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Scout + on Mac?  

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pagroove
(@pagroove)
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September 22, 2016 2:43 pm  

Take your time. When you have something I can test :).


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walterar
(@walterar)
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Joined: 3 years ago
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September 23, 2016 6:25 am  
Here we are again.

I have built two directories "models" with all .dds files converted to .png

 

 

These replace the "models" folder that is inside the "data" folder. You have to delete before these folders, and then replace them with contained in the zipped files. I suggest starting by Pioneer, and if it works, try Scout.

 

It will work?  :scratchhead:  :rabbi:


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impaktor
(@impaktor)
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September 23, 2016 10:40 pm  

@pagroove

If you want to play scout+ on your Mac I see two immediate options: (1) download pioneer, copy in the ships, skyboxes, icons, cpanel, modules, etc. from scout+ that you want. They're all in the data/ directory; or (2) download scout+ source from github and compile it on your mac. It can then be distributed to other mac players.

On another note, just for fun, taking download statistics over the past 50 days for GNU/Linux and Windows, and over the past 180 days for OSX (days since last release):

- Windows: 74.2 downloads/day

- GNU/Linux: 18.1 downloads/day

- OSX: 6.42 downloads/day

Or, extrapolated to estimated downloads per year: 27 083, 6606, and 2344, respectively. This excludes moddb (for Windows), and compiling directly from master, or using pre-built packages (for GNU/Linux, e.g. Fedora).

 


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pagroove
(@pagroove)
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September 24, 2016 2:43 am  

Thanks I will try when I have some free time.


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walterar
(@walterar)
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September 24, 2016 5:03 am  
@impaktor With option 1 will not work the main characteristics of Scout+ and there will be a lot of mistakes during the game.

 

As we know, it is very difficult to find a Mac user able to compile the sources.

 

Getting Pioneer vanilla (and Scout+) run on Mac-Wine would be a great solution. The Windows version (.exe) runs on Linux-Wine smoothly and practically not much difference of performance.

 

@fluffyfreak you have a Mac with Wine to try this?


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fluffyfreak
(@fluffyfreak)
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September 24, 2016 5:37 am  

@walterar but not much time :/


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walterar
(@walterar)
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September 24, 2016 6:22 am  

@fluffyfreak Not worry, just check if it works in Pioneer vanilla; Scout+ is my responsibility.   😉


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pagroove
(@pagroove)
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October 4, 2016 11:25 pm  

Hi waterar. I downloaded the files of the test you want met to do but still haven't got the time to do it. Next weekend I have some free time. Will try then.


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walterar
(@walterar)
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October 5, 2016 3:38 am  
Hi @pagoove

 

Pioneer Scout Plus G29f is already released, it is much faster than G28f, and has interesting news. Try this.


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 Anonymous
Joined: 50 years ago
Posts: 0
February 8, 2017 11:45 pm  

Hey guys, just discovered PioneerSS yesterday and compiled and played the latest version (build: 20161129 on the main menu) on my mac via homebrew.

I am currently cloning Scout+ off github, but I have absolutely no idea what I'm doing (I spent a good 3 hours trying to figure out just how to start SS until realizing all I had to do was type "pioneer" in terminal xD). If I somehow fandangle a way of playing S+ I will defo share how I did it!

I also did try to play the windows binary of SS via wine and crossover when I was trying alternative approaches, and encountered that same openGL error.


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