Welcome to SpaceSimCentral.com
It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.
Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.
So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.
Help fund some game projects
Vote for these games on Steam
Please vote for some or all of these indie game titles to help get them on Steam to be sold. This helps support the hard working devs and it supports the space gaming community by having more games available.
Defenders of the Last Colony
Soar 3D: Space Reloaded
Lander: Mission Control
Lost Astronaut's Empire in the Sky
SCHAR: Blue Shield Alliance
The Galactic Asteroids Patrol
Galactic Patrol Pirates
Steel Sky: Heavy Wings
UFO Pilot: Astro-Creeps Elite
Vincere Totus Astrum
Godspace Galactic 2
Direct Hit: Missile War
Space Station Alpha
Six Degrees To Freedom
Artifacts of Aduss: O
Earth Under Siege
Luna's Wandering Stars
Space - The Return of The Pixxelfrazzer
Nexus: One Core
Space - Dualsus
Shardlands: Directors Cut
Yargis: The Beginning
Star Hammer Tactics
Fringes of the Empire
After the Empire
Relativity - An Einstein's World
Age of Asteroids
Universe of the Firm
The Gravity Ether
Ethereal Galaxy Interplanetary Space Combat
Your game not here? Contact the admin to add it.
Recently Added Posts
Just for Fun, Your Hometown!
impaktor - Jun 24 2016 12:38 PM
@Geraldine Yes, I know, I was saying that I haven't done it since I have other, more specific, th...
Bummed with Elite Dangerous What else is there?
McAule - Jun 24 2016 12:26 PM
You've read my mind PINBACK :)Also, there's some Warhammer 40K titles, Astrox, Homeworld series,...
PINBACK - Jun 24 2016 11:36 AM
Another short vid about holograms. https://www.youtube.com/watch?v=lVYhdoZGR4Q
PINBACK - Jun 24 2016 11:31 AM
new dev blog out. https://www.projectoriongame.com/dev-blog-24/ Customization UpdateS...
Objects In Space
PINBACK - Jun 24 2016 11:25 AM
New pod cast out for OIS. http://objectsgame.com/podcast-in-space/
PINBACK - Jun 24 2016 11:21 AM
Not had a chance to look at this myself yet but I'm guessing some sort of change in direction for...
Empyrion - Galactic Survival
PINBACK - Jun 24 2016 11:18 AM
Another big update to the game. https://www.youtube.com/watch?v=Lr3pXCY_NXQ https://www...
Bummed with Elite Dangerous What else is there?
PINBACK - Jun 24 2016 11:12 AM
Big list from KingHaggis but points deducted for not mentioning 3030 Deathwar or Rogue System. :b...
PINBACK - Jun 24 2016 11:06 AM
I always think Steams early access is a bit of a double edge sword for indie devs although it giv...
Enemy Starfighter/House of the Dying Sun
PINBACK - Jun 24 2016 11:02 AM
It's on Steams early access and it has had a couple of updates since I bought it but I have not b...
Bummed with Elite Dangerous What else is there?
vision1776 - Jun 23 2016 03:39 PM
NevilClavain - Jun 14 2016 02:40 PM
StarTrek Bridge Crew
PINBACK - Jun 12 2016 02:46 PM
Sound Blend - free (CC) sound library:400+ sounds and growing
Ray - Jun 12 2016 12:22 PM
Star Citizen Alpha 2.4.0
wormhole - Jun 12 2016 05:06 AM
Groupees Space Bundle #3
sscadmin - Jun 11 2016 08:51 AM
Sector Map Devlog #2 (Video)
coderbanna - Jun 10 2016 11:37 AM
Sector Map DevLog (Images)
coderbanna - Jun 09 2016 02:13 PM
Game concepts discussion
coderbanna - Jun 07 2016 12:54 PM
Play Starfall Tactics during pre-alpha test and earn rewards!
Relampago - Jun 07 2016 01:16 AM
SSC recognized as gaming community
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Latest Forum Topics
I have tried giving Elite Dangerous so many chances but the latest feature addon really got me to quit the game. Im not wanting to talk about it, I am just curious as to what else there is until big titles like No Mans Sky or Star Citizen come out.
I have also tried Evochron Legacy but the graphics are a huge downgrade to the Elite Dangerous graphics. I am willing to give it another chance but I am just curious and wanted to get some ideas from a knowledgeable community. I am mainly looking for space sims or things of that nature. Any thoughts are much appreciated.
94 Views · 10 replies ( Last reply by McAule )
BTW I'm also currently working on a enhanced ocean/water rendering. I should post some screens about it here in a few days if I'm satisfied enough with it
At the end I'm happy enough with it, even if of course I'm far from the GTA V water rendering quality level (the absolute reference for me)
There's also a tiny waves animation using perlin noise. If someone interested I'll make and push a video in a few
Now back to clouds
274 Views · 10 replies ( Last reply by fluffyfreak )
The game is set in Abrams' rendition of the "Trek" universe, where the Aegis is tasked with exploring an uncharted sector of space called The Trench in hopes of finding a suitable new home world for the population of Vulcan, which was obliterated in the 2009 film. The developers replicated the film's sleek visual style for their starship, but they crafted their own precise method of how operating a bridge on a Federation vessel would actually work.
"At first, people might think you're just pushing buttons and that's lame," said David Votypka, senior creative director at Red Storm. "However, it's what the buttons do that makes it cool. You're on a Federation starship firing torpedoes, raising shields and turning on the red alert. That's an awesome sensation, especially when you're playing in VR with friends."
Votypka said the Aegis is about 90 percent similar to the Enterprise, although the developers tilted the bridge stations so players could more easily reach gadgetry and better see fellow crew members in VR. He noted that the game's missions, which will be both story-focused and randomly generated, won't solely focus on blasting Romulans and Klingons out of the sky. "Bridge Crew" players will have to work together during both combat and exploration.
"It's up to you if you want to try the Kirk approach or be more methodical," said Votypka. "The game is more about how you and your crew approach situations. It's not binary. Is it more important to save the Vulcan scientists or rescue everyone on the planet? It might be too difficult to do both. It's just like the show. There's not any one right answer."
"Bridge Crew" is set to launch this fall for Oculus Rift, HTC Vive and PlayStation VR.
187 Views · 5 replies ( Last reply by sscadmin )
I'm a music producer and sound designer and along with other projects I'm creating a library to help indie game creators with specific sounds. Every sound in this library is designed by me and right now most of content are Space | Sci-Fi | Mechanical | Ambient oriented.
So, check it out, listen to previews and download sounds you need for your project!
Sound Blend: 400+ sounds so far.
License: Creative Commons Attribution [CC-BY]
108 Views · 4 replies ( Last reply by sscadmin )
Groupees has a decent bundle up right now for purchase and I think its definitely worth the $2.50, so go check it out.
Last Horizon (Steam)
Iron Sky: Invasion (Steam)
Spaceforce Rogue Universe HD (Steam)
Solar Shifter EX (Steam)
Survive on Mars (DRM Free)
You will also get the following music albums:
StrayBoom: Enter Hyperspace
Benn Jordan: Planet Nine (Original Soundtrack)
Antti Martikainen: SciFi Collection (once 2500 bundles are sold)
102 Views · 1 replies ( Last reply by McAule )
hi all, here is next sector map devlog, video this time.
comments and suggestions are welcome.
Improving the sector map, will be uploading the progress of it here as images and information regarding it. inputs are welcome.
mapgif.gif 52.07KB 5 downloads
106 Views · 1 replies ( Last reply by coderbanna )
Hello, fellow Commanders!
Today we invite you to participate in a unique opportunity - creation of the greatest Universe!
We are running a special Galaxy Explorers event from 9th June 18:00 CET to 12th June 23:55 CET in Starfall Tactics. You will be able to create and customize fleets, play quick matches and discover an MMO part - a huge open world to explore with thousands of planets available to name, pirates and rivals! This is a pre-alpha event, available to a limited amount of players. You are not just going to help us crush the game and find a few new bugs (hey, we are counting on you!) but there is also a chance to earn special rewards and just have a lot of fun exploring Starfall Tactics as one of the pioneers
Want to participate?
Be sure to apply for the test here!
145 Views · 2 replies ( Last reply by Relampago )
You'll find my last planet engine video here :
302 Views · 13 replies ( Last reply by fluffyfreak )
I wonder how technical they may get in the first part of the movie about being born on mars. But this is a adventure/teen type movie so may not appeal to all but has a decent premise.
That remind me I bought the first one in a GOG sale last year and have still not downloaded it.
Trailer for the sequel and it should be out on June 30th according to the Steam page http://store.steampo...com/app/355800/
But for those that may like top down type games this one has a bunch of mods and a dedicated set of developers continuing work on this game to make it perfect. So show your support and visit their website and take a look around: http://fractalsoftworks.com/
Note: the download on their site is for the alpha version but you will need to purchase a key to unlock it.
The last communication was in September last year. I guess this has been abandoned?
159 Views · 1 replies ( Last reply by sscadmin )
Undermine your opponents, watch the evolution of Starfall Tactics's logo and get familiar with blueprints rarity system - it's a nice chance to get closer to the game! Feel free to discuss it ans ask away on the forum - we always welcome new Commanders!
Starfall Tactics logo gets a brand-new look - and it's more epic, sci-fied and more beautiful than ever! Don't miss it and watch the evolution of logo in this new video, showing all versions of it - from the first and the one you got used to, to the new logo you will see from now on!
And here is a super colored version just for you:
We hope you liked it - anyway, feel free to write about your impressions!
No, that's not the place where you get coal - it's a real mine which explodes when you step on it or, in our case - flies too close to it.
There are four mine types for now:
- Flack mine - works as a usual mine - activates and deals damage when you get close to it;
- Stalker Mine - if you get a ship close enough, Stalker Mine rushes to you, explodes and damages armor and structure;
- EMP mine - deals damage to shields, activates when you fly close to it.
- Heavy Plasma Mine - unlike other mines, it has a friend or foe recognition system. Activates and deals damage when you get close to it.
- They are very small, so you will need to watch the battlefield carefully in order to not get cought by mines - remember that three of those will not distinguish between friendly and enemy ships.
What could be better than admiring a new epic card of equipment you've just recieved? We, in Snowforged Entertainment, understand the meaning of the visual difference between cards depending on rarity and the joy of finding epic and legendary items, so let's present to you a brand new look for it.
Keep in mind that all descriptions and characteristics are subject to change.
At the moment we have 4 types of rarity of blueprints: Basic, Refined, Advanced and Prototype. All of them you can get while opening booster packs or, if you are lucky enough, buy from the Black Market, or get it by destroying fleets of other players on the Galaxy map.
I havn't loaded up Pioneer in a while... and the version my son and I play is like 3 years old now, but has no pirates, but has his favorite starship we painted new colours for in photoshop.
But Earth, I am stunned, The Old Earth was pretty good. Ive had some great adventures flying across the Earth, exploring Seattle, and Mt Kilamanjaro and some other Earth-side features. I spent like 2 mins on Earth, ... I just had to post and say what an awesome job you people have done.
Ok, Every new version of Pioneer, I got fly to Seattle, I bet I'll be able to see my house from there (or at least the hill I live on)
329 Views · 1 replies ( Last reply by impaktor )
Not from the original creators of the game but a new lot calling themselves Fishlabs.
No doubt more F2P or pay to win nonsense as I read some where they have changed the 2nd game to this on the mobile platforms.
218 Views · 3 replies ( Last reply by PINBACK )
Hi everyone. I've nearly completed work on a space survival game, I've named Star Trail (inspired by Oregon/Organ Trail). As I move closer to the completion of this game, I am endeavoring to post incremental updates across the internet and here on this forum. I have a number of loose ends that need to be tied up before I can put out a playable demo, but I am estimating that it will be ready in a month.
If anyone wants to know more about the game, don't hesitate to send me your questions. Here's a short GIF of some of the aspects of the game (should give you the general idea of what it's about):
I am forever coming up with random text encounters and events (and always need more) so if anyone has anything that they think would be cool to put in the game, I am more than happy to included it in. Stuff that references (or hints at) sci-fi culture would be the best! Thanks all. Hope to have people playing the game soon!
158 Views · 1 replies ( Last reply by Bronstorm )
What is Galactic Astrometrics?
GANJ is a casual corporation dedicated to offering opportunities for work and career expansion in Exploration, Scouting, and Fringe-service activities. We rely on the members of this Corporation to improve and upkeep the library of active fringe jump networks.
Outside of basic exploration, we encourage our enlisted members to perform services on paid mission basis', which include Research and Rescue, Medical assistance, Refueling and Scouting/Patrol of allied trade routes. Our main source of income is providing these services for clients and allied organizations.
We are a proud member of Cognition Corporation, a network of hundreds of organizations. For our main members, we will provide priority access to *paid* (UEE) missions based on contracts taken from allied organizations. Since this is a casual corporation we do not require the general populace to remain active, nor do we require main membership status to join.
We do expect great maturity from our members, and no racism, sexism or discrimination of any kind will be tolerated.
A hierarchical voting system
Each of our ranks are given different amounts of votes; Voting sessions will take place at the beginning of the month following the announcement of prospective legislation. When voting, different ranks will have different voting powers:
Admirals - 6 votes
Captains - 6 votes
Commanders - 5 votes
Lieutenants - 4 votes
Ensigns - 2 votes
Crewmen - 1 vote
If the member is an officer of any kind, they shall be assigned an additional 2 votes. (Not to be stacked)
Ranks and Roles:
Fleet Admiral (1)
A single 'Fleet Admiral' will maintain the corporation by creating legislation to vote on, but cannot take place in voting sessions.
Fleet Admirals to not have a specified maximum amount of time to act in office, but may be removed from their post if a vote calls for such an action.
An 'Admiral' takes place in a preliminary voting session before other members. (Able to veto proposals with 75% veto votes)
Admirals are voted on by everyone with equal voting power [1 vote for each spot] every 2 months.
Requirement for an Admiral position is being at or above the rank of Lieutenant.
The number of Admirals is not to exceed 5% of the corporations population. (Not including the fleet admiral)
Admirals also organize missions and dispatch Captains or Commanders. Funding for official missions is provided by the corporation.
Typically lead parties of ships on sensitive missions.
If a Captain wishes to take corporation members to complete an unofficial or private mission, a Captain must fund 50% of the mission expense.
Captains may promote or demote members based on certain guidelines.
A group of 10 Captains may submit legislation, which cannot be vetoed by Admirals, directly to the voting polls.
Commanders typically accompany Captains on missions, or may be assigned a leader role on a mission if they are deemed sufficiently trained.
Commanders may propose promotions/demotions, as well as submit formal mission proposals.
Lieutenants are granted two additional votes on general polls, relative to Ensigns.
Lieutenants are the first rank capable of selecting specific contracts.
First rank capable of being promoted to Admiral by voting.
At this rank, the member must agree to perform direct orders made by Captains and Admirals while partaking in missions.
Insubordination will be penalized according to guidelines.
A standard member, has no special duties or abilities. Typically it is a crewman's job to make themselves appear fit for more intense duty (promotion).
Currently there are several methods of increasing your likelihood of rank growth, including but not limited to:
- Keeping Galactic Astrometrics and Nexus of Jump-points' affiliation as your main organization.
- Scoring in the top 10% in any Arena Commander leaderboard.
- Removing GANJ as a redacted/hidden affiliation
- Joining in on org flight days.
- Completing the membership survey.
- Introducing yourself on the GANJ corporation forum thread.
- Maintaining activity on the forums/Discord server
- Adding the corporation banner to your forum signature
A guide on how to change your forum signature is here.
Admirals will negotiate, approve or deny contract requests submitted by organizations or individuals. These missions will be carried out by members of the corporation, however missions cannot be ordered, a member always has a choice to perform the mission or not. Whenever members from the corporation are hired for a mission they will always be paid, but must always adhere to protocol while on the mission.
Members with the rank of Lieutenant or above will be given access to all available contracts for GANJ.
Members below the rank of Lieutenant (Crewman or Ensign) will still be given opportunities to take part in missions whenever possible, however they will only be offered contracts (therefore cannot choose specific contracts and are not given access to the contract database).
This is done to prevent sensitive or private information from leaking, and to maintain the reputation of GANJ.
Restricted Contracts are contracts in which the details are kept confidential. Typically these contracts bring greater UEE rewards and higher likelihood of rank growth if completed successfully. Breaching the confidentiality agreement of a restricted contract is grounds for suspension or even permanent termination depending on severity.
They say it will be out in 2017....
stephencray, Bing, Yahoo, Google, lightgemini, Geraldine, Faceof, Marcel
AI War Collection
Aliens vs Predator Classic
Anomaly Warzone Earth
Aquanox 2: Revelation
Ashes of the Singularity
Battle Worlds: Kronos
Beneath a Steel Sky
Beyond Good & Evil
Chronicles of Riddick: Assualt of Dark Athena
Conquest: Frontier Wars
Consortium: The Master Edition
Deadlock: Planetary Conquest
Deadlock 2: Shrine Wars
Deus EX - GOTY Edition
Deus EX: Invisible War
Earth 2140 Trilogy
Earth 2150 Trilogy
Galactic Civilizations I: Ultimate Edition
Incoming & Incoming Forces
Independence War Deluxe
Independence War 2: Edge of Chaos
Into the Stars
Journeyman Project 1
Journeyman Project 2
Journeyman Project 3
J.U.L.I.A - Among the Stars
Kerbal Space Program
Master of Orion 1+2
Master of Orion 3
M.A.X. + M.A.X. 2
Meridian: New World
Nexus: The Jupiter Incident
Pax Imperia - Eminent Domain
Privateer 2: The Darkening
Race the Sun
Rebel Galaxy Redshirt
Ring Runner: Flight of the Sages
Risk of Rain
Shadowrun: Hong Kong
SotS: The Pit Gold
Space Empires IV Deluxe
Space Pirates and Zombies
Space Quest 1-2-3
Space Quest 4-5-6
Space Rangers HD: A War Apart
Space Run: Fast and Safe Delivery
Star Control 1+2
Star Control 3
Starpoint Gemini 2
Star Ruler 2
Star Trek: 25th Anniversary
Star Trek: Judgment Rights
Star Trek: Starfleet Academy
Star Trek: Starfleet Command
Star Wars Battlefront II
Star Wars: Galactic Battlegrounds Saga
Star Wars Jedi Knight: Dark Forces
Star Wars Jedi Knight: Dark Forces II
Star Wars: Jedi Knight - Jedi Academy
Star Wars: Jedi Knight II - Jedi Outcast
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic II
Star Wars Rebellion
Star Wars: Rebel Assault 1+2
Star Wars: Rogue Squadron 3D
Star Wars Starfighter
Star Wars: Tie Fighter SE
Star Wars: X-Wing Alliance
Star Wars: X-Wing SE
Star Wars: X-Wing vs. Tie Fighter
Strike Suit Zero: Directors Cut
System Shock - Enhanced Edition
System Shock 2
The Last Federation
The Last Federation - Betrayed Hope
The Solus Project
To the Moon
Wing Commander I+II
Wing Commander III: Heart of the Tiger
Wing Commander IV: Price of Freedom
Wing Commander V: Prophecy Gold Edition
Wing Commander: Academy
Wing Commander: Armada
Wing Commander: Privateer
Civilization: Beyond Earth
Mass Effect Trilogy
Deus Ex: The Fall
Void of Darkness
Bioshock Triple Pack
Infinite Space III: Sea of Stars
Ring Runner: Flight of the Sages
Iron Sky: Invasion
Mars War Logs
Star Lords Alpha
XCOM: Enemy Unknown
Lords of the Black Sun
Line of Defense
Strike Suit Zero
Light of Altair
Space Rangers HD
Star Wolves 2
Star Wolves 3: Civil War
Aliens: Colonial Marines
Sins of a Solar Empire: Rebellion
Deus Ex: Human Revolution
Jack of all Trades
X3: Gold Edition
Gratuitous Space Battles
Strike Suit Infinity
Galaxy on Fire 2
Jedi Knight II: Jedi Outcast
Jedi Knight: Jedi Academy
Star Hammer Tactics
SotS II: Enhanced Edition
Miner Wars 2081
Spaceforce: Rogue Universe
Alien Domination: The Acronian Encounter
Blue Libra 2
Fallout Classic Collection
Fallout New Vegas Ultimate
Fallout 3: GOTY
The Tomorrow War
All Aspect Warfare
Lego Star Wars
Battle World: Kronos
Haegemonia: Legions of Iron
Lost Empires: Immortals