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Humble Book Bundle ends on 9/11/2019


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  • #75770
    AvatarPabloSanchezGrobet
    Participant

    Thanks, Walterar! It’s awesome, by the way. I’ve been playin a few days.




    Humble Book Bundle ends on 9/11/2019


    #110449
    AvatarShodan
    Participant

    How do you determine the m/s^2 from thrust when looking at ships in the shipyard? They only show G and Delta-v (which i guess is a speed limit or some kind?), but the value that would be most useful to me is m/s^2 (how much actual acceleration the ship gains from given thrust for the mass). You can see this when you already own the ship in the ship stats.

    Also is there a fix for launching pioneer from steam w/ overlay? I get an OpenGL error and the fonts in-game are messed up.

    #110452
    Avatarnozmajner
    Participant

    Just multiply the G value by 10 (*9.81 really, but *10 is easier to do in your head).
    You could treat deltaV as a speed limit of sort. It’s the capacity of your ship to change it’s speed. Like that would be your velocity if you would get to with your propellant if you would burn it all. So consider it as mileage. Burn about half of it (or half the distance to your target, whichever comes first), then use the other half to decelerate.
    But it also defines your travel speed. Quite more so than acceleration actually, especially for longer trips.

    No fix for the overlay glitch. It seems to be a quite low level openGl issue if I recall what fluffyfreak said about it, and it isn’t a trivial problem either.

    #110453
    AvatarShodan
    Participant

    ah so “g-force” is a misnomer, it’s actually acceleration. good to know 🙂

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