This video shows the game engine at work on a smartphone. We will leave from a station in orbit on Mars to get to the surface of the planet where we will fight against a spaceship piloted with AI. Finally, unlike previous videos where we landed like a normal airplane, this time we will make a vertical landing on the Martian base.
So much time has passed since the last video. The last ones have been very difficult years on a personal level but the project is more alive than ever. As you will see, many progress has been made: HDR, Gamma Correction, improved lighting, shadows and planet rendering, multithreading support, memory management, AI, LUA integration, missiles, trails and, last but not least, the porting on Windows!
I am sorry for the low resolution of the video that was captured on my 4.7” smartphone.
I want you to notice also that the background is actually not a skybox, the points are real stars that can be reached seamlessly 😉
I dedicate this video to my beloved father, who flown away on May 15. My father was the greatest admirer of the project, now he assists me from the deepspace :’-)
Thank you guys for your support and encouragement.
A bunch of classics here on the cheap if you get them all in one bundle