Home Forums FPS, Strategy and Tactical Scifi Games Starfall Tactics Starfall Tactics WIP: Research Station, Carriers and Gravity Modules

Viewing 1 post (of 1 total)

Besides monthly games you also get access to over 60 free games in their library

  • Author
  • #61601

    Another stage in Starfall Tactics’ development has just begun – so, it’s time to add some awesome stuff: Carriers, gravity weapons and new stations for discovery. And that’s only the beginning – we are about to implement other great features.

    ![](http://starfalltactics.com/sites/default/files/research_stationres.jpg “”) ![](http://starfalltactics.com/sites/default/files/fightersandetcres.jpg “”)

    • **Research Station** is an extremely helpful feature for the House (guild): it allows to generate research points which players can spend on some useful stuff, making them protect bases with more diligence.
    • **Carriers** are giant ships which can carry other small vessels – squads of bombers, fighters and other special ships. Too fast and small to be even targeted by large spaceship weapons, they can be a real problem, and that’s without telling the Carrier itself is a huge well-protected construction.

    ![](http://starfalltactics.com/sites/default/files/gravity.gif “”)

    **Gravity stuff**appeared to be not a very easy thing to add due to our in-game physics: one wrong impulse and it can become an ultimate weapon, crushing enemy ships in a second. So, we started it from one basic module, pushing enemy ships to the center of area of impact.

    A bunch of classics here on the cheap if you get them all in one bundle

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.