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Welcome to SpaceSimCentral.com

It was a daring move to follow those weak comm signals out this far into space, but you lucked out. You have found SpaceSimCentral, a station that has been tucked away for some time at the edges of our galaxy where only the brave and adventurous travelers dare to go to seek fame and fortune. SpaceSimCentral is one of the last stops before you set off on new adventures in the vastness of deep space. We do get many travelers that tell great tales of merchandise and even things you can get for free if you know where to look. So, finish docking your ship and check-in your valuables and spend some time chatting with the locals on the station and maybe you will discover something you have been waiting a whole lifetime to find.

Enough of the intro, I'm DarkOne the Admin of SpaceSimCentral and we have been around a few years and are striving to become a great source of news, lore and a file repository for your favorite and upcoming space/scifi gaming titles. I have always tried very hard to make SSC a community where both developers and gamers can discuss what they want to see in games and developers can show off what they are working on and get honest feedback from gamers first hand. To all of the developers out there, SSC has always been very accommodating to developers in that we give them free forum space here on SSC to discuss their games with the public. There are quite a few projects going on here at SSC so you might as well join in on the fun as well.

So have fun exploring SSC, the site is going through some major changes and will probably continue to change for the coming months. But this is for the good and I look forward to peoples opinions on what they think and with any luck I can get some members to write up some articles and blogs about their favorite games so I don't have to do all the work. So checkout what SSC has to offer and do register and let us know of any new games or help us out with locating old mods/patches. Enjoy the community and see you in the forums.

Join SSC Steam Group

Join other SSC Members on Steam

Help fund some game projects

Vote for these games on Steam

Please vote for some or all of these indie game titles to help get them on Steam to be sold. This helps support the hard working devs and it supports the space gaming community by having more games available.

Interstellar Rift
Defenders of the Last Colony
Soar 3D: Space Reloaded
Lander: Mission Control
Lost Astronaut's Empire in the Sky
SCHAR: Blue Shield Alliance
Sector Zero
Deep Eclipse
The Galactic Asteroids Patrol
Galactic Patrol Pirates
Space Salvager
Star Bandits
Solar War
Steel Sky: Heavy Wings
Lost Orbit
Exo Miner
UFO Pilot: Astro-Creeps Elite
Astro Emporia
4th Dimension
Raze: Laserstorm
Crater Maker
LeapDrive Online
SBX: Invasion
Vincere Totus Astrum
Godspace Galactic 2
Direct Hit: Missile War
Space Station Alpha
Tiny Trek
Six Degrees To Freedom
Galaxy Union
Beyond Gravity
Darkfield VR
Artifacts of Aduss: O
Earth Under Siege
Luna's Wandering Stars
Fleet Buster
Space - The Return of The Pixxelfrazzer
Nexus: One Core
Space - Dualsus
Andromeda 5
Shardlands: Directors Cut
Sun Blast
Yargis: The Beginning
Star Hammer Tactics
Aeden's Journey
Fringes of the Empire
Subspace Continuum
Relativity Wars
P-3 Biotic
After the Empire
The Spatials
Solarsystem Conflict
Relativity - An Einstein's World
Age of Asteroids
Universe of the Firm
Approaching Infinity
Universe Edge
The Gravity Ether
Exo Miner
Ethereal Galaxy Interplanetary Space Combat
Space Salvager

Your game not here? Contact the admin to add it.

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Recently Added Posts

  • impaktorPhoto
    Just for Fun, Your Hometown!

    impaktor - Jun 24 2016 12:38 PM

    @Geraldine Yes, I know, I was saying that I haven't done it since I have other, more specific, th...

  • McAulePhoto
    Bummed with Elite Dangerous What else is there?

    McAule - Jun 24 2016 12:26 PM

    You've read my mind PINBACK :)Also, there's some Warhammer 40K titles, Astrox, Homeworld series,...

  • PINBACKPhoto
    Galaxy Heist

    PINBACK - Jun 24 2016 11:36 AM

    Another short vid about holograms. https://www.youtube.com/watch?v=lVYhdoZGR4Q

  • PINBACKPhoto
    Project Orion

    PINBACK - Jun 24 2016 11:31 AM

    new dev blog out. https://www.projectoriongame.com/dev-blog-24/   Customization UpdateS...

  • PINBACKPhoto
    Objects In Space

    PINBACK - Jun 24 2016 11:25 AM

    New pod cast out for OIS. http://objectsgame.com/podcast-in-space/

  • PINBACKPhoto
    Heat Signature

    PINBACK - Jun 24 2016 11:21 AM

    Not had a chance to look at this myself yet but I'm guessing some sort of change in direction for...

  • PINBACKPhoto
    Empyrion - Galactic Survival

    PINBACK - Jun 24 2016 11:18 AM

    Another big update to the game. https://www.youtube.com/watch?v=Lr3pXCY_NXQ https://www...

  • PINBACKPhoto
    Bummed with Elite Dangerous What else is there?

    PINBACK - Jun 24 2016 11:12 AM

    Big list from KingHaggis but points deducted for not mentioning 3030 Deathwar or Rogue System. :b...

  • PINBACKPhoto
    Helium Rain

    PINBACK - Jun 24 2016 11:06 AM

    I always think Steams early access is a bit of a double edge sword for indie devs although it giv...

  • PINBACKPhoto
    Enemy Starfighter/House of the Dying Sun

    PINBACK - Jun 24 2016 11:02 AM

    It's on Steams early access and it has had a couple of updates since I bought it but I have not b...

Latest Discussions

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Latest Forum Topics


Bummed with Elite Dangerous What else is there?

23 Jun 2016

Posted by vision1776 In: PC and Console Gaming

I have tried giving Elite Dangerous so many chances but the latest feature addon really got me to quit the game. Im not wanting to talk about it, I am just curious as to what else there is until big titles like No Mans Sky or Star Citizen come out.


I have also tried Evochron Legacy but the graphics are a huge downgrade to the Elite Dangerous graphics. I am willing to give it another chance but I am just curious and wanted to get some ideas from a knowledgeable community. I am mainly looking for space sims or things of that nature. Any thoughts are much appreciated.

  94 Views · 10 replies ( Last reply by McAule )


Planet oceans/water

14 Jun 2016

Posted by NevilClavain In: XFrontier




BTW I'm also currently working on a enhanced ocean/water rendering. I should post some screens about it here in a few days if I'm satisfied enough with it


At the end I'm happy enough with it, even if of course I'm far from the GTA V water rendering quality level (the absolute reference for me)   :D


There's also a tiny waves animation using perlin noise. If someone interested I'll make and push a video in a few


Now back to clouds  :biggrin:













  274 Views · 10 replies ( Last reply by fluffyfreak )


StarTrek Bridge Crew

12 Jun 2016

VR StarTrek game  http://abcnews.go.co...e-spin-39780072 according to the game site theirs a going to be some sort of announcement this week from the PC most useless publisher/developer Ubisoft.

The game is set in Abrams' rendition of the "Trek" universe, where the Aegis is tasked with exploring an uncharted sector of space called The Trench in hopes of finding a suitable new home world for the population of Vulcan, which was obliterated in the 2009 film. The developers replicated the film's sleek visual style for their starship, but they crafted their own precise method of how operating a bridge on a Federation vessel would actually work.
"At first, people might think you're just pushing buttons and that's lame," said David Votypka, senior creative director at Red Storm. "However, it's what the buttons do that makes it cool. You're on a Federation starship firing torpedoes, raising shields and turning on the red alert. That's an awesome sensation, especially when you're playing in VR with friends."
Votypka said the Aegis is about 90 percent similar to the Enterprise, although the developers tilted the bridge stations so players could more easily reach gadgetry and better see fellow crew members in VR. He noted that the game's missions, which will be both story-focused and randomly generated, won't solely focus on blasting Romulans and Klingons out of the sky. "Bridge Crew" players will have to work together during both combat and exploration.
"It's up to you if you want to try the Kirk approach or be more methodical," said Votypka. "The game is more about how you and your crew approach situations. It's not binary. Is it more important to save the Vulcan scientists or rescue everyone on the planet? It might be too difficult to do both. It's just like the show. There's not any one right answer."
"Bridge Crew" is set to launch this fall for Oculus Rift, HTC Vive and PlayStation VR.

  187 Views · 5 replies ( Last reply by sscadmin )


Sound Blend - free (CC) sound library:400+ sounds and gro...

12 Jun 2016

Posted by Ray In: Show Off

Hi all,

I'm a music producer and sound designer and along with other projects I'm creating a library to help indie game creators with specific sounds. Every sound in this library is designed by me and right now most of content are Space | Sci-Fi | Mechanical | Ambient oriented.
So, check it out, listen to previews and download sounds you need for your project!
Sound Blend: 400+ sounds so far.
License: Creative Commons Attribution [CC-BY]


  108 Views · 4 replies ( Last reply by sscadmin )

  98 Views · 0 replies


Groupees Space Bundle #3

11 Jun 2016

Posted by sscadmin In: PC and Console Gaming

Groupees has a decent bundle up right now for purchase and I think its definitely worth the $2.50, so go check it out.


Last Horizon (Steam)
Iron Sky: Invasion (Steam)
Spaceforce Rogue Universe HD (Steam)
Solar Shifter EX (Steam)
Survive on Mars (DRM Free)

You will also get the following music albums:

StrayBoom: Enter Hyperspace
Benn Jordan: Planet Nine (Original Soundtrack)
Antti Martikainen: SciFi Collection (once 2500 bundles are sold)

  102 Views · 1 replies ( Last reply by McAule )


Sector Map Devlog #2 (Video)

10 Jun 2016

Posted by coderbanna In: Show Off

hi all, here is next sector map devlog, video this time.



comments and suggestions are welcome.



  89 Views · 0 replies


Sector Map DevLog (Images)

09 Jun 2016

Posted by coderbanna In: Show Off

Improving the sector map, will be uploading the progress of it here as images and information regarding it. inputs are welcome.


Attached File  mapgif.gif   52.07KB   5 downloads

  106 Views · 1 replies ( Last reply by coderbanna )


Play Starfall Tactics during pre-alpha test and earn rewa...

07 Jun 2016

Posted by Relampago In: Starfall Tactics


Hello, fellow Commanders!

Today we invite you to participate in a unique opportunity - creation of the greatest Universe!

We are running a special Galaxy Explorers event from 9th June 18:00 CET to 12th June 23:55 CET in Starfall Tactics. You will be able to create and customize fleets, play quick matches and discover an MMO part - a huge open world to explore with thousands of planets available to name, pirates and rivals! This is a pre-alpha event, available to a limited amount of players. You are not just going to help us crush the game and find a few new bugs (hey, we are counting on you!) but there is also a chance to earn special rewards and just have a lot of fun exploring Starfall Tactics as one of the pioneers :)


Want to participate?

Be sure to apply for the test here!



  145 Views · 2 replies ( Last reply by Relampago )


Planet video

04 Jun 2016

Posted by NevilClavain In: XFrontier

Hello there,


You'll find my last planet engine video here : 





  302 Views · 13 replies ( Last reply by fluffyfreak )


The Space Between Us

01 Jun 2016

Posted by sscadmin In: Sci-Fi Movies and Television

I wonder how technical they may get in the first part of the movie about being born on mars. But this is a adventure/teen type movie so may not appeal to all but has a decent premise.


  130 Views · 0 replies


Space Run Galaxy

29 May 2016

That remind me I bought the first one in a GOG sale last year and have still not downloaded it. :banghead:


Trailer for the sequel and it should be out on June 30th according to the Steam page http://store.steampo...com/app/355800/




  190 Views · 0 replies


Starsector v0.7.2.a

28 May 2016

Posted by sscadmin In: Starsector
This really isn't new news but Starsector (aka Starfarer) has been in alpha for quite some time ahem 5yrs but it is still being developed and has quite the following actually and every so often I go back to their website to see what is new. Listening to this latest trailer I am really impressed about the sound effects in the game. And the attention to detail has always been high on this game (just look at the patch notes for this small release to get an idea: http://fractalsoftwo...p?topic=10661.0), I will probably purchase once this game hits beta.

But for those that may like top down type games this one has a bunch of mods and a dedicated set of developers continuing work on this game to make it perfect. So show your support and visit their website and take a look around: http://fractalsoftworks.com/

Note: the download on their site is for the alpha version but you will need to purchase a key to unlock it.

  199 Views · 0 replies


No updates for 8 months - is this game dead?

28 May 2016

Posted by Chesterman In: Colonisation: Moonbase

The last communication was in September last year. I guess this has been abandoned?

  159 Views · 1 replies ( Last reply by sscadmin )


Starfall Tactics WIP: New logo, mines and rarity system

27 May 2016

Posted by Relampago In: Starfall Tactics


Undermine your opponents, watch the evolution of Starfall Tactics's logo and get familiar with blueprints rarity system - it's a nice chance to get closer to the game! Feel free to discuss it ans ask away on the forum - we always welcome new Commanders!

New logo

Starfall Tactics logo gets a brand-new look - and it's more epic, sci-fied and more beautiful than ever! Don't miss it and watch the evolution of logo in this new video, showing all versions of it - from the first and the one you got used to, to the new logo you will see from now on!

And here is a super colored version just for you:



We hope you liked it - anyway, feel free to write about your impressions!


No, that's not the place where you get coal - it's a real mine which explodes when you step on it or, in our case - flies too close to it.


There are four mine types for now:

  • Flack mine - works as a usual mine - activates and deals damage when you get close to it;
  • Stalker Mine - if you get a ship close enough, Stalker Mine rushes to you, explodes and damages armor and structure;
  • EMP mine - deals damage to shields, activates when you fly close to it.
  • Heavy Plasma Mine - unlike other mines, it has a friend or foe recognition system. Activates and deals damage when you get close to it.
  • They are very small, so you will need to watch the battlefield carefully in order to not get cought by mines - remember that three of those will not distinguish between friendly and enemy ships.


What could be better than admiring a new epic card of equipment you've just recieved? We, in Snowforged Entertainment, understand the meaning of the visual difference between cards depending on rarity and the joy of finding epic and legendary items, so let's present to you a brand new look for it.



Keep in mind that all descriptions and characteristics are subject to change.

At the moment we have 4 types of rarity of blueprints: Basic, Refined, Advanced and Prototype. All of them you can get while opening booster packs or, if you are lucky enough, buy from the Black Market, or get it by destroying fleets of other players on the Galaxy map.


  140 Views · 0 replies


Earth, The Planet is so beautiful!

26 May 2016

Posted by DerrickMoore In: Pioneer

I havn't loaded up Pioneer in a while... and the version my son and I play is like 3 years old now, but has no pirates, but has his favorite starship we painted new colours for in photoshop.


But Earth, I am stunned, The Old Earth was pretty good. Ive had some great adventures flying across the Earth, exploring Seattle, and Mt Kilamanjaro and some other Earth-side features. I spent like 2 mins on Earth, ... I just had to post and say what an awesome job you people have done.


Ok, Every new version of Pioneer, I got fly to Seattle, I bet I'll be able to see my house from there (or at least the hill I live on)





  329 Views · 1 replies ( Last reply by impaktor )


Galaxy on Fire 3

25 May 2016

Posted by PINBACK In: Mobile and Web Gaming

Not from the original creators of the game but a new lot calling themselves Fishlabs.



No doubt more F2P or pay to win nonsense as I read some where they have changed the 2nd game to this on the mobile platforms. 

  218 Views · 3 replies ( Last reply by PINBACK )


Star Trail - Updates

25 May 2016

Posted by SCAREKRO In: Solotra.B

Hi everyone. I've nearly completed work on a space survival game, I've named Star Trail (inspired by Oregon/Organ Trail). As I move closer to the completion of this game, I am endeavoring to post incremental updates across the internet and here on this forum. I have a number of loose ends that need to be tied up before I can put out a playable demo, but I am estimating that it will be ready in a month.


If anyone wants to know more about the game, don't hesitate to send me your questions. Here's a short GIF of some of the aspects of the game (should give you the general idea of what it's about):




I am forever coming up with random text encounters and events (and always need more) so if anyone has anything that they think would be cool to put in the game, I am more than happy to included it in. Stuff that references (or hints at) sci-fi culture would be the best! Thanks all. Hope to have people playing the game soon!

  158 Views · 1 replies ( Last reply by Bronstorm )


Galactic Astrometrics and Nexus of Jump-points | a Star C...

25 May 2016

Posted by Mithix In: Star Citizen
Find our corporation homepage here!

What is Galactic Astrometrics?

GANJ is a casual corporation dedicated to offering opportunities for work and career expansion in Exploration, Scouting, and Fringe-service activities. We rely on the members of this Corporation to improve and upkeep the library of active fringe jump networks. 
Outside of basic exploration, we encourage our enlisted members to perform services on paid mission basis', which include Research and Rescue, Medical assistance, Refueling and Scouting/Patrol of allied trade routes. Our main source of income is providing these services for clients and allied organizations.

We are a proud member of Cognition Corporation, a network of hundreds of organizations. For our main members, we will provide priority access to *paid* (UEE) missions based on contracts taken from allied organizations. Since this is a casual corporation we do not require the general populace to remain active, nor do we require main membership status to join.

We do expect great maturity from our members, and no racism, sexism or discrimination of any kind will be tolerated. 

A hierarchical voting system

Each of our ranks are given different amounts of votes; Voting sessions will take place at the beginning of the month following the announcement of prospective legislation. When voting, different ranks will have different voting powers:
Admirals - 6 votes
Captains - 6 votes
Commanders - 5 votes
Lieutenants - 4 votes
Ensigns - 2 votes
Crewmen - 1 vote
If the member is an officer of any kind, they shall be assigned an additional 2 votes. (Not to be stacked)

Ranks and Roles:



Fleet Admiral (1)


A single 'Fleet Admiral' will maintain the corporation by creating legislation to vote on, but cannot take place in voting sessions.
Fleet Admirals to not have a specified maximum amount of time to act in office, but may be removed from their post if a vote calls for such an action.


Admiral (5+)


An 'Admiral' takes place in a preliminary voting session before other members. (Able to veto proposals with 75% veto votes)
Admirals are voted on by everyone with equal voting power [1 vote for each spot] every 2 months. 
Requirement for an Admiral position is being at or above the rank of Lieutenant.
The number of Admirals is not to exceed 5% of the corporations population. (Not including the fleet admiral)
Admirals also organize missions and dispatch Captains or Commanders. Funding for official missions is provided by the corporation.




Typically lead parties of ships on sensitive missions. 
If a Captain wishes to take corporation members to complete an unofficial or private mission, a Captain must fund 50% of the mission expense. 
Captains may promote or demote members based on certain guidelines.
A group of 10 Captains may submit legislation, which cannot be vetoed by Admirals, directly to the voting polls.




Commanders typically accompany Captains on missions, or may be assigned a leader role on a mission if they are deemed sufficiently trained.
Commanders may propose promotions/demotions, as well as submit formal mission proposals.




Lieutenants are granted two additional votes on general polls, relative to Ensigns.

Lieutenants are the first rank capable of selecting specific contracts.
First rank capable of being promoted to Admiral by voting.




At this rank, the member must agree to perform direct orders made by Captains and Admirals while partaking in missions. 
Insubordination will be penalized according to guidelines.




A standard member, has no special duties or abilities. Typically it is a crewman's job to make themselves appear fit for more intense duty (promotion).


Currently there are several methods of increasing your likelihood of rank growth, including but not limited to:
  • Keeping Galactic Astrometrics and Nexus of Jump-points' affiliation as your main organization.
  • Scoring in the top 10% in any Arena Commander leaderboard.
  • Removing GANJ as a redacted/hidden affiliation
  • Joining in on org flight days.
  • Completing the membership survey.
The membership survey can be found here.


  • Introducing yourself on the GANJ corporation forum thread.
Our forum thread can be accessed here.


  • Maintaining activity on the forums/Discord server
Our Discord server can be accessed here.


  • Adding the corporation banner to your forum signature
The banner can be found here.
A guide on how to change your forum signature is here.

Official Missions/Contracts:

Admirals will negotiate, approve or deny contract requests submitted by organizations or individuals. These missions will be carried out by members of the corporation, however missions cannot be ordered, a member always has a choice to perform the mission or not. Whenever members from the corporation are hired for a mission they will always be paid, but must always adhere to protocol while on the mission.

Members with the rank of Lieutenant or above will be given access to all available contracts for GANJ.
Members below the rank of Lieutenant (Crewman or Ensign) will still be given opportunities to take part in missions whenever possible, however 
they will only be offered contracts (therefore cannot choose specific contracts and are not given access to the contract database).
This is done to prevent sensitive or private information from leaking, and to maintain the reputation of GANJ.


Restricted Contracts are contracts in which the details are kept confidential. Typically these contracts bring greater UEE rewards and higher likelihood of rank growth if completed successfully. Breaching the confidentiality agreement of a restricted contract is grounds for suspension or even permanent termination depending on severity.




  277 Views · 0 replies



24 May 2016

Posted by sscadmin In: Sci-Fi Movies and Television
Just came across this seems like an inception clone/type movie, but overall being trapped in our mind seems like a great concept where anything is plausible on screen :)

They say it will be out in 2017....

  154 Views · 0 replies

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