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Unreal Engine 5 Demo  

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DarkOne
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May 13, 2020 13:10  

I have to admit this is really great stuff, and in this demo it was running on a PS5. Can't even imagine what the next few years will be like if developers really take advantage of this engine. I been hearing that there might be either a unreal tournament remake or new game if its in this engine it would be epic. But just looking at what this can do this just screams create a epic RPG like a Skyrim/Witcher

 

 

This topic was modified 3 weeks ago by DarkOne

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Geraldine
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May 13, 2020 14:44  

Amazing stuff. I remember, when Chris Roberts was yet to decide which engine to use for Star Citizen, I hoped he would have picked the then Unreal 3 engine. If he had then perhaps porting his game over to Unreal 5 could have been possible. The game I think, would have been much further along than it is now with that Cry Engine derived Lumberyard they are presently using. Of course, that boat sailed long ago.....

Anyways, looks like the next gen games are going to be stunning looking with this!


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DarkOne
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May 13, 2020 20:19  

I cannot remember back that far in the engine choosing of SC but I think it was money related in why they didn't want to pay the money they wanted for UE, but I do think it would have been a better solution because of the code base and the support the UE has. I know Crytek is working on the next major version of the CryEngine but I think going with UE would have been better.

 


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Geraldine
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May 13, 2020 22:28  

@sscadmin

If Crytek did manage a major update to their engine, I fear that boat has already sailed too, thanks to a certain court case. No, Star Citizen, for good or ill, will be sticking with lumberyard. They are in too deep now, gone too far along the development road, to switch engines at this point. Sure hope it works out for them!


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D.C.Elington
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May 14, 2020 11:54  

Astounding indeed _(._.)_
Just wondering how many graphic designers and animators for those zillion triangles though!? :/


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DarkOne
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May 14, 2020 12:03  
Posted by: @d-c-elington

Just wondering how many graphic designers and animators for those zillion triangles though!? :/

I don't know much about this process but I would think that the image is broken down to those billions of triangles so they can be altered by the devs. Just seeing how smooth that demo was and knowing there is billions triangles on the screen and that the CPU/GPU is keeping track of all of them is really amazing to be honest. I wonder what happens when you create a game like Red Faction where you can destroy a lot of the environment how this engine would respond, but those falling rocks and stuff like that from the demo was very impressive and felt life like. Graphics like this could take scifi gaming to the next level of immersion and detail.

Can't wait to see a scifi title use this engine to its fullest


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Pinback
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May 14, 2020 12:27  

Yes but can it run Crysis. 😀 (which is sat on the desk behind the guy in the PS5 vid)

 

Think you have take this with a pinch of salt, especially around a new console launch, remember the dinosaur from the PlayStation demo disk.

 


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Geraldine
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May 14, 2020 13:29  

@pinback

I remember looking at that back in the day. I thought, for a second, should I give up on my Amiga? The answer was , of course no.

When it came to demos.......Only Amiga!

Oh! And this too! The Amiga can still do rockin demos!

 

This post was modified 3 weeks ago by Geraldine

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Pinback
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May 14, 2020 14:46  

Brilliant videos and really like the second one as I not seen it before, great to see Schwartz is still doing them.


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D.C.Elington
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May 15, 2020 02:10  
Posted by: @sscadmin

Graphics like this could take scifi gaming to the next level of immersion and detail.

Or it could just translate into "more beautiful" pirates pew-pewing... sorry feeling a bit blue this morning! :/


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D.C.Elington
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May 15, 2020 02:12  
Posted by: @pinback

remember the dinosaur from the PlayStation demo disk.

Yes! And you're definitely right about the "pinch of salt" (each grain accurately modeled with a million vertices of course!!)


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Cody
 Cody
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May 15, 2020 08:12  
Posted by: @d-c-elington

sorry feeling a bit blue this morning!

Oolite Naval Attaché


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DarkOne
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May 16, 2020 10:26  
Posted by: @d-c-elington

Or it could just translate into "more beautiful" pirates pew-pewing...

Oh definitely, there is plenty of games that look great and suck. In the end its the content, but both gfx and sound have a big role into how the content is displayed. Here is hoping developers take their time and put out quality 😉 And on the PS Dinosaur haha there was no games on the PS1 that had gfx and animations like that 😉 so yeah you both have a point


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