Home Forums Free SciFi Gaming Projects Pioneer Wanted: new screenshots

Viewing 729 reply threads



Besides monthly games you also get access to over 60 free games in their library


  • Author
    Posts
    • #58555
      Avatarrobn
      Participant

      The screenshots in pioneerspacesim.net’s image gallery are getting pretty old. It’d be great if you players could post some good high-quality screenshots so we can refresh the homepage a bit. Obviously cool and interesting terrains are obvious, but it’d be nice to be able to show some snaps of any other parts of the game that look good too.

      Post them in this thread. I’ll pick the best ones and add them.




      This bundle expires on 3/25/2019


    • #81797
      Avataremajogi
      Participant

      I’ve been trying to collect screenshots of all the bodies in all the systems within 20 light years or so of Earth.

      Taking the ship’s control panel into account, it’s a real pain in the neck getting the planet lined up in the middle of the screen. And even then, my beautiful photographs look rather less beautiful with that control panel sitting at the bottom of every frame.

      Is there any chance of a screenshot taker, which automatically removes the control panel? Something like an F1 which switches between front view, rear view, exterior view and camera would be good. And it would be just dandy if one could nominate a folder in which to save all the screenshots you take.

    • #81798
      AvatarLuomu
      Participant

      I like these kind of ones ๐Ÿ™‚

      6d5zg.png

      cgayr.png

      Control panel disabler would be nice. And antialiasing in HDR mode…

    • #81799
      Avatarmathee
      Participant

      …and this is where the trouble begins. I would love to come up with some great screenshots but i have the feeling that my computer is messing up the whole graphics.

      I know this video http://www.youtube.com/watch?v=WeO28VBT … r_embedded (wich looks AWESOME) does not show the actual graphics in the current alphas. however, i assumed they where anywhere near to it which is not the case on my system.

      This is how mars looks like on my system (planet detail to max):

      [attachment=881:mars.JPG]

      What is going on with the colors?? This looks more like an orange you put on a table and look at it half a year later

      And this is Europa:

      [attachment=882:europa.JPG]

      Is my computer messing up something or not? if not… i would be very sad. i would love to see graphics like on the youtube video on my system, then i will go hunting for some nice screenshots ๐Ÿ˜‰

    • #81800
      Avatarrobn
      Participant
      mathee wrote:
      …and this is where the trouble begins. I would love to come up with some great screenshots but i have the feeling that my computer is messing up the whole graphics.

      [Edit after some thinking and investigation]

      Mine look pretty much the same, and have back to alpha 11 at least (I stopped looking there). The only thing I can suggest is that you might need to turn up the terrain detail – s20dan (terrain hacker and the guy who made the video) has a pretty high-end rig, so his screenshots can be over-impressive ๐Ÿ™‚ Also that video is old, and the terrains have changed a lot since then, generally for the better.

      I will point s20dan at this thread next time I see him in IRC just to make sure there’s nothing fishy going on.

    • #81801
      Avatars2odan
      Participant

      Edit// Removed incorrect crap ๐Ÿ™‚

      Right, it seems I lost some changes so the terrain in the video cannot be set for Mars-type worlds currently.

      Europa will just require a seed change, theres a nice terrain for Europa in there I just don’t have a seed number for it.

      Note to self and fellow devs. I’m getting a little tried of the whole custom systems seed issue. Maybe we should just allow it to say: “This planet is mars, I want terrain 4 and no other”…. I suppose it bypasses our fake planet composition stuff, but it would probably save some headaches too.

      I know I have contradicted everything I have said in the past with that last sentence, but I have come to think it might be worth doing, as these certainly won’t be the last seed related issues we have. Any thoughts on that?

      Update: I made an issue about any planet problems peaople are having: https://github.com/pioneerspacesim/pioneer/issues/416

      That way it can all be kept in one place and I won’t forget about it.

      I had this problem a minute ago while testing this out, no matter which settings I chose the detail would not change. However I then realised that I was in-fact changing City detail instead of Planet detail, as it feels like someone has swapped them round. ๐Ÿ™‚ (Last time I loaded up pioneer they were top and bottom)

      I’m putting together a video of what Mars looks like now on the current master, no tricks, changes, threading or anything so you can see for sure if you are getting the detail you should be getting.

      I’ll post it here once its done.

    • #81802
      Avatars2odan
      Participant

      Here’s the video I mentioned.

      [youtube]http://www.youtube.com/watch?v=4-DcyQm0zE4&hd=1[/youtube]

      This is Very Very High mode from Pioneer Master as of 26/08/2011, if Mars doesn’t look like that on your system under the same settings then post about it here or preferably in the issues tracker on Github.

    • #81803
      GeraldineGeraldine
      Participant

      Beautiful vid s2odan. It took me back to an Olympus Mons animation I did years ago on my miggy using Vista Pro. Took ages to do and it only lasted a minute. How I wished at the time that I could actually fly around it in real-time. Thanks to you and the other Pioneer devs, that is now a reality! ๐Ÿ˜Ž

    • #81804
      Avatars2odan
      Participant

      Thanks. How does it compare to what you are seeing when you play? Most people should at least theoretically be able to generate and display a scene in Very Very high, although the framerate would be negligable and unplayable, it should still show it on screen.

    • #81805
      MarcelMarcel
      Participant

      I haven’t posted any screenshots because of my computer’s lack of shaders. Also, I haven’t been flying much. Been spending my Pioneer time texturing stuff instead. I’ll do a test when I get home later today and post a pic.

      edit: Here’s a couple. Looks good to me.

      [attachment=883:Mars very very high00.jpg]

      [attachment=884:Mars very very high01.jpg]

    • #81806
      GeraldineGeraldine
      Participant
      s2odan wrote:
      Thanks. How does it compare to what you are seeing when you play? Most people should at least theoretically be able to generate and display a scene in Very Very high, although the framerate would be negligable and unplayable, it should still show it on screen.

      It’s absolutly fine although it can slow down sometimes on my aging Pee Cee. I usually run it with planets set to High or Very High

    • #81807
      AvatarBrianetta
      Participant

      Something a little different. This was my first successful orbital rendezvous. It was the second one I’d attempted, but the first one involved a high energy collision around Oberon with a Cobra Mk3 target vehicle.

      The Imp. Trader there was tumbling backwards over its pitch axis, and retreating at well under 1m/s. It was kind of beautiful, sharing an orbit like that.

      orbital_rendezvous.png

      Calculations? No. I tried, but the maths required for matching an arbitrary orbit is a little beyond me at the moment, not least because the orbital plane of the target would have to be determined mathematically using only target distance. So I did it the old fashioned way; brake to speed up, and catch it from underneath. Quite the rush.

      The hardest part? Finding the target vehicle in the first place. I get my script to tell me what it’s orbiting, then I have to go looking. Space is big. Ships are little. Even with just one moon to search… well, moons are big. Ships are little.

    • #81808
      MarcelMarcel
      Participant

      That’s really impressive, and I love the names you gave to the ships! ๐Ÿ˜Ž

    • #81809
      AvatarCoolhand
      Participant
      Marcel wrote:
      I haven’t posted any screenshots because of my computer’s lack of shaders. Also, I haven’t been flying much. Been spending my Pioneer time texturing stuff instead. I’ll do a test when I get home later today and post a pic.

      edit: Here’s a couple. Looks good to me.

      [attachment=1]Mars very very high00.jpg[/attachment]

      [attachment=0]Mars very very high01.jpg[/attachment]

      It’s been steadily improving, still have the same critiques tho.

      – still too perlin noise-y / obviously cg.

      – still using the glossy / plasticy looking shader where it should be flat, planets surfaces – at least dirt and rock, are matte.

    • #81810
      Avatartomm
      Participant

      Yes how was the glossy effect achieved? There is no support for anything but plain diffuse in the ground shader so I am assuming the glossy look is just due to the terrain being kindof high contrast colors

    • #81811
      Avatars2odan
      Participant
      tomm wrote:
      so I am assuming the glossy look is just due to the terrain being kindof high contrast colors

      Precisely.

      Quote:
      – still too perlin noise-y.

      I’m curious what you mean by that?

    • #81812
      AvatarCoolhand
      Participant

      if its a contrast / colour thing, that difference should really be reduced, so its like nearly the same… light falling on the surfaces will separate the top and the sides due to shading. Infact there’s often too much contrast between patterns which emphasises the cg look of it.

      http://en.wikipedia.org/wiki/Perlin_noise

    • #81813
      Avatars2odan
      Participant
      Quote:
      if its a contrast / colour thing, that difference should really be reduced, so its like nearly the same…

      Thats not such a good idea as in this case its the difference between grass and rock, as as you know they are not the same colour. The game is asigning one colour to the flat areas and another to the rough areas most of the time it works, however sometimes like in the case of the mountinas on mars, it assigns colours that look shiny in conjuntion with one another.

      Its not something to worry about as the textures remove this effect. It was only ever an optical illusion and the textures break that illusion.

      I was just curious about the phrase : ‘too perliny’ , as it is perlin noise ๐Ÿ˜‰

      Screenshots for Rob:

      Sand dunes on mars.

      80402.jpg

      An oasis:

      [attachment=886:pioneer-msvc-9 2011-08-30 20-12-47-26.jpg]

      And here is a perfect example of a place where the game has picked a light colour for the cliff and a dark for the flats, then in the section next to it has chosen the opposite, dark colour for cliffs and light for flats as you can see it looks a little odd ๐Ÿ™‚ :

      [attachment=885:pioneer-msvc-9 2011-08-30 20-02-35-33.jpg]

    • #81814
      AvatarCoolhand
      Participant

      Well, anyway whatever you decide you should really fix those hills so they don’t look shiny.

      s2odan wrote:
      Thats not such a good idea as in this case its the difference between grass and rock, as as you know they are not the same colour.

      I’m not talking about where you’re trying to illustrate the difference between vegetation and rock, I understand that a world is defined by contrasts…. But if you’re talking about something i saw on my last flight i’m not sure that all those small equally sized bits of moss fairly uniformally distributed over a desert look all that natural (to be fair i couldn’t really decide what either surfaces were meant to be) but honestly i’m going to assume that you knew that and i’m honestly not that patronising. It really has improved a great deal.

      s2odan wrote:
      It is perlin noise ๐Ÿ˜‰

      I know, and I’m sorry to say its still fairly obvious, particularly at low level where you’re looking at the last layer of noise which is where the excessive contrast between the colours is evident. infact looking at one planet i wasn’t sure if you were using a texture but that the bitmap was also of noise rather than depicting some real data, and very stretched – i had the impression of flying over chunky blue and black texels… But i guess that could also be a really simplified version of perlin?

      Essentially like i’ve said many times it could be improved a lot with microtextures to take that edge computer generated edge off it, If you’re doing that already i’m not seeing a lot of evidence of it, but perhaps you’re talking of a future release?

    • #81815
      Avatars2odan
      Participant
      Quote:
      I’m not talking about where you’re trying to illustrate the difference between vegetation and rock,

      But that is essentially what causes the ‘gloss’. Colour scales by contours/roughness, certain colours look shiny when combined and the fact that the terrain is rather smooth, there are also no textures to hide the fact. Earth suffers from it much less due to the textures. Any planet textures we use are all generated on the fly in a similar fashion to the terrain, there was talk of moving the generation over the the graphics card which would be the ideal solution IMO.

      Coolhand wrote:
      but perhaps you’re talking of a future release?

      No its been there for over a month now, they are only active on a handful of worlds though.

      viewtopic.php?f=35&t=1299&start=320#p21132

      Quote:
      infact looking at one planet i wasn’t sure if you were using a texture but that the bitmap was also of noise rather than depicting some real data,

      That would be more help if you could give some specific data. Ideally you could read the stdout.txt and make a note of the details listed under the planets name. We have an issues tracker and issues specifically for this sort of thing. : https://github.com/pioneerspacesim/pioneer/issues/416

      Pioneer is open source, if you come up with an idea or workable solution that might work then it can always be implimented. But you know, everyone has their own goals, for example at the moment my priority has been trying to optimise the terrain and just increase speed where possible.

    • #81816
      Avatarmathee
      Participant

      just one question @ s2odan:

      what exactly did you change on the terrain generation code when you made this video on youtube? Is it just more detail? i have the feeling that the colors look much more realistic and that the terrain is less scattered than in the recent version of pioneer. i am just saying, because this is EXACTLY how i would imagine a terraformed mars… please understand me, i am just a little bit disappointed that it looks so different now..

      Do you think it is possible to make it look like this again?

      [attachment=887:mars_vid.JPG]

      Actually i don’t care so much about the details, what i think is that colors are actually the most important thing when it comes down to make things look credible. You did a wonderful job on mars in this video.

    • #81817
      Avatars2odan
      Participant

      Thanks. ๐Ÿ™‚

      Ok the differences between that video and the current pioneer master are:

      1. It was using a new terrain which is actually in the master now, just not active for Mars yet. (It will be, especially as that terrain is a fair bit faster than the very complicated mars one we currently have ๐Ÿ˜‰ )

      2. It had a new updated colour for Desert worlds which I seem to have unfortunately lost by overwriting an old branch, however its pretty trivial to re-write it and re-implement it as much of the legwork has already been done. IE colours have already been seperated to their specific material types, like rock sand or grass, so its just a matter of enabling them for that colour scheme.

      3. It does have more detail than current master, however Robn and I are currently working out some changes which allow further customisation of the terrain which would enable detail like this, and even higher, if enabled by the user in the options menu. It also allows the user to reduce detail for performance considerations.

      4. It uses the procedural geometry shading/texture stuff to break up the solid colours, this gives the terrain the shrub-like pattern and some patterns on the mountain which arent particularly visiable due to low contrast. These textures are currently in master, however only enabled for a small sub-set of terrrains.

      5. It used Fluffy Freak’s threading code to make use of more than 2 cores, this is what causes the lags in the video, as Fraps is fighting with Pioneer for that 4th core ๐Ÿ™‚

      With any luck 1-4 aren’t far away, but 5 is some ways off from being implemented.

      Quote:
      because this is EXACTLY how i would imagine a terraformed mars… please understand me, i am just a little bit disappointed that it looks so different now..

      Well because of your feedback I will activate this terrain for mars. As I was kind of sitting on the fence, as on one hand that terrain does look more authentic and run a bit faster, but on the other its far less detailed and has a lot less variation between continents, when I say its less detailed, I mean the way the fractals interact with each other.. Theres a lot less going on from that perspective.

    • #81818
      Avatarmathee
      Participant

      Thanks s2odan for the detailed answer!

      s2odan wrote:
      As I was kind of sitting on the fence, as on one hand that terrain does look more authentic and run a bit faster, but on the other its far less detailed and has a lot less variation between continents, when I say its less detailed, I mean the way the fractals interact with each other.. Theres a lot less going on from that perspective.

      I think sometimes less detail actually can produce a more harmonic result. then it is not so… let me put it this way, wild. ๐Ÿ˜‰

      I addition to that it think i like this shrub-like pattern. When i understand it correctly, it means it reduces the contrast at “color-borders”, right?

    • #81819
      Avatars2odan
      Participant

      What it does is give a pattern or texture to a particular colour, which can help reduce contrast between borders, but mainly would help distinguish between actual rock or dirt and help break up the solid colours which make up the terrain. I’ll just post some examples and you can see for yourself ๐Ÿ™‚

      745b3.jpg

      7727b.jpg

      66150.jpg

      b327a.jpg

      1b845.jpg

      70bbc.jpg

      cb9a4.jpg

      9065c.jpg

      @ Coolhand, does your discerning eye agree that this helps alleviate the problem? ๐Ÿ™‚

    • #81820
      Avatarmathee
      Participant

      I would go for it. Looks much better ๐Ÿ™‚

    • #81821
      MarcelMarcel
      Participant

      A thought on that shiny Mars thing. I haven’t had the privilege of actually being able to see a planet from orbit, but it seems reasonable to assume that some terrains and lighting conditions would cause reflections into your eyes. In effect, some parts of a planet would probably appear shiny.

    • #81822
      AvatarBrianetta
      Participant
      Marcel wrote:
      In effect, some parts of a planet would probably appear shiny.

      The sea certainly does. NASA have video.

    • #81823
      Avatars2odan
      Participant

      Very true Marcel, @ Brian not only the sea but also flat areas of land such as rock or desert, in certain lighting and atmospheric conditions they can appear to reflect light although the angle which you view them at has some bearing on that too.

    • #81824
      Avatars2odan
      Participant

      [youtube]http://www.youtube.com/watch?v=bY-wjeQKjoU&hd=1[/youtube]

    • #81825
      AvatarBrianetta
      Participant

      Tau Ceti from orbit around Tau Ceti b

      YIPsEl.jpg

      Sunset from the surface of Tau Ceti b

      Wfqqql.jpg

      A Talon Military Interceptor in deep space, having been flung out of Titania’s orbit. Anybody who’s orbited (or tried to orbit) Titania will understand.

      1Mvbnl.jpg

    • #81826
      AvatarGravitus
      Participant

      Hey, I am a newcomer to this site and saw that people were posting Pioneer screens, so here are some of my own.

    • #81827
      Avatars2odan
      Participant

      Cool pics. Its nice to see the gasgiant rings rendering properly for a change ๐Ÿ™‚

    • #81828
      GeraldineGeraldine
      Participant

      Hey Gravitus

      Welcome to the SSC and a great first post there ๐Ÿ™‚

      Especially like that second photo, spooky ๐Ÿ˜ฏ Now there is a solar system screaming out for a mission to be made involving it. What a shame no one can hear you scream in space though ๐Ÿ˜‰

    • #81829
      AvatarBrianetta
      Participant
      s2odan wrote:
      Cool pics. Its nice to see the gasgiant rings rendering properly for a change ๐Ÿ™‚

      It’s the first time I’ve seen them work properly!

    • #81830
      Avatarrobn
      Participant

      It makes me wonder what we’re doing wrong!

    • #81831
      Avatardurandal
      Participant

      kXyhF.png

      CYJjF.png

      PAfEU.png

    • #81832
      AvatarGravitus
      Participant

      Thanks to all for the friendly compliments. I am not sure how many people are having rendering problems, but hopefully they will be fixed soon. When I am just roaming the galaxy I Have the graphics setting on low to medium, otherwise the game is way to slow. But whenever I want to take a screen I position my ship where I want it pause the game and turn the graphics setting to very very high, then wait for it to render. Thank you all again for your compliments.

    • #81833
      AvatarBrianetta
      Participant

      Epsilon Eridani

      wgHdU.png

      Epsilon Eridani

      drzeC.png

      Los Angeles

      HueS8.png

      Los Angeles

      zZUk0.png

      Gates Starport, HEO

      S6LAF.png

      Gates Starport, HEO

      TlBDZ.png

      HEO

      kNmv8.png

      Venus

      sWh1d.png

    • #81834
      AvatarRob
      Participant

      [attachment=916:Pioneer.JPG]

      there really needs to be a new employment type – astro photographer ๐Ÿ˜‰

      i can spend ages just getting the right shot – so much for killing, mining, smuggling, trading, pirating …. this is the life for me

      the beauty of the Pioneer universe ……………. ๐Ÿ˜‰

      now where did i put that wide angle lens …..

      happy landings

      Rob

    • #81835
      Avatarmatthewfarmery
      Participant

      now that isn’t a bad idea, having a astro photographer job, maybe, it could have some requirements, time limit, distance from target, or location, / time of day, and if its a good photo, you can get a fair bit for them,

      not a bad idea really

    • #81836
      GeraldineGeraldine
      Participant

      I agree matthew, in fact that idea could be taken even further. Remember the photo recon missions in Frontier and FFE? How about (optionally) linking a military cameras icon on the dash to also take real screen shots?

    • #81837
      Avatarmatthewfarmery
      Participant

      yes I remember them, you had to be pretty close and not raise any alarms, better be in a small fast ship,

      so this idea could be added for recon missions, taking photos of the following, partial constructed space stations, new ships designs, planets for new civilisations (with planet readings,) enemy fleets preparing to jump, (time limited so you can if you have a fast ship, get in take a few photos, get out and the alarm can be sounded and the enemy fleet could be countered, otherwise the system could be attacked and taken over (as it would be good if systems could change hands once in a while)

      you know, for military missions, once you are high enough, the military of your chosen faction could lone you a special kind of ship, cloaked (cloak non removable ) for more high risk photos like the above, decreasing your chances of been found, or you are given a cloak that gets fitted to your ship (again none removable until the mission ends (success of fail) then if fail, the cloak short circuits so stop it been used for other purposes) so stopping it from been an over powered item

      I think astro photography type missions could be expended to cover a lot of areas, as it got pretty boring after a while in frontier, but in pioneer it could be pretty fun, and high risk with decent rewards

    • #81838
      AvatarVlastan
      Participant
      matthewfarmery wrote:
      now that isn’t a bad idea, having a astro photographer job, maybe, it could have some requirements, time limit, distance from target, or location, / time of day, and if its a good photo, you can get a fair bit for them,

      not a bad idea really

      Not bad indeed…. โ—

    • #81839
      Avatarmatthewfarmery
      Participant

      added it in the issue tracker

      https://github.com/pioneerspacesim/pioneer/issues/541 as a feature request

      but yeah, I think this should be added in the game at some point, lets hope it happens ๐Ÿ˜Ž

    • #81840
      AvatarBrianetta
      Participant
      matthewfarmery wrote:
      added it in the issue tracker

      https://github.com/pioneerspacesim/pioneer/issues/541 as a feature request

      but yeah, I think this should be added in the game at some point, lets hope it happens ๐Ÿ˜Ž

      As I wrote on the issue, it’ll have to wait until we have custom equipment and key bindings available to Lua. Once that’s done, a Lua script can make a camera, and assign a key to make it take a picture. The mission itself would be very similar to an assassination mission, except that you get near a target and press the camera key instead of shooting somebody. It shouldn’t be difficult, once the necessary features are done.

    • #81841
      Avatarmatthewfarmery
      Participant

      that is good to hear, the time frame doesn’t bother me, but thought this should be added to the tracker as an feature request

      thanks for the reply and feedback on this Brianetta

      edit

      a few new screenshots from me, in the Delta Pavonis system, , but I probably add more pics once I also found a good place to take them

      pioneer1.jpg

      pioneer3.jpg

      more soon

      edit

      got a new screenshot, game of Pool with planets anyone?

      anyone give the name of the classic BBC scifi that did do just that ๐Ÿ˜€

      anyway the pic

      pioneer4.jpg

      not a bad image, going to scot around for a few more good places, and that image took a bit of time to get right as well

    • #81842
      Avatars2odan
      Participant

      Earth in motion:

      [youtube]http://www.youtube.com/watch?v=pL6cTNkCX2A&hd=1[/youtube]

    • #81843
      MarcelMarcel
      Participant
      Quote:
      got a new screenshot, game of Pool with planets anyone?

      anyone give the name of the classic BBC scifi that did do just that ๐Ÿ˜€

      Well, I remember Ford Prefect telling a story about a planet that suffered a worse fate than Earth. I can’t remember the name of the place, but it got caught up in an inter-galactic game of ball billiards and got potted straight into a black hole, killing billions of people.

      Only scored 20 points too. ๐Ÿ™„

    • #81844
      GeraldineGeraldine
      Participant

      I think Red Dwarf also did a story about potting planets too, but I am not sure <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_confused.gif&#8217; class=’bbc_emoticon’ alt=’:?’ /> And nice work again s2odan <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

    • #81845
      Avatarmatthewfarmery
      Participant
      Geraldine wrote:
      I think Red Dwarf also did a story about potting planets too, but I am not sure ๐Ÿ˜•

      you win the prize, that is the series I was thinking of, and to prove it

      “white Hole” was the episode name

      http://video.google.com/videoplay?docid … 0801167020

      now it would be cool if you could do something similar in pioneer ๐Ÿ˜€

    • #81846
      Avatars2odan
      Participant
      Quote:
      I think Red Dwarf also did a story about potting planets too, but I am not sure

      hehe thats what I think of too when someone mentions playing pool with planets ๐Ÿ˜†

    • #81847
      AvatarPrzemyslav
      Participant

      I took recently a nice screenshot in Proxima Centauri ๐Ÿ™‚

      Here it comes:

      screenshot2011092713223.th.png

      PS. I am new here, so HELLO! everyone ๐Ÿ™‚

    • #81848
      Avatarmatthewfarmery
      Participant

      hi, and yes one nice screenshot

    • #81849
      GeraldineGeraldine
      Participant

      Welcome to the SSC Przemyslav ๐Ÿ™‚

    • #81850
      Avatarrobn
      Participant

      Pioneer art: “Optimism”

      0UBve.png

      (Actually a bug in some new city generation code I’m working on. I still laughed ๐Ÿ˜† )

    • #81851
      Avatars2odan
      Participant

      ๐Ÿ˜€ That would probably work quite well for asteroids

    • #81852
      GeraldineGeraldine
      Participant

      Or a secret military base. Just add a few more buildings, maybe a radar array or two, missile launchers and your good to go!

    • #81853
      Avatarrobn
      Participant

      And the other kind of broken:

      4ktCN.png

      This code will be the death of me ๐Ÿ™„

    • #81854
      Avatarmatthewfarmery
      Participant

      wow nice

    • #81855
      Avatarfluffyfreak
      Participant
      robn wrote:
      And the other kind of broken:

      4ktCN.png

      This code will be the death of me ๐Ÿ™„

      At the time were you thinking: “Needs MOAR p0WAAAAAR!!!:mrgreen:

    • #81856
      Avatarfluffyfreak
      Participant

      On the subject of city generation, how about tweaking the terrain generation to respect cities?

      I’m thinking specifically of modifying the higher detail terrain meshes to be a lot less random simply because they’ve got a city sat atop them and thus you’d expect the development of the city to impart some change back downwards to smooth things out and create flatter areas more suited to development (of said city).

      That would solve two problems, firstly the intersection of buildings and terrain – where building is placed and the terrain changes height drastically beneath it; Secondly it will be easier to zone said city according to purposes like residential, commercial, industrial, spaceport, airport, seaport etc, perhaps even add in road/transport networks in the future.

      Andy

    • #81857
      Avatarrobn
      Participant

      Issue 7 is our best thinking on it so far. Basically feed the list of starports to the terrain engine and let it flatten out the terrain a bit based on distance. It will be more complicated than that, of course.

    • #81858
      Avatarfluffyfreak
      Participant

      Hmm, perhaps the city can push it’s centre point + desired height + radius to the terrain node that it’s in and that could cascade down, so terrain patches within that radius just get the height value, ones on the intersection get blended and finally ones outside get fully unconstrained terrain generation.

    • #81859
      AvatarBrianetta
      Participant

      This was taken just before the new stellar terrain, but is nonetheless awesome. You can see the Lynx on my scanner, and you can see how fast we’re both going. We’re in orbit around the sun!

      h8WhTl.jpg

      How did it wind up here? It was parked outside a space station, and I used the Lua console to tell it to do something else. The hard part was actually staying near it as it flew to this orbit.

    • #81860
      AvatarAcesHigh
      Participant
      fluffyfreak wrote:
      On the subject of city generation, how about tweaking the terrain generation to respect cities?

      I’m thinking specifically of modifying the higher detail terrain meshes to be a lot less random simply because they’ve got a city sat atop them and thus you’d expect the development of the city to impart some change back downwards to smooth things out and create flatter areas more suited to development (of said city).

      That would solve two problems, firstly the intersection of buildings and terrain – where building is placed and the terrain changes height drastically beneath it; Secondly it will be easier to zone said city according to purposes like residential, commercial, industrial, spaceport, airport, seaport etc, perhaps even add in road/transport networks in the future.

      Andy

      how about something like this?

      viewtopic.php?f=35&t=1837&p=17327&hilit=cities#p17327

    • #81861
      Avatarfluffyfreak
      Participant
      AcesHigh wrote:

      I quite like the idea, and the way you did a mock up of it! ๐Ÿ˜€

      I guess it comes down to a matter of taste so… instead of saying “this is the way we should do cities” how about we have several ways?

      Perhaps pick them based on some parameters like the faction stuff that people have discussed in the past.

      This would probably tie in quite well with my much delayed Orbital code allowing us to have selections based on species+faction. Obviously this is upto each of us that is interested to do the implementation.

      Good link and mock-up work Aces

    • #81862
      Avatarfluffyfreak
      Participant

      Actually there’s loads of good stuff in that thread, may necro-thread it later instead of polluting this one with further off-topic stuff.

    • #81863
      Avatarollobrain
      Participant

      a powerful alternative would be to have cities spawn near space ports as far as economic develoopment goes they are like trade centers so associated infrusturcuture builds up around it. This could tie in with players helping to ” develop” colonies or setting up their own mini empire in a remote area of space at some point and helping to build it up and so forth. Plunk down a space module and feed the colony or solar system materials and watch it slowly develop ( and degrade) based on other factors events trade piracy levels other missions and so forth. City generation is one thing that will tie into it

    • #81864
      AvatarBrianetta
      Participant

      The effect that the player has on the universe in general should be practically undetectable. This was a massive failing of X; the universe was small, and after some hours of play the player was the most economically significant entity in it.

      I don’t think there’s any way that a realistic colony could be founded on the efforts of one solitary trader. The player could, possibly, join in a venture to colonise something, if invited, but that would be something to be coded as plot, in Lua.

      Anyway, I’m seeing a dearth of screenshots in this thread, which I shall perhaps remedy this evening.

    • #81865
      Avatarrobn
      Participant
      Brianetta wrote:
      Anyway, I’m seeing a dearth of screenshots in this thread, which I shall perhaps remedy this evening.

      And I really need to update the website.

    • #81866
      AvatarZiusudra
      Participant

      [hsimg]http://i.imgur.com/pSERz.png[/hsimg]

      Needed some fuel and thought this was a nice view.

    • #81867
      Avatarrobn
      Participant

      I like that. We need to draw the rings in shadow rather than not at all ๐Ÿ™‚

    • #81868
      AvatarBrianetta
      Participant

      Let us re-live our Frontier days! Yes, I know you all did this.

      yeX1El.jpg

      WAAKnl.jpg

      1IGLql.jpg

      RU2jgl.jpg

    • #81869
      Avatarfluffyfreak
      Participant

      Nice screenshots Brianetta ๐Ÿ™‚

      I think we’ve all been there!

    • #81870
      AvatarBrianetta
      Participant
      fluffyfreak wrote:
      Nice screenshots Brianetta ๐Ÿ™‚

      I think we’ve all been there!

      But not here:

      eIzTfl.jpgkDGXhl.jpgvxafql.jpgI4CXCl.jpgIbDcVl.jpg

    • #81871
      GeraldineGeraldine
      Participant

      LRGs in Pioneer and by the looks of things, flyable too! ๐Ÿ˜Ž But what about docking? Or are these actually flying space stations?

    • #81872
      AvatarBrianetta
      Participant
      Geraldine wrote:
      LRGs in Pioneer and by the looks of things, flyable too! ๐Ÿ˜Ž But what about docking? Or are these actually flying space stations?

      You can’t fly them.

    • #81873
      Avatarrobn
      Participant

      And if you do manage to make them dock…

      oGAol.png

    • #81874
      Avatarfluffyfreak
      Participant

      like a glove…

    • #81875
      Avatarfluffyfreak
      Participant
      Brianetta wrote:
      fluffyfreak wrote:
      Nice screenshots Brianetta ๐Ÿ™‚

      I think we’ve all been there!

      But not here:

      http://imgur.com/a/JwwZ2#eIzTf

      Oooh, actually making way! nice!

    • #81876
      GeraldineGeraldine
      Participant

      Yes, I can see what you mean robn, docking would be impractical for such a large ship such as the LRC. It would be nice though if they had a job to do in the game. I guess it would either need a special larger docking frame or use smaller ships within its own docking bays to transfer its payload. If they had their own docking bays, they could be used as a movable docking port or even the first stage of a colonization effort, expanding (slowly) ever outwards to populate the galaxy with colonies. Yes there is a lot of potential with these massive flying bricks. They could become an important part of the game instead of just sitting around. Also the Lynx Bulk Carriers could be used as tenders or support ships for the big LRC. Yep I hope someday these big ships have a real role in the game.

    • #81877
      Avatarrobn
      Participant
      Geraldine wrote:
      Yes, I can see what you mean robn, docking would be impractical for such a large ship such as the LRC. It would be nice though if they had a job to do in the game. I guess it would either need a special larger docking frame or use smaller ships within its own docking bays to transfer its payload. If they had their own docking bays, they could be used as a movable docking port or even the first stage of a colonization effort, expanding (slowly) ever outwards to populate the galaxy with colonies. Yes there is a lot of potential with these massive flying bricks. They could become an important part of the game instead of just sitting around. Also the Lynx Bulk Carriers could be used as tenders or support ships for the big LRC. Yep I hope someday these big ships have a real role in the game.

      Well, the docking was just a Lua hack – normal game mechanics will never allow it to happen.

      Everything else I agree with. I want to see the possibility for convoys, which might see you docked with a ship which would have minimal servicing and refueling available. When something interesting happens (ie attach), you get launched and go and save the day. I like the idea of support ships. Hopefully some day we can make it all work.

    • #81878
      Avatarfluffyfreak
      Participant

      Maybe we need some space stations that can handle docking with these massive ships.

      Attached to non-rotating components of course, sort of mega-tonnage only docking, like container ships today, you tend not to see too many of them trying to use mooring berths designed for yachts for example ๐Ÿ˜‰

      Having said that, I thought in Frontier they were remnants of earlier colonisation efforts before jump/hyperspace drives became available and were obsolete because they were too big for hyperspace… still, it’s our fiction now so lets just do whatever _we_ want!

    • #81879
      AvatarBrianetta
      Participant

      I believe that in Frontier they were supposed to have chain drives. A class one hyperdrive, that could handle repeated jumps across the interstellar void.

      The huge mooring post idea was used in X2 and later. Destroyers, carriers and bulk freighters could moor next to a shipyard, and the very large corvettes could also moor at an equipment dock where there was a smaller, large berth.

    • #81880
      Avatarollobrain
      Participant

      itneral docking for smaller ships and external docking rings for bigger ships

    • #81881
      AvatarPrzemyslav
      Participant

      screenshot2011102815175.th.png

      Flying above desert planet in lool system, ๐Ÿ˜†

    • #81882
      MarcelMarcel
      Participant

      I think you’re confusing the lool system with the lol system! ๐Ÿ˜†

      Btw, what ship are you flying there?

    • #81883
      AvatarPrzemyslav
      Participant

      Here I am flying Wave Heavy Hypersonic Fighter ๐Ÿ™‚

    • #81884
      MarcelMarcel
      Participant

      Thanks, haven’t seen that one yet. Gonna check it out! ๐Ÿ˜€

    • #81885
      Avatarrobn
      Participant

      Wave will be new in Alpha 16, fyi. Its pretty cool ๐Ÿ™‚

    • #81886
      AvatarPrzemyslav
      Participant

      I am posting two new screenshots, nothing really special IMO, but Wave is such a beautiful ship… ๐Ÿ™„

      BTW, how can I disable that text with ship’s reg number? It is too distracting on screenshots.

    • #81887
      Avatars2odan
      Participant

      That first shot looks bloody amazing ๐Ÿ™‚

      Quote:
      BTW, how can I disable that text with ship’s reg number? It is too distracting on screenshots.

      Its F8 which is the bottom left button on the HUD.

    • #81888
      AvatarPrzemyslav
      Participant

      Thanks for kind words and key for disabling text ๐Ÿ™‚

    • #81889
      AvatarPrzemyslav
      Participant

      Man, look what I found !

    • #81890
      Avatars2odan
      Participant

      Wow!

      Terry’s chocolate orange? ๐Ÿ˜‰

    • #81891
      Avatarfluffyfreak
      Participant

      Awesome screenshots!

      Where did you find that planet? It looks like it’s in a binary star system, is that correct?

    • #81892
      AvatarPrzemyslav
      Participant
      s2odan wrote:
      Wow!

      Terry’s chocolate orange? ๐Ÿ˜‰

      Yeah, wish I had one this big ๐Ÿ˜€

      fluffyfreak wrote:
      Awesome screenshots!

      Where did you find that planet? It looks like it’s in a binary star system, is that correct?

      Thank you ๐Ÿ™‚

      Nope, actually it is a triple system [ovation here] ๐Ÿ˜€

      I found that planet in Waessess system (-26,301,81) now I am muuuch further than that system and looking for other nice things to catch on screenshots ๐Ÿ™‚

    • #81893
      AvatarGizmoR
      Participant

      Some pics from the trip.

      0QZX5.jpg

      VLJVZ.png

      0sbr4.png

      3dgkZ.png

      2SRX2.png

      1UBPr.png

      1rSCJ.png

      2ibJL.png

      J8tVG.png

      YoEUT.png

      Levig.png

    • #81894
      Avatarfluffyfreak
      Participant

      I’m going to post these here as well as on my Google+ account, mostly because they’re awesome, but also because one scares robn ๐Ÿ˜†

      Re-creating the view from the RPS screenshot!

      screenshot-20111110-223821.png

      A view of the Orbital code… only a small one though ๐Ÿ˜€

      screenshot-20111012-222148.png

      Enjoy!

    • #81895
      GeraldineGeraldine
      Participant

      Ah, that last screen shot must be that new fangled HAL Zero station ๐Ÿ˜‰

    • #81896
      Avatarrobn
      Participant
      fluffyfreak wrote:
      Re-creating the view from the RPS screenshot!

      screenshot-20111110-223821.png

      For those that missed it, http://www.rockpapershotgun.com/2011/11 … -elite-ii/. Great article, and the link to us was followed a lot (according to the server logs). The screenshot that fluffyfreak is reproducing is this one:

      rps0031.jpg

      Its funny, whenever I’ve thought back to Frontier, even before I knew about Pioneer, I always remembered the smooth curves of the Eagle when actually it was quite blocky. Amazing what a strong emotional attachment can do ๐Ÿ™‚

    • #81897
      AvatarVlastan
      Participant
      fluffyfreak wrote:

      A view of the Orbital code… only a small one though ๐Ÿ˜€

      screenshot-20111012-222148.png

      Enjoy!

      My god, what is that?

      Seems like Halo from the actual game…

    • #81898
      Avatarfluffyfreak
      Participant
      Vlastan wrote:
      My god, what is that?

      Seems like Halo from the actual game…

      Haha! Almost, it’s my little project branch.

      I’m actually a huge sci-fi nut and wanted to implement an orbital, which is where the Halo concept came from.

      So yes it is, but you can land anywhere you like on it :mrgreen: … also, no Flood ๐Ÿ˜†

      EDIT – I should probably add; at no time do I imagine, nor have we discussed, this Orbital code going into the Pioneer game. At the moment it’s just me fooling around seeing what I can do with the planet generation code etc. I do hope that one day I can get everyone to agree to allow the code in and perhaps sneak one away somewhere unfathomably far and hard to reach. That said though, it is just me having a bit of fun ๐Ÿ˜›

    • #81899
      Avatars2odan
      Participant
      Quote:
      I should probably add; at no time do I imagine, nor have we discussed, this Orbital code going into the Pioneer game.

      FWIW (probably not a lot ๐Ÿ˜‰ ) It gets my vote ๐Ÿ™‚

    • #81900
      AvatarUncleBob
      Participant

      Somehow I could imagine landing on such a beast to be quite a challenge… I mean, the set speed mode probably can’t cope with the rotation, only with the orbital speed of the whole structure itself. That means manual velocity matching in a curved frame at what should be a few hundred meters per second at least (thousand? too lazy to do the math…). Ai, the pain! ๐Ÿ˜•

    • #81901
      AvatarBrianetta
      Participant
      UncleBob wrote:
      Somehow I could imagine landing on such a beast to be quite a challenge… I mean, the set speed mode probably can’t cope with the rotation, only with the orbital speed of the whole structure itself.

      Not a problem – it can use the same solution that lets you land on the equator of Earth despite its moving at about 900 mph. That’s possible because Pioneer switches to a rotating frame of reference when very near to planets.

    • #81902
      AvatarUncleBob
      Participant
      Quote:
      Not a problem – it can use the same solution that lets you land on the equator of Earth despite its moving at about 900 mph. That’s possible because Pioneer switches to a rotating frame of reference when very near to planets.

      double-facepalm-22430.jpg

      Now I feel really silly. Of course we have rotating frames on planets! (see what all those nifty autopilots are doing to my hard earned Orbiter skills? Now I even forgett that planets rotate because I don’t have to bother about it anyways!)

    • #81903
      Avatars2odan
      Participant
      Quote:
      Now I feel really silly. Of course we have rotating frames on planets!

      Dont worry I forgot about that too ๐Ÿ™‚ As when I tested this branch it in-fact was near on impossible to land but perhaps it didnt have a rotating frame of reference at the time… Dunno ๐Ÿ™‚

    • #81904
      AvatarLuomu
      Participant

      Latest images on pioneerspacesim.net are from alpha 13 ๐Ÿ™

      Here’s one showing the new thrusters:

      m1Ocy.png

    • #81905
      Avatarbchimself
      Participant
      Vlastan wrote:
      fluffyfreak wrote:

      A view of the Orbital code… only a small one though ๐Ÿ˜€

      screenshot-20111012-222148.png

      Enjoy!

      My god, what is that?

      Seems like Halo from the actual game…

      Can you make a Dyson Sphere system please? Thanks.

      http://en.wikipedia.org/wiki/Dyson_sphere

    • #81906
      Avatarfluffyfreak
      Participant
      bchimself wrote:
      Can you make a Dyson Sphere system please? Thanks.

      http://en.wikipedia.org/wiki/Dyson_sphere

      AAAAH! *headsplode!*

      ๐Ÿ˜† not yet, got enough issues to sort out with the orbital, even that baby one consumes too many resources currently ๐Ÿ™‚

      Give it time.

    • #81907
      AvatarBrianetta
      Participant

      Dyson spheres are much larger, and far less elegant.

    • #81908
      AvatarUruboros
      Participant
      bchimself wrote:
      Vlastan wrote:
      fluffyfreak wrote:

      A view of the Orbital code… only a small one though ๐Ÿ˜€

      screenshot-20111012-222148.png

      Enjoy!

      My god, what is that?

      Seems like Halo from the actual game…

      Can you make a Dyson Sphere system please? Thanks.

      http://en.wikipedia.org/wiki/Dyson_sphere

      senza parole!!!! molto interesante.!

    • #81909
      AvatarBrianetta
      Participant

      Here are a couple:

      NaUMa.png

      OcfbT.png

    • #81910
      Avatarbchimself
      Participant

      The Enterprise-D finds a Dyson Sphere and decides to investigate.

      Dyson_sphere_exterior.jpg

      The Enterprise-D being tractor-beamed into the Dyson Sphere.

      Dyson_sphere_interior.jpg

      Interesting Read

      http://supercolossal.ch/2007/09/25/mega … humanists/

    • #81911
      GeraldineGeraldine
      Participant

      Hey folks

      **Begging mode engaged **

      Thought I would revive this thread because I need screen shots for the ModDB page here http://www.moddb.com…page/2#comments, specifically (at present) Alpha 22 shots. As each alpha comes out, I will endeavour to update it as I go, but I need "grab you by the scruff of the neck" pictures. I know we have a few explorers on here so if you come across something that makes you go WOW or shows off features of a new alpha, stick it on here and it just might end up on ModDB! <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      Thanks!

      P.S I am learning as I go on ModDB so apologies if it looks a bit rough at the moment <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_redface.gif&#8217; class=’bbc_emoticon’ alt=’:oops:’ />

    • #81912
      MarcelMarcel
      Participant

      Here’s one. It’s nothing special really, but it shows the kind of thing one is likely to see.

      [attachment=1199:Viper near Reed’s World.jpg]

    • #81913
      GeraldineGeraldine
      Participant

      Thats a great shot Marcel! Love it! ๐Ÿ˜Ž Going to add it to ModDB. How about (if I am not being to cheeky) another showing your cool landing pads?

    • #81914
      AvatarBrianetta
      Participant

      If you include screenshots of things that aren’t in the core game, be sure to add some mention of how and from where to get them. Wouldn’t want people to be disappointed at seeing something they couldn’t have!

    • #81915
      GeraldineGeraldine
      Participant
      Brianetta wrote:
      If you include screenshots of things that aren’t in the core game, be sure to add some mention of how and from where to get them. Wouldn’t want people to be disappointed at seeing something they couldn’t have!

      Thats a good point Brianetta! ๐Ÿ™‚ I will update the news items with things like this, the main page is just for the Alphas ๐Ÿ˜‰ . Unfortunately, many custom ships are either unavailable or not compatible with more recent builds ๐Ÿ™

      And Vuzz? Thats a great screenshot ๐Ÿ˜Ž

    • #81916
      MarcelMarcel
      Participant

      Thanks Geraldine! Brianetta’s right about them not actually being in the game. They’re almost done, though. I have a nice simple collision mesh and was thinking that I just had to clean out the experimental code that’s not actually being used when I noticed that I can still remove a lot of unseen polys from the thing. I’ll finish it before Elite 4 comes out, I promise! ๐Ÿ˜†

      Nice screenshots, Vuzz! I’m thinking I should add a spot for you in my next hometowns add on. I Googled France 42 and it said Loire. Normally I’d just pick the biggest city and put in Feurs, but Saint-Marcel-de-Fรƒฦ’ร‚ยฉlines has a rather nice sound to it. ๐Ÿ˜‰

    • #81917
      GeraldineGeraldine
      Participant

      Vuzz? Can I ask what build of Pioneer you are using? Looking at the Saturn picture seems to indicate an older build unless you changed the seed value for Saturn?

    • #81918
      MarcelMarcel
      Participant

      How about what’s possibly the galaxy’s biggest sunspot?

      [attachment=1202:sunspot00.jpg]

      [attachment=1203:sunspot02.jpg]

      [attachment=1204:sunspot03.jpg]

    • #81919
      GeraldineGeraldine
      Participant

      Uh oh, that star looks unwell ๐Ÿ˜ฎ Glad I dont stay there! ๐Ÿ˜† However, thats a great shot of the starport, it’s in! ๐Ÿ˜Ž

    • #81920
      MarcelMarcel
      Participant

      [attachment=1211:Grant’s_Misery.jpg]

      Does this place look vaguely obscene to you, or is it just me?

      Here’s another one from the same system. I don’t know why it’s called Wooten Colony. There’s no port here, but it looks like it would cringe if you touched it.

      [attachment=1212:Wooten_Colony.jpg]

    • #81921
      AvatarPotsmoke66
      Participant

      that’s all beautiful

      you don’t have to go far to see a cute landscape…

      [hsimg]https://bwfarq.blu.livefilestore.com/y1prGWN3lFx18wpVj5A6MJ8db1ytp8ytO9O9VyLrE6ZyX9rzU-NPb01s9BZyZ3Fk6aVXtFY_jxbI2SnF6_zlcyNjWU5WD4MVNGq/newhope1.jpg[/hsimg]

    • #81922
      GeraldineGeraldine
      Participant

      Great shots again folks! ๐Ÿ™‚ Gernot & Marcel’s shots are on deck! ๐Ÿ˜Ž

      Thought I would also point out that these screen shots are certainly helping to increase the hits on Mod DB, since the upload of Alpha 22, visits haven’t been as high since the page was first created, I am most pleased. ๐Ÿ™‚ Many, many thanks people! ๐Ÿ˜Ž

    • #81923
      MarcelMarcel
      Participant

      This shows the collaborative nature of Pioneer, I think.

      [attachment=1215:Hicks Base.jpg]

      Anyone want to go for a swim? Last one in…

      [attachment=1216:Walls_Colony01.jpg]

      …will probably be the only one to survive! ๐Ÿ˜ˆ

    • #81924
      GeraldineGeraldine
      Participant

      Ah, at last! The pads! Are these finally going into Alpha 23? I will put it up anyway, but if they are in Alpha 23 I would like to save that shot as the icon for the download itself <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      As for the spikes, I ran into (literally <img src='http://spacesimcentral.com/forum/public/style_emoticons//shok.gif&#8217; class=’bbc_emoticon’ alt=’:O’ /> ) them before on other worlds, odd things they are too, sometimes they are there, then when you go back, there gone <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_confused.gif&#8217; class=’bbc_emoticon’ alt=’:?’ />

    • #81925
      MarcelMarcel
      Participant

      Sorry Geraldine but they’re not quite finished yet. I’m going to have a go at them today. As far as I know, Gernot’s buildings wont be in alpha 23 either. I was just showing pictures of my travels.

    • #81926
      GeraldineGeraldine
      Participant

      Thats ok Marcel <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ /> Do you have a latest version that people can try? Its ok to post stuff on Mod DB that is not in the Alphas as long as I have links so that people can try it out <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81927
      MarcelMarcel
      Participant

      At the moment the latest version for people to try is here.

      http://www.spacesimcentral.com/forum/viewtopic.php?f=35&t=2936&start=440

      The pads look the same. I’ve just been culling unseen polygons to make it more efficient. I’ve made quite a bit of progress today, so if you want to wait a bit it should be finished (except for those lights you wanted) in a day or two. I see that Gernot put similar lights on his version of the big_crappy_spacestation, so I’ll try to steal *ahem* learn from them. My big_crappy is under construction (aka a mess) right now, but I’ve gotten the lights outside the door of the Coriolis station to change color with the docking state in the same manner as the pads. I’ll be able to put up an alpha 22 mod version but I don’t know if it’ll be compatible with alpha 23. I’m back to dial-up for the next few days making download of daily builds, if not impossible, at least highly improbable. As an example my connection just now was lost as I was typing this. ๐Ÿ™„

    • #81928
      GeraldineGeraldine
      Participant

      Thats ok Marcel, I will wait, and your doing the lights!! <img src='http://spacesimcentral.com/forum/public/style_emoticons//shok.gif&#8217; class=’bbc_emoticon’ alt=’:O’ /> <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif&#8217; class=’bbc_emoticon’ alt=’8-)’ /> <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif&#8217; class=’bbc_emoticon’ alt=’8-)’ /> <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif&#8217; class=’bbc_emoticon’ alt=’8-)’ /> . If, by any chance, you do get them added to Alpha 23, please let me know because I really want them for the download icon. That how much I like them! <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81929
      GeraldineGeraldine
      Participant

      Ok, back again folks and looking for some more cool Alpha 24 screenies for ModDB. Anyone got some hiding away on their hard drives they would be willing to share?

    • #81930
      AvatarMetamartian
      Participant

      I did these quick ones today on using Alpha 24 but on my laptop…

    • #81931
      GeraldineGeraldine
      Participant

      Nice Metamartian! <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif&#8217; class=’bbc_emoticon’ alt=’8-)’ /> They are all good! But I need to pick one, mmmmmmmmmm. Ok, the hyperspace one, there are no shots of hyperspace on ModDB and that's a great one. Many thanks!

      Edit: Metamartian's pic is on deck!

    • #81932
      AvatarMetamartian
      Participant

      Cheers, unfortunately my laptop is old and can only utilize the legacy renderer but now that i have finished fannying about with ships for a while and marcel is sorting out the ground and space stations (I hope, wink wink) then I can finally spend some time playing the game. I'll try and get some more shots from around the universe on my travels. Then I should put some more effort into my TouchDown profile to get it more useable for pioneer <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81933
      GeraldineGeraldine
      Participant

      I've also linked your very helpful compatible ships list thread for Alpha 24 on Mod DB. That should help out folks wanting to try more of the models <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      Good work Metamartian! <img src='http://spacesimcentral.com/forum/public/style_emoticons//sun_bespectacled.gif&#8217; class=’bbc_emoticon’ alt=’:sungum:’ />

    • #81934
      MarcelMarcel
      Participant

      The spacestations without the random adverts and the ground stations work in alpha 24. <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      I just tested potsmoke's version of the big crappy station from alpha 22 and it works too. You also must have his buildings installed for it to work because it shares a model with them. It doesn't replace the other big crappy, it just gives us more varied places to visit. I suspect his ground stations will work too. I'll check it out and see if I can package them up as a mod, but first I want to get all those ships installed so I can use my last alpha 23 save game. I've got a lot of people waiting for their packages to be delivered. <img src='http://spacesimcentral.com/forum/public/style_emoticons//cool.gif&#8217; class=’bbc_emoticon’ alt=’:cool:’ />

    • #81935
      AvatarAnonymous

      Some pictures of my trips <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      Neptune and Ariel (with a strange tall crater in a crater in a crater <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />)

      http://ompldr.org/vZmx2Yg

      Europa, Jupiter and no big black monolith in sight… Maybe we can land safely <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      http://ompldr.org/vZmx2ZQ

      New Hope and a green slimy lake <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      http://ompldr.org/vZmx2ag

      The atmosphere was so thick in Atlantica, that landing there was like diving under water.

      http://ompldr.org/vZmx2bQ

      I liked Gliese 667 a lot, with its three suns and beautyful gas giants. Here we have the light of two of the suns, orange and red.

      http://ompldr.org/vZmx2cQ

      Gliese 667A, and its two gas giants 667Aa and b.

      http://ompldr.org/vZmx2dA

      Baaam… Baaaam… Baaaaaaaam. BABAAAAAAAAAAA! Tum-tum Tum-tum Tum-tum <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:D’ />

      http://ompldr.org/vZmx2dQ

      Gliese 667A, B and Aa

      http://i.imgur.com/BZtLj.png

    • #81936
      MarcelMarcel
      Participant

      Zarathustra said what?

      You've got some nice ones in there! <img src='http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:biggrin:’ />

    • #81937
      GeraldineGeraldine
      Participant
      'Tichy' wrote:
      Europa, Jupiter and no big black monolith in sight… Maybe we can land safely <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      Perhaps some kind modeller could add it as a hidden extra someplace? Oh and on the Moon also!

      Anyways, great shots there Tichy! <img src='http://spacesimcentral.com/forum/public/style_emoticons//nyam.gif&#8217; class=’bbc_emoticon’ alt=’:nyam:’ /> I would like to add 2 of em to ModDB, if you don't mind <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

    • #81938
      AvatarAnonymous
      'Geraldine' wrote:

      Perhaps some kind modeller could add it as a hidden extra someplace? Oh and on the Moon also!

      That would be nice! <img src='http://spacesimcentral.com/forum/public/style_emoticons//cool.gif&#8217; class=’bbc_emoticon’ alt=’:cool:’ />

      'Geraldine' wrote:

      Anyways, great shots there Tichy! <img src='http://spacesimcentral.com/forum/public/style_emoticons//nyam.gif&#8217; class=’bbc_emoticon’ alt=’:nyam:’ /> I would like to add 2 of em to ModDB, if you don't mind <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

      Use them as you like. <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

    • #81939
      GeraldineGeraldine
      Participant

      Images uploaded! <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81940
      AvatarAnonymous

      Just installed the new high-res heightmap of the Moon: http://pioneerwiki.com/wiki/Mods

      http://ompldr.org/vZm1ncg

      http://ompldr.org/vZm1ncw

      http://ompldr.org/vZm1ndA

      http://ompldr.org/vZm1ndQ

      Playing with the low gravity of the Moon is funny… At one point I exaggerated, and scratched my hull <img src='http://spacesimcentral.com/forum/public/style_emoticons//haha.gif&#8217; class=’bbc_emoticon’ alt=’:haha:’ />

      Update: sept. 28.

      I compiled the last nightly build. I like the new internal views. The bottom view is very useful to land manually. Being able to look around from inside the ship increases the feeling of immersion a lot! (even if the nose of the ship covers the view a bit too much…).

      However, since I wasn't able to load my last saving, I decided to start over and take some photos of Mars. The last time I went there, I didn't notice that it was so beautiful.

      http://ompldr.org/vZm9iZg

      http://ompldr.org/vZm9ibA

      http://ompldr.org/vZm9ibQ

      http://ompldr.org/vZm9ibw

      (some screenshot of the modded Mars High)

      http://ompldr.org/vZm9icQ

      http://ompldr.org/vZm9icg

      http://ompldr.org/vZm9icw

      http://i.imgur.com/j2M8l.jpg

    • #81941
      GeraldineGeraldine
      Participant

      Hi Folks

      As Alpha 27 is just out, is there anyone who would like to share a screen shot that I can use for the upload to ModDB? Pretty please!

      <img src='http://spacesimcentral.com/forum/public/style_emoticons//curtsey.gif&#8217; class=’bbc_emoticon’ alt=’:curtsey:’ />

    • #81942
      AvatarAnonymous
      'Geraldine' wrote:

      Hi Folks

      As Alpha 27 is just out, is there anyone who would like to share a screen shot that I can use for the upload to ModDB? Pretty please!

      <img src='http://spacesimcentral.com/forum/public/style_emoticons//curtsey.gif&#8217; class=’bbc_emoticon’ alt=’:curtsey:’ />

      this was from 27-dev

      [font=tahoma, helvetica, arial, sans-serif][background=rgb(33, 47, 58)]http://ompldr.org/vZnY0Ng[/background][/font]

      and these are from 28-dev

      [font=tahoma, helvetica, arial, sans-serif][background=rgb(33, 47, 58)]http://ompldr.org/vZnY0Nw[/background][/font]

      [font=tahoma, helvetica, arial, sans-serif][background=rgb(33, 47, 58)]http://ompldr.org/vZnY0OA[/background][/font]

      [font=tahoma, helvetica, arial, sans-serif][background=rgb(33, 47, 58)]http://ompldr.org/vZnY0OQ[/background][/font]

      [font=tahoma, helvetica, arial, sans-serif][background=rgb(33, 47, 58)]<img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />[/background][/font]

    • #81943
      GeraldineGeraldine
      Participant

      Tichy, your screen shots never disappoint! Selected 2 of em for upload. Many thanks! <img src='http://spacesimcentral.com/forum/public/style_emoticons//good.gif&#8217; class=’bbc_emoticon’ alt=’:good:’ />

    • #81944
      AvatarAnonymous

      Some other photos, while autodocking:

      http://ompldr.org/vZnY1dg

      A worker from the station is looking at me docking. (Don't ask me why he has a spaceship cockpit in his helmet) <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      http://ompldr.org/vZnY1eA

      http://ompldr.org/vZnY1eQ

    • #81945
      GeraldineGeraldine
      Participant

      <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ /> Niiiiiiiiiiiiiiiiiice Tichy!! Two more added to the upload!

    • #81946
      Avatarrobn
      Participant

      Just fyi, that awesome ring station model is not actually in 27 <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

    • #81947
      AvatarAnonymous
      'robn' wrote:

      Just fyi, that awesome ring station model is not actually in 27 <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      Right. It's from that mod: stations_buildings_ads_Marcel-p66-Vuzz-spazeman_alpha26_mod.zip alpha 26

      (Works also in 27 and 28-dev <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ /> )

    • #81948
      MarcelMarcel
      Participant

      Thanks for that 'awesome' robn! I hope you'll like what I'm doing to it now. The stations are now in two different colors generated by their names and I'm working on an interior for the big_crappy. I've changed the ports to four equally spaced locations around the cylindrical room with the wheels facing out to simulate the station's Coriolis 'gravity'. You programmers will appreciate this; I spent four days figuring this out and getting the ships' docking sequence working like I envisioned. I kept trying one convoluted thing after another until I finally realized that the solution was simple and staring me right in the face. Add one line of code and turn the normal into a variable and viola! Now I can start on the docking bays!

      I guess that was a bit off topic, so here's a couple of screenshots. Sometimes the colors are garish and ugly, and sometimes they're rather subtle.

      [attachment=1441:screenshot-20121013-162048.png]

      [attachment=1442:screenshot-20121013-163753.png]

    • #81949
      GeraldineGeraldine
      Participant
      'robn' wrote:

      Just fyi, that awesome ring station model is not actually in 27 <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      Thanks for that Robn. I've now updated the picture's description to include a download link for the station.

    • #81950
      AvatarLoki999
      Participant

      Some more screenies. I hacked the game a little, see if you can spot it. No mods except the Millennium Falcon

      screenshot2012110623094.png

      Could be Tatooine…

      screenshot2012110623005.png

      A rather strange and blue gas giant…. shame i wasn't on my main computer. This would have looked nicer.

      screenshot2012110622482.png

      Think i have an illegal licence plate, hope the cops don't bust me…

      screenshot2012110622344.png

      I'll be leaving the planet. Twas a dull place truth be told.

      screenshot2012110622340.png

    • #81951
      GeraldineGeraldine
      Participant

      Ok folks, yes I am back begging again for screen shots. Alpha 28 is just out. Heeeeeelp! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

    • #81952
      Avatarrobn
      Participant

      We're kinda proud of this <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      SOrf8.png

    • #81953
      AvatarNeuralKernel
      Participant

      How do I grab fullscreen screenshots? I don't know how to do ity at ALL in Vista (I mostly use Ubuntu, forgot how to use windows <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />) and the win32 build under WINE seems to have some issues Unity while in fullscreen. It wruns fine in fullscreen, I just can't take screenshots.

      Is there an easy way to take pictures within the engine? Am I missing something?

    • #81954
      Avatarfluffyfreak
      Participant

      @NeuralKernal

      It's on a keypress, um, I just can't remember which right now the PioneerWiki say it's "Ctrl+PrtScn" so give that a go, if not then post here and I'll try it sometimes this weekend.

      It will save the screenshots into the "Documents/Pioneer" folder inside a folder called "Screenshots" strangley enough <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

    • #81955
      AvatarBrianetta
      Participant

      fluffyfreak's right. Alternatively, there's Ctrl-* where * is the one over on the keypad.

    • #81956
      AvatarNeuralKernel
      Participant

      A Gas Giant Sunrise (or sunset? whatever <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />) over a planet I am about to scoop in my relatively stripped down Sirius Interdictor. It's probably my favorite ship, nice clean model, plenty of room, powerful sublight drive and a fuel scoop <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      https://docs.google.com/open?id=0B-1hUK684APTVEthZXA3TU5pSHc

      I think the Gas Giants and Stars need some tweaking… scooping should involve aerobraking and flying around in the upper atmosphere, not skimming a thin film of high pressure hydrogen off the surface. I think the way gravity is being handled is causing bugs when you start dealing with Jovian and stellar scale objects. Just my opinion…

    • #81957
      GeraldineGeraldine
      Participant
      'robn' wrote:

      We're kinda proud of this <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      Great Robn, that going to be the Download Icon, many thanks! Now I can start updating ModDB (was sleeping there <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_smile.gif&#8217; class=’bbc_emoticon’ alt=’:girlsmile:’ />) And NeuralKernal? I cant seem to access your image.

    • #81958
      AvatarNeuralKernel
      Participant

      Weird… it seemed to be working fine earlier…

      Lets see…

      https://docs.google&#8230;.Tk5VMzlfSEYtWGc

      https://docs.google&#8230;.Tk5VMzlfSEYtWGc

      https://docs.google&#8230;.OHpRWDdqN2k5TW8

      https://docs.google.com/open?id=0B-1hUK684APTZTlZcjk4WkNTSzg

      And the directory should already be publicly shared… here's a link to where I'll just keep synching up with neat things I see flying around <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

      https://docs.google&#8230;.GJndnQ1d1E/edit

      The rest of the shots in there are from a mix of older versions (and where I'll put mods and other prototypes), but the Alpha28 directory will be from a stock install.

    • #81959
      GeraldineGeraldine
      Participant

      Niiiiice NeuralKernal! Not seen a really good shot of the Sirius Interdictor in ages (I love that ship), selecting two for the upload, many thanks! <img src='http://spacesimcentral.com/forum/public/style_emoticons//curtsey.gif&#8217; class=’bbc_emoticon’ alt=’:curtsey:’ />

    • #81960
      AvatarLoki999
      Participant

      Had to login to google to see those. Almost couldn't remember, but then i remembered xkcd…. haha… nobody will ever guess my password now!

      Anyway, here are pics from Alpha 27 and 28.

      As usual, only mod is Millennium Falcon… hell, i love that ship.

      screenshot2012110923240.png

      screenshot2012110923170.png

      screenshot2012110609563.png

      screenshot2012110418394.png

    • #81961
      GeraldineGeraldine
      Participant

      Ooooh, love that Canyon shot! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

    • #81962
      AvatarAnonymous
    • #81963
      GeraldineGeraldine
      Participant

      As usual Tichy, you never fail to impress! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ /> Selecting two for upload. Many,many thanks people!

      Question for the devs, Can you guys tell me what ever happened to this…..

      screenshot-20111012-222148.png

      Can it, will it ever end up in an Alpha? A mod even?

      If I could post THAT on ModDB (especially with all this interest generally in Eliteness going around) I think it would cause a wee storm! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

    • #81964
      AvatarNeuralKernel
      Participant

      I will add my enthusiastic support for Megastructures like Ringworlds (A Culture Orbital of some kind has been my Desktop Wallpaper for years, desktop, laptop and handheld!) and also put my vote in for Space Elevators!

      http://techli.com/wp-content/uploads/2012/09/6a00d8341bf7f753ef0105349ba70a970c-800wi.jpg

    • #81965
      AvatarLoki999
      Participant

      Nice screenies Tichy. Suggest taking more on daylight side or on the boundary though. Those taken on dark side are too dark. Rigg's world looks like a nice place to visit.

    • #81966
      Avatarfluffyfreak
      Participant
      'Geraldine' wrote:

      As usual Tichy, you never fail to impress! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ /> Selecting two for upload. Many,many thanks people!

      Question for the devs, Can you guys tell me what ever happened to this…..

      screenshot-20111012-222148.png

      Can it, will it ever end up in an Alpha? A mod even?

      If I could post THAT on ModDB (especially with all this interest generally in Eliteness going around) I think it would cause a wee storm! <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gif&#8217; class=’bbc_emoticon’ alt=’:girlcrazy:’ />

      Yes, I can since I wrote it, it's still sat in my GitHub repository waiting for a lot of different things to happen but I'll try to list the big bad ones here:

      1. It needs a complete rewrite – I got it to work with small O's but it still needs a lot of love.
      2. The terrain generation is too slow and the geometry uses too much memory currently – an Orbital uses 10's to 100's of times more memory than a world and 1 small Orbital uses over 2GiB ram easily.
      3. Collision issues – they were numerous and part of the need for a rewrite.
      4. Atmosphere rendering – I had to simply rip it out whilst I worked on all of the above, it would have to work very differently to that used on planets.

      There were more but that's the basic list. Some stuff has made it back from that branch into the game though, some terrain rendering optimisation made it and a few other tweaks. I tried out some alternate collision methods using the mesh rather than sampling the height generation system for example which I could redo one day.

      It's not forgotten but instead is waiting on other things to happen.

      Andy

    • #81967
      AvatarAnonymous
      'Loki999' wrote:

      Nice screenies Tichy. Suggest taking more on daylight side or on the boundary though. Those taken on dark side are too dark. Rigg's world looks like a nice place to visit.

      You are right. Screenshots taken at sunrise or sunset are much more impressive. In these, it was my choice to take them almost in darkness, to show the effect of the green sea (actually, it's a lake) and the atmosphere colours together <img src='http://spacesimcentral.com/forum/public/style_emoticons//prankster.gif&#8217; class=’bbc_emoticon’ alt=’:prankster:’ />

      Continuing the exploration of LHS 288 <img src='http://spacesimcentral.com/forum/public/style_emoticons//gamer4.gif&#8217; class=’bbc_emoticon’ alt=’:gaming:’ />

      Leaving Rigg's World

      http://ompldr.org/vZzd1cg

      http://ompldr.org/vZzd1dA

      Arrakis… errrr LHS 288c… a desert planet… <img src='http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:biggrin:’ />

      http://ompldr.org/vZzd1dw

      Meanwhile… in another life… before being killer by gravity… <img src='http://spacesimcentral.com/forum/public/style_emoticons//unsure.gif&#8217; class=’bbc_emoticon’ alt=’:unsure:’ /> I had a platform neighbor.

      http://ompldr.org/vZzd1eA

    • #81968
      Avatarfluffyfreak
      Participant

      Just a note that even if I did manage to resurrect that code the game wouldn't be littered with Orbitals. They'd be rare, damned rare, and very far out from Earth probably.

      That at least was the concensus when I was hacking on it originally. Megastructures like that would take 1000's of years each for humanity to build, especially given that size of our spacestations in 3200!!! <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:D’ />

    • #81969
      AvatarBrianetta
      Participant

      That would be incredible, fluffyfreak. If, somewhere in the galaxy, there might be an Orbital… or perhaps more than one, in disparate locations. Assuming the location was chosen by the RNG, then even the devs wouldn't know exactly how many, or where – just the odds of it being in the next star system you visit.

      That would keep the explorers happy for years. The first player to discover one would go down in history.

    • #81970
      Avatarfluffyfreak
      Participant

      @Brianetta,

      It will be, at the moment though if you try to run that old branch and make the orbital the size that it "should" be for ~1g & ~24hours day/night cycle you end up with something ~6 million kilometres across which soars past 2GiB ram usage the moment it should become visible <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      Needs some work but I now have a todo list and will get to it eventually <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81971
      GeraldineGeraldine
      Participant

      Thanks for the update Andy on the "Ring Thing". I do so hope you manage to get it up and working one day <img src='http://spacesimcentral.com/forum/public/style_emoticons//girl_sigh.gif&#8217; class=’bbc_emoticon’ alt=’:girlsigh:’ />

    • #81972
      AvatarNeuralKernel
      Participant

      How about Mass Drivers (orbital launch scale), Space Elevators… rotovators, skyhooks… Dyson Swarms?

      A Culture Orbital would be rare in the Pioneer 'verse but there are plenty of Starfaring Megastructures that would be quite common.

    • #81973
      AvatarBrianetta
      Participant
      'NeuralKernel' wrote:

      How about Mass Drivers (orbital launch scale), Space Elevators… rotovators, skyhooks… Dyson Swarms?

      Sure, just submit your pull request when it's done. (-:

    • #81974
      Avatarfluffyfreak
      Participant

      @NeuralKernel,

      Put simply… because they're f**king hard to write <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      The orbital code was written over a year ago and mostly it just highlighted a lot of problems that I'm only now getting around to fixing.

      Besides which a lot of what you listed are more modelling assets. You could model all of them in 3dsMAX/Blender/etc and then they'd be static objects in the game. Orbitals require something a bit different <img src='http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif&#8217; class=’bbc_emoticon’ alt=’;)’ />

      Anyway we've gone off topic so I won't reply further to this line of questioning – thread is for Screenshots of Alpha 28 only – if you want to ask me something about this stuff we should start a new thread <img src='http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif&#8217; class=’bbc_emoticon’ alt=’:)’ />

    • #81975
      AvatarLoki999
      Participant

      These were taken on my crappy machine, so graphics not so hot. Have some better ones stored on my other computer and will upload once my wife gets off it!!! <img src='http://spacesimcentral.com/forum/public/style_emoticons//angry2.gif&#8217; class=’bbc_emoticon’ alt=’:angry:’ />

      I like this one, light and shadow.

      screenshot2012111009092.png

      Argon atmosphere gives the sky a pink tint. Yes yes, its My Little Pony world!

      screenshot2012111119110.png

      And this one, well, i just like the name of the system and the fact that its unexplored. <img src='http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:biggrin:’ />

      screenshot2012111120364.png

    • #81976
      MarcelMarcel
      Participant

      Hehe I found a system named Iowa. Isn't that where Captain Kirk is from?

      [attachment=1483:screenshot-20121111-161345.png]

    • #81977
      AvatarLoki999
      Participant

      Hehe, i also found Eden.

    • #81978
      AvatarLoki999
      Participant

      Highly volcanic planet, some nice mixed colours.

      screenshot2012111014054.png

      screenshot2012111014055.png

    • #81979
      AvatarGizmoR
      Participant

      Interesting planet, willing to visit it,

      can you give coordinates?

    • #81980
      AvatarLoki999
      Participant
      'GizmoR' wrote:

      Interesting planet, willing to visit it,

      can you give coordinates?

      Nah, sorry, don't remember where that one was. Probably somewhere near Lave or Sol. You could try a search, although that is unreliable.

    • #81981
      Avatarfluffyfreak
      Participant

      That's a really nice screenshot Loki

    • #81982
      AvatarAnonymous

      Very nice planet and screenshots! Looks similar to one I just found in system with four suns. It's extremely bright on the surface with all colours that changes to white and yellow.

      Edit: not so similar, in the end…

      Andvefa system (0,2,-6)

      http://ompldr.org/vZ2Ewcg (System info)

      http://ompldr.org/vZ2Ewcw

    • #81983
      AvatarAnonymous

      New photo session <img src='http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gif&#8217; class=’bbc_emoticon’ alt=’:biggrin:’ />

      Anend (-1,-1,-5) with a new ship (Viper Defence Craft)

      New Suarez. I liked this mountain, so I took some photos.

      http://ompldr.org/vZ2duYQ

      http://ompldr.org/vZ2duYg

      http://ompldr.org/vZ2duZA

      Going to Wood High Station

      http://ompldr.org/vZ2duZw

      http://ompldr.org/vZ2duaA

      http://ompldr.org/vZ2dvcg

      http://i.imgur.com/GC6h6.png

      http://ompldr.org/vZ2dvcw

      Asp Explorer from gernot p66ships

      http://ompldr.org/vZ2dvbQ

    • #81984
      MarcelMarcel
      Participant

      Mars over Phobos Base.

      [attachment=1509:screenshot-20121126-193825.png]

      This is from a factions mod that I'm working on, so it's a bit different.

      It was kind of hard to line up the shot for this.

    • #81985
      AvatarAnonymous

      Looks strange to see little houses like the one on the left, on an asteroid. :biggrin: 

       

      Scott on Delta Trianguli (2,-4,2)

      A planet without atmosphere, but with a complex ecosystem.

      http://ompldr.org/vZ2lwZw

      http://ompldr.org/vZ2lwaA

      http://ompldr.org/vZ2lwaQ

      http://ompldr.org/vZ2lwag

      http://ompldr.org/vZ2lwbA

      http://ompldr.org/vZ2lwbQ

    • #81986
      GeraldineGeraldine
      Participant

      Tichy, when I logged into the SSC today and looked at the recent posts, I saw your name in the Screen Shot thread. I knew I would be in for a treat. Great shots Tichy!  Going to save them for the next Alpha release, that one of the station and Lynx is going to be the download icon as it’s pure awesome, well done! :girlcrazy:

    • #81987
      AvatarAnonymous

      :hi:

       

      Same system, Delta Trianguli c, a gas giant with rings :prankster: 

      http://i.imgur.com/nrn19.png

      http://i.imgur.com/DsBLd.png

      http://i.imgur.com/tEEkk.png

    • #81988
      AvatarAnonymous

      Today I traveled a lot :prankster:

       

      Miess 2,-6,4

      Yang’s Rock

      http://ompldr.org/vZ2l2dQ

      http://ompldr.org/vZ2l2dw

       

      Miess B d (I like the effect of light on his thin atmosphere)

      http://ompldr.org/vZ2l2eQ

      http://ompldr.org/vZ2l2eg

      http://ompldr.org/vZ2l3MQ

      http://ompldr.org/vZ2l3Mg

    • #81989
      Avatarshadmar
      Participant

      Scooping close to Neptune (did my own gas giant quickfix for atmosphere):

       

      pio_nepatmos.jpg

    • #81990
      AvatarBrianetta
      Participant

      I think it’ll take more than a mod to have fixed that.

    • #81991
      AvatarAnonymous

      New Hope (Epsilon Eridani) is a very nice home planet.

      Here we can also see Hades.

      http://ompldr.org/vZ20yeA

      http://ompldr.org/vZ20yeQ

    • #81992
      AvatarPotsmoke66
      Participant

      still some weird places in the galaxy…

       

      screenshot-20110121-134241.png

       

      if you look attentive you will notice a “old relative”

       

      screenshot-20110101-135744.png

       

      on what object i’m locked on? you can imagine docking is impossible

       

      nonetheless a spectacular view

       

      screenshot-20110101-135602.png

       

      somewhere else…

       

      screenshot-20110102-220038.png

       

      and finally

      (i know there is a problem with the scout missions, but simply accept no contracts with a multiple star system as target)

       

      http://www.youtube.com/watch?v=F_gOEztr-e0

       

      (if i’m in the mood a add some text)

       

      for those who might now wonder why i landed for this mission, while it’s not necessary to do so.

      i do this because it shortens the time to wait for completition much, sometimes, depending on the radius of the object you can’t have more as “2x Stardreamer”, if you land you can speedup to “max. Stardreamer”.

      also you can gegt rid of possible agressors by flying very low over the surface…

    • #81993
      AvatarArrakkh
      Participant

      2 screens from my galactic travel

    • #81994
      AvatarAnonymous

      2 screens from my galactic travel

      I like the first planet. Where is it? Can you write the coordinates? ๐Ÿ™‚

    • #81995
      AvatarArrakkh
      Participant

      I like the first planet. Where is it? Can you write the coordinates? ๐Ÿ™‚

      The sistem name is Enmi, but i can’t help with the coords, I’m already 100 ly away from there.

      the sistem ibelongs to terran federation.

    • #81996
      AvatarPotsmoke66
      Participant

      seems like dark helmet (in ger. “lord helmchen”, for once the better fitting name, i feel) became popular here, i like.

       

       

      no screenshot, but yet another clip

       

      http://www.youtube.com/watch?v=Lqu23I-kggk

       

      (made it just in time for new years eve, i noticed now)

       

      not a spectacular view, i know.

       

       

      some screenshots, resp. stills from a (broken) clip, dest. “Fomalhaut, Pierce’s Hope” (FFE mod. btw, many of my newly added custom systems to this mod i haven’t visited yet).

       

      ffemod_fomalhaut_01_zpsd9613f95.jpg

       

      ffemod_fomalhaut_02_zps72a3b609.jpg

       

      ffemod_fomalhaut_03_zps8dc41284.jpg

       

      ffemod_fomalhaut_04_zps8e3fe4ea.jpg

    • #81997
      AvatarArrakkh
      Participant

      some new screenshots.

      Another noob question: every time I take a screen (with ctrl+stamp) the game crashes and I have to restart. I have to save before each screen. How can i take screen without game crash?

    • #81998
      AvatarPotsmoke66
      Participant

      looks like, who made the imperial systems? brianetta? (i really don’t know), did a good job (and of course the effort in the tergen was made at all).

      both conversion and capitol look great, i like the dunes like hills of capitol.

       

      to your crashing game, no idea, i can’t remember anything like that, but it looks like it’s worth to report it on the issue tracker.

      probabably or foremost machine or OS depending, since i heard this for the first time.

       

      anyway, if you like to report it on the issue tracker don’t forget to add following:

      pioneer alpha version, machine specs, OS, opengl.txt (located in your local pioneer directory), stderr.txt.

       

       

      as a fix won’t be done immediatly, i would as a alternative recommend for now to use a screen capture program,

      or to use “PRNSCR” (imprimere?) without “CTRL” and import the content of the clipboard into a paint program (any), if you use windows.

      we (i) had to make screenshots of pioneer in this way for quite a long time…

       

      while on the other hand, screen capture programs offer such nice extras as watermarks ๐Ÿ™‚

       

      2010-08-22_211514.jpg

      a rather old picture > 2Y

    • #81999
      Avatarfluffyfreak
      Participant

      @Arrakkh

      Crash on screenshot? That used to happen to me on windows.

       

      We really need to know more information about your machine so we can help you out please!!!

       

      If you can tell us what operating system you have, if it’s 32 or 64 bit, and anything else that would be really helpful.

       

      There’s also several files that are put into the folder that Pioneer creates – that’s where we put messages about warnings and errors so if you could upload those to the forum or post them here that would be helpful.

       

      Thanks,

       

      Andy

    • #82000
      AvatarArrakkh
      Participant

      I use Acer Pentium machine, windows 7 64 bit.

      Some more screen. 2 awesome planets in this sistem  :girlcrazy: .

    • #82001
      AvatarStarMax
      Participant

      Nice one.

      What system is it?

    • #82002
      GeraldineGeraldine
      Participant

      A lovely section of screenshots guys! :girlcrazy:

    • #82003
      AvatarArrakkh
      Participant

      Nice one.

      What system is it?

      Achernar

    • #82004
      Avatarfluffyfreak
      Participant

      I forget which planet it is in Achernar but when I made it one had mountains that protruded above the atmosphere ๐Ÿ™‚ Quite spectacular if possibly unrealistic!

    • #82005
      AvatarArrakkh
      Participant

      I forget which planet it is in Achernar but when I made it one had mountains that protruded above the atmosphere ๐Ÿ™‚ Quite spectacular if possibly unrealistic!

      I saw big mountains in planet Capitol, but they didn’t look to protrude over the atmosphere.

    • #82006
      AvatarBrianetta
      Participant

      I never liked this Viper model. The cockpit window at the front and the rounded top makes it resemble a bulky airliner more than an agile fighter.

      It just doesn’t capture the feel of the original.
      viper.gif

    • #82007
      Avatarbaobobafet
      Participant

      @Brianetta

       

      I know this is briefly off topic and maybe should have it’s own discussion area, but I think the majority of Police ships should be more A-Wing sized (cops lite?) Keep the larger Police Viper for when more serious firepower is needed or for official transport functions. Not suggesting that swarms of sports car sized A-Wing type craft would be any less formidable by any stretch ๐Ÿ™‚

       

      Back to topic:

       

      These are actually from Alpha 28 -using the Hi Res Moon Mod.

       

      Moon over Clavius

      Wonder why it’s soooo dark ๐Ÿ˜‰

       

      screenshot_eclipse_at_Clavius.png

       

      Ah, a bit more light..

       

      screenshot_Near_eclipse_at_Clavius.png

       

      Clavius in Light

       

      screenshot_Clavius_and_Earth.png

    • #82008
      GeraldineGeraldine
      Participant

      Now those are just nice baobobafet, well setup and they are going on ModDB. :curtsey:

    • #82009
      AvatarStarMax
      Participant

      Left some word on the ModDB page…but it never hurts to say ti again.

      Most awesome, sir!

    • #82010
      AvatarArrakkh
      Participant

      ANother good one.

    • #82011
      Avatarbaobobafet
      Participant

      Some more Luna shots that slipped thru the cracks – with a tad better contrast. ๐Ÿ˜€

       

      screenshot_20121011_195001.png

       

      screenshot_20121013_034311.png

       

      screenshot_20121013_033410.png

       

      screenshot_20121013_033706.png

    • #82012
      Avatarshadmar
      Participant

      Saturn from Dione at FOV 25:

       

      [attachment=1632:screenshot-20121216-233306.png]

    • #82013
      AvatarAnonymous

      Hades, New Hope, Atlantica and Epsilon Eridani :prankster:

      http://ompldr.org/vZ3Z6NQ

       

      Deja-vu (it fits perfectly) :dancer:

      http://ompldr.org/vZ3Z6OA

      http://ompldr.org/vZ3Z6OQ

      http://ompldr.org/vZ3Z6YQ

       

      Another Deja-vu (Europa and Jupiter aligned)

      http://ompldr.org/vZ3c2cg

    • #82014
      Avatarwalterar
      Participant

      Aha! You, had hidden that ship, right?  :nyam:

    • #82015
      Avatarwalterar
      Participant
      Let’s, French! Let’s dance “Last Tango in MRL”

       

        The ladies are waiting.  :brunette:  The Champagne is at the right temperature.   :drinks:
    • #82016
      AvatarAnonymous

      First trip with the new atmosphere shaders. I went to Atlantica in the Epsilon Eridani system.

      It’s very different, now… and extremely beautyful!

       

      How it was

      http://ompldr.org/vZmx2bQ

       

      How it is

      UXY6b.jpg

       

      R6znN.jpg

       

      B1bHz.jpg

       

      DHDSQ.jpg

       

      X8ylN.jpg

       

      ojogU.jpg

       

      n2kTL.jpg

       

       

      Venus

      83DBF.png

       

      oI2Ou.png

       

      HFSk0.jpg

    • #82017
      AvatarHelioth
      Participant

      Superb screenshots… it is like day and night ๐Ÿ™‚

    • #82018
      Avatarfluffyfreak
      Participant

      Tichy those are superb!

    • #82019
      AvatarAnonymous

      :thankyou:

       

      It’s because, as the time passes, Pioneer is becoming more and more beautiful. :prankster:

    • #82020
      Avatarshadmar
      Participant

      Sirius A b – (Argon Atmosphere)

       

      [attachment=1653:screenshot-20130106-013838.png]

    • #82021
      AvatarSolCommand
      Participant

      The planet atmosphere looks simply amazing. I’d fly around that planet in my ship for an entire day while drinking a beer and looking out the window and remembering the good old days when I was a big hotshot smuggler ๐Ÿ™‚

    • #82022
      Avatars2odan
      Participant

      This thread is so cool I thought it should get a sticky ๐Ÿ™‚

    • #82023
      AvatarAnonymous

      I saw that on the site pioneerspacesim.net there are still some old screenshots from 2011. I think it would not hurt to load some new ones, since it is the official site and, perhaps the most visible. ๐Ÿ™‚

    • #82024
      Avatarrobn
      Participant

      I saw that on the site pioneerspacesim.net there are still some old screenshots from 2011. I think it would not hurt to load some new ones, since it is the official site and, perhaps the most visible. ๐Ÿ™‚

      Yeah, agreed. I’m actually doing a bit of a rewrite/cleanup of the homepage at the moment, as I have time, and will add some newer screenshots as part of that. Hopefully it will be up in the next week or two.

    • #82025
      AvatarAnonymous

      WOW! Is this a mockup or a real screenshot?

    • #82026
      AvatarAnonymous

      I recognized your mod, and I’ll try it very soon. :prankster:

      I was asking if it was a mockup due to the coordinates and logo.

    • #82027
      AvatarAWC3117
      Participant

      Yep it’s pretty awesome coming out of atmosphere and seeing the stars now.

    • #82028
      Avatarshadmar
      Participant

      SolCommands Mae Arae in Pioneer ๐Ÿ™‚

       

      http://www.solcommand.com/2010/02/mae-arae.html

       

      are1.png

       

      are2.png

       

      are3.png

    • #82029
      AvatarMetamartian
      Participant

      Nice.

       

      I think I am going to download all of his models ๐Ÿ™‚

    • #82030
      AvatarSolCommand
      Participant

      Cheers for importing that in the game, hope you have fun playing with it ๐Ÿ™‚

    • #82031
      Avatarshadmar
      Participant

      Yeah those models of your are really great. (I wish some of them were in core game of Pioneer, they are looking great)

      I think Pioneer is looking for some new permanent models int the game, but they need to match the license and be contributed by the author I think.

      http://pioneerwiki.com/wiki/Asset_List

    • #82032
      Avatarrobn
      Participant

      They need to be _compatible_ with the license, and can be submitted by anyone (if they could only be submitted by the author then by definition they aren’t compatible with the license).

      Terms of use are here: http://www.solcommand.com/p/terms-of-use.html

      They appear to be almost right, though I don’t see anything in there about permission to redistribute (ie if someone gets the model from us, can they rip it out, put in their own game, and distribute that, and so forth)? SolCommand, can you clarify? (and any reason you don’t just use the CC-BY-SA, which appears to be pretty much what you want?)

    • #82033
      Avatarfluffyfreak
      Participant

      Nice.

       

      I think I am going to download all of his models ๐Ÿ™‚

       

      That would make a good mod ๐Ÿ™‚

    • #82034
      AvatarStraker
      Participant

      I’m liking the design of that ship in shadmar’s post.

    • #82035
      AvatarSolCommand
      Participant

      They appear to be almost right, though I don’t see anything in there about permission to redistribute (ie if someone gets the model from us, can they rip it out, put in their own game, and distribute that, and so forth)? SolCommand, can you clarify? (and any reason you don’t just use the CC-BY-SA, which appears to be pretty much what you want?)

       

      Of course I’m ok with redistribution, no problem there. The reason my terms of use might not be that clear is because my english is not that good in order to start using legal terms or such. Basically what I’m trying to say is that you/or anyone can use my models for everything and anything as long as I’m credited as their original author.  If you’re a native english speaker, which I think you are, if you have some time, please feel free to modify my terms of use in order for them to be more clear for someone’s who reading it  and I’ll use this new/updated “terms of use” from now on.

    • #82036
      Avatarrobn
      Participant

      please feel free to modify my terms of use in order for them to be more clear for someone’s who reading it  and I’ll use this new/updated “terms of use” from now on.

      Sure, here you go:

      http://creativecommons.org/licenses/by-sa/3.0/

      I’m pretty sure its exactly what you’re after.

    • #82037
      Avatarshadmar
      Participant

      SolCommands Kanara Interceptor in Pioneer :  http://www.solcommand.com/2010/02/kanara-interceptor.html

       

      kanara1.png

       

      kanara2.png

       

      kanara3.png

       

      kanara4.png

    • #82038
      AvatarVuzz
      Participant

      screenshot2013012714462.png

       

      screenshot2013012714460.png

       

       

       

      screenshot2013012718501.png

       

      screenshot2013012718541.png

       

      screenshot2013012718544.png

       

       

      The Anna V destroyer ( 32 missiles ) ร‚ยฐ_ร‚ยฐ

       

       

       

      Unholy not for long time in Pioneer (LMR models !)

       

    • #82039
      AvatarStarMax
      Participant

      Woah, mind blown.

       

      The last two batches were awesome!

    • #82040
      AvatarAnonymous

      Phobos and Shadmar’s Mars

      screenshot-20130128-203248.png

      screenshot-20130128-203335.png

    • #82041
      Avatarshadmar
      Participant

      SolCommand’s old Delerict mining station orbiting Europa…once raided by pirates hundred years ago..

      It’s not dockable, but you can always visit this old station.

       

      http://www.solcommand.com/2010/01/civilian-transport-passed-near-wreck-of.html

       

      solmn.png

       

      soldel.png

    • #82042
      Avatarsapog662
      Participant

      You just mock my desires.(((

      Yes, I want these models in my game!

      The same can…

      How can I get these models in the game? :fans:

    • #82043
      Avatarshadmar
      Participant

      The Jungle station..  from SolCommand.

       

      jungle2.png

       

      jungle.png

    • #82044
      AvatarChronothan
      Participant

      Shadmar, I think what we all really want to know is when your mod with all these awesome models converted to Pioneer is released. ๐Ÿ˜€

    • #82045
      MarcelMarcel
      Participant

      Yes! We wish to encourage you in this endeavor. :nyam:

    • #82046
      AvatarAnonymous

      Sunrise on Titan with Saturn. :prankster:

      screenshot-20130201-235702.png

       

       

      screenshot-20130201-235845.png

       

       

      screenshot-20130201-235953.png

       

      screenshot-20130202-000040.png

       

      screenshot-20130202-000155.png

       

      rH2BEla.png

    • #82047
      AvatarAnonymous

      LOL! I have a new ship!  :haha:

       

      Taking off

      screenshot-20130203-134244.png

       

      A family reunion  :O

      6FKXwMY.png

       

       

      Ok… I’ll buy a Wave or a Lanner :biggrin:

       

       

      …much better with the Wave  :prankster:

      screenshot-20130203-142715.png

       

      screenshot-20130203-143027.png

       

      screenshot-20130203-143922.png

       

      screenshot-20130203-144613.png

       

      KvycCB4.png

    • #82048
      AvatarSmokinJo99
      Participant

      Hi everyone, I am new here only started playing pioneer a couple of days ago and I think it has great potential as well as already being a breathtakingly beutifull game.

      Here is my screenshot of a sunrise on Carver’s Mine in Beta Hydri.

      P.S. can someone tell me how to turn off names please.

    • #82049
      Avatarshadmar
      Participant

      TAB ๐Ÿ™‚

    • #82050
      AvatarSmokinJo99
      Participant

      Thanks.

    • #82051
      AvatarAnonymous

      Kanara Interceptor approaching and leaving the new stations. :prankster:

      This ship is incredibly fast, and reminds me of the spaceships of the old scrolling shooter, like r-type! Now that’s the police ship, I’m quite sure I won’t discharge my weapons where I’m not supposed to discharge them. :fie:

      WL8fQql.png

      RcAV6wv.jpg

      0mM3Rn4.jpg

    • #82052
      AvatarAnonymous

      Some new postcards from near systems.

       

      Eagles Nest (Epsilon Eridani)

      sQueWgI.jpg

       

      lV0wyzk.jpg

       

      Miranda’s Grave (Tau Ceti)

      8lnQj6V.jpg

       

      KO9ZWlk.jpg

       

      IleQuZK.jpg

    • #82053
      Avatarshadmar
      Participant

      Great shots Tichy ๐Ÿ™‚

    • #82054
      AvatarAnonymous

      Thanks ๐Ÿ™‚

    • #82055
      AvatarStarMax
      Participant

      Awesom Tichy.

      u always manage to do the most epic shots around here.

       

      Wish my game would look this epic.

    • #82056
      AvatarStas
      Participant

      o5kFbAk.png?1

    • #82057
      AvatarRhonijin
      Participant

      Hello everyone.

       

      Here’s a couple of shots from in and around Sol.

       

       

    • #82058
      AvatarAnonymous

      Wow!!! I want them wallpaper size! ๐Ÿ™‚

    • #82059
      Avatarfluffyfreak
      Participant

      @Rhonijin

      Those are really nice.

    • #82060
      GeraldineGeraldine
      Participant

      @Rhonijin

      Those are really nice.

      They are indeed! :girlcrazy:  On on ModDB!

    • #82061
      AvatarRhonijin
      Participant

      Thanks guys, here’s a couple more I took today.

       

      By the way, is there a way to change what folder Pioneer puts it’s sceenshots in?

    • #82062
      AvatarAnonymous

      Best screenshots ever! O_O

    • #82063
      AvatarRhonijin
      Participant

      Best screenshots ever! O_O

       

      Thanks! ๐Ÿ˜€

    • #82064
      Avatarlionheart
      Participant

      Best screenshots ever! O_O

       

      Seconded!

       

      You’ve got a great eye for composition. ๐Ÿ™‚

    • #82065
      AvatarStas
      Participant

      A very beauty place –  1,14,-11 Olan, Herman, Mruk Base

      ygIMY.jpg

    • #82066
      AvatarArrakkh
      Participant

      Beautiful planet.. But i really don’t remember where it was ๐Ÿ™‚

    • #82067
      AvatarAnonymous

      I’ve never seen a planet with that texture. Very nice! ๐Ÿ™‚

    • #82068
      Avatarfluffyfreak
      Participant

      Wow, any clue where that might have been at all? I’d like to hunt it down ๐Ÿ˜€

    • #82069
      AvatarRhonijin
      Participant

      Nice!  Gonna keep my eye out for that one. 

       

      Here’s a couple more screenies from places near Sol, plus a really wierd crater I came across.

    • #82070
      AvatarAnonymous

      Miranda’s Grave, Tau Ceti… I went there too. Nice place ๐Ÿ˜‰

      Weird crater on the last screen. It looks kind of “organic”… Have you found the starting of a Solaris symmetriad? :biggrin: https://commons.wikimedia.org/wiki/Solaris

    • #82071
      AvatarRhonijin
      Participant

      I thought perhaps it might be the remenants of an ancient alien particle accelerator accident , but you might be on to something ๐Ÿ˜›

    • #82072
      Avatarshadmar
      Participant

      Solar eclipse event from 16 km above Ghandis Revenge on New Hope in latest dev:

       

      [attachment=1750:e1.png][attachment=1751:e2.png][attachment=1752:e3.png][attachment=1753:e4.png][attachment=1754:e6.png][attachment=1755:e7.png][attachment=1756:e8.png]

       

       

       

       

    • #82073
      AvatarAnonymous

      /me runs to compile :biggrin:  

    • #82074
      AvatarStas
      Participant

      2,9,-6 Soso, Richmond Colony

      XtkPF.jpg

      sOV9j.jpg

    • #82075
      AvatarAnonymous

      Looks like there’s a little volcanic activity going on…  :prankster:

    • #82076
      AvatarRhonijin
      Participant

      I had no idea eclipses would affect the lighting like that.  That’s awesome!

    • #82077
      Avatarfluffyfreak
      Participant

      They didn’t until just the other day/today when some of Zugz work got merged in ๐Ÿ™‚

      It’s awesome, genuinely super cool stuff.

    • #82078
      AvatarArrakkh
      Participant

      Some more pictures from my galactic travels.

       

       

    • #82079
      Avatarfluffyfreak
      Participant
    • #82080
      Avatarfluffyfreak
      Participant

      More eye-candy I’m afraid, I apologise for demolishing everyone bandwidth today ๐Ÿ˜€

       

      Full listing of images:

       

       

      And some highlights…

      screenshot-20130331-232856.png

       

      screenshot-20130331-233131.png

       

      screenshot-20130331-233143.png

       

      All of these taken on New Hope starting point planet ๐Ÿ™‚

       

      The cause of the eclipsing is the planet Hades which is that red ringed world you see hanging in the sky… to get these I took off and flew towards the equator. Hung in the sky with set speed to 0km/s and then just wait for a few orbits. I had to fly around a bit to get into position but after each adjustment I’d wait for a few days to get the timing of the orbits understood.

       

      Enjoy.

    • #82081
      Avatarshadmar
      Participant

      Nice shots ๐Ÿ™‚

      Maybe we should reduce the red atmosphere scatter-specular on eclipses. It could be very faint.

    • #82082
      GeraldineGeraldine
      Participant

      Lots of great shots people! :girlcrazy:  I will be spoilt for choice when it comes time for the ModDB upload.

    • #82083
      AvatarArrakkh
      Participant

      The travel goes on. A rocky moon with deep canyons and a strange, long cut on his surface and some nice views.

    • #82084
      Avatars2odan
      Participant

      Awesome shots guys ๐Ÿ™‚

       

       @Arrakkh, I see you found one of the ancient great walls there.. left behind by some unknown power ๐Ÿ˜‰  (5th image)

    • #82085
      AvatarVuzz
      Participant

                                                                                                           :nyam:

       

      screenshot2013040320061.png
    • #82086
      AvatarArrakkh
      Participant

      Awesome shots guys ๐Ÿ™‚

       

       @Arrakkh, I see you found one of the ancient great walls there.. left behind by some unknown power ๐Ÿ˜‰  (5th image)

      It doesn’t seem a wall, it looks like a deep cut in the surface. 

      Anyway, it’s for sure not natural, it must have been built by some ancient galactic civilization.

    • #82087
      GeraldineGeraldine
      Participant

      It doesn’t seem a wall, it looks like a deep cut in the surface. 

      Anyway, it’s for sure not natural, it must have been built by some ancient galactic civilization.

       An old crash site maybe or perhaps the result of an ancient weapons test? :girlcrazy:

      More wonderful shots people! You are all really getting the hang of this! :queen:

    • #82088
      MarcelMarcel
      Participant

      It’s positive proof of the Intelligent Design theory (in the Pioneer universe).

    • #82089
      AvatarArrakkh
      Participant

      [attachment=1785:pioneer23.jpg][attachment=1786:pioneer24.jpg][attachment=1787:pioneer25.jpg][attachment=1788:pioneer26.jpg][attachment=1789:pioneer27.jpg]

       

       

      I found another “great wall” (3rd screen)

    • #82090
      AvatarStarMax
      Participant

      You guys have some eye-popping screens here.

      Sometimes I wonder if we’re playing the same game. ๐Ÿ™‚

    • #82091
      AvatarArrakkh
      Participant

      Trying to reach the border of universe. Where I am, there are already many unexplored sistems. Does anyone remember the coords of sistem Lave?

    • #82092
      Avatarfluffyfreak
      Participant

      Lave used to be at: -2,1,90,v(0.001,0.001,0.910) according to the commit that removed it.

    • #82093
      AvatarArrakkh
      Participant

      You mean in alpha32 lave has been removed?

    • #82094
      Avatarfluffyfreak
      Participant

      All Frontier content was removed, Lave was a fictional system from the Elite/Frontier games so it had to go too.

    • #82095
      AvatarVuzz
      Participant
      screenshot2013040617414.png

       

      New “blue” glowmap for all buildings in Genesia .

    • #82096
      AvatarArrakkh
      Participant

      Eclipse. A gas giant hides the sun. 

    • #82097
      AvatarArrakkh
      Participant

      It’s incredible how many different planets and environments I can find in this galaxy. This is the absolutely the BEST space exploration game I ever seen. 

    • #82098
      Avatarshadmar
      Participant

      @Arrakh

      Are you running on old hardware since your shots are without shaders enabled?

      Your eclipse should darken the planet with shaders enabled using  A33 dev+

    • #82099
      AvatarArrakkh
      Participant

      @Arrakh

      Are you running on old hardware since your shots are without shaders enabled?

      Your eclipse should darken the planet with shaders enabled using  A33 dev+

      mmmh not so old, maybe 3 years old machine. the eclipse was in a double-star sistem, the planet is enlightened by the other sun.

    • #82100
      Avatarshadmar
      Participant

      If you enable shaders (in settings) you get very nice atmosphereic effects.

    • #82101
      Avatarfluffyfreak
      Participant

      @shadmar

      They’re without shaders?

      Also Arrakkh will have to get a nightly build to have the eclipse stuff, at least until Friday.

    • #82102
      Avatarshadmar
      Participant

      Yes.. atleast it looks that way to me, it looks like the atmosphere is just the triangle fan backdrop, (pure opengl), there is no geosphere_terrain shading. Atmosphere usually blends horizon color on the terrain using shaders.

    • #82103
      AvatarArrakkh
      Participant

      Yes.. atleast it looks that way to me, it looks like the atmosphere is just the triangle fan backdrop, (pure opengl), there is no geosphere_terrain shading. Atmosphere usually blends horizon color on the terrain using shaders.

      I’m not using nightly, it’s alpha 32.

      well, not sure shader is working in the right way, anyway It’s activated in my pioneer options.

    • #82104
      Avatarshadmar
      Participant

      Ah ok, maybe I was just tricked by the thin atmosphere.

      Anyway your shots looks great! ๐Ÿ™‚

    • #82105
      AvatarArrakkh
      Participant

      I found this: rondel, near sol, military listening point. I was there and I found nothing special, just empty planets. Sorry, maybe this is not the right place to post this.

    • #82106
      AvatarArrakkh
      Participant

      Tourist information

      Green Colony. Acklia, 4 5 -17 very beautiful planet.

       

      Tourist information

      Green Colony. Acklia, 4 5 -17 very beautiful planet.

    • #82107
      AvatarStas
      Participant

      Lola 13,-3,-8

      Red hypergiant star and sub-stellar object

       

      tYFUa.jpg

    • #82108
      AvatarStas
      Participant

      Aymiol 15,0,-8

      Cloudy world with three suns

       

      Vs6iT.jpg

    • #82109
      AvatarArrakkh
      Participant

      My travel goes on

    • #82110
      Avatarshadmar
      Participant

      Nice. What system is Lawrence Colony in?

    • #82111
      GeraldineGeraldine
      Participant

      Nice. What system is Lawrence Colony in?

      Yes co-ordinates would be nice. :girlcrazy:

    • #82112
      AvatarArrakkh
      Participant

      Nice. What system is Lawrence Colony in?

      Sorry, I really don’t remember, something around 60-315 maybe.

      Travelling far from Sol there are so many interesting places!

    • #82113
      AvatarStas
      Participant

      Enarlia 5,-3,-14

      Planet with no significant atmosphere and highly complex ecosystem (!!!)

      vol. gases and liquid – 0.000

      E2cUv.jpg

    • #82114
      GeraldineGeraldine
      Participant

      Stunning shots guys! Wish I could include them all, but some of Stas’s & Arrakkh’s are on deck. :girlcrazy:  Many thanks guys! :curtsey:

    • #82115
      AvatarArrakkh
      Participant

      Roger’s Folly, Vaen, 64 -1 -16 it ‘s almost a “earthlike” planet. Except for the thin athmosphere and the 4 suns orbiting in that sistem. ๐Ÿ™‚

    • #82116
      Avatarlionheart
      Participant

      That’s awesome, it looks like a properly alien planet ๐Ÿ™‚

    • #82117
      AvatarArrakkh
      Participant

      This is New Espinoza, in sistem Inlagre (64 -6 -15)

      Hostile and barren environments sometimes are scenic!

    • #82118
      AvatarArrakkh
      Participant

      Agricultural worlds.

    • #82119
      Avatarfluffyfreak
      Participant

      We really need to get around to implementing this feature request!

       

      Great screenshots Arrakkh!

    • #82120
      AvatarArrakkh
      Participant

      the first 4 screens are from sistem Inwaen 63-18 -13

      Haley colony is in sistem SC 3323+62-28, coords 62-28-14

    • #82121
      Avatarfluffyfreak
      Participant

      First attempt at my hack to disable the GUI rendering for screenshots ๐Ÿ™‚

       

      [attachment=1869:screenshot-20130521-195419.png][attachment=1870:screenshot-20130521-195422.png][attachment=1871:screenshot-20130521-195425.png][attachment=1872:screenshot-20130521-195429.png][attachment=1873:screenshot-20130521-195434.png]

      [attachment=1874:screenshot-20130521-195443.png][attachment=1875:screenshot-20130521-195446.png][attachment=1876:screenshot-20130521-195513.png][attachment=1877:screenshot-20130521-195515.png][attachment=1878:screenshot-20130521-195517.png]

    • #82122
      Avatarfluffyfreak
      Participant

      [attachment=1879:screenshot-20130521-195558.png][attachment=1884:screenshot-20130521-195616.png][attachment=1885:screenshot-20130521-195623.png]

       

      [attachment=1889:screenshot-20130521-195714.png][attachment=1891:screenshot-20130521-195722.png][attachment=1892:screenshot-20130521-195729.png]

    • #82123
      Avatarlionheart
      Participant

      Nice ๐Ÿ™‚

    • #82124
      MarcelMarcel
      Participant

      Looking at the agricultural worlds makes me wonder why oceans on alien planets seem always to be green. Has anyone found an Earth-like planet with blue oceans?

    • #82125
      AvatarArrakkh
      Participant

      Looking at the agricultural worlds makes me wonder why oceans on alien planets seem always to be green. Has anyone found an Earth-like planet with blue oceans?

      I never met a planet like earth, with the same kind of blue and green. There are planets with similar atnosphere and similar yellow sunlight, but they never look like earth.

    • #82126
      AvatarAnonymous

      Miranda’s Grave, in Tau Ceti, is quite Earth-like.

    • #82127
      GeraldineGeraldine
      Participant

      Looking at fluffyfreak’s pictures, I cant help thinking,…It’s Shrinking!!! :girlcrazy:

    • #82128
      MarcelMarcel
      Participant

      @ Tichy, Tau Ceti is one of the local stars, defined in 02_local_stars.lua. I wonder if that has anything to do with it. Anyway, I’m heading over there to check it out the next time I’m able to launch! :biggrin:

    • #82129
      Avatarfluffyfreak
      Participant
      @Everyone

      You should be able to “TAB” the GUI away for screenshots in the latest nightly builds, press TAB once to get rid of labels, press again to get rid of the GUI AND display the system name/coordinates, press again to get it all back 

       

      Should make for some cleaner, GUI-less, screenshots.

       

      Also if you want to disable even the system name + coordinates then you can add “DisableScreenshotInfo=1” to your config.ini file and it will get rid of that text too! 

       

      Cleanest of clean screeshots! 

       

      Enjoy

       

      Andy
    • #82130
      AvatarAnonymous

      I just installed Scout+ and these are some very known places near home. ๐Ÿ™‚

       

      screenshot_20130530_030000.png

      screenshot_20130530_025015.png

      screenshot_20130530_024708.png
    • #82131
      AvatarAnonymous

      Scout mission to Dione

      I just launched from Discovery Base when I saw a ship approaching.

      Getting closer… Maybe too close :prankster:
      screenshot_20130530_160419.png

      Staring contest!
      screenshot_20130530_160436.png

      I lost… Ok… back to my mission :biggrin:
      screenshot_20130530_160851.png

      http://s9.postimg.org/vgl9hw1sd/screenshot_20130530_160419.png
      http://s23.postimg.org/e5fqag5h5/screenshot_20130530_160436.png
      http://s11.postimg.org/dpc7pswzl/screenshot_20130530_160851.png

    • #82132
      Avatarfluffyfreak
      Participant

      I see no piccies?

    • #82133
      AvatarVuzz
      Participant

      I see no piccies?

       

      me too  :O  ๐Ÿ™

    • #82134
      AvatarAnonymous

      :O I they were there… I saw them!

      Ok. I’ll upload them again.

      uhm… I just refreshed the page and they appeared again. uhmm…

      EDIT: re uploaded ๐Ÿ™‚

    • #82135
      MarcelMarcel
      Participant

      Sorry Tichy, but there’s still a problem. They try to load as links, but when I click them the picture window pops up and infinitely tries to load them.

    • #82136
      AvatarAnonymous

      Sorry Tichy, but there’s still a problem. They try to load as links, but when I click them the picture window pops up and infinitely tries to load them.

       

      :resent:

       

      I changed them with links.

    • #82137
      MarcelMarcel
      Participant

      That did it. They were worth the wait. Beautiful!

    • #82138
      AvatarAnonymous

      That did it. They were worth the wait. Beautiful!

       

      Thanks ๐Ÿ™‚

    • #82139
      AvatarNeuralKernel
      Participant

      OK, so I grabbed the newest (06 2013) version and started snapping a bunch of shots from Saturn’s atmosphere but now I can’t find them. I’m going back in to see if I can do a scoop with the sun in a better position relative to the rings… but I can’t find the actual pictures for now. Win32 version running under WINE on Ubuntu 12.04, used ctrl-printscreen and heard the click… I’ve looked everywhere, including the hidden .wine directory… I’ll try it with Vista but my windows wifi drivers are messed up so it’ll take some file shuffling and maybe starting out from scratch again.

      Anyone got an idea where the new version is putting my pictures so I can post them?

    • #82140
      Avatarfluffyfreak
      Participant

      @NeuralKernel

      Why not use the Linux version?

       

      The Win32 version will be trying to put them into your “My Documents” folder under your user directory, but if you don’t have one then it will probably fail.

      If it’s succeeding then they should be in the same place as the config.ini, stdout.txt, stderr.txt and opengl.txt files are written too but a subfolder called “screenshots”.

       

      I’d use the Linux build though ๐Ÿ˜‰

    • #82141
      GeraldineGeraldine
      Participant

      Fluffy? Your screenies are on deck at ModDB! Wonderful images again people! :girlsmile:

    • #82142
      AvatarNeuralKernel
      Participant

      I can’t unpack the linux version, either I’m missing something or the file is corrupted (downloaded twice, both failed).

      I remember trying the linux version a while ago and switching to the windows version so I’d only need to download once for all platforms…

      I’ll grab some conventional desktop screenshots with Pioneer in a window, works fine and shows how you can fly in the background while doing other stuff ๐Ÿ™‚

      https://docs.google.com/file/d/0B-1hUK684APTUWl2S0tneW5iTmM/edit?usp=sharing

      https://docs.google.com/file/d/0B-1hUK684APTOTVmZWRUN2kwbW8/edit?usp=sharing

      https://docs.google.com/file/d/0B-1hUK684APTN2ZHTWcxTmZnZnM/edit?usp=sharing

      https://docs.google.com/file/d/0B-1hUK684APTakstQVM3XzJQTG8/edit?usp=sharing

      https://docs.google.com/file/d/0B-1hUK684APTSDM5ODFBal82SGM/edit?usp=sharing

       

      OK?

    • #82143
      Avatarfluffyfreak
      Participant

      Weird, I just grabbed the 32bit and 64bit linux builds and was able to open them ok on my Windows machine at work (naughty of me) so the archives seem intact.

    • #82144
      AvatarNeuralKernel
      Participant
    • #82145
      AvatarNeuralKernel
      Participant
    • #82146
      AvatarVuzz
      Participant

      The more the gravity pf GasGiant is hight , the more you need to speed relative hight .

       

      and of course flight a hight speed in a thin atmo is more difficult in manual flight.

       

      Since the update of Geneisa i’ve experiment mores scoppings , and i like the fact that ther is an ( human ) limit for scoop on some hight gravity planets ^^.

       

      Mybe in the futures century thers wher a routine scoop for autopilot  ?  ๐Ÿ™‚ 

    • #82147
      AvatarNeuralKernel
      Participant

      The atmosphere on the gas giants is still too compressed, MUCH better than it has been in the past… and while the whole “threading the needle” aspect of hitting atmo at JUST the right speed and angle is one of the things I love best about Pioneer… only having a few vertical kilometers between vacuum and “ground” just isn’t enough. I tried doing some aerobraking flights around Saturn at a “modest” 100 kps and haven’t been able to pull it off properly, the flight controls don’t have the precision and the strip of atmosphere is just too small… that and I’m just not THAT good a pilot ๐Ÿ˜‰

    • #82148
      AvatarAnonymous

      I think that, after all the photos I took, I yet didn’t give to my beautiful Wave the attention it deserves.

      So, after landing at Meyer Starport on Tseng’s Misery (Gliese 873 -1, -2, 1 … not a very interesting place …), I decided to wander around the platforms and make some pictures of my beautiful spaceship. :prankster:

       

      [attachment=1942:screenshot-20130609-161528.png][attachment=1940:screenshot-20130609-161623.png][attachment=1941:screenshot-20130609-161439.png][attachment=1946:screenshot-20130609-161821.png][attachment=1945:screenshot-20130609-161726.png][attachment=1949:screenshot-20130609-163810.png][attachment=1948:screenshot-20130609-163541.png]

       

      EDIT: In my previous post I forgot to hide the ID of my ship. Fixed. ๐Ÿ˜†

       

      [attachment=1950:screenshot-20130609-161655-2.png]

    • #82149
      AvatarAnonymous

      My trip to Iota Pegasi.   ๐Ÿ˜Ž

       

      [attachment=1951:screenshot-20130613-194241.png][attachment=1962:screenshot-20130613-195116.png][attachment=1952:screenshot-20130613-195250.png][attachment=1953:screenshot-20130613-200803.png][attachment=1954:screenshot-20130613-200812.png][attachment=1955:screenshot-20130613-200820.png][attachment=1956:screenshot-20130613-201253.png][attachment=1957:screenshot-20130613-201328.png][attachment=1958:screenshot-20130613-201342.png][attachment=1959:screenshot-20130613-201355.png][attachment=1960:screenshot-20130613-201401.png][attachment=1961:screenshot-20130613-202305.png]

    • #82150
      Avatarshadmar
      Participant

      Blight light ๐Ÿ™‚

    • #82151
      AvatarAnonymous

      Blight light ๐Ÿ™‚

      I went blind :O

      The first four planets of Iota Pegasi have a very thick atmosphere. Iota Pegasi B was the most extreme. With very high pressure (~80 atm). In the first minutes of the descent, everything was almost completely white. ๐Ÿ˜Ž

    • #82152
      AvatarAnonymous

      NN 4201 b. Very nice rocky terrain.

      [attachment=1963:screenshot-20130616-130351.png][attachment=1964:screenshot-20130616-130451.png][attachment=1965:screenshot-20130616-130503.png][attachment=1966:screenshot-20130616-130518.png][attachment=1967:screenshot-20130616-130702.png][attachment=1968:screenshot-20130616-130725.png]

    • #82153
      AvatarNeuralKernel
      Participant

      Quick question… how do I take fullscreen screenshots in 201306.21 linux32? I tried hitting the screenshot button (works in windowed mode, part of Ubuntu) but neither it nor crtl-prtscr  works in fullscreen (or I just can;t find the pics…). Help?

    • #82154
      Avatarfluffyfreak
      Participant

      It’s down as ctrl+prtscn or ctrl+multiply (aka * on the numpad) but I don’t think there’s any errors or warnings if it fails to save. Not sure why it would work with one but fail in another mode though.

    • #82155
      MarcelMarcel
      Participant

      Ctrl+PrtScr works for me. The pictures are saved in home/.pioneer/screenshots/. You have to enable ‘Show hidden and backup files’ in the Files-Preferences tab to see the folder.

    • #82156
      AvatarNeuralKernel
      Participant
    • #82157
      AvatarAnonymous

      Ctrl+PrtScr works for me. The pictures are saved in home/.pioneer/screenshots/. You have to enable ‘Show hidden and backup files’ in the Files-Preferences tab to see the folder.

       

      This. ๐Ÿ™‚

      To be more comfortable, I deleted the ~/.pioneer/screenshots directory and made it a symlink to ~/images/pioneer-screenshots ๐Ÿ˜‰

    • #82158
      AvatarAnonymous

       

      When posting, click on the “more reply options” button. It will bring you to a more complete editor where you can attach your images. ๐Ÿ™‚

      “I learned that just a week ago… ๐Ÿ˜€ “

       

      I liked that picture with the back of the station ๐Ÿ™‚

    • #82159
      AvatarNeuralKernel
      Participant

      [attachment=1971:screenshot-20130618-172849.png] [attachment=1972:screenshot-20130618-172821.png]

      [attachment=1973:screenshot-20130618-172815.png] [attachment=1974:screenshot-20130618-172805.png]

      [attachment=1975:screenshot-20130618-172803.png] [attachment=1976:screenshot-20130618-172757.png]

      [attachment=1977:screenshot-20130618-172656.png] [attachment=1978:screenshot-20130618-172618.png]

       

      Did that work?

      Looks like…

      But in reverse order… oh well

    • #82160
      GeraldineGeraldine
      Participant

      These screen shots are totally wild people! :girlcrazy:

    • #82161
      AvatarNeuralKernel
      Participant

      Depending on how the collision system works I was either pushing this bit of metal ore around with my ship (cargo hold was full) or pushing my ship around with this bit of metal ore ๐Ÿ˜€

      [attachment=1985:screenshot-20130620-191358.png]

    • #82162
      AvatarVuzz
      Participant
      fhu2.png

       

      Sci Orbital Station  “Arcostation”

    • #82163
      AvatarAnonymous

      The Great A’Tuin! Nice! ๐Ÿ™‚

      I hope it doesn’t rotate… otherwise, all that poor peolpe will become space debris soon ๐Ÿ˜‰

    • #82164
      AvatarAnonymous

      The people in Veedeth are crazy. Look where they build their cities!  :biggrin:

      [attachment=1992:screenshot-20130622-192542.png][attachment=1993:screenshot-20130622-192648.png][attachment=1994:screenshot-20130622-192723.png]

    • #82165
      Avatarshadmar
      Participant

      I heard almost every dog there is named Spike ๐Ÿ™‚

    • #82166
      GeraldineGeraldine
      Participant

      Looks like the Flying Spaghetti Monster is still alive and well within Pioneer :girlcrazy:

    • #82167
      AvatarAnonymous

      Yeah… I was touched by one of his noodly appendages… and it opened a breach in my ship’s hull  :biggrin:

    • #82168
      AvatarNeuralKernel
      Participant

      Off topic, but I still wonder about using some spiky terrain like this to represent larger cities or Trantor / Coruscant style worlds…

    • #82169
      Avatarfluffyfreak
      Participant

      No, there’s much better ways ๐Ÿ™‚

      The city code just needs… well, a lot of work.

    • #82170
      AvatarAnonymous

      Off topic, but I still wonder about using some spiky terrain like this to represent larger cities or Trantor / Coruscant style worlds…

       

      A planet generator that creates city planets? That could be nice! ๐Ÿ˜‰

      About cities, I had a thought. Why not generate them combining some basic blocks, like the ships of Limit Theory? In this way, we would have much variety.

    • #82171
      Avatarfluffyfreak
      Participant

      CityDiscussion,

      Best to move this to another thread, also do a search of the forums.

      Over the last few years we’ve discussed it in quite some depth.

    • #82172
      GeraldineGeraldine
      Participant

      Pioneer build 201307.4 will shortly be up on ModDB and you know what that means, yes I have to pick some screenshots.

      I have to say, you guys have made it the most difficult it’s ever been for me this month for picking between them all. Great, simply great! :girlcrazy:  However after much thinking (and wishing I could just upload them all) Tichy’s & NeuralKernal’s are on deck. Many thanks folks for your stunning images. :curtsey:

    • #82173
      AvatarAnonymous

      @Geraldine: I like the titles  :prankster:

    • #82174
      GeraldineGeraldine
      Participant

      I thought they summed up the epic pictures you took Tichy. :girlcrazy:

    • #82175
      AvatarAnonymous

      Thanks Geraldine ๐Ÿ™‚

       

       

      I just went to Epsilon Cygni to record some video (coming soon in the other thread). Very beautyful place with one star and two sub-stellar objects. Triple sunrises!!  :biggrin:

       

      [attachment=2021:screenshot-20130701-225544.png][attachment=2022:screenshot-20130701-230904.png][attachment=2023:screenshot-20130701-230915.png][attachment=2024:screenshot-20130701-230920.png][attachment=2025:screenshot-20130701-230929.png][attachment=2026:screenshot-20130701-230952.png][attachment=2027:screenshot-20130701-231041.png][attachment=2028:screenshot-20130701-231744.png][attachment=2029:screenshot-20130701-232134.png][attachment=2030:screenshot-20130701-232211.png][attachment=2031:screenshot-20130701-232432.png][attachment=2032:screenshot-20130701-232508.png][attachment=2033:2013-07-02-000415_1280x786_scrot.png][attachment=2034:2013-07-02-000435_1280x786_scrot.png]

    • #82176
      AvatarNeuralKernel
      Participant

      [attachment=2037:screenshot-20130702-004516.png][attachment=2041:screenshot-20130702-004643.png][attachment=2039:screenshot-20130702-004552.png]

      Scooping Hercules, manual deceleration burns at closest approach to gradually lower the orbit from autopilot’s “low” orbit… I’ve scooped Jupiter once but I don’t think I’ve ever survived Hercules…

    • #82177
      AvatarNeuralKernel
      Participant

      [attachment=2044:SaturnClimb.png][attachment=2043:Landing2.png][attachment=2042:Landing.png]

      Love the Pumpkinseed! I’d scale back it’s delta V a bunch, though. It feels like a short range ship to me.

    • #82178
      Avatarfluffyfreak
      Participant

      I had occasion to test plummeting into the atmosphere of Venus at… some speed, grabbed a couple of screenies on the way in flying towards the Sun ๐Ÿ˜‰

       

      [attachment=2051:screenshot-20130708-194323.png][attachment=2052:screenshot-20130708-194325.png]

    • #82179
      AvatarAnonymous

      Oh! So I’m not the only one who constantly tries to burn its own retinas! :sungum:

    • #82180
      AvatarAnonymous

      The Earth. A nice place, after all. ๐Ÿ™‚

       

      [attachment=2067:screenshot-20130714-111833.png][attachment=2068:screenshot-20130714-111858.png][attachment=2069:screenshot-20130714-111943.png]

    • #82181
      AvatarLoki999
      Participant

      Oh man, i wish the computer i’m using at the moment could do that.  I’m relegated to low distance and low fractal detail to get a decent performance at the moment.

    • #82182
      AvatarAnonymous

      Oh man, i wish the computer i’m using at the moment could do that. I’m relegated to low distance and low fractal detail to get a decent performance at the moment.

      Mine is a four years old (with some upgrades) desktop. Everything you can build today, will be much better than mine. ๐Ÿ˜‰ I think that the Pioneer engine is quite fast and, with the recent builds, the more cores you have, the faster the rendering. If I’m not wrong, at the moment, Pioneer is more cpu and memory bandwidth intensive, than gpu intensive.

    • #82183
      GeraldineGeraldine
      Participant

      It’s getting near that time again folks, the start of the month for my upload of Pioneer to ModDB and my usual begging to you all for pics :girlcrazy: . If you have any new juicy screenshots hiding on your hard drives you want to share of Pioneer, please upload em, pretty please with sugar on top?

    • #82184
      AvatarAnonymous

      You can’t do the update without including some pictures of Pumpkinseed, Mola Mola and the new updated Deneb Transport. ๐Ÿ™‚

      I’ll try to take some good photos soon.

    • #82185
      Avatarnozmajner
      Participant

      Should I do some wallpaper sized renders of the Mola and Pumpkinseed? 

    • #82186
      AvatarZordey
      Participant

      Hopefully my Venturestar will be included soon as well, I posted the pull request this afternoon  :ninja:

    • #82187
      AvatarAnonymous

      Should I do some wallpaper sized renders of the Mola and Pumpkinseed? 

       

      Even if they will not be used for moddb, they will surely end up on my desktop background. ๐Ÿ˜€

       

       

      Hopefully my Venturestar will be included soon as well, I posted the pull request this afternoon  :ninja:

       

      Good news! ๐Ÿ™‚

    • #82188
      AvatarAnonymous

      Deneb Transport on Earth, Dione, Staurn (sorry, I accidentally scooped the Cassini ๐Ÿ˜‰ ) and Proteus. Will we see similar pictured from NASA, some future day? ๐Ÿ™‚

       

      [attachment=2089:screenshot-20130726-203352.png][attachment=2090:screenshot-20130726-203409.png][attachment=2091:screenshot-20130726-203625.png][attachment=2092:screenshot-20130726-203635.png][attachment=2093:screenshot-20130726-204325.png][attachment=2094:screenshot-20130726-204455.png][attachment=2095:screenshot-20130726-204545.png][attachment=2096:screenshot-20130726-204629.png][attachment=2097:screenshot-20130726-204855.png][attachment=2098:screenshot-20130726-204943.png][attachment=2099:screenshot-20130726-205046.png][attachment=2100:screenshot-20130726-205538.png][attachment=2101:screenshot-20130726-211213.png][attachment=2102:screenshot-20130726-211243.png][attachment=2103:screenshot-20130726-211301.png]

    • #82189
      AvatarHelioth
      Participant

      Wonderful pictures ๐Ÿ™‚

    • #82190
      GeraldineGeraldine
      Participant

      Deneb Transport on Earth, Dione, Staurn (sorry, I accidentally scooped the Cassini ๐Ÿ˜‰ ) and Proteus. Will we see similar pictured from NASA, some future day? ๐Ÿ™‚

       

       

      Some of those will most certainly be up. Awesome shots there Tichy! :girlcrazy:

    • #82191
      AvatarAnonymous

      The fishes: Mola Mola and Pumpkinseed :prankster:

       

    • #82192
      AvatarVuzz
      Participant

      @Tichy you’re tallentued for photography .

    • #82193
      AvatarAnonymous

      thanks ๐Ÿ˜ณ

       

      until you realize that I always use the same 4-5 framings. :biggrin:

       

    • #82194
      AvatarNeuralKernel
      Participant

      Hey, I barely leave the Solar System for my shots… I’m a bit obsessed with Jovian Atmospheric flight… so I hope you guys like pictures of the inside of the rings of Uranus ๐Ÿ˜›

    • #82195
      AvatarVuzz
      Participant

      thanks ๐Ÿ˜ณ

       

      …until you realize that I always use the same 4-5 framings. :biggrin:

       

      i say you talentued not in technichal , but in artistic : the photography is just a question of point of vue  ^^

       

      And you have a good one   ๐Ÿ™‚

    • #82196
      GeraldineGeraldine
      Participant

      Last call for screenshots for this month folks. I will be downloading the latest build tomorrow morning.

    • #82197
      AvatarAnonymous

      Venturestar. From Earth to Mars. All went well, until I accidentally hit CTRL-F12 instead of CTRL-PrintScreen… :blackeye:

       

       

    • #82198
      GeraldineGeraldine
      Participant

      Arrrrgh! :hysteric: To my shame I didn’t check this thread before doing the upload and did a Venturestar pic myself, but yours are way better Tichy. Anyway will add some of those and others before your last post are already there. Many thanks again folks. :curtsey:

    • #82199
      AvatarAnonymous

      Big ships ๐Ÿ™‚

    • #82200
      AvatarLoki999
      Participant

      Big ships ๐Ÿ™‚

      That’s just awesome :clapping:

    • #82201
      AvatarAnonymous

      The first is another shot from Scout+. The others from plain Pioneer: after a delivery to Clarke’s Station I found a nice planets alignment: Europa, Jupiter, Io (slightly misaligned… damn…) and Sol.

       

      And, by the way, the new hyperspace range sphere is really useful. Now is much more easier to clearly see which systems are in range, and which ones are not.

    • #82202
      AvatarAnonymous

      Two reasons for staying in prison:

      1: Valerie Kidd :biggrin:

      [attachment=2168:screenshot-20130818-111423.png]

       

      2: There are shadows outside :fie:

      [attachment=2169:screenshot-20130818-111558.png]

    • #82203
      AvatarNeuralKernel
      Participant

      [attachment=2170:screenshot-20130818-060917.png][attachment=2171:screenshot-20130818-060944.png][attachment=2172:screenshot-20130818-061002.png][attachment=2173:screenshot-20130818-061246.png][attachment=2174:screenshot-20130818-062204.png][attachment=2175:screenshot-20130818-062226.png][attachment=2176:screenshot-20130818-062234.png]

       

      Had a close encounter with a BIG planet…

    • #82204
      AvatarAnonymous

      How much close? I tried to scoop a gas giant only once… I crashed in it ๐Ÿ˜€

    • #82205
      AvatarNeuralKernel
      Participant

      Well I can scoop Small and Medium Gas Giants, sometimes I can scoop a large one… but Hercules is Very Large… and I mean VERY large! ๐Ÿ˜€

      I actually bounced off the surface… I only hit at a few hundred meters per second and had plenty of shields to absorb the damage. The Mola Mola is a nice ship, but it just doesn’t have the thrust to maintain both Velocity and Altitude above a planet like Hercules. Neptune, Saturn and Uranus aer all fine… I just figured I’d try Hercules since I hadn’t tried it since the new orbital view was available, made all the difference since I’ve almost always crashed before.

    • #82206
      AvatarAnonymous

      Our pale blue dot have nice places. This is the north pole (almost). :prankster:

       

    • #82207
      GeraldineGeraldine
      Participant

      Tichy? Your getting damn good at this! :girlcrazy:

    • #82208
      AvatarAnonymous

      Thanks ๐Ÿ™‚

    • #82209
      AvatarAnonymous

      I tried to find the location of Europa Report ๐Ÿ™‚

      http://www.magnetreleasing.com/europareport/

       

    • #82210
      AvatarStarMax
      Participant

      ^ Worlds of awesome.

    • #82211
      GeraldineGeraldine
      Participant

      Hi Folks

      It’s getting near that time again for updating ModDB. Once again I come begging to you all for cool screenshots. Tichy has really out done themselves not only for this month but consistently. Great stuff there Tichy! :girlcrazy:  However, if anyone else has nice images lurking on your hard drives, please up load em.

    • #82212
      AvatarNeuralKernel
      Participant

      [attachment=2202:screenshot-20130824-053430.png][attachment=2203:screenshot-20130824-212725.png]

    • #82213
      AvatarAnonymous

      After a month, my piloting skills rusted a bit…

       

      Miranda colony, in Tau Ceti. One of my most favourite planets near home.

       

    • #82214
      GeraldineGeraldine
      Participant

      Aha! :girlglasses:  I see Tichy has been busy again. Great shots there Tichy. Yes,  it’s getting near that time again folks when I am once more updating ModDB. So if you have any screen shots, please, please upload them. Also, I know many of you use Walterar’s excellent Scout mod. Recently I have stayed away from images that show assets from mods, but y’know what? As long as you clearly state the shot contains mods and what mod it is, that’s ok I reckon. Robn and the rest of the dev team might disagree and if they do, that’s fair enough and I will comply with their wishes, but I hope they don’t mind as at the end of the day it’s all about showing this fantastic game to everyone. :curtsey:

    • #82215
      AvatarAnonymous

      Thank you ๐Ÿ™‚

      I hope to have some time, this weekend, to do a long travel. I want to find some of those strange planets I always see in Arrakkh’s screenshots. Guess I need to learn how to scoop gas giants.  :prankster:

      (Leaving my home sector…  :O scary…  :biggrin: )

    • #82216
      GeraldineGeraldine
      Participant

      You will be fine Tichy, now get out there! :girlhaha:

    • #82217
      AvatarAnonymous

      Almost all screenshots are from Adanlia A d. It’s surface is mostly liquid and ice. Inhabitated by hipsters, who choose the planet because of its sepia colours. Major imports: scarfs and old Polariods. ๐Ÿ˜›

      The ship is my favourite variant of the Viper, from Scout mod.

    • #82218
      GeraldineGeraldine
      Participant

      Many thanks once again to Tichy & Neutral Kernal for your pictures. :curtsey: A selection of them are on deck and getting plenty of hits. :girlcrazy:

    • #82219
      Avatarflyingfetus
      Participant

      My attempt at taking some screenshots. Any tips for a noob on how to take nice pictures? ๐Ÿ˜›
       

    • #82220
      GeraldineGeraldine
      Participant

      I think your doing quite well as you are SuperNewtable. :girlcrazy:

       

      A general tip? Try and do something crazy in the game, something that hasn’t been done before or something no one has taken a picture of yet. Also, with the sheer size of the galaxy in Pioneer, we have only seen a very tiny fraction of what is out there. Who knows what wonders await you out in the far reaches of the high frontier. :girlwitch:

    • #82221
      Avatarrobn
      Participant

      Don’t forget some ship close-ups too – we’re getting some really pretty ships coming through now, especially with some of the new model engine features that have been added recently ๐Ÿ™‚

    • #82222
      Avatarflyingfetus
      Participant

      More screenshots from the frontier

    • #82223
      AvatarAnonymous

      Wow! Very nice scenes!

    • #82224
      GeraldineGeraldine
      Participant

      Wow. Looks like you got yourself some competition there Tichy. :girlcrazy:  Lovely shots there SuperNewtable!

    • #82225
      AvatarProsperus
      Participant

      Here’s some that I made yesterday:

       

      [sharedmedia=gallery:images:1083] [sharedmedia=gallery:images:1082] [sharedmedia=gallery:images:1081] [sharedmedia=gallery:images:1080] [sharedmedia=gallery:images:1079]

    • #82226
      Avatarrobn
      Participant

      I’d like some nice screenshots of the newer ships, particularly the Kanara. I want to add a couple to the homepage.

    • #82227
      AvatarAnonymous

      There they are ๐Ÿ™‚

    • #82228
      AvatarAnonymous

      Breaking the law ๐Ÿ˜€

    • #82229
      Avatarrobn
      Participant

      Thanks Tichy! I grabbed a handful from them and added them to the homepage.

    • #82230
      AvatarVuzz
      Participant

      Is’n’it possible to copy the light shield from the Paragon dev ? , i think an ateunated shiel be must realistic .

    • #82231
      Avatarnozmajner
      Participant

      In fact there’s some discussion about to change how shields look and handled by the game, but nothing concrete yet. There are shield meshes prepared for each ship already, but no complete code to make any use of them as far as I know. Most likely we’ll go on a different direction visually using more round shield meshes though.

      Correct me if I’m wrong but as far as I know, those images posted on Paragon forum are only mock-ups, and no finalized code for it to bring over.

    • #82232
      AvatarVuzz
      Participant

      No no , the “light density” shield is effective in the last dev build  ( already a sphere but more translucid ).

       

      and i askin’ me  if , to waitin about a more complex shield system it’s not possible to use this one  ….

       

      But its just a sugestion …

    • #82233
      Avatarrobn
      Participant

      Yeah, the code we have was originally developed for Paragon. I just haven’t merged it yet because I wasn’t happy about the effect. We’ll go with what we talked about in IRC yesterday.

    • #82234
      Avatarflyingfetus
      Participant

      Been out  exploring again

    • #82235
      Avatarflyingfetus
      Participant

      More

      For some of these planets i had to fly about 500 au to get there, and they orbited a blue hyper giant star which i thought was pretty cool (It was absolutely massive).

    • #82236
      Avatarflyingfetus
      Participant

      Sorry for the spamming of pictures guys ๐Ÿ˜›

      I do have a question though. is it possible for a small, non gas giant planet to have rings in pioneer? I thought it would look very cool and add a lot of nice ambience.

      Also, heres some pictures of one of the most earth like planets ive encountered on my exploration of the universe, along with some other cool planets…

    • #82237
      GeraldineGeraldine
      Participant

      Hi Folks

      I will be updating ModDB early this month, thankfully you have been busy yet again Mr Tichy! :girlcrazy:  Also, I see wonderful new screenshots from SuperNewtable and Prosperus, great work guys! They will look grand on ModDB :curtsey:

    • #82238
      Avatarflyingfetus
      Participant

      Screens

    • #82239
      AvatarAnonymous

      Very beautyful places! Where is the last one? I never found a planet like this.

    • #82240
      GeraldineGeraldine
      Participant

      I was unable to update Pioneer on ModDB this month, but thanks to one of the dev team they kindly uploaded for me. Now I have completed the other things I usually do during the update which included the news section and the screenshot section too! Tichy, SuperNewtable and Prosperus, some of your shots are on deck. Once again, many thanks guys, your the best! :curtsey: 

    • #82241
      Avatarrobn
      Participant

      Sorry, I tried to figure out everything you did from the older posts, but obviously missed something. Glad you’re back!

    • #82242
      GeraldineGeraldine
      Participant

      Well sorta Robn. Still have a long road ahead of me to recover fully, but I am getting there. :girlsigh:

    • #82243
      Avatarflyingfetus
      Participant

      Very beautyful places! Where is the last one? I never found a planet like this.

       

      You mean this one? I dont remember, but i had to go to the side of the planet that wasnt facing the sun because the other side was so bright you couldnt see! (and the sky is so bright that you cant see the name of the system on the top left)

       

    • #82244
      AvatarAnonymous

      Don’t worry. One day I’ll find it. ๐Ÿ˜‰

    • #82245
      Avatarlwho
      Participant

      I did some detective work and could recover the information from the picture :). The background is not completely white, so the text string is still there, only invisible to the human eye. Playing around with gimp’s color curves revealed: “Arcan C a, Arcan (16, 5, -21)”

    • #82246
      AvatarAnonymous

      Great! Wow, it’s very far away. ๐Ÿ™‚

    • #82247
      AvatarAnonymous

      I was doing dome lazy cargo mission with the autopilot, just to check the translations, when I stumbled upon this framing. I liked it ๐Ÿ™‚

    • #82248
      Avatarfluffyfreak
      Participant

      @Tichy,

      *in pantomime voice*

      It’s behind you!!! ๐Ÿ˜€

    • #82249
      AvatarAnonymous

      ๐Ÿ˜€

      I felt a little observed, indeed.

      (Chased by a planet? What’s that? Space 1999? ๐Ÿ˜› )

    • #82250
      AvatarAnonymous

      Ayack

      screenshot_20131109_140457.pngscreenshot_20131109_140948.pngscreenshot_20131109_141330.pngscreenshot_20131109_141604.pngscreenshot_20131109_141826.pngscreenshot_20131109_142048.pngscreenshot_20131109_142626.pngscreenshot_20131109_142641.pngscreenshot_20131109_142822.pngscreenshot_20131109_142944.png

    • #82251
      AvatarAnonymous

      Ayack and Exso (Look at that huge Nerodia!! :D)
      screenshot_20131109_144433.pngscreenshot_20131109_144714.pngscreenshot_20131109_145235.pngscreenshot_20131109_145351.pngscreenshot_20131109_145435.pngscreenshot_20131109_145509.png

    • #82252
      AvatarAnonymous

      Speed lines (watch at full size to see them :D)
      screenshot_20131110_124433.png screenshot_20131110_124528.png screenshot_20131110_124653.png screenshot_20131110_124700.png screenshot_20131110_124827.png screenshot_20131110_125054.png screenshot_20131110_125201.png screenshot_20131110_125443.png

    • #82253
      AvatarAnonymous

      Sinonatrix. Planets with rings ๐Ÿ™‚
      screenshot_20131113_202755.png screenshot_20131113_202759.png screenshot_20131113_202853.png screenshot_20131113_205155.png screenshot_20131113_222229.png screenshot_20131113_222345.png screenshot_20131113_222519.png

    • #82254
      AvatarAnonymous

      more of Saturn
      screenshot_20131113_223326.png screenshot_20131113_223503.png screenshot_20131113_223939.png screenshot_20131113_224107.png screenshot_20131113_224128.png screenshot_20131113_224232.png screenshot_20131113_224240.png screenshot_20131113_224245.png

    • #82255
      AvatarAnonymous

      Photospamming hot places. :prankster:

      screenshot_20131114_191136.png screenshot_20131114_191549.png screenshot_20131114_191622.png

      I like symmetries ๐Ÿ™‚

      screenshot_20131114_192249.png screenshot_20131114_192325.png screenshot_20131114_192343.png screenshot_20131114_192452.png screenshot_20131114_192658.png screenshot_20131114_192726.png

    • #82256
      Avatarflyingfetus
      Participant

      Is their a way to capture photos with the speedlines and withought the hud?

      And some screens

    • #82257
      Avatarflyingfetus
      Participant

      Some more

    • #82258
      AvatarAnonymous

      I think it’s intentionally linked to the hud. If I didn’t misunderstood, speed lines, like nav tunnels, are intended as visual clues provided by the ship’s interface. ๐Ÿ™‚

      By the way, very nice shots! I like mostly the ones from Edand, GJ1286 c, Miranda Colony, Stanton Colony, Phobos and Rhea. ๐Ÿ™‚

      And those planets with psychedelic colours are very curious. ๐Ÿ˜€

    • #82259
      Avatarfluffyfreak
      Participant

      Is their a way to capture photos with the speedlines and withought the hud?

       

      Sadly not at the moment, it’s part of the HUD, an A(rtificial)R(eality) overlay effectively.

       

      Submit an issue for it on GitHub though and someone (maybe me) will get around to making it just hide the control panel along the bottom one day.

    • #82260
      Avatarshadmar
      Participant

      Testing fluffys hull heater effect on the mola, it’s hot ๐Ÿ™‚

       

      mola.PNG

    • #82261
      Avatarnozmajner
      Participant

      Not much of a flashy image, but I had to try the old experiment of reaching lightspeed. ๐Ÿ˜€ And I almost have the fuel reserves to slow down even with the reserves at 1/4. (In a pimped malabar, with a bit faster then C for exhaust velocity.)

      screenshot-20131127-135104.jpg

      https://picasaweb.google.com/lh/photo/opZDC1cIjlgfzog4GWCzPv45klGnCDZIbl-Jw_wg_40?feat=directlink

    • #82262
      AvatarAnonymous

      Three months and ~4800AU! It’s harder than I thought…

    • #82263
      GeraldineGeraldine
      Participant

      It’s getting near that time again folks and I am glad to see lots of lovely new pictures in the thread! I swear, you guys just keep churning out one great picture after another. Amazing!

    • #82264
      Avatarflyingfetus
      Participant

      Been out and about again, and found a couple cool worlds with complex ecosystems, love the new heating effect btw, cant wait to see it implemented!

    • #82265
      AvatarAnonymous

      Green Colony and Hansen’s World are very cool!! ๐Ÿ™‚

      I also like the last shot a lot. Very nice framing!

    • #82266
      AvatarAnonymous

      Two not very honest screenshots (they are cropped and manipulated*) from Phobos and Deimos and two from Io. :prankster:
      screenshot_20131202_215936_ts.png screenshot_20131202_220710_ts2.png screenshot_20131202_221055.png screenshot_20131202_221353.png

      * I’m playing again with gimp and tilt shift effect… I tried to highlight the ships: my Pumpkinseed and a Mola Mola. I promise to stop before it will become annoying like the lens flare effect did some years ago. :prankster:

    • #82267
      GeraldineGeraldine
      Participant

      :girlwah:  Aaah! You uploaded more cool screenshots Tichy! :girlcrazy:  Oh well, noted for next month, anyways I put a ton of the previous ones up on ModDB, so a BIG thanks to Tichy, SuperNewtable, Shadmar and nozmajner for your wondrous pictures! :curtsey:

    • #82268
      Avatarflyingfetus
      Participant

      Awesome shots tichy! I Love the first and fourth one ๐Ÿ˜€

    • #82269
      AvatarAnonymous

      Thank you. ๐Ÿ™‚

      @Geraldine: Yes, I noticed that you uploaded a lot of screens, this time. ๐Ÿ˜€

    • #82270
      AvatarAnonymous

      screenshot_20131214_144012.png screenshot_20131214_144335.png screenshot_20131214_144422.png screenshot_20131214_144505.png screenshot_20131216_225435.jpg

       

      :whistle:  :prankster:

    • #82271
      GeraldineGeraldine
      Participant

      Going to be uploading to Mod DB soon with the final build for 2013. I have to say the images you guys took of the game throughout the year have been utterly amazing. They have shown just how far Pioneer has progressed and I thank each and everyone of you. The Mod DB site would look a poor place indeed without your contributions. :curtsey:

    • #82272
      Avatarflyingfetus
      Participant

      A few crappy screenshots that have been lurking on my desktrop for a couple months, figured i’d post them now ๐Ÿ™‚

    • #82273
      GeraldineGeraldine
      Participant

      You been holding out on me SuperNewtable? :girlcrazy: Those shots are lovely!

       

      Ok, I will be attempting to update Mod DB tomorrow (I hit some snags yesterday with my present browser, but should hopefully be fine now however it takes hours hence the need to leave it till tomorrow) so this is a last call for the last upload of the year.

    • #82274
      GeraldineGeraldine
      Participant

      Hi again folks, just so you know SuperNewtable and Tichy, your screen shots are on deck! Thanks very much again guys, a great finish to the year for Pioneer! :girlcrazy:

    • #82275
      Avatarflyingfetus
      Participant

      Some nice planets with life I found on my journey to a certain planet, also ended flying around a moon for about 20 minutes admiring the changing colours of its atmoshphere (went from blue, pink, turquoise to a crimson red, didnt get screenshots of all them though).

    • #82276
      AvatarHelioth
      Participant

      Wow. Gorgeous!   :preved:

    • #82277
      AvatarAnonymous

      Wow!! Some of them are really beautyful! Can I add them to my wallpaper pack?

    • #82278
      Avatarflyingfetus
      Participant

      Sure, feel free to use any of them, I have some more if you want them.

      Sent from my iPhone using Tapatalk

    • #82279
      AvatarAnonymous

      Thank you! ๐Ÿ™‚

    • #82280
      AvatarNiankoSensei
      Participant

      Some screenshoot from skybox branch (thx fluffyfreak for your hard work)

       

      f-152df1e6200153255.jpg

       

      f-252df1e7a00153256.jpg

       

      f-352df1e9100153257.jpg

       

      f-452df1ead00153258.jpg

       

      f-552df1ec200153259.jpg

       

      f-652df1ee60015325a.jpg

       

      f-752df1f000015325b.jpg

       

      f-852df1f160015325c.jpg

       

      f-952df1f290015325d.jpg

       

      :bye:

    • #82281
      Avatarflyingfetus
      Participant

      Those are some awesome screenshots, I really like the third one :).  How did you upload the screenshots and keep them at a high resolution? Whenever i upload mine, spacesimcentral makes them so small.

    • #82282
      GeraldineGeraldine
      Participant

      Great screenshots folks! I will be doing another upload tomorrow for ModDB and I will be sure to be using some of these, so if you have any juicy pictures hiding on your hard drives, please post em!

    • #82283
      AvatarNiankoSensei
      Participant

      @Geraldine

       

      Sorry but 1 of my hobbies is clean screenshoot directory and trash, but first to delete all i have sent those screenshoot to tichy for wallpapers collection.

       

      @Supernewtable

      Is enought click over 1 image and you go direct to upload page, after upload you get the code for insert in boards

    • #82284
      AvatarNeuralKernel
      Participant

      Entering Uranus’ atmosphere… I seem to have lost my shots of the ascent…

      [attachment=2503:Screenshot from 2014-02-02 09:21:53.png]

    • #82285
      AvatarAnonymous

      screenshot_20140204_200952.png screenshot_20140204_201524.png

    • #82286
      AvatarNiankoSensei
      Participant

      I’m back again with other screenshoot, really, skybox have totally changed pioneer with nice color contrast

       

      f-152f144000015550f.jpg

       

      f-252f1442400155511.jpg

       

      f-352f1443f00155512.jpg

       

      f-452f1445800155513.jpg

       

      f-552f1447500155514.jpg

       

      f-652f1449100155515.jpg

       

      f-752f144a900155517.jpg

       

      For all Italians Land at Franco Starport is a cult  :biggrin:

    • #82287
      AvatarAnonymous

      Following NeuralKernel’s example, I decided to go for a trip around Uranus ๐Ÿ™‚
      screenshot_20140204_204143.png screenshot_20140204_204228.png screenshot_20140204_204353.png screenshot_20140204_204424.png

      I tried to learn how to scoop gas giants… Just for training: since I don’t have a fuel scoop. ๐Ÿ™‚

    • #82288
      AvatarAnonymous

      @NiankoSensei: OMG! Those screenshots are worth to become wallpapers… again! ๐Ÿ˜€

      Tell me you didn’t alredy trashed the PNGs of Charon and Zeexti. ๐Ÿ™‚

    • #82289
      AvatarNiankoSensei
      Participant

      @NiankoSensei: OMG! Those screenshots are worth to become wallpapers… again! ๐Ÿ˜€

      Tell me you didn’t alredy trashed the PNGs of Charon and Zeexti. ๐Ÿ™‚

       

      Uploaded here tell me if you need more

    • #82290
      AvatarVuzz
      Participant

      459523screenshot20140213193908.png

       

    • #82291
      AvatarAnonymous

      screenshot_20140212_221244.png screenshot_20140217_232834.png

      That new skybox is very cool!

    • #82292
      MarcelMarcel
      Participant

      I was flying around the moon on a Scout+ mission and I thought these looked kind of nice.

      [attachment=2523:Screenshot from 2014-02-17 14:47:54.png]

      [attachment=2524:Screenshot from 2014-02-17 15:13:04.png]

      [attachment=2525:Screenshot from 2014-02-17 15:22:07.png]

    • #82293
      AvatarVuzz
      Participant

      Continue to search a decent skyboxe of milkyway ….

       

      think i’ve found a good base :

       

      904125screenshot20140223200952.png

       

      300589screenshot20140223200831.png

       

      450089screenshot20140223201004.png

       

       

      now i’ll work on colour filters…

    • #82294
      AvatarVuzz
      Participant

      like that ? 

       

      801733screenshot20140223211107.png

       

      … think the yellow filter is more realistic

    • #82295
      Avatarnozmajner
      Participant

      Where is this from? It reminds me to one I exported form Space Engine for testing.

    • #82296
      AvatarVuzz
      Participant
    • #82297
      MarcelMarcel
      Participant

      Here’s 4 pix of Dione.

      [attachment=2537:Screenshot from 2014-03-03 15:34:24.png]

      [attachment=2538:Screenshot from 2014-03-03 15:40:10.png]

      [attachment=2539:Screenshot from 2014-03-03 15:45:07.png]

      [attachment=2540:Screenshot from 2014-03-03 15:46:00.png]

    • #82298
      AvatarDraQ
      Participant

      Continue to search a decent skyboxe of milkyway ….
       
      think i’ve found a good base :
       
      904125screenshot20140223200952.png
       
      300589screenshot20140223200831.png
       
      450089screenshot20140223201004.png
       
       
      now i’ll work on colour filters…

      Would it be possible to put your skybox up somewhere or, better yet, to integrate it into Pioneer?

      No additional colour filter – there are more reddish stars in the galaxy after all and at least it won’t be clashing so horribly with the rest of the scene like the current, overbright one does in brown dwarf/M/K class systems.

      P.S. I’ll probably upload some of my own shots once I can get myself to upload them somewhere.

    • #82299
      AvatarVuzz
      Participant

      @ DraQ

       

       

      Here is the link of my working folder https://www.dropbox.com/s/ekvsadklkloqlu4/Projet%20cubemaps%20bis%20master.zip

    • #82300
      AvatarDraQ
      Participant

      @ DraQ
       
       
      Here is the link of my working folder https://www.dropbox.com/s/ekvsadklkloqlu4/Projet cubemaps bis master.zip

      Many thanks.

    • #82301
      GeraldineGeraldine
      Participant

      <begging mode engaged> Its getting near that time again folks for another ModDB update. If you have any cool screen shots hiding on your hard drives, please post them, pretty please with a 2 MW pulse laser on top! :girlcrazy: <begging mode dis-engaged>

    • #82302
      MarcelMarcel
      Participant

      <In Marvin’s voice> I have one, but you’re really not going to like it. Alright, here it is. It’s a picture of Carr Base, voted, at least by me, as the most boring place in the galaxy. This picture was taken with all the graphics set to maximum and running the Scout+ mod. Pathetic, isn’t it.

      [attachment=2549:Screenshot from 2014-03-30 18:29:35.png]

      Has that satisfied you? I didn’t think it would. Do you want me to stick my head in a bucket of water? I have one ready.

    • #82303
      AvatarVuzz
      Participant

      City รขโ‚ฌโ€นรขโ‚ฌโ€นand underground facilities, this is due to the composition of the atmosphere, or high presurres.

       

      I encounter it also sometimes  in Genesia

       

       

      684160screenshot20140331071435.png

       

       

      630532screenshot20140331071339.png

    • #82304
      GeraldineGeraldine
      Participant

      <In Marvin’s voice> I have one, but you’re really not going to like it. Alright, here it is. It’s a picture of Carr Base, voted, at least by me, as the most boring place in the galaxy. This picture was taken with all the graphics set to maximum and running the Scout+ mod. Pathetic, isn’t it.

      attachicon.gifScreenshot from 2014-03-30 18:29:35.png

      Has that satisfied you? I didn’t think it would. Do you want me to stick my head in a bucket of water? I have one ready.

      Just for that Marcel, your picture is the download icon picture for this month! :girlcrazy:  Also, big thanks also to Tichy, Vuzz, and NicoSensei for their screen shots too. :curtsey:

    • #82305
      AvatarDraQ
      Participant

      Does anyone know a good, free host without need for registration where I could upload packed-up bulk quantity of screenies?

      City รขโ‚ฌโ€นรขโ‚ฌโ€นand underground facilities, this is due to the composition of the atmosphere, or high presurres.
       
      I encounter it also sometimes  in Genesia
       
       
      684160screenshot20140331071435.png
       
       
      630532screenshot20140331071339.png

      Actually, that’s not underground. That’s simply landing platform surrounded by deep enough water/other liquid to not allow buildings.
      Those are fairly common.

    • #82306
      Avatarollobrain
      Participant

      the ability to directly upload photos here would be handy

    • #82307
      MarcelMarcel
      Participant

      DraQ,

      I see what you mean in the Genesia pics. The station appears to be sunk under the surface, much deeper than it should be in such a flat area. It doesn’t look like water, but I havenรขโ‚ฌโ„ขt been there. As I recall, there’s a lua function that’s supposed to keep spaceports on dry land.

      In the pic I posted from Scout+ the station appears to be properly set on the surface, and there’s no liquid on the surface of the planet. It’s a boring, almost featureless world. It does however have a helium atmosphere, so your voice sounds funny. It seems to be the only form of entertainment in the place.

      I was thinking that the pseudo-random generator came up with all zeros on this one but now I’m not so sure.

       

      ollobrain,

      I upload my pics directly from my computer. The ‘More Reply Options’ button works for me. If it doesn’t for you then you might want to file a bug report.

    • #82308
      AvatarVuzz
      Participant

      Actually, that’s not underground. That’s simply landing platform surrounded by deep enough water/other liquid to not allow buildings.

      Those are fairly common.

       

      It’s all the same amazing the number of new entrants who know everything better and 0_0.

       

       

      No more comment, 

       

      It’s not worth it, believe in what you sing.
    • #82309
      AvatarDraQ
      Participant

      It’s all the same amazing the number of new entrants who know everything better and 0_0.
       
       
      No more comment, 
       
      It’s not worth it, believe in what you sing.

      How about that:
      Ground is usually not specular.

    • #82310
      AvatarVuzz
      Participant

      not specular under what sort of atmo ?

       

      and what sort of ground ? 

       

      sand , lava , schister , mika ? etc , etc

       

      there is 5 spartorts in this planet and she have this uniform aspect everywhere i go …..

       

       

      971961screenshot20140402081928.png

       

      542663screenshot20140402082452.png

       

       

      here is the location ( in genesia ) take a look yourself .

       

      329904screenshot20140403080847.png

    • #82311
      Avatarfluffyfreak
      Participant

      1st: Please stop arguing.

       

      2nd: Sounds like a bug,  can you report it on the Issues list?

    • #82312
      AvatarVuzz
      Participant

      1 you’re not able to tell me what i post here.

      2 i don’t arg i explain.

      3 its on genesia not on pioneer. 

      4 i’ll  don’t see bug on genesia since a lot of time , maybe you hope , but it’s not a bug.

       

      And finaly after reflexion , you’re right , i stop to post here like Gernot, anyway all your band know alway the true , take alway the good decision, ( But despite Genesia is a fork from the old alpha30 when i take a look on this one , i see less “bugs”  than in your recent master).  

    • #82313
      AvatarDraQ
      Participant

      not specular under what sort of atmo ?
       
      and what sort of ground ? 
       
      sand , lava , schister , mika ? etc , etc

      You know that you just need to find a planet with this sort of shiny look on terrain relief or city-less spaceport on uneven ground to prove me wrong, right?

       

      there is 5 spartorts in this planet and she have this uniform aspect everywhere i go …..

      Yeah, because it’s an ocean world – completely flooded.

      I have seen boring and flat planets without any sort of liquid, but ports have normal cities around on those and shots of your planet from space confirm that its surface is covered with one big ocean.

      Anyway, I raise you:

      Blevins’s World, Grephiti (-9, -6, -10) in vanilla Pioneer.

      Same sort of tell-tale specular:
      qqpo2s.jpg
      2quj1xk.jpg

      Clearly a predominately ocean planet with tiny patches of land…
      2lj0sgh.jpg
      …but all space ports located at sea (obviously, they feature no additional buildings):
      29d8wtu.jpg

      Definitely not mistakeable for land:
      2qwd9bo.jpg
      2j65vr7.jpg

    • #82314
      AvatarVuzz
      Participant

      Big ocean ? take a look on the data before think you can raise semebody , pathetic  ^^

       

      You explain me something with a screen of another planet …

       

      I tired with alls you , forget me ,Genesia and continue to think you have the true .

       

      ( i have a scoop for water in Genesia who work when the ship is landed , and i try it on my robinson planet, none water !!!  strange ? isn’t)

       

      very very tired with alls theses pseudo specialist who talk for nothing .

       

      ( your screens are very nice)

    • #82315
      AvatarDraQ
      Participant

      Big ocean ? take a look on the data before think you can raise semebody , pathetic  ^^
       
      You explain me something with a screen of another planet …

      Yeah, a planet that clearly has both lands and oceans clearly distinguishable from one another (which makes arguing whether flat featureless surface is or isn’t ocean a bit less pointless) and – this time unambiguously – oceanic spaceports that, surprise, also lack buildings.
       

      ( i have a scoop for water in Genesia who work when the ship is landed , and i try it on my robinson planet, none water !!!  strange ? isn’t)

      Is water the only potential volatile liquid? I don’t know the details of Pioneer’s nor Genesia’s planet generation code, but if you plopped down in the middle of one of confirmed lakes on Titan in real life Sol system with a water scoop, you’d be in for one hell of disappointment, and I did notice quite a few liquid bearing worlds that seemed way too cold for water oceans in Pioneer too.

    • #82316
      AvatarVuzz
      Participant

      the water scooping on genesia put 1ton per hour in cargo when the planet have water or ice .

    • #82317
      Avatarnozmajner
      Participant

      Guys, please stop arguing over this ocean/not ocean thing in the screenshots thread. Start a new one if you must, and if you figured out the cause, and it’s a bug, then report it on the tracker, but don’t derail the thread about screenshots. Even if these images are indeed nice.

      Thank you.

    • #82318
      AvatarAnonymous

      BTW, Draq, your screensots are very very nice!! ๐Ÿ™‚

    • #82319
      AvatarDraQ
      Participant

      BTW, Draq, your screensots are very very nice!! ๐Ÿ™‚

      Thanks.

      I tried to pick such that would be suitable for this thread.
      ๐Ÿ™‚

      Edit:
      Titan, moon of Saturn:
      5xjr4i.jpg
      Io, moon of Jupiter:
      2rddv2g.jpg
      Binaries are fun:
      154ydc7.jpg
      Oceans and lava:
      2lcr38h.jpg
      Realistically most stars are reddish and dim M and K spectral classes (universe’s way of telling you that it hates you and wants you to be depressed):
      35hn60o.jpg
      And even redder and dimmer brown dwarves:
      2a7tlb4.jpg
      so sights like this are rare:
      20u7hup.jpg
      24l1no5.jpg
      And this kind of sunset even rarer:
      mwb1hg.jpg
      I have so far encountered a number of planets and starports named “Gay” – unexpectedly, this isn’t one of them*:
      2cnxp2p.jpg
      2afwxer.jpg
      Neither is this one**:
      veumqb.jpg
      Ever popular among blockbuster film directors, multiple systems with spread apart different class stars allow them to skimp on their dramatic lighting budget:
      1zwhpag.jpg
      14tphs0.jpg
      Mutually eclipsing binaries are also cool:
      1sfo7k.jpg

      *) No offense meant to anyone.
      **) ditto, aside from humorless pricks, that is.

    • #82320
      Avatarflyingfetus
      Participant

      Those screenshots are amazing! the diversity of colors in all of the planet’s are really cool.

    • #82321
      GeraldineGeraldine
      Participant

      Yes I agree newts, certainly I would like to include some of them in next months Mod DB update. :girlsmile:

    • #82322
      Avatarfluffyfreak
      Participant

      Those are some of the best shots I think I’ve ever seen of the game! Nice work!

    • #82323
      AvatarDraQ
      Participant

      Yes I agree newts, certainly I would like to include some of them in next months Mod DB update. :girlsmile:

      I’d feel honored. Still, they’re on tinypic, so I can’t guarantee how long they will stay up. I could also pack-up my screenshot archive and put it up somewhere for download if you want to.

      I have quite a few more and hope to show at least some in this thread.

      Also, thanks, everyone!

    • #82324
      GeraldineGeraldine
      Participant

      Already bagged and tagged DraQ :girlwink:  Its always great to have a new screenshot contributor, putting some of these wonderful images people post here up on ModDB is one of the things I most look forward to with every monthly update. The Mod DB site would look a much poorer place without all of you in this thread helping out, so thanks guys! :curtsey:  In your own way, you are all helping to bring Pioneer to the attention of the greater gaming community and put space sims back where they should be, at the top of the gaming genres. :queen:

    • #82325
      AvatarDraQ
      Participant

      I think that will be the last batch for now:

      So, how do you like them apples craters?:
      j96i3b.jpg
      xbwbd1.jpg
      2m4ofhi.jpg
      Another planet in multicolored multiple system – now with more green:
      2evf5hh.jpg
      Fun fact, I didn’t have enough thrust for liftoff after landing there and refueling so I had to strip my ship of almost everything and refit in orbit:
      w86a0m.jpg
      fkr5ad.jpg
      Seas, but no water:
      o8di5g.jpg
      2hg4riv.jpg
      Quite barren… for a life-bearing world:
      1zwlmo2.jpg
      jsbrc1.jpg
      e1ettk.jpg
      Ever elusive life-bearing world around hot, massive star (not that they should exist unless “ALIENS.”):
      72bvw3.jpg
      2-suns-1-moon:
      2rq0cyd.jpg
      2d17g4o.jpg
      DraQ cannot into parking:
      14ne0er.jpg
      Some atmospheres enhance naturally dramatic lighting even further:
      27wuf0w.jpg
      x2p7gp.jpg
      301kjee.jpg
      Even airless rockballs get to be pretty sometimes:
      fw2ec3.jpg
      1z2mxrs.jpg
      1huw0n.jpg
      ftmsee.jpg
      If not, they can be helped with low-angle lighting:
      auwabk.jpg
      Note to myself – more shots of gas giants and their moons:
      33uspdj.jpg
      Typical cockpit shot of typical depressingly lit planet (instruments are still mockups, alas):
      34eeydf.jpg

    • #82326
      AvatarDraQ
      Participant

      One more – neat, if a bit grainy scatter as nearby gas giant occludes local white dwarf:
      f05imc.jpg

    • #82327
      Avatarpebblegarden
      Participant

      DraQ, those really are some fantastic screenshots.

       

      I was just playing the other day and was amazed how nice the game is looking. The ships, the cities, the planet rendering, everything.

    • #82328
      AvatarAnonymous

      screenshot_20140415_232646.jpg

      ๐Ÿ™‚

    • #82329
      GeraldineGeraldine
      Participant

      Hi Folks!

      Just a little reminder that it is getting near ModDB update time again. Already I see lots of lovely screenshots posted since last month and that’s wonderful however, if you have anymore hiding in your hard drives, please post em? I will try to use them and (as always) give you full credit of course in the pictures description.

    • #82330
      AvatarStarMax
      Participant

      Could spend hours watching those awesome shots.

       

      Keep it up guys.

    • #82331
      AvatarHelioth
      Participant

      Yes, those are beautiful to watch, thanks. They faithfully reproduce the exploration atmosphere I like so much in Pioneer.

    • #82332
      MarcelMarcel
      Participant

      This is not spectacular but I like it. It’s from Scout+.

      [attachment=2595:Wolfeville.png]

    • #82333
      GeraldineGeraldine
      Participant

      I am going to be updating ModDB a little early this month (27th) due to “prior things happening elsewhere” that will need my attention, but feel free to post more screen shots and I will update ModDB with them as soon as I can. Thanks again folks! :curtsey:

    • #82334
      AvatarPotsmoke66
      Participant

      first, COOL!

       

      i like that “cockpit mockup” draq, it’s a great perspective to what could be done.

       

      marcel, great groundstation, did you made it? in general a reasonable looking city on your screenshot.

      if it’s your station, damned you grew! (out of your shoes)

      i view this shot repitively and it’s not because of the mushroom.

      is that true, do i see ppl inside the station? ahhh, i love ppl’s.

      good old FFED3D buildings still looking good to, of course.

      q, how did the mushroom found a way into a recent pioneer?

       

      the galaxy strip is looking damned good!

      (i never liked the idea much, but it looks stunning)

       

      prob. someone should remove the high specularity from the standard groundstation?

    • #82335
      MarcelMarcel
      Participant

      Yes, it’s a great ground station! It’s by NiankoSensei.

       

    • #82336
      MarcelMarcel
      Participant

      I took a mapping mission in Scout+ to one of the moons of Zeta Tucanae i, a gas giant. As I approached, I was surprised that I could barely see it. I had to go into orbit around the planet itself for a closer look. This was taken in the full sunlight of a white star. It’s the darkest place I’ve seen.

      [attachment=2632:Screenshot from 2014-06-08 08:14:59.png]

      The star is interesting too. Quite a bit of spin there.

      [attachment=2633:Screenshot from 2014-06-08 08:22:58.png]

    • #82337
      AvatarAnonymous

      Saturn from Titan (please put on the sunglusses) ๐Ÿ™‚
      screenshot_20140614_222854.png screenshot_20140614_223117.png

    • #82338
      AvatarAnonymous

      Two from Mars
      screenshot_20140620_163816.png screenshot_20140620_163840.png

    • #82339
      Avatarauryx
      Participant

      These look amazing. I really need to try playing this game properly – I never have done for some reason ๐Ÿ™‚

       

      auryx

    • #82340
      farcodevfarcodev
      Participant

      These screenies really rocks! ๐Ÿ˜Ž

    • #82341
      AvatarDraQ
      Participant

      BTW: does anyone know of a (registration free) service allowing for uploading of batches of images?

      I have quite a few nice ones, but die a little inside when I think I would have to push them all to tinypic.

    • #82342
      AvatarVuzz
      Participant

      http://www.hostingpics.net/ its a french one , but totaly free and without limit

       

       

      See the size of my actual album : http://www.hostingpics.net/album/VuzzVoom-191306.html

    • #82343
      AvatarDraQ
      Participant

      Ethvece lightshow:

      dq164x.jpg
      2u59vth.jpg
      1zeqlf.jpg
      30hvamq.jpg
      2o35t.jpg
      32oh.jpg

      Urzece lightshow:

      2w6bfib.jpg
      9hv03p.jpg
      28imeeq.jpg
      5anng0.jpg
      16hspc0.jpg
      2lt0qwp.jpg
      2zz0xmo.jpg
      1zeh92w.jpg

      Green dreams (apparently):

      v2tf9f.jpg
      n391yq.jpg
      dwdpus.jpg

      Vear-y red:

      vpequ1.jpg
      qobus5.jpg

    • #82344
      AvatarDraQ
      Participant

      Rivers of light:

      5efwuf.jpg
      2wn5t29.jpg
      2djeahl.jpg

      Copper marble (is actually Dolan water):

      2hnmj3m.jpg
      oizl6q.jpg (accidentally swung by a moon here en route to another one)
      332q9gw.jpg
      25yzmhj.jpg

      No, I’m not:

      w1wh74.jpg

      An inordinate fondness for Iceland:

      v3db36.jpg

      Old neighborhood:

      r08gnq.jpg
      t7xu9e.jpg

      Entombed in obsidian, presumably:

      dzf5us.jpg
      349c2g1.jpg

      Haven’t I seen you in Skyrim? (Were my misery too…):

      2qxu5wp.jpg

      Cant relly envy him (what a dreary place):

      14kuxc6.jpg

    • #82345
      AvatarAnonymous

      Really impressive, DraQ!! ๐Ÿ™‚

    • #82346
      GeraldineGeraldine
      Participant

      Indeed! Great work DraQ!  :girlcrazy:  I am sure going to use some of these, however I’ve hit a snag with the latest build and I am putting the ModDB update on hold until I hear from Robn.

    • #82347
      Avatarflyingfetus
      Participant

      Sweet shots DraQ! Keep em coming.  This is all i have until the mac builds come up again :’)

    • #82348
      AvatarDraQ
      Participant

      Sadly, if my updates get merged into Pioneer, Avocado something in Ethvece will no longer be a lush, life bearing world you can see in the screens.
      It will get to keep both the atmosphere and killer eclipses, though.

    • #82349
      GeraldineGeraldine
      Participant

      Ok, I think (after extensive testing) the Pioneer build is now stable! Yaay! :girlcrazy:  So I will be uploading it this weekend. Tichy’s & DraQ’s are bagged and tagged and sitting on my hard drive right now waiting for when I get the time to update the ModDB site. So they will be on there too. Thanks very much folks! :curtsey:

    • #82350
      AvatarDraQ
      Participant

      Ok, I think (after extensive testing) the Pioneer build is now stable! Yaay! :girlcrazy: 

      There are still errors with missions, jump requirements display, cargo and equipment AFAIK.

    • #82351
      GeraldineGeraldine
      Participant

      Perhaps but at least it isn’t crashing all the time. Little bugs I can overlook.

    • #82352
      GeraldineGeraldine
      Participant

      Just an update folks, having had an extensive play through of the latest build,  am still going to hold off on the ModDB update. I am keeping my fingers crossed for the next build which I hope is soon.

    • #82353
      AvatarDraQ
      Participant

      So much for “little bugs”.

      :biggrin:

    • #82354
      GeraldineGeraldine
      Participant

      Yes, these bigger ones took time to make themselves apparent.

    • #82355
      AvatarAnonymous

      screenshot_20140716_182056.png screenshot_20140716_182251.png

    • #82356
      GeraldineGeraldine
      Participant

      Finally! The upload to ModDB is done. Big thanks to Tichy and DraQ for your screenshots this month. :girlcrazy:

    • #82357
      AvatarArrakkh
      Participant

      Hi friends. Another nice picture from my travels in pioneer universe.

      Unluckly, I’m using a older version, cause my pc is not able to play the last one (open GL version too high for me)

    • #82358
      Avatarbroben
      Participant

      Heading for the center

    • #82359
      GeraldineGeraldine
      Participant

      :girlcrazy:  Excellent Arrakka & broben! I will be updating Pioneer’s Mod DB page later today and I am always looking for cool screenshots. These are wonderful, thanks folks! :queen:

       

      EDIT: to Arrakkh & broben, your screenshots are on deck, many thanks guys!

    • #82360
      Avatarbroben
      Participant

      another part of my journey

    • #82361
      AvatarAdgerStark
      Participant

      3 from Pioneer and a couple from Scout+..loving these games

       

       

      [attachment=2935:screenshot-20141204-003950.png] [attachment=2936:screenshot-20141204-003654.png] [attachment=2937:screenshot-20141204-003459.png]

       

       

      [attachment=2938:screenshot-20141204-005148.png] [attachment=2939:screenshot-20141204-004802.png]

       

       

      Any ideas on how i can make the pictures bigger? thanks in advance

    • #82362
      Avatarnozmajner
      Participant

      A bit of a tease for the next build ๐Ÿ™‚ :

      screenshot-20141230-233423.png

       

      screenshot-20141230-233741.png

       

      screenshot-20141230-234107.png

       

      screenshot-20141230-234137.png

       

      screenshot-20141230-234154.png

       

      screenshot-20141229-200202.png

       

      screenshot-20141229-200526.png

       

      screenshot-20141229-200439.png

       

      screenshot-20141229-123729.png

    • #82363
      GeraldineGeraldine
      Participant

      I cant hit that like button hard enough! Awesome nozmajner, simply awesome. Cant wait to load these up to ModDB next month! :girlcrazy: Oh, and I nearly forgot! Thank you to AdgerStark & broben for their screenshots for this month. :queen:

    • #82364
      MarcelMarcel
      Participant

      After nozmajner’s post, this will seem anticlimactic. I was passing by Jupiter (in the Sol system) and thought I’d do a couple of snaps. Scout Plus by Walterar, skybox by Vuzz, Ladybird by Gernot.

      [attachment=2943:Screenshot from 2015-01-01 20:10:54.png]

      [attachment=2944:Screenshot from 2015-01-05 18:33:15.png]

      [attachment=2945:Screenshot from 2015-01-05 18:43:51.png]

      [attachment=2946:Screenshot from 2015-01-05 18:59:18.png]

    • #82365
      AvatarArrakkh
      Participant

      [attachment=2958:pion.jpg]

    • #82366
      AvatarArrakkh
      Participant

      [attachment=2959:pion2.jpg][attachment=2960:pion3.jpg][attachment=2961:pion4.jpg]

    • #82367
      GeraldineGeraldine
      Participant

      I am going to be spoilt for choice this month, excellent! :girlcrazy:  Great work folks.

    • #82368
      AvatarArrakkh
      Participant

      [attachment=2963:pio9.jpg][attachment=2964:pio10.jpg]

    • #82369
      AvatarArrakkh
      Participant

      SOme awesome planets for tourists. I can’t find anymore Achenar in this new pioneer version, it isn’t anymore at the old coordinates. Can anyone tell me where is it now, if it still exist?[attachment=2965:pio11.jpg][attachment=2966:pio12.jpg][attachment=2967:pio13.jpg][attachment=2968:pio14.jpg][attachment=2969:pio15.jpg][attachment=2970:pio16.jpg][attachment=2971:pio17.jpg][attachment=2972:pio18.jpg][attachment=2973:pio19.jpg][attachment=2974:pio20.jpg]

    • #82370
      AvatarArrakkh
      Participant

      some more

       

       

      [attachment=2976:pio11.jpg][attachment=2977:pio13.jpg] [attachment=2979:pio15.jpg][attachment=2980:pio16.jpg]

    • #82371
      AvatarArrakkh
      Participant

      The travel goes on, towards the borders of universe

    • #82372
      GeraldineGeraldine
      Participant

      Nozmajner’s, Marcel’s & Arrakkh’s screenshots are on deck! Many thanks guys! :queen:  What a wonderful build it is for this month too! Great work you devs! :girlcrazy:

    • #82373
      AvatarArrakkh
      Participant

      [attachment=3006:screenshot-20150209-111717.png][attachment=3005:screenshot-20150209-092359.png][attachment=3004:screenshot-20150129-121724.png]

    • #82374
      MarcelMarcel
      Participant

      Hey! Don’t jump so close to the pad! How rude!

      [attachment=3017:Screenshot from 2015-03-01 20:29:12.png]

    • #82375
      GeraldineGeraldine
      Participant

      Arrakkh & Marcel’s screenshots are on deck at ModDB. Thanks guys! :curtsey:

      Also a bump for Walterar’s Scout mod. :queen:

    • #82376
      MarcelMarcel
      Participant

      This picture demonstrates what you can do with mods. I’m running Scout Plus with my Vuzz skybox mod and a control panel by Skydive.

      [attachment=3018:Screenshot from 2015-03-03 19:03:58.png]

      I’ve been making mods of Skydive’s control panels to test them out. I’ll post them if anyone’s interested.

    • #82377
      AvatarAnonymous

      I’ve been making mods of skydive’s control panels to test them out. I’ll post them if anyone’s interested.

       

      …interested! ๐Ÿ™‚

    • #82378
      Avatarwalterar
      Participant

      interested  :prankster: 

    • #82379
      GeraldineGeraldine
      Participant

      Yea, go on Marcel and if you can do a selection of nice shots of your various panels I will even give them a bump on ModDB with links if you upload em. :queen:

    • #82380
      MarcelMarcel
      Participant

      OK, but no panels this time. I just wanted to show you my neighbours at Jobs Pad with Scout Plus and my hometowns mod.

      This is the best space station EVER!

      [attachment=3028:Screenshot from 2015-03-08 21:45:41.png]

       

      [attachment=3029:Screenshot from 2015-03-08 21:51:37.png]

       

      Although I did have to suit up for the outside shot.

    • #82381
      Avatarwalterar
      Participant

      This is the best space station EVER!”

       

      Yes, and fluffyfreak did a huge, very huge job, to enable this Nozmajner Orbital Station. I hope he have strength to resolve small details missing.

       

      They say that in Beeston, Nottinghamshire, the aspirin stocks are exhausted.  :codemafia:

    • #82382
      GeraldineGeraldine
      Participant

      Yes I agree. Fluffy did an amazing job getting them in there. :girldance:  Also, just presently uploading the March build to ModDB. Marcel? Expect your screen shots to appear shortly, many thanks! And I will leave a link in the gallery to the lovely panels Skydrive created. :curtsey:

    • #82383
      AvatarArrakkh
      Participant

      more explorations[attachment=3035:screenshot-20150417-124419.png][attachment=3036:screenshot-20150417-124147.png][attachment=3037:screenshot-20150417-110921.png][attachment=3038:screenshot-20150416-224441.png]

    • #82384
      AvatarArrakkh
      Participant

      Landing in the deepest canyon in galaxy (more than 10000 m depth)

      [attachment=3039:screenshot-20150420-133637.png][attachment=3040:screenshot-20150420-134417.png][attachment=3041:screenshot-20150420-135118.png][attachment=3042:screenshot-20150420-135247.png][attachment=3043:screenshot-20150420-135319.png]

    • #82385
      MarcelMarcel
      Participant

      Does anyone else think that this planet could use some more space stations? You know, to fill in that gap?

      [attachment=3044:Screenshot from 2015-04-26 07:48:58.png]

    • #82386
      Avatarfluffyfreak
      Participant

      hah! Where is that Marcel I have to see that ๐Ÿ˜€

    • #82387
      MarcelMarcel
      Participant

      I thought you’d be able to tell because Gliese 526e is in the background amidst all the clutter.

      I’m planning to do me some package deliveries! :santaclaus:

      After that I’m going to see if I can find Arrakkh’s canyon. Hm, that would be a good name for it!

    • #82388
      GeraldineGeraldine
      Participant

      Does anyone else think that this planet could use some more space stations? You know, to fill in that gap?

      attachicon.gifScreenshot from 2015-04-26 07:48:58.png

      Is that the Qo’noS system you discovered there Marcel? :girlcrazy:

    • #82389
      GeraldineGeraldine
      Participant

      Marcel’s crazy station filled picture and Arrakkh’s amazing canyon discovery as well as two of his other images are on deck! Many thanks Marcel & Arrakkh. :queen:

    • #82390
      MarcelMarcel
      Participant

      @Geraldine, It took me a while to get that Qo’noS reference! :laugh:

      So anyway, I’m doing lots of boring package deliveries around Reese to make up the money I lost from the murder and piracy charges I incurred when, through no fault of my own, a small ship launched while I was attempting to land and blew itself up on my shields. I admit, I was drunk at the time and might have been able to disengage my autopilot had my reflexes been unimpaired. It just goes to show you that in Pioneer, as in real life, if you have enough money you can get away with anything. I had hull damage too.

      Here’s some shots from a speed control docking.

      [attachment=3051:Screenshot from 2015-05-12 21:24:52.png]

      [attachment=3052:Screenshot from 2015-05-12 21:25:36.png]

      [attachment=3053:Screenshot from 2015-05-12 21:26:35.png]

      [attachment=3054:Screenshot from 2015-05-12 21:26:58.png]

    • #82391
      MarcelMarcel
      Participant

      I’m getting a feeling of Deja Vu about this. I don’t know the percentage of planets that have an excessive number of orbiting stations, but it makes me wonder if the algorythm needs to be tweaked. This is Wise Colony, Gliese 701 (-4,-1,-1). It’s another great place to pick up some easy cash delivering packages.

      [attachment=3060:Screenshot from 2015-05-22 19:26:29.png]

      Here’s where I landed.

      [attachment=3061:Screenshot from 2015-05-22 21:43:47.png]

      These are from Scout+22f.

    • #82392
      AvatarAnonymous

      Beautiful shot!

    • #82393
      Avatarimpaktor
      Participant

      I’m getting a feeling of Deja Vu about this. I don’t know the percentage of planets that have an excessive number of orbiting stations, but it makes me wonder if the algorythm needs to be tweaked.

       

      https://github.com/pioneerspacesim/pioneer/pull/2973

    • #82394
      GeraldineGeraldine
      Participant

      Great shots again there Marcel and as for the Qo’noS reference…… :curtsey:

      Yes there does seem to be a lot of stations about. I don’t know its kinda a fun thing to see on orbital approach. I know this isn’t the place but one thing I’d like to see is  more agri or high techs world mixed in with the mining colonies to help make trading a little easier. Everywhere I go tends to want and sell the same things. Maybe its just me being in the wrong place at the wrong time as per usual. :girlcrazy:

       

      Anyways its getting near that time again folks so if you have some cool screen shots please post em! :girlwitch:

    • #82395
      Avatarfluffyfreak
      Participant

      Hmm, seems like you’ve found an interesting bug there Marcel.

      If you go into the navigation screen you can see that there are a bunch more spacestations in orbit. A complete ring of them in fact, it’s just that only the first 14 of them show up in the comm’s listing or on-screen!

       

      Very very strange.

       

      EDIT: or not, looks like I was just miscalculating the distribution of the orbiting stations and I’ve got a patch PR that fixes it.

      I’ve created a new issue to track placing them in more interesting orbits in the future too.

    • #82396
      GeraldineGeraldine
      Participant

      Big thanks to Marcel for his images this month for both Pioneer & Scout. They are on deck at ModDB. :curtsey:

    • #82397
      MarcelMarcel
      Participant

      Thanks, Geraldine! Unfortunately, I’m on dial-up on a different computer for a while and won’t be able to post screenshots. I have several saved on my Pioneer computer. I’ve been following Arrakkh’s tour guide. Along the way I found a system with two locations that used my last name. I’m playing Scout Plus and Walterar put my name into the name generator. You’d think that I would have gotten a discount for being a family member but I had to pay full price for everything. I’ve been to Burch’s Grave in Hoak, the most Earth-like world I’ve seen, if you’re on the side lit by the yellow sun. When I was there the suns were opposite on both sides, so it had no night side. I’m currently in the Urur system. Arrakkh’s Canyon is on a planet called Bonner’s Folly but there is no planet with that name in the system. I think that the modifications in Scout Plus may have changed the names. There are only three named planets in a close binary system so I should be able to find it if it’s there in my version. I’ll be taking screenies on the way.

    • #82398
      GeraldineGeraldine
      Participant

      I will look forward to that Marcel, fly safe out there! :queen:

    • #82399
      MarcelMarcel
      Participant

      I now have a slow and somewhat unreliable connection because I have nice neighbors. ๐Ÿ˜€

      edit: I fiddled with the antenna and now have a good connection ๐Ÿ˜€ ๐Ÿ˜€

      Here I am in the system with my last name in two places. Again, these are from Scout Plus G22F.

      [attachment=3077:Screenshot from 2015-06-02 21:33:40.png]

      This is Tullohton.

      [attachment=3078:Screenshot from 2015-06-04 12:15:03.png]

      It’s a colorful place.

      [attachment=3079:Screenshot from 2015-06-04 12:38:13.png]

      Contiuning on my way to Hoack, I stopped by the Cemigre system to refuel. There are many airless planets illuminated by red stars, and this one at first appears to be unremarkable.

      [attachment=3080:Screenshot from 2015-06-04 21:11:11.png]

      [attachment=3081:Screenshot from 2015-06-04 21:28:09.png]

      I saw a strange bulge on the horizon and deceided to investigate.

      [attachment=3082:Screenshot from 2015-06-04 21:46:08.png]

      [attachment=3083:Screenshot from 2015-06-04 21:46:48.png]

      [attachment=3084:Screenshot from 2015-06-04 21:47:22.png]

      This place is weird.

      [attachment=3085:Screenshot from 2015-06-04 21:50:16.png]

      [attachment=3086:Screenshot from 2015-06-04 21:52:34.png]

      OK, I’m traversing a giant crater and coming up on the other side. So far it makes sense.

      [attachment=3087:Screenshot from 2015-06-04 21:53:46.png]

      Then again, maybe not.

      [attachment=3088:Screenshot from 2015-06-04 21:54:43.png]

      [attachment=3089:Screenshot from 2015-06-04 21:55:22.png]

      [attachment=3090:Screenshot from 2015-06-04 21:55:38.png]

      [attachment=3091:Screenshot from 2015-06-04 21:58:12.png]

      OK, I’m getting seriously weirded out here.

      [attachment=3092:Screenshot from 2015-06-04 21:59:23.png]

      [attachment=3093:Screenshot from 2015-06-04 22:00:06.png]

      [attachment=3094:Screenshot from 2015-06-04 22:01:26.png]

      I think that’s more than enough for now. Next up, Hoak and a some views of home from far away, then an exploration of Arrakkh’s Canyon.

    • #82400
      MarcelMarcel
      Participant

      Landing at Burch’s Grave. Earth-like but not Earth.

      [attachment=3095:Screenshot from 2015-06-05 16:22:05.png]

      This is the red sun side. It still looks a lot like Earth, maybe on a smoggy day.

      [attachment=3096:Screenshot from 2015-06-05 18:02:41.png]

      Here’s the yellow sun side. It looks a lot like home. It would be interesting to visit this planet when both of the stars are near to each other in the sky.

      [attachment=3097:Screenshot from 2015-06-05 18:28:12.png]

      [attachment=3098:Screenshot from 2015-06-05 18:31:37.png]

      Next post: Arrakkh’s Canyon, Real or Myth? An in-depth investigation.

    • #82401
      GeraldineGeraldine
      Participant

      Wonderful images guys. I will be spoilt for choice this month but keep em coming in! :girlcrazy:  In other news, ModDB PM’ed me, uh oh. :girlimpossible:

       

      I was worried they were going to get mad at me for uploading so many images and builds, but no! It turns out they are wondering why a project as cool as Pioneer isn’t on their front page. Apparently they have been automatically archiving all the updates I make (and so burying it in amongst loads of other mods) till now. So they told me to start including images in the news items which I will attempt to do later on for this month. Hopefully that will raise Pioneer’s profile a bit over there. Sure hope I don’t screw this up! :girlwitch:

    • #82402
      Avatarimpaktor
      Participant

      So they told me to start including images in the news items which I will attempt to do later on for this month. Hopefully that will raise Pioneer’s profile a bit over there. Sure hope I don’t screw this up!

      That’s awesome work! Don’t worry about screwing up, you can leave that part to us: Our current version (and a few versions back into May) seem to crash when loading a game on *some* Windows machines. It’s a very strange bug, and proving exceptionally difficult to find (the issue number is #3409 if anyone is interested).

      @Geraldine so the front page thingy requires you to first write a news report on Pioneer? If so I’d hope we could have a stable and well tested version until then.

    • #82403
      GeraldineGeraldine
      Participant

      Yes impaktor. I usually give a small rundown of any features or fixes as the months go by in the news section. But if there is anything you guys want added, feel free to let me know. I still think most people still grab it from Pioneer’s own site but at least ModDB keeps it visible with monthly bumps over there.

    • #82404
      MarcelMarcel
      Participant

      Had some technical difficulties with the internet, but it’s working now.

       

      I went into orbit of the three planets with names in the Urur system. The first two were unremarkable airless planets with no sign of a canyon. It was interesting to note that the planets, despite being of similar type, had noticeably different terrains. I didn’t think they were worth photographing. As I settled into orbit around the third planet I thought, “This must be the place.”

      [attachment=3106:Screenshot from 2015-06-11 18:49:20.png]

      [attachment=3107:Screenshot from 2015-06-11 18:51:04.png]

      [attachment=3108:Screenshot from 2015-06-11 18:52:15.png]

      [attachment=3109:Screenshot from 2015-06-11 18:54:02.png]

      I remember seeing a really bad 1980s sci-fi movie where the evil villain, standing behind the pilot of his spaceship and looking at a full view of a planet on his screen, points to it and says, “Set her down in that canyon over there!”

      [attachment=3110:Screenshot from 2015-06-13 14:13:11.png]

      [attachment=3111:Screenshot from 2015-06-13 14:22:08.png]

      [attachment=3112:Screenshot from 2015-06-13 14:25:18.png]

      [attachment=3113:Screenshot from 2015-06-13 14:27:02.png]

      This looks like an abstract painting or a trip through hyperspace.

      [attachment=3114:Screenshot from 2015-06-13 14:28:53.png]

      [attachment=3115:Screenshot from 2015-06-13 14:32:07.png]

      [attachment=3116:Screenshot from 2015-06-13 14:36:34.png]

      It’s difficult to tell in the picture, but that’s a large spike looming in front of me.

      [attachment=3117:Screenshot from 2015-06-13 14:48:48.png]

      I leveled the ship here, almost touching the walls. I thought it best to not try to land.

      [attachment=3118:Screenshot from 2015-06-13 15:02:16.png]

      The interior reminds me of the famous spiky asteroids of yore. It looks like fluffyfreak took a blowtorch and melted off the spikes on the outside but the spikes in the interior remained intact.

      [attachment=3119:Screenshot from 2015-06-13 16:32:34.png]

      Next post: a few shots from Solia because I like the color effects from the suns, then on to Mian, where I found something rather strange.

    • #82405
      AvatarAnonymous

      [attachment=3120:screenshot-20150624-002929.png][attachment=3121:screenshot-20150624-003019.png]

    • #82406
      GeraldineGeraldine
      Participant

      You know I’ve been thinking about those lovely stations or in particular “the green bits”. Didn’t Gernot create trees, little houses and even roving maintenance bots in and around his mushroom shaped bio domes? I think Vuzz had those in Genesia and damn good they looked too. A mod perchance for Scout Plus Walterar?

    • #82407
      Avatarnozmajner
      Participant

      I tried putting in a city in those, but even with using the lowest LODs of the current buildings, it reached millions of tris. And the station is quite heavy without them already ๐Ÿ˜€

    • #82408