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Hardspace: Shipbreaker  

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Pinback
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February 20, 2020 12:23  

From the maker of Homeworld Deserts of Kharak  and homeworld 3 comes a game about breaking old starship up, their a bit more about it pn PC gamer website https://www.pcgamer.com/hands-on-hardspace-shipbreaker/ and the game should hit Steams early access in the summer https://store.steampowered.com/app/1161580/Hardspace_Shipbreaker/ could do with more xenomorphs.

This topic was modified 1 month ago by DarkOne

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Gaius Konstantine
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February 21, 2020 13:42  

What an intriguing and dare I say, fresh concept. I don't think I can recall anything similar to this. The premise does sound fresh and I see an element of humor as well, something I do appreciate in my games if it's done right.

I do wonder though how they plan on keeping the game from becoming repetitive. Hopefully they will include some random and unexpected goodies to keep excitement going as the player cuts up an untold number of ships. 


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DarkOne
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February 22, 2020 10:43  
Posted by: @gaius-konstantine

I do wonder though how they plan on keeping the game from becoming repetitive.

That is a very good point, because watching this second video you can see quickly this could become boring.... yeah I am sure each ship will have a challenge in how to best recover the valuable components. But you are still doing the same thing over and over just on a slightly different looking ship. It was nice addition to have hazards like oxygen and live electric lines etc... I think they will need more to keep people playing after 10+ hours.

Hmm what to add... maybe other salvagers trying to take your claim or rob you, black market options, suit upgrades or suit positive/negative options depending on manufacturer, different cutting torches because maybe you can get paid better for better cuts or as @Pinback stated add some xenomorphs


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Geraldine
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February 22, 2020 17:11  

This does look interesting although Star Citizen is also aiming to incorporate ship salvaging in it's game play too. Goodness knows tho when that will be in the build.


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Pinback
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February 23, 2020 10:46  

Get the feeling that the game made be on the short side after you have taken the different ships apart and died the different deaths. think they should add some aliens into the game even if it just gives you some more amusing deaths as in opening a door and being pounced on by a face hugger. 


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Gaius Konstantine
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February 24, 2020 03:52  
Posted by: @pinback

think they should add some aliens into the game even if it just gives you some more amusing deaths as in opening a door and being pounced on by a face hugger. 

While I'm beginning to wonder about your sense of humour... I agree that something more is needed if they game hopes to retain player interest past a few hours or have serious re-play value.


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Pinback
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February 24, 2020 12:13  

Biological waste could be another series of amusing deaths, wrong type of cutting torch and boom. 🤣 


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Gaius Konstantine
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February 26, 2020 03:33  
Posted by: @pinback

Biological waste could be another series of amusing deaths, wrong type of cutting torch and boom

Amusing deaths??? Count me in! In all seriousness though, they will have to instil some more unexpected and random elements to keep interest going past a few hours. A large pool of deaths is one approach, but some good random events that don't kill you might also be nice.


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Pinback
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March 1, 2020 05:02  

Very hard to see where they can go with this as it's a bit of one trick pony like Journey to the Savage Planet where they have just taken a basic idea and tried to make a game out of it. As Geraldine said I can see it working well in a game like Star Citizen where you have the option to go and do something else.

Also you may only have maybe 4 basic environment in the game, gravity on/off and outside/inside the ship along with the basic mission structure of take get and collect, maybe some timed mission as well. think this game will be on the short side as once you have seen all the deaths and environments, theirs not going to be a lot else to do.  


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