Ok , see there is nobody who's compiling here ^^
I put out a shout for any Mac users to come forward with regards to compiling a version for OSX.
Hi
it's about compilation , each time i make it , i've alway the exec and the .dll extention separate , what is the lmethod to have only a big exec with .dll include ?
Small up,
Really nobody to explain me the way to joint the .dll into the pioneer.exec ?
Sorry Vuzz didn't see your message.
You cannot do it without quite a bit of work on your part. You will need to find all of the libraries that Pioneer uses and rebuild all of them to be statically linked libraries, then you will need to setup the Pioneer project to use them as statically linked libraries.
This will require some effort if you're talking about the MSVC build of Pioneer.
Do you want to know more about how to do it?
Andy
"Do you want to know more about how to do it?"
Yes , but if you want you can send me the process by MP ..
Thanks a lot in advance for that
Well start by gathering the source code for all of the libraries which we use, you're going to have to compile it all yourself for this to work.
Also Vuzz, I _really_ wouldn't recommend this, it'd take me at least 2 to 3 days of hard work.
Well start by gathering the source code for all of the libraries which we use, you're going to have to compile it all yourself for this to work.
Also Vuzz, I _really_ wouldn't recommend this, it'd take me at least 2 to 3 days of hard work.
Really ?
Ok, so forget that , it's too much work for less benefit ^^
However, thanks for you advice Andy
so has the list of active contributors on this game since dropped back since xmas ?
Hi, I just downloaded the game for windows 7 and after opening I can only see a black screen with stars rotating all the time with no menu. Can someone please help ??
Thank you
What kind of graphics adapter you have? Pioneer doesn't work well with integrated Intel cards for example. And there were some issues with outdated nvidia drivers recently, so you might want to try updating it.
You can also try disabling the eclipse shader:
pioneer.exe -g DisableEclipse=1
or shaders (I'm not sure if this option does anything recently, but you can give it a shot):
pioneer.exe -g DisableShaders=1
Thanks, how do I disable this, wjere should I enter the command ?
Create a shortcut to pioneer.exe, and add it to the targer field. Or you can use the command line.
Hi, Thanks for a tip, Just did it and it still doesnt work, I tried running as admin also try to change compatibility mode, but still after launching the game its not on full screen and also the only thing visible is rotating universe with Stars. My card is integrated Inte one not sure how else can this be resolved. :(. Its such a great game and it sucks that id will not run on my pc. Perhaps you know any other tricks ? 🙂
nope ive got intergrated intel chip card and pioneer runs fine for me- adjust the graphics settings perhaps
Can you post the contents of your OpenGL.txt file.
Also what operating system are you running? What Intel GPU is it? Need a bit more info to help 🙂
I haven't been able to run the game for a few versions now, it does happen with the occasional release so I didn't bother bringing it up until a few releases in a row had problems.
I ran it from the console to see what errors came up and I'm getting this...
eric@eric-GF7100-7050PVT-M3:~/Downloads/pioneer-20140323-linux32$ ./pioneer
./pioneer: error while loading shared libraries: libassimp.so.3: cannot open shared object file: No such file or directory
eric@eric-GF7100-7050PVT-M3:~/Downloads/pioneer-20140323-linux32$
So what am I missing, exactly? Anyone know what's gone wrong?
I haven't been able to run the game for a few versions now, it does happen with the occasional release so I didn't bother bringing it up until a few releases in a row had problems.
So what am I missing, exactly? Anyone know what's gone wrong?
You're lucky I happened to read this - I'm not following this forum much at the moment. Next time, please report an issue on the tracker. Or even email me directly.
Anyway yes, the Linux build environments have been subtly broken for a few weeks. I didn't know about it before reading this, but they've been doing a dynamic build instead of a static one. I obviously screwed up during the GCC version meltdown a few weeks ago and didn't set them back up correctly.
I'm fixing them now. The next build should be good.
Hi Folks!
I was just about to start the ModDB update today with the latest 20140630 build, but I am getting crashes when loading new save games or going through the UI menus, shown below
This is making me hesitant to upload it to ModDB. Are their any fixes in the next build? Should I hold off till then?
Hi!
Yes, there were quite some activity in the past several days. Lua driven equipment made into the game for example, but there are some stuff the guys ironing out continuously. It should be better in a few days.
Also there was a save bump, so older saves won't work.
Anyway, if there's some crash that isn't on the tracker, please report it. 🙂
Ok, thanks for that nozmajner.
Yeah its a bit broken right now 🙂
Coming back together though!
Is there any chance you guys could let me know in this thread once its stable again, then I will upload it right away, pretty please with a Plasma Accelerator on top?
I'll try to remember 🙂
It's getting better rapidly it was just a HUGE piece of work and it has caused a few issues.
Yep, sorry about the crashes, most of them were more or less my fault.
However, I *think* most of the bugs have either been fixed already on master, or their patches are awaiting review on GitHub, so I'd say everything should get back to relative normalcy in a couple of days.