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Welcome to SpaceSimCentral.com


It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.

Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.

So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.

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Latest Forum Topics

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Count me in...?!?

20 Jun 2013

Posted by Divmontru In: Pioneer

I only recently allowed myself time to start learning 3D modelling & rendering, and am already creating cool space ship protos I can't wait to export to Kerkithea (if the Kerk. format export plugin is free...I truly can't afford 100's of $'s just now). 

When I think of modelling my own ships (or eerie monoliths adrift etc.!) and placing them in a fairly open online world/universe it stirs a very rare and special place deep in my innards that makes me feel the wonder of life like a younger person used to more often.

When I have a bit of time weekly,.I think this can me the makings of some special memories for me. Thank you for having this. 

I'd been impressed with cult (community ;P) activity behind Freespace mods and TRON, but did not know about these opportunities under this website's MMO subforum.

Thanks for being here; I"m going to look at your materials and search some topics and when my replacement graphics PC arrives next week I'll see if I can begin to contribute in a fashion you would enjoy as much as me.

See you soon :)

P.S.

I will show you the items to make sure you like them first. I'll probably ask for opinions before uploading/converting. I do need to research what modelling from scratch software (like Sketchup if "Make" will do it) that is free is best to use with Pioneer conversion in mind.

  0 Views · 0 replies

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Cloaking device, how to use it?

20 Jun 2013

Posted by David075 In: Starpoint Gemini

Hello, people!

 

I have just bought and installed a cloaking device. It makes my ship nearly transparent, I hear the nice "cloaking activated" message, but the enemies can still target and shoot at me. Am I doing something wrong? What's the point of the device, then?

 

  4 Views · 0 replies

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Would like to make Pioneer more beautiful :)

19 Jun 2013

Posted by phelioz In: Pioneer

Hi!

 

My name is Gustav and I have already introduced myself on the Paragon forum but then fluffyfreak contacted me and told me Pioneer is really in need of more art and willing to changes things artistically.

That made me really interested because why I even was interested in helping Paragon was that i thought it as Pioneer but caring about the look of the game too. But now that fluffyfreak explaind to me about Pioneers situation I think I should be here if you now want me. I work allot so if I am going to spend almost all my free time on trying to make Pioneer look better I want to join the team. Would like to change some things out and maybe delete some ships and object so the style is coherent. Of course we discuss everything but just so you know my idea is. Will start too make more things if i get a green light. 

Here some things I threw together today. Thought maybe a background for the main menu and a ship design enjoy! :)

 

backgroundsmall.pngnewship.png

  155 Views · 10 replies ( Last reply by Biomechanoid )

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Mining Ships

18 Jun 2013

Posted by lionheart In: Paragon

Couple of new models to go along with Shadmar's work on mining.

 

Mining Pod;

 

This is the basic vessel operated by mining corporations, it's a high capacity manned mining ship designed to operate under all conditions. Normally they operate in small groups with the help of small mining support vessels.

 

ZiZvGhS.png

 

2I8f7YB.png

 

 

 

Mining Drone;

 

Designed to execute small scale independent mining operations, these drones can be launched from any ship equipped with a standard drone bay, and are able to operate autonomously for limited periods of time.

 

1YObWwJ.png

 

BZtV0y4.png

 

QxkCHMc.png

  55 Views · 1 replies ( Last reply by XenonS )

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Game crashes (solution)

17 Jun 2013

Posted by XenonS In: The Precursors

*** UPDATED 19.06.2013 ***

 

Hi,

I have played the game and reached my first visit to the planet Yarent. From then on, I was getting series & series of game crashes like those:

 

-------------------------------------

Precursors.exe caused an EXCEPTION_ACCESS_VIOLATION in module vital.dll at 0023:55041852, t_staticmesh::WindowToLocalOrigin()+0018 byte(s)

Registers:
EAX=0018B974  EBX=0018B870  ECX=00004809  EDX=0018B7BC  ESI=00004809
EDI=0018B9D4  EBP=0018B904  ESP=0018B76C  EIP=55041852  FLG=00210206
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

Call stack:

(...)

-------------------------------------

 

The cause was:

When running the game, Precursors will write cache files into User\Documents\Precursors\CACHE

These files are updated as soon as you quit the game and may corrupt with new saves after re-installation or moving new content in the SAVE folder.

 

The solution:

 

If for whatever reason you want to backup your save files, be sure to backup the WHOLE Precursors folder in Documents, and not only the SAVE folder.

If you encounter game crashes like above and you cannot play further after loading a Quicksave or normal Save, do the following:

 

- Load your corrupt Quiicksave or normal Save

- Quick save the game immediately before it crashes with F9

- Quit Precursors

- In the Documents\Precursors folder, delete all the files in the CACHE folder

- Delete these 3 files in your game folder Precursors\CACHE\PC:

SHADERCACHE.DAT

SHADER_CODE_CACHE.DAT

LINEARTEXTURES.DAT

 

After that, load your newly saved game and there should be no constant crashes anymore, except some rare sound driver related crashes. Quicksave your game often!

 

XenonS

  58 Views · 1 replies ( Last reply by XenonS )

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Chase Perk and Chase

17 Jun 2013

Posted by XenonS In: The Precursors

After fixing my savegames (see other thread), I went to a planet, and guess what: The Chase Tutorial came up!

 

The Chase Mode works :haha:

 

XenonS

  82 Views · 6 replies ( Last reply by XenonS )

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StarWars Battlefront

17 Jun 2013

Posted by PINBACK In: PC and Console Gaming

Yes it another StarWars Battlefront game although this time it's being done by Dice, little bit about on it RPS  http://www.rockpaper...rs-battlefront/

 

 

 

  28 Views · 2 replies ( Last reply by CaptainKal )

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Tradewars Rising

17 Jun 2013

Kickstarter for tradewars http://www.kickstart...y-mmog?ref=live something strange going on here as they have 24 backer and $33K and still 26 days to go?.

 

 

Might be something about in the vid as I did not watch it.

  27 Views · 0 replies

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Really interesting project

16 Jun 2013

Posted by phelioz In: Paragon

Hi!

 

My name is Gustav Beije and I must say Paragon really looks like a lovely project and i have been following it with high interest the last couple of weeks. I love pioneer but can't stand the incoherent art style and Paragon seems to fix that. 

I would love to join the development team on this project because it exactly the kind of game i would like to help making.

I am a 3d artist so I threw together a ship yesterday so you can see my style. If like it I would love to join and then I could spend more serious time on my ships to make them look better.

 

newship-by-gustav-beije.png

  193 Views · 9 replies ( Last reply by phelioz )

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Ouya

16 Jun 2013

Posted by PINBACK In: PC and Console Gaming

So yesterday I was wondering around Game looking at their very small selection of PC games when I notice that they now have the Ouya on pre-oder.

http://www.ouya.tv/discover/

 

Any-one thinking of getting one, no good for me as it's a download only console, see that their is a couple of space games in the games list including a version of vendetta.

  33 Views · 2 replies ( Last reply by PINBACK )

 Photo

Paragon early mining tests

15 Jun 2013

Posted by shadmar In: Paragon

Left my two mining drones in a 400m altiude above demois, and they had a simple directive.

 

1. Drop to surface, start mining.

2. When cargo is full, go to low orbit, dump cargo.

3. Deorbit

4. Start mining

5. Repeat

 

Used water for ore in this test, deploying 2 drones :

 

mine1.png

 

10 minutes later :

 

mine2.png

 

Hmm, I got no cargoscoop  :)

 

 

And a little problem, my "ore" deorbits crashing into the moon, and bounces off into space..

  214 Views · 14 replies ( Last reply by Slickvic )

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Eve oculus Rift Demo Game

15 Jun 2013

Posted by PINBACK In: EVE Online

Looks like there is a small group of CCP programmer working in there spare time on this http://community.eve...e-eve-universe/

 

 

 

CCP have said they don't have any plans to integrate into Eve.

  74 Views · 0 replies


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