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Welcome to SpaceSimCentral.com

It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.

Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.

So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.

Join SSC Steam Group

Join other SSC Members on Steam

Help fund some game projects

Vote for these games on Steam

Please vote for some or all of these indie game titles to help get them on Steam to be sold. This helps support the hard working devs and it supports the space gaming community by having more games available.

Interstellar Rift
Defenders of the Last Colony
Soar 3D: Space Reloaded
Lander: Mission Control
Lost Astronaut's Empire in the Sky
SCHAR: Blue Shield Alliance
Sector Zero
Deep Eclipse
The Galactic Asteroids Patrol
Galactic Patrol Pirates
Space Salvager
Star Bandits
Solar War
Steel Sky: Heavy Wings
Lost Orbit
Exo Miner
UFO Pilot: Astro-Creeps Elite
Astro Emporia
4th Dimension
Raze: Laserstorm
Crater Maker
LeapDrive Online
SBX: Invasion
Vincere Totus Astrum
Godspace Galactic 2
Direct Hit: Missile War
Space Station Alpha
Tiny Trek
Six Degrees To Freedom
Galaxy Union
Beyond Gravity
Darkfield VR
Artifacts of Aduss: O
Earth Under Siege
Luna's Wandering Stars
Fleet Buster
Space - The Return of The Pixxelfrazzer
Nexus: One Core
Space - Dualsus
Andromeda 5
Shardlands: Directors Cut
Sun Blast
Yargis: The Beginning
Star Hammer Tactics
Aeden's Journey
Fringes of the Empire
Subspace Continuum
Relativity Wars
P-3 Biotic
After the Empire
The Spatials
Solarsystem Conflict
Relativity - An Einstein's World
Age of Asteroids
Universe of the Firm
Approaching Infinity
Universe Edge
The Gravity Ether
Exo Miner
Ethereal Galaxy Interplanetary Space Combat
Space Salvager

Your game not here? Contact the admin to add it.

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Recently Added Posts

  • McAulePhoto
    What's Up SSC!?

    McAule - Aug 26 2016 06:01 PM

    Elite - Dangerous? Don't hate me ;)

  • McAulePhoto
    Is Exospace - Exostellar dead?

    McAule - Aug 26 2016 05:44 PM

    Dev's twitter: https://twitter.com/exostellarhttp://www.moddb.com/games/exostellar-gamehttps://ww...

  • sscadminPhoto
    Is Exospace - Exostellar dead?

    sscadmin - Aug 26 2016 05:07 PM

    I went too there website and it is down and I cannot find anything on the game that is for this y...

  • wormholePhoto
    Star Citizen Alpha PU / SQ42

    wormhole - Aug 26 2016 02:48 PM

    It might sound like I was knocking it, but it was not my intention it's just that I think that ex...

  • sscadminPhoto
    Star Citizen Alpha 2.5 released

    sscadmin - Aug 26 2016 01:53 PM

    Well start playing it all ready, here is a preview video: https://www.youtube.com/watch?v=DVK8sy...

  • XenonSPhoto
    No Man's Sky

    XenonS - Aug 26 2016 01:41 PM

    https://www.n3rdabl3.co.uk/2016/08/25/160817/no-mans-skys-concurrent-players-pc-dropped-90/ ...

  • GeraldinePhoto
    Sundog request from Wayne Holder

    Geraldine - Aug 26 2016 01:06 PM

    Yes it's been a while since we heard anything about Sundog.

  • PINBACKPhoto
    Sundog request from Wayne Holder

    PINBACK - Aug 26 2016 12:11 PM

    Any sign of a release yet or are they still fiddling with the beta.

  • PINBACKPhoto
    Parkan The imperial Chronicles

    PINBACK - Aug 26 2016 11:58 AM

    Hello.Is there any difference between Parkan 1 from SSC and GOG version (different music, for exa...

  • ArtlavPhoto
    No Man's Sky

    Artlav - Aug 26 2016 11:05 AM

    So much for all those 2 years of hype all right.The question i can't quite find an answer to - ho...

Latest Discussions

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Latest Forum Topics


Is Exospace - Exostellar dead?

26 Aug 2016

Posted by sscadmin In: Exostellar
I went too there website and it is down and I cannot find anything on the game that is for this year anywhere. I will try looking more but I think its dead and if so I will be removing this forum area if trying to contact the developer fails for some updated info.

  14 Views · 1 replies ( Last reply by McAule )


Star Citizen Alpha 2.5 released

26 Aug 2016

Posted by sscadmin In: Star Citizen
Well start playing it all ready, here is a preview video:

(I really need a gfx card update to play this in all its glory...)

  16 Views · 0 replies


Space Rangers Quest

25 Aug 2016

Another game in the never ending Space Ranger series, but behold this one is different as it seems to be a text adventure.


Coming to PC and mobiles on the 5 of September http://store.steampo....com/app/503450


  61 Views · 0 replies


Space Simulator mobile - realistic

24 Aug 2016

Posted by TaiBD In: Mobile and Web Gaming

Hi all,


There's a realistic space simulator for mobiles on the App Store and Google Play.


Not sure if this is really your cup of tea (apologies in advance if not) but in case anyone is interested in a realistic simulator this is a good one to check out.


It's got the entire Solar System - all the planets and major moons - to explore. You can travel with free roaming spaceships,


Space_Simulator_Shuttle_Orion_Saturn.png  Space_Simulator_Odyssey_Jupiter.png



or play traditional Apollo and Space Shuttle missions:


Space_Simulator_Apollo7_sunset.png  Space_Simulator_Shuttle_ISS.png


As the game is realistic so is the travel distances and time! But there is a time advance option to speed things up :)


While there is no combat element there is the entire Solar System for you to explore.

Anyone interested in this kind of game?






  87 Views · 3 replies ( Last reply by TaiBD )


Angry Joe reviews No Mans Sky

23 Aug 2016

Posted by sscadmin In: No Mans Sky
I think this was a fair review that Joe gave from all of the videos and reviews I have read. No I have yet to play this game because I am waiting to see it patched a bit and will probably pick it up during Steam sale at Xmas. What are your thoughts on this review is Angry Joe correct in his assessment?

  80 Views · 0 replies



22 Aug 2016


Homepage: https://spektor.itch.io/tachyon


This game is super heavily inspired by FTL.


Ever wanted to play FTL with your friends, as a team, in a coop multiplayer run? Well basically Tachyon is a multiplayer version of FTL. But with it's own engine, logic, mechanics and of course some additional features - like being able to leave your ship for example.


Also the game is made to be quite a bit mod-able, so you can make your own FTL-like multiplayer adventures.


You can host your own local server for a private coop game with your friends. Or you can host an MMO server to roam around hundreds of thousands of sectors with other space pilots.


Tachyon is currently a WIP, so the amount of content is only going to grow.


But all releases are very stable and contain minimal amount of bugs.


So if You liked FTL - you will surely enjoy Tachyon.



Get it while it's free ;)








  108 Views · 2 replies ( Last reply by McAule )


Starfall Tactics: New ship, modules, control points and h...

21 Aug 2016

Posted by Relampago In: Starfall Tactics


As we promised, we are ready to give you more interesting infromation about upcoming changes in Starfall Tactics! It's definitely not even half of what we have already done, as there is simply too much for one news article. Don't worry - next news post will be even more interesting and we will share more cool things we have already done!

Control points rebalance and health bars

We did it. Once again. And we won't stop until we make sure that this part of the game is balanced properly - since it can influence the whole quick match gameplay, comeback possibility and battle dynamics. Here is the list of changes:

  • Not upgraded Control Points won't grant you Warp Points anymore.
  • To upgrade your Control Point you need to capture it with a ship and, while your ship stays in the area, push the upgrade button. If your ship leaves the Control Point area before you upgrade it, this point becomes neutral.
  • Warp Station upgrade will no longer grant additional Warp Points.
  • Now, If you play Co-op matches, every ally can upgrade control point, regardless of who captured it. Cost will be paid by the player who upgraded this point.
  • Each next Control Point you get will provide you less income. We did it to neutralize incontestable advantage you get from capturing more points than your opponent.


And, in addition to this important change, we reworked health bars - now they look even better and clearly represent the difference between dreadnought hit points and frigate hit points. We also added small skill icons you can see on the ship when it uses any special module - of course, effect will show you everything you need, so this is just a small tool to let you control the army more conveniently.
New modules

Special modules are designed to give you more tactical opportunities - each of them gives you passive or active abilities and you are able to build the whole strategy even around a couple of them. So, another dozen of new modules will give you a better choice then ever, and here are four of them:

  • Engine Boost is an activatable module which increases all ship movement characteristics, including maximum speed, angular speed, accelaration speed and deceleration speed. It has a 2x2 size - a very convinient form for most ships in Starfall Tactics.
  • Weapon Overload module deals damage to your own structure on activation, but in exchange reduces cooldown time for all weapons installed on the ships. This thing has a usual 4x2 form making it available for many different ships.
  • Another passive module, a 2x4 Warp Homer, is a very good tactical feature allowing you to warp-in ships in a small zone near the ship with this module - just as your Mothership does. Perfectly fits support (SpecOps) ships.
  • Sensor Disabler module has a pretty self-descriptive name - on activation it disables all sensors of a target ship. So, it can make a single ship lose it's vision, but since it's a 2х4 module, it fits better on SpecOps ships.

Halley Eclipse frigate

And, as a bonus infromation for this week, we will show you a new Eclipse frigate - Halley! It's going to be a very heavy ship with a good defence level, but in exchange its firepower will be average.


Get ready for the next news article since we are going to give much more interesting infromation about development progress and upcoming features!



  41 Views · 0 replies


Stellar Horizon

21 Aug 2016

Posted by PINBACK In: Mobile and Web Gaming

Some one has remade Frontiers on ISO, big difference is once you land on a planet it turns into a Myst type of game where you move one step at a time.



Description Travel among the stars, explore planets and star ports, trade and combat in an infinite procedurally generated universe.

Stellar Horizon is a game about exploration and survival in an infinite procedurally generated universe.
Starting with only a small starship and a few credits, do whatever it takes to earn skill,
knowledge, wealth and power.
Trading, hunting, mining, exploration : how you play Stellar Horizon is up to you.


You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit.
Where you’ll go and how fast you’ll make your way through this universe is up to you.


Whether you want to explore and see things never before discovered, or directly find the best trade routes,
how you play Stellar Horizon is up to you.

Explore and map new star systems, earning yourself recognition and credits.

Help rebels overthrow an oppressive regime or a government put down a rebellion, working as a gun-for-hire or assassin.

Trade and influence the commodity market prices.

Buy your own spatial stations and become an entrepreneur!

Complete geographic missions, or analyse vegetal/water samples from different systems to become a renowned scientist!

Discover new planets and enjoy gorgeous landscapes : every planet is different from the next.

Find ancient monoliths that could reveal the secrets behind the universe...




Game play video gives a better idea of what the game is like.


  111 Views · 0 replies


Impulse Space Combat

21 Aug 2016

Posted by PINBACK In: Free SciFi Gaming Projects

And another one with a name your own price or pay nothing https://darkmatter.itch.io/impulse also looking to be greenlit http://steamcommunit...s/?id=720565800



Recently updated! Impulse: Space Combat is a first person, realistic, action / survival game. In Impulse, physics play a major role in determining which team will be left standing. All movement and shooting, whether by the player or Impulse's ruthless AI pilots, is controlled using physics. When your ship is hit with a projectile you will feel the impact! In survival mode, harvest the asteroid field's metal resource to build your own fleet of fighters and turrets to defend against the next wave!


  82 Views · 0 replies



21 Aug 2016

Posted by PINBACK In: Free SciFi Gaming Projects

Another free game jam game https://technomancy.itch.io/bussard all in glorious 2D.



A space flight programming adventure game. Mine, trade, upgrade, and unlock the potential of your spacecraft by hacking on the code that makes it tick.


  78 Views · 0 replies


Rescue missions in Pioneer Scout Plus?

19 Aug 2016

Posted by SonOfKong In: Pioneer Mods

Greetings to all! I'm a 70 year old retiree! who's enjoying playing Pioneer Scout Plus but I'm taking on certain rescue missions where someone needs fuel. My problem is I keep crashing into the planet. I've only found 'one' tutorial example of this type of mission and it was done while the ship in trouble is already in space. The current copy of Pioneer scout plus has some ships 'on ground' so to speak. Has any of you out there come across this and has been able to solve the problem????? :cool:  

  105 Views · 2 replies ( Last reply by nozmajner )


Wanted Skies: Reichborn

18 Aug 2016



What is Wanted Skies
Wanted Skies is an apocalyptic saga that begins in 1945 and evolves over the course of three generations, combining both spacenazi and spacewestern genres for a truly unique roleplay experience.

Key events evolve the overall storyline by way of mashup between conspiracy theory and actual historical events. At the conclusions of three prelude campaigns, Wanted Skies is destined to evolve into an infinite, multi-timeline MMORPG Universe.

The Reichborn Campaign
Reichborn is the first of three overture campaigns in the Wanted Skies saga. Qualifying as a dark thriller RPG, Reichborn places you in the role of an escaping 3rd Reich Shock Troop at the close of World War II.



Steam: http://steamcommunit...s/?id=712121262

Website: http://wantedskies.com/

  91 Views · 0 replies


"We have no business with you at the moment."

18 Aug 2016

Posted by elaxter In: Pioneer


  155 Views · 1 replies ( Last reply by nozmajner )


Cry Havoc!

18 Aug 2016

Posted by MawhrinSkel In: Shallow Space

We’re running at fever pitch here as development pauses while we start fine tuning for the First Playable Beta. A whole host of particle effects and shaders have been tweaked and added just for the sheer glory of it with a dramatic musical score thrown in for good measure.

But don’t take our word for it, check out the latest preview video ‘Galore!’

Nobody is more excited than we - now a mere are days away from releasing the First Playable of the new Shallow Space!

In the preview you’ll get to roam around a 30 Zone area, complete sample quests, fit modules, play with inventory – but the main idea of it is to test things like the controls in these early days as we roll in content and fixes, thick and fast.

Learn more about it, along with some excitable developer rant in ‘Cry Havoc!’


  70 Views · 1 replies ( Last reply by sscadmin )


Can I Slingshot Myself?

18 Aug 2016

Posted by elaxter In: Pioneer

Since this game uses realistic gravity and physics and such, is it possible to slingshot myself around large planets to gain more speed? I believe it would be useful for saving on fuel.

  161 Views · 2 replies ( Last reply by nozmajner )



17 Aug 2016

Posted by sscadmin In: Sci-Fi Movies and Television



This looks good.

  90 Views · 1 replies ( Last reply by McAule )



17 Aug 2016

Posted by sscadmin In: Sci-Fi Movies and Television



An unidentified falling object from outer space changes our view of humanity and life beyond Earth. As local residents of a Moscow residential district gather to see the fallen object, it forces mankind to question existing civilization and the potential for learning more.


  89 Views · 1 replies ( Last reply by McAule )


Space Hulk: Deathwing

17 Aug 2016

Space Hulk: Deathwing is looking pretty good and could be a great FPS on all platforms, I like this universe a lot. There isn't much on the website yet (http://spacehulk-deathwing.com/) which is odd now knowing this is out in November.

  85 Views · 1 replies ( Last reply by MV2000 )


Exidium Corp.

17 Aug 2016

A nice new game in Alpha stage and worth to try it... :yes:







Enroll and in few days sends u the the Alpha access key... :danced:


Faceof is Dynamic... :cool:

  122 Views · 0 replies


Walk this way

16 Aug 2016

Posted by NevilClavain In: XFrontier



Some recent screengrabs here.
I had recently fun coding an embryonic gameplay in my planet demo : once landed with my 300-meters long cargo, I can leave the ship and use my feet to spin around, in an classical FPS control mode and point of view.
I'm far from my home, with a low Internet connection (my Android phone), so I can't submit a youtube video, but I'll do in a few days once back home, if some are interested in it.

  186 Views · 9 replies ( Last reply by NevilClavain )

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