Modern space sim take a lot of inspiration from the old glories, concepts like open universe, planet exploring and so on are not modern but from very old great space sim.
I was an amiga 500 player and for me the best space sim made in that period was starglider 2....who played it?
The starglider adventure started in 1986:
but the real revolution was with starglider 2 that had a revolutionary gameplay and a very high tecnichal level. Real 3d vector graphics, astounding environments, real open universe, you can also explore planets and make fuel on stars (just like elite dangerous).
This game stolen a lot of ours of my days!
Another very good space sim was Epic...it was inspired by battlestr galactica i suppose. It was on fighting, just like wing commander but also on planets. Very good graphics, sounds and music....i loved it! It was 1992!
Never played StarGlider when it came out but remember it being hyped a lot in the gaming magazines of the day plus the fact I thought it was too similar to Elite and the £15.00 price tag had a lot to do with it.
IIRC StarGlider 2 only worked on the A500 and did not work on the later Amiga+ or the A1200, although I have had a play around with it on emulation a few years back and was impressed by the seamless planet transfer which was a couple of years ahead of Frontiers.
Did play Epic when it came out, which also had a lot of hype, but I found it a bit too flat in the gameplay dept.
Their were a lots of space games on the Amiga, Elite, Frontiers, FOFT and the 3 mercenary games and of course Wing Commander which came out a couple years after the PC original and many others.
IIRC StarGlider 2 only worked on the A500 and did not work on the later Amiga+ or the A1200, although I have had a play around with it on emulation a few years back and was impressed by the seamless planet transfer which was a couple of years ahead of Frontiers.
If you have your real A1200 around, you can play the whdload versions of both Starglider games.
Reminds me that I need to dig out the Amiga's and see if they still work.
Anyone ever play the Amiga version of Decent Freespace.?
I think it needed a PPC and a Voodoo card, for hardware requirements!! You could build a decent PC with all that money, at the time. (Besides I consider the 68k machines, as the Real Amigas)!!
I got the hardware to play it on the Amiga but never bought the Amiga version and IIRC it was because by the time it was released on the Amiga I had played it on the PC.
(Besides I consider the 68k machines, as the Real Amigas)!!
As do I
IIRC StarGlider 2 only worked on the A500 and did not work on the later Amiga+ or the A1200, although I have had a play around with it on emulation a few years back and was impressed by the seamless planet transfer which was a couple of years ahead of Frontiers.
Yes, it was ahead even for today if we consider that it works on 1mb ram and a 8mhz cpu!
About the amiga version of descent freespace...it was for amiga 3000?
About the amiga version of descent freespace...it was for amiga 3000?
Can't remember now if their was a PPC card for the A3000 although I think their was one for the A4000.
Decent, Shago, Wipeout and Heretic were I think the only games converted to run on PPC Amiga's but a number of others games took advantage if you had the card fitted.
Played it on the ST. Great game, fun story.
Only managed to get the scientist guy to install the cubes once, always had a problem finding the right bunker to bring him to. Never found the final boss to finish the game.
Was a ton of fun just flying around, knocking the trailers off of sky trucks and tractoring them.
Did SG1 have a plot or objective? I just remember it as an endless shooter.
Did SG1 have a plot or objective? I just remember it as an endless shooter.
Did you not have too destroy the Stargliders in the first game.
Anyone ever play B.a.t 2 it was another one which did not work on the A1200 so I never got to play it back then but looks like mash up of a point and click game and a space simulator.
I just discovered that Epic had a sequel callend Inferno. I played inferno on my first x86 computer (a 486 dx) and i liked it very much. Now that i know it's an epic's sequel i notice that the game has a style very similar.
Returning to starglider 2...what about a reboot or sequel?
Can we (like a community) ask some developer to make a new starglider game?
Hi Natan,
What an interesting post 😎
I played a lot Amiga 500 too around the early 90s, and I am very sorry to say that this title is not among my Amiga floppy disks... What a pity...But what a discovery, I never heard about Starglider, and this must be a jewel, no doubt !!
XenonS
Inferno was going to come out on the CD332 but was canned along with First Encounter IIRC.
I never heard about Starglider, and this must be a jewel, no doubt !!
A real jewel in every aspect...even from a technical point of view the game exibits a very good 3d graphic when other titles simply dreamed it!
Aye the developer went on to do StarFox for Nintendo.
Aye the developer went on to do StarFox for Nintendo.
And developed the Super FX chip, in the process!!!
Talking of remakes I would like to see a another mercenary game.