Since we've had a couple of posts lately about the hardware that people are using I'd just like to get an idea of what machines people are using.
This isn't a chance to slate peoples machines but just to give me an idea of the range of equipment.
There are 4 things that I'd like to know:
1) operating system, i.e: Win7 32/64bit, WinXP, Mac OSX, Linux (+distro
You can find most of this out by downloading CPU-Z
I'll start us off as I have two machines that I use for dev.
Laptop (That I got just before being made redundant!
1) Win7 64bit
2) AMD Phenom II N620 Dual-Core @ 2.8GHz
4) ATi Mobility HD 4250 / HD 5470 (switchable
1) Win7 64bit
2) Intel i7 920 Quad-Core @ 2.66GHz
4) nVidia GTX 470
I have no issues running the game and thus I tend to forget that others might when I'm implementing a feature as I treat my Laptop as the minimum spec!
Obviously that isn't fair on some people, it also might affect what work gets done one which feature in the future. For example, layering on more and more terrain processing and atmosphere rendering might make things prettier as discussed in the other thread, but it might also prevent some people from playing the game _at all
_ which probably isn't what anyone wants. On the other hand this might reveal that there's no reason for maintaining fixed function pipeline code (only used as an example guys
) and point out where it may be possible to shift some workload.