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A lot of scifi games are for sale on Humble Bundle, deals end on 8/19/2019


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  • #99019
    GunbladeladGunbladelad
    Participant

    Sounds like you’re making promising progress on this.  I’ve mentioned your last post to some of the team on the PTC server who are one of those looking for a new mod to host due to being dissatisfied with the direction the Discovery Mod has been taking and yours was one of those that was discussed a while back.

     

    Remember that I’m more than happy to help you out in whatever way I can.




    A lot of scifi games are for sale on Humble Bundle, deals end on 8/19/2019


    #99020
    AvatarStormprooter
    Participant

    Sounds like you’re making promising progress on this.  I’ve mentioned your last post to some of the team on the PTC server who are one of those looking for a new mod to host due to being dissatisfied with the direction the Discovery Mod has been taking and yours was one of those that was discussed a while back.

     

    Remember that I’m more than happy to help you out in whatever way I can.

    Well, if someone is interested in hosting the mod, I’d better get cracking! 😀

     

    Thanks for this, it has given me some extra motivation to find time to get on with it.

     

    How’s this for a plan:

     

    I will get the current ‘fixed’ version as ready for MP as I can and send it to you to have a look (probably via my dropbox) – perhaps you can get FLHook configured on it, and also perhaps submit it to PTC for them to try out.

    One possible extra change will be the starting money and commodity prices – I have had some feedback on this already, that not enough cash can be made on commodities quickly enough – so I may multiply all prices by 5, and increase staring cash to 5000 Cr to make trading more worthwhile – not entirely sure about it though.

    I can probably have this ready for next week. If you could get FLHook sorted, and send me back the relevant files, I can then have a look and work out what is going on with it.

     

    Meantime, I will add the extra bits I want to add (asteroid fields, pirate stuff etc), then publish the new version when it’s ready. (End of this month / early December – perhaps optimistic, but probably do-able)

    #99021
    GunbladeladGunbladelad
    Participant

    Admittedly the PTC team will have tech people with more experience in modifying flhook’s data than I have (My experience has been mostly sorting out developer foul-ups in the plaintext ini files and finding obscure bugs ingame nobody else seems to encounter), so the odds are I’d probably request their help along the way with anything I get stuck on.

     

    Adjusting the restarts and funding for them is relatively simple – virtually every server host does that themselves anyway.  Commodity prices (in Discovery anyway) can also be adjusted server-side using flhook too – usually with “event.ini”.

    #99022
    AvatarStormprooter
    Participant

    I’ll get back to you on this next week (If I can remember to do so), if I forget, just reply here and I’ll get an email alert 😀

    #99023
    AvatarStormprooter
    Participant

    Pretty much got everything sorted pre-FL Hook – just got an outstanding issue with player levels for OpenSP/MP – player status is always reporting next level requirement as ‘Mission’ and it is impossible to rank up. I have posted a question on the RIP forum (where I got the TCM Starter Pack which my mod is based on) – just waiting for some reply on that.

     

    Staring money increased to $5000, commodity prices all now x5, return of the Thargoids, also buffed Thargoid Warships as they were a bit too easy to destroy.

     

    I want the levels to work properly so that I can add Adoxa’s ranks plug-in – this will allow me to report a player’s rank along with their ‘Elite’ ranking – i.e. Harmless, Mostly Harmless, Poor, Average, Above Average, Competent, Dangerous, Deadly and – = E L I T E = – . I will then be happy for it to go to multiplayer for ‘testing’, before I add the other stuff in.

    #99024
    AvatarStormprooter
    Participant

    Levels and Ranks are now sorted for both OpenSP and Multiplayer. I have disabled the widescreen hudshift by default (this was causing a few problems for a few users) – I will update the destructions document to show how to re-enable it for 16:9 screens (it’s just uncomenting one line in dacom.ini)

     

    The current version is ready to be server-ized, so if PTC are interested to test it out, I am happy to let you guys have it as it is – just let me know and I’ll upload to my dropbox account and send you the link.

     

    It runs as multiplayer OK as far as I can tell, but I have only used the FLServer.exe program as is, without using FLHook or anything else server-side.

     

    Cheers

    #99025
    AvatarStormprooter
    Participant

    New version has been uploaded to MODDB and should be available for download in the next 24 hours. Just has to be approved by MODDB admins.

    http://www.moddb.com/mods/freelancer-mostly-harmless

    #99026
    AvatarStormprooter
    Participant
    #99027
    PinbackPinback
    Keymaster

    Excellent video Stormprooter 😎 😎

    #99028
    GeraldineGeraldine
    Participant

    Great to see our favourite naughty bugs make an appearance! :girlcrazy:

    #99029
    GunbladeladGunbladelad
    Participant

    Looking good.

    Due to my connection setup, I’ll see about downloading from ModDB a week on Wednesday (when I top up the web allowance) and have a good poke through it  

     

    I know that flstat – a program which reads the game files and shows a spreadsheet with all the item locations and best selling points – works with the older version, so I’m sure it’ll work with the update.  I’ll check that Freelancer Server Process Manager and Server Account Managers (2 server admin tools) work with the new version once I’ve got it.

    #99030
    AvatarStormprooter
    Participant

    Been looking at FLHook and plugin development and it is now starting to dawn on me that any hopes I had of having a ‘life’ are now shattered. FLHook is a pretty nifty bit of software, developing some of my own plugins will allow me to put some more features of the original ‘Elite’ game into my mod (at least for multiplayer), things like displaying the “Right On, Commander!” message every 25 kills, awarding bounties for killing NPC pirates and Thargoids, perhaps even scripting some ‘Special missions’ – Constrictor Hunt and the Cloaking Device ASP attack for starters

     

    Besides getting all excited about that, I still have much to do with this mod to make it a more immersive and coherent experience – re-doing all the voice stuff is one massive task in front of me (looking for a decent text-to-speech engine/api for this), re-modelling all the stations (may have to get some help on this as I have failed three times already to get anywhere with it) so I can get them to rotate and still work with the docking procedure is another, then there is all the extra content I want to add. One feature I really want to get to is a mission type (like in one of the Oolite OXPs) which is a massive battle against the Thargoids, which will include other ‘freelance’ npcs, Galactic Navy npcs and Battleships.

     

    With FLHook now in the mix it will also be possible to make the online game universe much more dynamic – I have so many ideas my head is going to explode! I just wish I had more time to work on this.

    #99031
    GunbladeladGunbladelad
    Participant

    One thing I will suggest is including a copy of an adjusted version of flserver to run with the mod, as most people wont be aware on how to correctly edit their actual flserver program to match up with the mod version via resource hacker and similar programs.

    #99032
    AvatarStormprooter
    Participant

    Good point. Will do.

    EDIT: Job Done, update posted to MODDB, may not be available for a few hours until the admins authorise it.

    #99033
    GunbladeladGunbladelad
    Participant

    As of this moment it’s up and available for download.

    I’m sure we can expect the odd Mostly Harmless server to appear within the next few days.

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