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List of space games that trully represent space


XenonS
(@xenons)
Warrant Officer Registered
Joined: 7 years ago
Posts: 399
Topic starter  

Hello,
I'm looking for space games that do represent space most accurately in size simulated, distances and time to travel, realistic orbits and most existing space objects included.
It must be a game, not an astronomical simulation (like SpaceEngine). Also all objects must be 'real bodies' in the sense that they must not be pure decor background images.
SpaceEngine (for those familiar with this simulation) is a possible environment that would totally fit my requirements above if it was a game (which is not) with the playing features you see in common space games.
Thank you very much to complete the list. I will start with:

- Frontier Elite (Elite II); real distances, real orbits, real system sizes (?), includes suns, planets, gas giants, 1 type of asteroid
- Frontier First Encounters; same as above, 2 types of asteroids

Greetings,
XenonS


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nozmajner
(@nozmajner)
Member
Joined: 7 years ago
Posts: 292
 

Pioneer 🙂


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Pinback
(@pinback)
99 Star General Site Moderator
Joined: 7 years ago
Posts: 9079
 

Ad Astra and Microsoft space simulator, also Terminus IIRC and maybe Independence war 1 &2.


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D.C.Elington
(@d-c-elington)
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Joined: 5 years ago
Posts: 279
 

Hi XenonS,
If in-dev solo projects count I'm working on ASG (link to SSC thread here)

Distances and physical quantities are realistic. There is an hyperspace jump to deal with interplanetary and interstellar trips, however it's very constrained and jump-points must be reached using conventional orbital mechanics and maneuvering.

Cheers,
David


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