Welcome to SpaceSimCentral.com
It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.
Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.
So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.
Help fund some game projects
Vote for these games on Steam
Please vote for some or all of these indie game titles to help get them on Steam to be sold. This helps support the hard working devs and it supports the space gaming community by having more games available.
Gangs of Space
Star Sonata 2
Defenders of the Last Colony
Soar 3D: Space Reloaded
Lander: Mission Control
Lost Astronaut's Empire in the Sky
SCHAR: Blue Shield Alliance
Blue Libra 2
The Galactic Asteroids Patrol
Galactic Patrol Pirates
Steel Sky: Heavy Wings
UFO Pilot: Astro-Creeps Elite
Vincere Totus Astrum
Godspace Galactic 2
Direct Hit: Missile War
Space Station Alpha
Six Degrees To Freedom
Artifacts of Aduss: O
Earth Under Siege
Luna's Wandering Stars
Space - The Return of The Pixxelfrazzer
Nexus: One Core
Space - Dualsus
Shardlands: Directors Cut
Yargis: The Beginning
Star Hammer Tactics
Fringes of the Empire
After the Empire
Relativity - An Einstein's World
Age of Asteroids
Universe of the Firm
Smugglers V: Invasion
The Gravity Ether
Ethereal Galaxy Interplanetary Space Combat
Your game not here? Contact the admin to add it.
Recently Added Posts
SerialKicked - Dec 18 2014 03:04 PM
Bought it. I wasn't expecting much... And I was right. It is exactly the same as a re-skinne...
PINBACK - Dec 18 2014 09:22 AM
Just installed it and problems with UPlay, when will I ever learn "Don't buy Ubisoft games on the...
What Game Have You Bought.
PINBACK - Dec 18 2014 09:15 AM
Added GTA 1, GTA London 1969 and GTA2 to the Playstation collection, all complete with maps! All...
XenonS - Dec 18 2014 07:16 AM
Pinback,now I understand your last comment, sorry I'm slow today :)Maybe I shoudn't have entered...
XenonS - Dec 18 2014 07:03 AM
Yes, I didn't mention that, I have first chosen "Add Game" and then I had to enter the activation...
What Game Have You Bought.
Geraldine - Dec 18 2014 02:32 AM
Added GTA 1, GTA London 1969 and GTA2 to the Playstation collection, all complete with maps! All...
No Man's Sky
PINBACK - Dec 18 2014 02:12 AM
Journey to the center of the galaxy.......................................................what do...
PINBACK - Dec 18 2014 01:56 AM
I always make sure I am connected to the internet and log into my Steam app before installing a g...
Roflord - Dec 18 2014 01:34 AM
You could try installing as you normally would without steam, then copying the files over to the...
XenonS - Dec 17 2014 06:25 PM
Hi Pinback,thanks for these details. Currently I only have internet connection via USB stick, tha...
XenonS - Dec 17 2014 03:35 PM
RevReese - Dec 15 2014 01:14 PM
Evochron Prototype Shadow Test Video
Caleb - Dec 15 2014 12:37 AM
The Latest Shallow Space Video: Orientation
brianpurkiss - Dec 14 2014 12:19 PM
Freespace as a tabletop game
PINBACK - Dec 12 2014 11:57 AM
The Battle of Europa
AgeOfAscent - Dec 12 2014 01:23 AM
Elite Dangerous not doing a character progression wipe
sscadmin - Dec 11 2014 02:18 PM
Video tutorial for XRebirth 3.0
PINBACK - Dec 11 2014 01:51 PM
Combat in Pioneer?
ProcDrone - Dec 11 2014 08:26 AM
rokoy - Dec 10 2014 07:44 PM
SSC recognized as gaming community
Space Sim followers have come a long way in there explorations of extra-terrestrial interests within the web space. Some online sites for poker have even commended Space Sim Central for their thorough dedication to the online gaming community. These sites offer Bonuses for casino players and training tools to help improve your game. Like SpaceSimCentral, these sites want you to become a better gamer, and a more experienced all-around player. If you are to ever venture out to these sites and try your luck within the online gaming world do be sure to let us know how you get on.
Latest Forum Topics
I have just bought the PC DVD of SG2, nice Artbook, nice Galaxy Chart, but I have install problems:
Looking at the DVD, it seems that the files are on it in order to install the game, or is this not the case? I see some huge files for about 3-4 GB.
Whatsoever: I have a Steam account, I click the setup.exe, but Steam wants to download a 7.5 GB file, which at my guess will last 5-6 days...
I have then deleted the "Local Content" for the game on Steam and entered this in the Windows Execute:
C:\program files (x86)\...\Steam.exe -install E: ,
then I get a error message saying Connection Timeout or similar.
Can the game be installed from DVD?
Thanks to respond,
61 Views · 6 replies ( Last reply by XenonS )
This video shows the prototype shadow system being developed as part of the new graphics system in the new game engine. The video includes tests for two cockpits and one spacecraft model with local shadowing applied at a high detail level. The system is adjustable to allow for lower levels of detail in efforts to improve performance on older/slower system configurations. Other elements of the new graphics system are also adjustable for balancing between performance and quality/detail.It's likely the shadow effects in conjunction with other possible planned features will likely require pixel shader model 3.0 minimum, but the benefits of the new graphics systems can be seen in this test video with effects like shadowing. It's well worth moving to a newer graphics minimum to implement such effects and such a move would also be appropriate timing for the possibility of incorporating such a new graphics system into a new game in the series, providing a fresh start with a new framework.The original graphics systems of Evochron Mercenary, which were largely developed more than 5 years ago, were designed when Vista was the latest version of Windows, most gamers were still on XP, and gaming resolutions were commonly below 1920X1080. The new graphics system is being designed with 1920X1080 as a baseline minimum, so elements like special effects, texture resolutions, and object details are being created with that target goal in mind. So increases in the minimum requirements would also likely apply, compared to EM. However, it's not yet established what those requirements might be as there are many elements left to be finished before final analysis and testing can and may be completed.
108 Views · 4 replies ( Last reply by ExpandingMan )
Showing off sounds for the first time!
Please join us for a prealpha playtest of Age of Ascent this Saturday, the 13th of December at 2pm Central US | 3pm East US | 8pm GMT/UK!
The battleground has changed. Who will win control of the outpost at Jupiter's moon Europa?
If you took part in the last test, please don't hesitate to give us feedback on your experience!
Microsoft recently wrote a highly informative MSDN white paper on the exciting way our technology will usher in a new era of ultra-MMOs and how we are using Azure to process, coordinate and distribute over 267 million application messages per second to our players.
Some of the improvements we've added over last few months:
- Jupiter and Europa await
- Dynamic music and variations
- Improved targeting indicators for in range and on target
- Improved mouse control
- Shields now regenerate, so you can break away from combat and recover
- In game tally board
- Your ship's weapon no longer hits instantly. You'll need to learn to lead your fire!
- Guns cycle x3 faster, but each plasma bolt does 1/3 damage
- Warning indicator when on low health
There's also a summary of everything that we're doing with Age of Ascent available.
All that is required to play Age of Ascent is a modern desktop browser; e.g. IE11, Chrome, Firefox, and an internet connection. There is no download, no sign-up and no commitment (other than the ability to blast others out of the skies!) We're simply doing a live public demo of the massive, player-versus-player battles that are at the core of the game. We're pushing the boundaries of how massive a massively multiplayer game can be - without downloads, plugins or installs.
Just go to the official Age of Ascent site and when the countdown timer reaches zero, the game will load automatically. If it doesn't, just refresh your browser!
See you in space!
Most MMO's that I know usually whipe progression and ranks and things like that and the users usually have a headstart in the game to help with that.
With Elite Dangerous having a huge part of the gameplay is discovering and scanning, don't you think its a tad unfair that now people probably have to go further out from their starting points to discover anything?
I say this is a bit wrong because the alpha/beta players have a general idea where the better systems are that will give them the most rewards so they will discover them first, but least let it be equal footing and everyone starts with whatever they prepurchased or used the headstart for.
Just my .02, not trying to bash here. But with exploration being a big part of the game the mad rush to find things will be coming soon and to see a bunch already discoved is a tad disheartening for a person just starting day one.
169 Views · 9 replies ( Last reply by Geraldine )
Multipart series of video tutorial for the features in XRebirth 3.0.
78 Views · 1 replies ( Last reply by PINBACK )
Hello! I am new here to the SSC, don't be to hard on me
I have a question. I was playing Pionner for a while, but never got anywhere with earning money, so it was just an exploration game for me, but recently, i've done quite few trade runs, people transportation, and i managed to outfitt my ship with shields, weapons and so on.
I wanted to try some pirate stuff, I've jumped to Sirius, and checked where ships are located... and ended with failures.
Catching up with the ship is really hard, autopilot offers limited help, as far to get close, and i might manage to change the relativity target, but i end up with most of my fuel burned, and its almost impossible for me to get to any planet, or station with the reserves on me...
Here is the question. Is there an "easy" way to intercept ships in deep space? Any mods that help with that, any tutorial would also be nice. As for combat itself, its not a problem as long as i manage to get close enought to change the relativity vector... but getting there is hard...
Anyone got any suggestions for me?
When I try and start up Pioneer the cursor doesn't show up, however I can still select options and when I start the game it crashes shortly after showing the starting position. Additionally, after crashing my computer runs very slowly as the game was absorbing most of it's resources.
90 Views · 4 replies ( Last reply by rokoy )
305 Views · 5 replies ( Last reply by MrGenLee )
A potent new update over on IndieDB with some cool GIFs and some blurb regarding improvements to the UI, hinting at sounds on the horizon. The prototype starts to take shape as the UI becomes geared towards the easier management and control of your wings and the inclusion of mining betrays the direction of the games mechanics in the short to medium term.
Also we enter the runnings for the IndieDB 'Indie of the year awards' for the first time so please head over and vote, no registrations required - all this and more over on 'State Machine' the latest IndieDB article.
More new images over on the blog with two posts since my last update here: ‘The Needs of the Many’ talks about the evolution of ones man’s dream into a team of talented and driven developers and if you’re hungry for more check-out ‘Resistance is Futile’ which is the previous IndieDB update talking about the swift change in graphical direction and an amusing tussle amongst the team.
We have a newsletter now which will grant you access to the media before it is publicly released and the aim is to release something twice monthly and much the same as these posts, will serve as a focal point for the spread of media – the difference? You get to see the cool stuff first.
Finally, here is the latest video which is a menagerie of sorts as we cover the progress of the game over the last 4-5 months in the second ‘Progress’ video and if you're interested, here's a link to the first one.
Coming soon is a new vid showing off Frigates and fixed weapons, mining, new weapons effects and an extra special surprise so be sure to sign up to the newsletter to see it first!
148 Views · 3 replies ( Last reply by LordBaal )
78 Views · 2 replies ( Last reply by leondhay )
I just saw this and I have to say WOW this is actually an amazing trailer to hopefully bring back to life a series I played a lot when I was a kid. You can play some of the older games (KQ 1-3)here as remakes: http://agdinteractiv...ames/games.html
But what they are showing off in this trailer almost has a mix of Dragon's Lair in it so it could be fun and if the story and the puzzles are good it could be a great game. But I remember playing these games for weeks on end so I would hope it is a 50+ hr game at the least.
70 Views · 2 replies ( Last reply by sscadmin )
Finally I am going to post a new series of videos that will focus on seamless space travels.
P.S. Don'f forget to vote Nova Voyager for the Upcoming-Indie-Of-The-Year-2014 contest, just visit on the link below and click on "Vote". Heartfelt thanks!!
178 Views · 11 replies ( Last reply by PINBACK )
I have no idea how it works, and there is pretty much no info (that I can find anyway).
Is it worth building rep, what does it really do? I have no clue. The feds caught me smuggling once and they have been hostile with me since Gamma. On the other hand, this seems to have no affect on me whatsoever. If I wanted to fix it, I'd have no idea what to do. I built up pretty good reputation with a federation member corp, but this seems to have no affect on the feds opinion of me.
Also, I really haven't figured out how to make a lot of money yet. I have gotten my Cobra, but the economy seems pretty weak pretty much everywhere, so my profits aren't scaling up very nicely. I did get one transport mission with a huge payout (it was clearly because I had good rep, but it also seems to be very, very rare), but for the most part the only thing that makes a lot of cash right now is trading. So another question is, will building rep help me to make more money?
197 Views · 3 replies ( Last reply by de5me7 )
Do I see yet another conspiracy theory parody movie?
82 Views · 2 replies ( Last reply by Gunbladelad )
That's right he's back.....
So what do you think will it be good?
107 Views · 5 replies ( Last reply by NevilClavain )
Does anyone have any good comparison articles or video that would show why we should upgrade?
I look at Star Citizen and Elite: Dangerous(ahem never mind the Witcher 3 and Dragon Age Inquistion) and these games look great and probably will look amazing in 4k. But with the avg 4k monitor about $300-500 and a very good performing video card to push at least 30-50fps in 4k your looking at spending $500 for that too. I know personally I will buy the gfx card first and least play at 1080p at very high rates and all gfx options enabled I would be happy until I can drop the money on a nice 27-31in monitor
Are there many games that are going to natively support 4k resolution?
153 Views · 6 replies ( Last reply by ExpandingMan )
Big new release coming this month for Eve.
- The expansive, new Thera system
- 100 shattered wormhole systems
- New, redesigned and remodeled ships
- Roaming sleeper scouts
- Modernized user interface
- Opt-in 3D star map
- Manual ship controls
- Death penalty changes
- Dreadnought skins, faction jackets, and a whole lot more!
Why is Rodney Mckay from StarGate Atlantis fronting this video.
171 Views · 11 replies ( Last reply by sscadmin )
Just thought I'd let you know that the startmap and Communications overlay slow Pioneer to a crawl ~3fps on the 20141128 build
PC: Core i7 x980 3.33Ghz
Gigabyte HD7970 stock OC 1100Mhz
Xonar D2x sound.
Windows 7 64-bit ulitmate.
If you need further info, please let me know.
156 Views · 1 replies ( Last reply by fluffyfreak )
How should it work?
So, discuss I guess. I have a formed opinion on how it should work. For one I don't like battlefield economy for the sake of it, but if done right and/or fitting to lore it can be really interesting, fun and challenging.
On the grand campaign map level I would like to see a more natural economy, with the commissioning of ships and mustering of fleets before the battle like it happen on games like total war, empire at war and others. On the skirmish side of the deal battlefield economy obviously becomes a need. I'll try to refrain on making another wall of text like I did on the Base building or Mothership?thread so I'll cut it here for now.
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Civilization: Beyond Earth
Mass Effect Trilogy
Deus Ex: The Fall
Void of Darkness
Bioshock Triple Pack
Infinite Space III: Sea of Stars
Ring Runner: Flight of the Sages
Iron Sky: Invasion
Mars War Logs
Star Lords Alpha
XCOM: Enemy Unknown
Lords of the Black Sun
Line of Defense
Strike Suit Zero
Light of Altair
Space Rangers HD
Star Wolves 2
Star Wolves 3: Civil War
Aliens: Colonial Marines
Sins of a Solar Empire: Rebellion
Deus Ex: Human Revolution
Jack of all Trades
X3: Gold Edition
Gratuitous Space Battles
Strike Suit Infinity
Galaxy on Fire 2
Jedi Knight II: Jedi Outcast
Jedi Knight: Jedi Academy
Star Hammer Tactics
SotS II: Enhanced Edition
Miner Wars 2081
Spaceforce: Rogue Universe
Alien Domination: The Acronian Encounter
Blue Libra 2
Fallout Classic Collection
Fallout New Vegas Ultimate
Fallout 3: GOTY
The Tomorrow War
All Aspect Warfare
Lego Star Wars
Battle World: Kronos
Haegemonia: Legions of Iron
Lost Empires: Immortals
AI War Collection
Aliens vs Predator Classic
Anomaly Warzone Earth
Battle Worlds: Kronos
Chronicles of Riddick: Assualt of Dark Athena
Conquest: Frontier Wars
Deadlock: Planetary Conquest
Deadlock 2: Shrine Wars
Deus EX: Invisible War
Earth 2140 Trilogy
Earth 2150 Trilogy
Incoming & Incoming Forces
Independence War Deluxe
Independence War 2: Edge of Chaos
Journeyman Project 1
Journeyman Project 2
Journeyman Project 3
Master of Orion 1&2
Master of Orion 3
M.A.X. + M.A.X. 2
Nexus: The Jupiter Incident
Privateer 2: The Darkening
Race the Sun
Ring Runner: Flight of the Sages
Risk of Rain
SotS: The Pit Gold
Space Empires IV Deluxe
Space Quest 1-2-3
Space Quest 4-5-6
Space Run: Fast and Safe Delivery
Star Control 1+2
Star Control 3
Starpoint Gemini 2
Star Wars: Knights of the Old Republic
Star Wars: Tie Fighter SE
Star Wars: X-Wing SE
Strike Suit Zero: Directors Cut
System Shock 2
The Last Federation
Wing Commander I+II
Wing Commander III: Heart of the Tiger
Wing Commander IV: Price of Freedom
Wing Commander V: Prophecy
Wing Commander: Academy
Wing Commander: Armada
Wing Commander: Privateer