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    • #111498
      sscadminsscadmin
      Administrator

      A new game is coming out in the Rebel Galaxy universe

      https://www.youtube.com/watch?v=QyTJoG5eLuw

      Independent developer Double Damage Games today announces Rebel Galaxy Outlaw, a blue-collar space combat adventure packed with outlaws, explosions, gleefully unrealistic spaceflight, and a hell of a soundtrack. Rebel Galaxy Outlaw is a sort-of-prequel to 2015’s Rebel Galaxy, this time dropping you right into the cockpit and doubling down on the roadhouse vibe of the previous game. Rebel Galaxy Outlaw features high-octane space combat, over 20 hours of subspace radio, side activities like billiards and dice poker, plenty of sketchy characters to meet, and sketchier jobs to take on. Nobody’s saving the universe around here – they’d settle for saving a couple of credits. It’s aiming to launch Q1 2019 on PC, PlayStation 4, and Nintendo Switch.

      “This has got to be the most ambitious game I’ve ever worked on,” said Travis Baldree, Co-Founder of Double Damage Games. “We took what worked from the last title, and then went a little crazy. It’s got a stronger focus on story and place, a huge jump in detail, and while it still works great for folks with a HOTAS at home, I think we’ve managed to make space combat accessible and fun for everybody else in a way that nobody has managed before. We’ve got a lot more to share in the months ahead”

      Rebel Galaxy Outlaw is a prequel to 2015’s Rebel Galaxy, set 34 years prior in a series of star systems closer to old Earth. You’ll inhabit the role of Juno Markev, an outlaw and smuggler who went straight and settled down until events conspired to drag her back into the life. After an encounter in a shady watering hole goes bad, your ship is trashed, and you find yourself in debt to an old friend and casino owner who gives you a rustbucket and some words of advice. Packed with exciting combat, unique ships, and over twenty hours of great music, Rebel Galaxy Outlaw drops you into a retro future steeped in blue-collar Americana.

      Fanatical - Official PC Game Keys

    • #111500
      Blah64
      Participant
      https://www.youtube.com/watch?v=oAzRig72-iQ

      Looks very impressive

    • #111503
      sscadminsscadmin
      Administrator

      Agreed, I am starting to like the look of this game and a lot of Freelancer style game play here which isn’t a bad thing. I have had Rebel Galaxy in my steam library for a while and need to really sit down with it… haha with over 500 games on steam I think I will die before I play them all 🙂 haha

    • #111507
      Almostpilot
      Participant

      to me, this is reminding me a lot of Privateer

    • #111512
      Almostpilot
      Participant
    • #111584
      IronHoundIronHound
      Participant

      Yeah… a little too much I think. That hour of gameplay showed auto-landing, combat mission and trading mission computers, bar scenes, directional shields, enemy pilot taunts…. I mean jeeze even the ships have similar names. Platypus? (Taurus?) Its honestly dang near lawsuit worthy.

      Im still super excited, because its basically Privateer with a radio… but… its privateer with a radio. :\

      Oh who am I kidding? I’d pay 30 for it faster than I gave up dreams after graduating.

      Rebel Galaxy was a bit meh. Trading was crap. Combat was a ripoff of Black Flag, and the story was… passable. I never managed to put more than like 16 hours into it. Nothing compared to say Oolite or Space Rangers 2.

    • #111590
      sscadminsscadmin
      Administrator

      Here is the youtube version of the video:

      https://www.youtube.com/watch?v=nfQetVBJrQI

      That ship customization tool is first class and more in-depth than any other space game I have played and they will have modding in RGO as well. This game does definitely have some possibilities depending on the modding mechanics behind the game if done right this game could stick around a long time.

    • #111593
      IronHoundIronHound
      Participant

      I certainly hope so.

      I’m not much of a Ship customization guy. At least not that in depth. It sounds cool in theory, but generally speaking you are upgrading your ships anyway. Or working towards a new ship. Starpoint Gemini Warlords had a simpler version of the same thing. Decals, and layers etc. I hardly spent any time in it, because it took ALOT of effort to make something that looked good. From the video it looks like they added something like GIMP or Paint+ but I doubt it will get as much use when we just wanna trade and blow things up. My 2c on that aspect of the game.

      It certainly looks amazing, but lets remember that Rebel Galaxy was fairly short and underdeveloped. I think I beat it in like 15 hours with max ship.

      I am super excited to have a reason to break out my joystick again however. And I’ve always wanted to play a Privateer type game. (Gemini Gold has game breaking bugs, and the GOG version I never got to work correctly.)

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