November 25, 2018 at 9:40 am #112145
Another take on the old Wing Commander games https://store.steampowered.com/app/595360/NIGHTSTAR_Rogue_Wings/ it unclear as weather the game is still being worked on as their been no updates since an announcement in the summer that one was being worked on.
A decade ago, the robotic forces of the Supremacy slaughtered the ones who opposed its absolute control over the Galaxy. This fateful period is known as the Division War. The few lucky survivors were enslaved or banished to the Outer Planets. Driven by their ever-growing hunger for power, the evil Supremacist fleet now travels at full speed expanding its reach to the Outer Rim. The survivors once again stand on the brink of destruction.
The bravest veterans of the Division War joined forces and created the NIGHTSTAR: a group of elite flying aces that are ready to rebel against the hunger of the machines.
The NIGHTSTAR has discovered a secret that could put an end to the conflict. Now the very fate of the galaxy lies in the hands of these fearless pilots.
About NIGHTSTAR™: Rogue Wings
NIGHTSTAR™: Rogue Wings is an ARCADE FLIGHT COMBAT GAME about rapid air battles and fast-paced missions. From third-person view or from an immersive cockpit view you will fight your way to rise up against an evil Artificial Intelligence that rules the galaxy! It takes you on a breathtaking journey with beautifully handcrafted environments, battleships, and enemy fighters. Playing as Commander Eastwood on a single player campaign mode, your skills as a pilot will be put to the test while you learn secrets the Supremacy through completing missions. Triple-A art and effects, and state-of-the-art sound design await.
SPACE AND PLANETSIDE COMBAT. Experience rapid air and space battles of epic proportions.
A LIVING UNIVERSE. A Stunning dynamic universe with high resolution graphics and textures
UPGRADE AND CUSTOMIZE. Complete missions, collect resources and turn your ship into an unstoppable war machine
GO FULL THROTTLE. Thrilling, tactical combat as you lead an elite squadron of three
What’s available on Early Access:
Single player campaign mode with 5 LEVELS, with more to come
Third person and cockpit views
Unique advanced flying mechanics
Triple-A textures, models and effects
State-of-the-art sound design
Planned Upcoming Features
7 highly replayable levels with unique enemies and bosses
Full PlayStation®4 and Xbox One gamepad support
Neat customization options including skins, weapons, shields, engines and more
Steam Trading Cards and Steam Achievements
December 28, 2018 at 8:54 am #112319natansharpParticipant
I have it on my steam wishlist…i’m waiting for the final release to buy it!
December 28, 2018 at 1:33 pm #112325
Same here but I think it might be a long wait.
Been a number of these space combat games which have appeared in the last year and they seem to get abandoned pretty quickly after release. it maybe because they are too basic in what they are offering and people expectations are far greater now than what they used to be.
December 29, 2018 at 8:37 am #112327natansharpParticipant
Yes i understand what you are saying…but in my opinion a basic game is not a bad game, it depends from how do you do it.
You can do a simply gameplay but well cooked and have a good result as you can do far more complicated games were many aspects are not developed correctly.
Take an old school fps like serious sam…it has a very simple gameplay (run-fire-run) but the game is great. The same can be done with space game like nightstar.
I’m also a developer (we are only two guys) and from my perspective i can say that the bigger difficult is to have a stable team. You start a project, maybe you go in alpha and the in beta but the team is no more able to work on it…so the game get stucked.
There are many factors for this, one is that very small team do it for passion (like me) so there is no money, you need to work and then develop your game in free time. It’s easy to understand that someone in the team can leave.
December 30, 2018 at 8:06 am #112329
I would agree that their is nothing wrong with basic gameplay, but given that this now getting to be a fairly crowded market, I would say they their is a need for some sort of extra feature or better thought out game mechanics.
Also Unreal game engine seems to be very popular at the moment and a lot of the small indie devs tend to use the same assets in their games, which in turn has given rise to a lot of identical looking games.
- You must be logged in to reply to this topic.