Pioneer Scout Plus G29f is released!
This new version, like the previous ones, is based on the latest version of Pioneer engine with the latest mergers considered reliable and useful for Scout+.
Following the mode of continuous improvement, are many and important the internal changes to improve performance of scripts and to avoid possible errors. The player experience is a priority here.
Changes in this version:
* Add a "time left" function for major accuracy in final of missions.
* "Exit this game" in the config screen, does not return to "start menu".
The same behavior on tombstone. This helps to avoid errors in saved games.
* Autosave to dock and undock includes the name of the space station.
* The function "discovery of unexplored systems" is active now.
There are many things to improve here; maybe in G30.
* Warning message of illegal jump distance, leaving the space station.
* Corrections of the false alarm in message "imminent failure hyperdrive".
* Message "Do not forget to visit..." random local stations, in Lobby screen.
* Hundreds of lines of code in internal modules were rewritten.
Pioneer Scout Plus is now more faster, more reliable, and more fun.
Everything works better in this version.
Pioneer Scout Plus G29f is a total mod. You need nothing more than:
Download and unzip the archive pioneersp-g29f-w32l32l64.7z
Run pioneersp.exe (Windows 32 or 64)
or pioneersp-l32 (Linux 32)
or pioneersp-l64 (Linux 64) which is in inside the unzipped folder PioneerSP-G29F
I have not encountered any serious problems in many hours of testing. But there are many ways to play that might not explored. If you have any problems, let me know; you will help to improve Scout.
Pioneer Scout Plus is set by default to a screen 4:3
I hope you enjoy this version. :pioneer:
This story continues ...
Work in Progress
If this is your first contact with Scout+, i advise you to read the whole thread. Is the best "manual" so far. You will not regret. And... is free.
It is a "big mod" that includes my best work in LUA modules, and the best model ships and space stations (according to my taste), made â€‹â€‹by @ potsmoke66 (Gernot), @ Marcel, @ Vuzz, and of course, those who collaborate in the development and construction of the core of Pioneer and make this possible.
All work was inspired by the failed "SCOUT" whose history can be viewed here:
Totally rewritten, differences and additions are:
No errors. I hope
This module generates exploration missions rocky planets, local, and "uninhabited systems" that are distant within 30 ly.
Only explore rocky planets, no stars, gas giants, or "porcupine asteroids".
You need to have installed in proper equipment for the mission.
You must deliver the scanned data to the person who hired him or who invoke his name. Sometimes, the computer can automatically change the delivery location at the end of the scanning process and according to the criteria defined by the client program, the data can not deliver anywhere. But be careful, you can be led into a trap, carefully analize the new destination and check belonging if another faction. The factions are often very severe with spies. If caught with data from your system to another faction, the punishment can be painful.
The scanning time is 10 minutes. Should be under fire from hostile ships, 10 minutes can be an eternity, you can not speed up the time in terms of "red alert".
The reward is higher, much higher. It takes into account that most of the missions require careful planning for calculating fuel needed for a round trip. Missions are not "easy".
Other complementary modules (and models) make the game more interesting. Veil yourself.
As always. Just drop the zip (without unzipping) Mods directory.
Hope you like like to me. I really enjoyed doing this.
Happy 2013 to all!
This will continue...