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Welcome to SpaceSimCentral.com


It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.

Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.

So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.

Join SSC Steam Group

Join other SSC Members on Steam

Help fund some game projects

Vote for these games on Steam



Please vote for some or all of these indie game titles to help get them on Steam to be sold. This helps support the hard working devs and it supports the space gaming community by having more games available.


VoidExpanse
Gangs of Space
Ascent
Star Sonata 2
Defenders of the Last Colony
Aeon Command
Ensign-1
Solar Struggle
Soar 3D: Space Reloaded
Lander: Mission Control
OreSome
Galactose
Spoids
Lost Astronaut's Empire in the Sky
SCHAR: Blue Shield Alliance
Retrobooster
Blue Libra
Blue Libra 2
Sector Zero
Deep Eclipse
Planetship
The Galactic Asteroids Patrol
Galactic Patrol Pirates
Space Salvager
DreadChase
Fairspace
Star Bandits
Solar War
Shuttle
Dominium
Orbit
Steel Sky: Heavy Wings
Lost Orbit
Exo Miner
UFO Pilot: Astro-Creeps Elite
Astro Emporia
4th Dimension
Raze: Laserstorm
Crater Maker
LeapDrive Online
SBX: Invasion
Vincere Totus Astrum
Godspace Galactic 2
Direct Hit: Missile War
StellarBrink
Space Station Alpha
Tiny Trek
Six Degrees To Freedom
Galaxy Union
Beyond Gravity
PeriAreion
Darkfield VR
Artifacts of Aduss: O
Earth Under Siege
InfernoSpeed
Luna's Wandering Stars
Fleet Buster
Exostorm
Adrift
Space - The Return of The Pixxelfrazzer
Nexus: One Core
BossConstructor
Space - Dualsus
Andromeda 5
Shardlands: Directors Cut
Sun Blast
Yargis: The Beginning
Star Hammer Tactics
Aeden's Journey
Fringes of the Empire
Valkyruis
Subspace Continuum
Relativity Wars
Saviors
Planetship
Gunblitz
Warblade
Notrium
Spacebit
P-3 Biotic
After the Empire
The Spatials
Solarsystem Conflict
Quintet
Relativity - An Einstein's World
Age of Asteroids
Universe of the Firm
Approaching Infinity
Universe Edge
Smugglers V: Invasion
The Gravity Ether
Exo Miner
Asteria
Ethereal Galaxy Interplanetary Space Combat
Space Salvager

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Recently Added Posts

  • PINBACKPhoto
    Fractured Space

    PINBACK - Feb 01 2015 06:34 AM

    Dev log 5. https://www.youtube.com/watch?v=OBgOQeLBOJg

  • PINBACKPhoto
    StarWars Battle Pod

    PINBACK - Feb 01 2015 06:32 AM

    Here some thing you don't see often a new arcade game, I thought they had stopped making these th...

  • VuzzPhoto
    Your Screenshots in ED

    Vuzz - Feb 01 2015 06:11 AM

  • VuzzPhoto
    Your Screenshots in ED

    Vuzz - Feb 01 2015 06:10 AM

     

  • fluffyfreakPhoto
    Crashing on startup.

    fluffyfreak - Feb 01 2015 02:22 AM

    Yes the content of the "output.txt" and "opengl.txt" files would be very helpful, as would the sp...

  • CookiePhoto
    Crashing on startup.

    Cookie - Jan 31 2015 09:49 PM

    I was excited to hear about Pioneer and started downloading the binary immediatly. When I extract...

  • VuzzPhoto
    Genesia's screenshots

    Vuzz - Jan 31 2015 04:39 PM

    heu ..... rien compris la , Gernot ... ca doit etre un soucis de google translator ?

  • PhaserlightPhoto
    Hi, my name is...

    Phaserlight - Jan 31 2015 09:59 AM

    Welcome.

  • SpacemenDeveloperPhoto
    Hey spacemen!

    SpacemenDeveloper - Jan 31 2015 04:56 AM

    Thanks PINBACK!

  • PINBACKPhoto
    Out There

    PINBACK - Jan 31 2015 02:31 AM

    Out there is now on Steam for the PC and has been described as a harder FTL. https://www.you...

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Latest Forum Topics

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StarWars Battle Pod

01 Feb 2015

Here some thing you don't see often a new arcade game, I thought they had stopped making these things years ago as it must be getting for about 20 years since the last time I saw any.

 

 

 

 

  0 Views · 0 replies

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Crashing on startup.

31 Jan 2015

Posted by Cookie In: Pioneer

I was excited to hear about Pioneer and started downloading the binary immediatly. When I extracted it and started up the .exe it just had a white screen and an error saying: glLoadGen fail to load functions. Any ideas? I haven't done anything to the code, and I have an output.txt if you need it. Please help me :(

  66 Views · 1 replies ( Last reply by fluffyfreak )

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Stellar Pioneer

31 Jan 2015

Kickstaterter a game which discrides itself as  "a sand box space exploration game harking back to games like 'Starflight', 'Solar Winds' and 'The Ur-Quan Masters" looking foe a modest £3,000 more details on Kickstarter  https://www.kickstar...stellar-pioneer

 

Website https://tyrannobadger.wordpress.com/

 

 

Who am I?

Hello! My name is Adam, I'm the sole member of Tyrannobadger, a games development company currently working on 'Stellar Pioneer'.

I have been working on the game for a year now and I'm getting near to having a working build. I have a master degree in computing and have been creating games for ten years. This is my first released project and am excited to bring it to Kickstarter.

Whats is Stellar Pioneer?

Stellar Pioneer is a sand box space exploration game harking back to games like 'Starflight', 'Solar Winds' and 'The Ur-Quan Masters'. Set in a unique galaxy filled with over one thousand systems and tens of thousands of planets you're encouraged from the start to explore on your own and make you own way through the randomly generated universe.

Why make a sand box exploration game?

Ever since I was young I've loved playing nonlinear games that allow you to make your own stories and paths, steering clear of heavily scripted events to give the player more choice. In Stellar Pioneer I’ve taken all the best elements I enjoyed and amalgamated them together to create a great, player lead experience where every game will be unique.

Key features

  • Explore a randomly generate galaxy with over 1000 systems of over 18 different types.
  • Each system is unique, filled with unique planets of over 15 types.
  • Procedurally generate surface, weather, biology, ruins, objects and anomalies for each planet.
  • Mine resources and sell them to buy new equipment for your ship.
  • Hunt beasts, battle pirates, board wrecks, escape black holes and weather dangerous pulsars.
  • Level up your crew and hire new boarding teams.
  • Find your own way through an expansive main story campaign line spanning over 100 missions and hundreds of side quests.
  • Scan strange star systems; trawl the tavern for clues and rumours.
  • Upgrade your ship and rover, buy new weapons, engines and hire new crew.
  • Fight pirates, mercenaries, mutants and alien creatures.
  • Buy low, sell high - Trade your way to a better ship by watching the eb and flow of each star systems economy.
  • Design your own character.

 

  71 Views · 0 replies

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Star Citizens Persistent Universe

31 Jan 2015

Posted by PINBACK In: Star Citizen

Number of video relating to Star Citizens persistent universe.

 

 

 

 

  29 Views · 0 replies

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Spacemen

30 Jan 2015

Posted by SpacemenDeveloper In: Space/SciFi Combat and Simulation Game Discussion

logo.png

 

Hey guys!

 

My name is Florin and I started this thread to introduce myself and my project. I'm 35, space game player, modder and programmer. 

I started my project about 3 years ago as a hobby project and it just hit alpha stage. I am the only programmer, creator, art director and manager of this project, although I do work with two more passionate modelers for assets. 

 

The project is called Spacemen and is inspired by many titles in the genre I played along the time, most notable are Freelancer, X Series and Infinity.

It is set in an easy to mod procedural and persistent universe with seamless transitions between solar systems, from space to planetary surface and to the ocean.

It is a Java game so requirements are not demanding and available on Windows, Mac and Linux desktops.

 

I won't bother you with too much info, I am confident that those of you who want to learn more or test the alpha build will manage to get more details.

Any topics, technical, gameplay related or other, I am glad to answer.

 

You can can find more info on:

 

- spacemen.co

- indiedb.com/games/spacemen

- facebook.com/Spacemen.Game

- twitter.com/SpacemenGame

- youtube.com/playlist?list=PL3--JPHF6oljiW3dAczYz5eVqb5czbdVM

 

There is no crowd funding campaign, everything is free at this time, demo is limited at 15 days but you can turn in open alpha just by contact me.

 

Fly safe!

 

Florin.

 

1960945_496036427196294_2220762388964932

  118 Views · 2 replies ( Last reply by SpacemenDeveloper )

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Top Shift - An Elite Dangerous Video Podcast

30 Jan 2015

Posted by PhoenixDfire In: Elite: Dangerous

HI Folks,

Just to say I've been running a Video podcast (Let's play) on Elite Dangerous for quite a while over at https://www.youtube....qSJ1ZiVPaYFtYd.

The Latest deals with a civil war in the HB H0 system in Alliance space. 

 

https://www.youtube.com/edit?o=U&video_id=suhhN-j6DnM

 

Cheers

 

Colin

  30 Views · 0 replies

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New images from alpha gameplay

29 Jan 2015

Posted by martinExospace In: Exospace
Some news updates from development!
 
There are some images from gameplay Exospace Game (web browser based game in 3D)
 
 jupiter-rising.png   174.8KB   0  venus.png   76.59KB   0  colony_water.png   402.32KB   0  planet_jupiter (1).png   403.16KB   0  landbase (1).png   426.37KB   0  asteroid (2).png   166.86KB   0  docking (2).png   181.74KB   0  venus3 (2).png   164.89KB   0
 
What is all about.
 
Its the MMO free space colonization simulation created in cooperation with astrophysics and scientists.

You can build up your space ship and go to live your mission with other players.
 
Why it will be so special?
  • There is plenty of space, exactly! (you will need 380 days of game play to travel from one end of solar system to another) And there will be 100 000 of that systems in our galaxy
  • Game is situated to most real world as it possible, all design is based on facts or studies from NASA and ESA
  • Everything in your borwser. Yes id is WEBgl, full 3D in your web browser (try our performance test site )!

  56 Views · 0 replies

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Active?

29 Jan 2015

Posted by Andromeda In: Colonisation: Moonbase

Is this all still active? I purchased the £30 option on the site yet nothing is available for me to download etc. So I'm curious if I just wasted £30 since everything so far sorta tell's me the game itself is dead, this and the email I sent on the 27th has not been replied to.

  79 Views · 5 replies ( Last reply by SJones )

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Gravity Well by the creator of Shores of Hazeron

29 Jan 2015

Posted by KingHaggis In: FPS, Strategy and Tactical Scifi Games

It may sound dramatic but when Haxus pulled the plug on Shores of Hazeron I've been quite dazed and confused for a few weeks, if not months. The game was so intense and immense that it totally had me hooked. I've never been addicted to anything in my life but Shores of Hazeron came pretty close to an addiction to be honest. Together with a friend I managed one of the biggest empires in the Hazeron galaxy. I've been playing a lot of ArmA 2 Warfare, Pioneer and Elite Dangerous since but once you've experienced empire building on a galactic scale in a persistent and procedural universe everything else seems a bit boring.

 

Every week I visit Haxus' website hoping somehow Shores of Hazeron has been given a new life but, alas... However, a few days ago, someone on Youtube pointed me to this website: http://gw.softwareengineering.com

 

As Haxus explains in the forums, those who compare Gravity Well to Shores of Hazeron may be a bit disappointed as it's a totally different game. But reading the game manual, Gravity Well looks very promising in it's own way nonetheless! Please excuse me if this game has already been mentioned on this website.

 

 

  53 Views · 1 replies ( Last reply by sscadmin )

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Nebula Online New Sci-Fi MMORPG

26 Jan 2015

Hello, Readers of the Space Sim Central.

 

f895644b6dc701ea5f1e1a24e2a9994a_large.p

Today I would like to introduce a brand new game - Nebula Online.

 

My name is German and I am the member of Nebula Online Team. Nebula Online is a brand new sci-fi MMORPG where people can build their own spaceships and travel through different galaxies. Our main goal is to be successfully funded on Kickstarter. Our campaign will take place in February 2015. At the moment we are on pre-alpha stage of game development.

 

 

Useful links:

TRAILED VIDEO -

GAMEPLAY VIDEO-

GOOGLE + LINK - https://plus.google....ulaonline/about

 

 

 

Everyone in the Nebula Team, including me, believes that our game will take its rightful place among the most popular Space games. And here is why…

  1. The universe is endless in our game. We will be continually adding new galaxies and nebulae. We will open the white spots of the Universe.
  2. The game features three races, and you can play as each one of them. They are Young and pragmatic Humans, aggressive biological Borgu`zands and mysterious semi material Kriptizides .You can create a character in any of these races and obtain interesting qualities that are unique to each chosen race.
  3. Explore and fight! The universe is infinite, but as is always the case, there's not enough space for everyone. So be prepared for grand battles of spaceships to protect your home and the interests of your race.
  4. Create a spaceship of your dreams. There are a lot of options, including many variations of materials, modules and components that will make your Ship unique and ready for any adventure.
  5. This game will blow your mind with absolute interactivity and an ability to complete missing scenarios. A researcher can discover new galaxies and blaze new routes. A warrior may extend his dominant race in epic stellar battles. An engineer can build spaceships, planetary bases and invulnerable space stations. A businessman can build his empire to trade resources and supplies with other players

 

 

 

 

 

 

 

Also we are asking for help to improve Nebula Online. We highly need your attention and thoughts about the game. Your feedback is greatly appreciated, and your help in any way takes Nebula Universe Online one step closer to Mankind.

 

If you have any questions or suggestions concerning Nebula Online, please contact us via pr@komargames .

  143 Views · 0 replies

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Need advice for grafic card

25 Jan 2015

Posted by XenonS In: PC and Console Gaming

Hi,

I could buy a Nvidia 2 GB grafic card for about 150$, or a 4 GB one for about double that price.

Of course the 4 GB one is the better thing, but I'm on a budget for the moment, so I'd like to know if the 2 GB card would be enough to comfortably play these games (on a Pentium i7 4 Core PC with 16 GB RAM):

 

FarCry 3 (4)

X Rebirth

Starpoint Gemini 2

Just Cause 2

The Precursors (from 2009, but requires still great amount of ressources)

 

Thanks for those playing these games or knowing more about grafic cards to give a feedback !

 

Cheers,

XenonS

  101 Views · 9 replies ( Last reply by CaptainKal )

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Homeworld 1 + 2 remastered on steam , release date Februa...

25 Jan 2015

Posted by set In: PC and Console Gaming

Looks like we finally got a release date. 

 

http://store.steampo....com/app/244160

  92 Views · 1 replies ( Last reply by sscadmin )

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[MOD] Cendar Music Pack

24 Jan 2015

Posted by Cendar In: Pioneer Mods

I spent my day to download, listen, sort and convert in .ogg a ton load of music to make this little mod (~600 Mo !!!). I Hope it'll please you!
 

The music is principally epic, ambiant, or even a little jazzy when docked.

 

Don't hesitate to leave comments.

 

Download Link: https://mega.co.nz/#...fq-hWDlpJV8q0d8

 

Cendar Music Pack 1.0 - 24 jan 2015

by Cendar ( cendarlerouge@gmail.com )

 

Use with the game Pioneer ( http://pioneerspacesim.net )

Tested with version 20150105 - Mac OS X but should work with other versions.

 

Description

 

This mod adds many music to Pioneer. All songs are royalty free.

 

Installation

 

Put the .zip file "CendarMusicPackV1.0.zip" in the mods folder (no need to decompress)

 

'My Docs/Pioneer/mods' for Windows '~/.pioneer/mods' for Linux

'~/Library/Application Support/Pioneer/mods' for OSX

 

Music Credits

 

All Music by Kevin MacLeod (http://incompetech.com/)

Licensed under Creative Commons: By Attribution 3.0 http://creativecommo...icenses/by/3.0/

 

Except for "intro brass 01" by klankbeeld (https://www.freesoun...ple/klankbeeld/)

found on https://www.freesound.org

  72 Views · 1 replies ( Last reply by nozmajner )

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Loading older save files

24 Jan 2015

Posted by Biscuits In: Pioneer

Hiya, I did search but could not find if anyone had any issues with loading older saves. I know the money cheatie is now gone and wanted to load my save from only the last version (before the new stations were added). it seems to fail and crash however. 

 

best wishes,

 

Mike.

  125 Views · 6 replies ( Last reply by fluffyfreak )

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Arena Commander 1.0 Trailer

24 Jan 2015

Posted by sscadmin In: Star Citizen

 

  81 Views · 1 replies ( Last reply by ExpandingMan )

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So what do you think after play Elite Dangerous for just...

23 Jan 2015

Posted by sscadmin In: Elite: Dangerous

Hey Everyone

 

It's been over month since release and wondering how people are liking or not liking the game (added a poll) so be honest and maybe someone with the power to change it will make it happen. I personally have yet to buy the game and I am holding off until I see more development done to the game to get it to a place to where I think it would be something I would play for a while. I always value the feedback I get from the community on games and whether they are good or not so is the game good?

  488 Views · 15 replies ( Last reply by ExpandingMan )

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Play 2296 DOS games for free!

22 Jan 2015

Posted by Gernot In: PC and Console Gaming

Yes you readed right

 

2296dosgames_zpsu80ehzc2.png2296 dos games

 

where:

https://archive.org/...ary_msdos_games

 

 

example:

MS Space Simulator:

 

https://archive.org/..._Simulator_1994

 

(i would have liked to show a thumbnail to select some examples, but it seems not to work like i would like it,

"i really hate this damned machine

it never does what i want it

it only does what i tell it" ;) )

 

 

 

all games can be played from within your browser,

no download

no installation

pure fun

 

 

but that isn't all

 

play various classic consoles

from the "Atari2600"

to "VTech sokrates"

 

https://archive.org/...nsolelivingroom

 

 

Still not satisfied?

 

ok, you can play one from a quite good selection of "arcade machines", legally and best of all you won't need a single coin.

 

https://archive.org/.../internetarcade

 

 

Drawbacks?

 

DOS games might need a mapping of keystrokes to your joystick

but else they run very well

 

Consoles and Arcade games are "under construction"

sound leaks heavy and sometimes it stutters or the game will hang

but MESS and the archive do their best to fix that

MESS started it together with the Archive to get experiences with the "Java script MESS"

 

once that works fine it would mean you could play even here a little game directly in the browser.

 

For DOS games that works already fine.

 

hurray to the Internet Archive & MESS

 

 

And there is even more!

 

check it out yourself

 

https://archive.org/details/software

 

 

 

Since we are here on SSC two additional links of specific interest,

 

https://archive.org/details/nasa

 

https://archive.org/...ystemcollection

 

 

phun_zpsdo8acxn3.pnghave phun

 

i                   a     t      neverforge     s         w

 s      h       h       a             t             t tetall i

   n   t  a   p         n             i             a         t

     't       t            d             t             r         h

 

spacewar_zpsmoa9ytcp.pngspace war

 

read below

 

http://www.wheels.or...ling_stone.html

 

bgb2.jpg

 

 

attention: "consoleros"

 

Intellivision now intelligentvision, offers a handful of unreleased or unfinished games,

some of them are reviewed and finished and legal to download for a use in a emulator,

as well as some finalized games which would be also (*have been) avaible on a cartridge.

*have been, because the editions are small, maybe some 100, but come with nice made boxes and overlays,

real collector items.

 

http://www.intellivi...s/roms/roms.php

 

Latest releases on cartridges was (but not available for download, i understand this, you don't get rich with that, ROMs are expensive to produce)

"Ms. Pac-Man"

"Ms Nightstalker" ok, a female Nightstalker, why not?

"Spina the Bee" a previously unreleased game from Intellivision

 

 

a few interesting candidates

 

"Space C*nt"

a "AstroSmash" for adults, "programmers proof-of-concept" as they say,

it's besides of the "hmm?" (what the heck had he in mind) somewhat harder to play.

They say "finished", of course it's fully playable, but the images on the score table aren't the same as in the game,

but maybe that's just a trick to keep us playing, because everybody excepts "they might appear - maybe on a higher level?"

Uses Intellivoice, but only to spell the title, some crazy dude put a 10min clip on YT playing back only the title screen.

 

"AstroSmash Competition"

has a opening screen to enter a time limit for competitions.

 

"Space Shuttle"

i would say the very first Shuttle Simulator, unfinished while playable, uses Intellivoice to guide your mission,

imo it would have been the most senseful use of this hardware add-on.

 

"Donkey Kong 1 Arcade"

enhanced graphics and added the missing two levels, additionally you can select between "Mario" "Toni" & "Bruno", each one is different to play.

i guess "Toni" can climb ladders with the hammer and "Bruno" can jump with the Hammer, or something like that.

 

"Super Chef Burger Time"

nothing else as "Burger Time" with more levels.

 

"Robot Rubble"

finished, it turned out very well, i know the prototype and played this release, it's simple but not bad.

 

"Same Game & Robots"

"Same Game" is a puzzle game which is know also under a different name

"Robots" is a "Berzerk" clone with Intellivoice support.

 

"Space Patrol Teaser"

A PD game from "Joe Zbiciak", the teaser Edition has only two shortened levels.

alternativly you could get from his SDK-1600 site "Spice Patrol", exactly the same as the teaser version only with different graphics,

instead of the "moon mobile" you "drive" a pepper shaker (or whatever that should be) UFOs have been exchanged with pumpkins i.e.

 

But in anyway "Joe" deserves a little fee for his continous effort he made in programming Intellivision games,

fairly one can say without him this revival of the Intellivision would have never happened.

 

He wrote the "CP-1600 SDK" (a assembler software development kit) and the emulator JZINTV,

which is quite good and it's used in the "Ultimate Intellivision Console" based on a "raspberry PI".

It supports the original hardware add-ons, original controllers but as well USB joysticks/pads.

He's a real hardware->software crack, but a nice person with a good sense for humor.

(somehow he reminds me of TomM)

You can find him lurking around on AtariAge forums.

When i registered to AtariAge, i criticized a few things on JZINTV, i didn't expected he is present there,

but he didn't took that in wrong way and started to explain me all kinds of hardware related stuff.

 

FURTHER

only available in cartridge

"Christmas Carol vs. the Ghost of Christmas Presents" (LeftTurnOnly is a small team around JZ, i guess he founded it for the release of "Space Patrol")

it's a absolutely cute game, if i got my inty in my hands it will be the next i really buy for it, it's so sweet,

i only hope one is left for me, ordering can be diffucult for me because i own no credit card neither a bank account.

 

 

 

My choice:

"Tag-Along Todd"

A PD demo-game (from Joe), more a developers toy as a game, but playable, marked as "unfinished" but only because it's a developers toy.

Another programmer added Intellivoice support and a lowering fence to the game as well as a advance in hardness.

If you "won" a round the next round is one step harder, it starts at "3" and i have to say "6" is already difficult.

the object of the game is to clean your frontyard from some rubbish (cans) while "Todd" the annoying boy from next door

likes to force you to play with him a Intellivision game, it starts with "Let's play..." if he catches you "Let's play... Soccer" i.e.

The ideas he implemented made out of a pure demo to show how to program in assembler a persuer a playable funny little game.

It shows it doesn't needs much to make a game, just a few crazy ideas...

 

BUT CRAZY THEY HAVE TO BE!

 

 

 

The Intellivision fonts you find exclusively here:

http://www.angelfire...GSpot/Fonts.htm

 

But even "vectronic" is a "space-age" looking one, i always liked how it appeared in "VECTRON" one letter drawn after the other with a buzzing sound.

It's funny and i don't know what we thought, text will be displayed in this way in future?

"bss bss bss bss bss bss bss put"  clear screen - next "bss bss bss bss bss bss bss put" it would take days to draw a text in this way.

But it looks cool and sounds great.

 

A quite similar font is used as well in a old coin-op "Exidy - Star Fire" a good "StarWars X-Wing" clone, for it's time.

You can download this "arcade machine" for free and absulute legal use from the MAME project,

since some offered MAME a licence to distribute them for private non-commercial use as a reward for keeping it alive,

which is a fine act from my pov, let's hope more copyright holders will follow this example:

http://mamedev.org/roms/

 

 

who let the smoke out? In case you didn't know, all electronic devices operate using smoke. You can prove this quite simply - if you let the smoke out of any electronic device, there is an incredibly high likelihood that it will no longer work. If it does still work, then there is still enough smoke left in it for it to continue operating.

 

  161 Views · 2 replies ( Last reply by Gernot )

 Photo

Grey Goo

22 Jan 2015

 

From the makers of star wars empire at war.

 

Looks to me a lot like a mix between tiberium universe and supreme commander :)

  101 Views · 3 replies ( Last reply by robske )

 Photo

What ship is this?

21 Jan 2015

Posted by Cruisin1500 In: Sci-Fi Movies and Television

http://i1299.photobu...zps2657dbbf.png

 

coolship_zps2657dbbf.png

 

I know my sci fi ships and shows and I've never seen this one. But two shows I have not watched are Andromeda and Farscape...

  212 Views · 5 replies ( Last reply by ablativepotato )

 Photo

Astrox

20 Jan 2015

Posted by CaptainKal In: Mobile and Web Gaming

Rock, Paper, Shotgun mentioned it. You can play it here.

  165 Views · 1 replies ( Last reply by ablativepotato )


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