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  • in reply to: SpaceSimCentral Opinions #111447
    GeraldineGeraldine
    Participant

    Thanks D1 ๐Ÿ˜‰

    Fanatical - Official PC Game Keys

    in reply to: SpaceSimCentral Opinions #111427
    GeraldineGeraldine
    Participant

    Hey D1, how does the PM system work? Or does the SSC still have a PM system?

    in reply to: FFED3D Complete Package #111423
    GeraldineGeraldine
    Participant

    Gernot. It is simply wonderful to see you back, weaving your magic once again. You can do a great many things but my goodness, can you build ships and starports! ๐Ÿ™‚

    in reply to: Thoughts on development time of Star Citizen? #111410
    GeraldineGeraldine
    Participant

    Rework the netcode? Isn’t that what they have supposed to been doing since the project started? To be fair, it has improved, a little, but not nearly enough to reach the goals they have set themselves, like if you want to see multiple fully crewed cap ships. The Idris, for example, has appeared already in a few tech demos now, it looks flight ready, to me at least, but still has yet to appear in the Alpha. It isn’t just the CTDs either but the awful lag, terrible framerates, and all that before a whole host of other bugs are tackled too. They will get there, eventually, but there is still a long road to go yet. I just hope I am still around to see it! ๐Ÿ˜ฎ

    in reply to: Thoughts on development time of Star Citizen? #111408
    GeraldineGeraldine
    Participant

    They are going to have to seriously rail back on some of the features because their network code simply isn’t upto the task. I just tried the latest build (3.2 at the time of writing this), nothing but CTDs. Looks like a long way to go yet…..

    in reply to: Atari is back! – AtariVCS #111367
    GeraldineGeraldine
    Participant

    This is crazy, but I wish them success! ๐Ÿ™‚

    in reply to: Space Battles and other exotic things from the past #111336
    GeraldineGeraldine
    Participant

    Oh! You asked how many copies were dumped Gernot? According to that article:
    “Though it was believed that millions of copies of E.T. were disposed of in the landfill, Atari officials later verified the numbers to be around 700,000 cartridges of various titles, including E.T.”
    I will try Google translate, forgive me
    “Obwohl angenommen wurde, dass Millionen von E.T.-Exemplaren auf der Mรผlldeponie entsorgt wurden, bestรคtigten Atari-Beamte spรคter, dass die Zahlen bei etwa 700.000 Patronen verschiedener Titel lagen, einschlieรŸlich E. T.”
    Hope that helps Gernot, although I don’t trust Google translate very much! ๐Ÿ˜ฎ

    in reply to: Space Battles and other exotic things from the past #111334
    GeraldineGeraldine
    Participant

    That ship looks familiar! ๐Ÿ™‚

    GeraldineGeraldine
    Participant

    Welcome to you cjgamedev and good luck with your own game. I also noticed no mention of any of the Elite games! ๐Ÿ˜ฎ
    There is Elite Dangerous of course which I am sure you know about but there is also free games too based on the older games in the series: Oolite, FFE3D (it’s around someplace in the download area) and Pioneer. Anyways, have fun! ๐Ÿ™‚

    in reply to: Be away for a few days — dont cause a war :) #111310
    GeraldineGeraldine
    Participant

    Palawan D1? Been there, nice place. ๐Ÿ™‚ I am sure the SSC will be fine so don’t worry and instead, have fun! ๐Ÿ˜‰

    in reply to: Ready Player One #111309
    GeraldineGeraldine
    Participant

    If such a world exists one day Gernot, I’d put my money on you finding that Easter egg! Only the children of the 8 bit era would stand a chance! ๐Ÿ˜€

    in reply to: Space Battles and other exotic things from the past #111308
    GeraldineGeraldine
    Participant

    That’s an amazing achievement Gernot! ๐Ÿ˜ฎ It just goes to show what the Intellivision could have done had it advanced a bit. This might not be the most stunning looking demo I’ve ever seen, well….actually it still is, but, far more importantly, for the sheer technical prowess of getting it to run at all with so little resources leaves me speechless!

    in reply to: Space Battles and other exotic things from the past #111264
    GeraldineGeraldine
    Participant

    For sure Gernot, there was a lot of dodgy dealings going on back then between game devs and publishers. Of course this ended somewhat in the great video game crash of the early 80s in America. Many Atari games for example ended up going to landfill sites.
    Of course things were not so bad in Europe, especially in the UK & Germany. It seemed like it was us who kept the video games industry going through this difficult period. I recall well from back then a great many, now vanished, machines in the shops and games to go with them. But then that’s another story. ๐Ÿ˜‰

    in reply to: Space Battles and other exotic things from the past #111257
    GeraldineGeraldine
    Participant

    I have to admit Gernot, for it’s time, that’s damned impressive. In fact the only other game I can think of, of that period, to better it was the mighty Dungeon Master and that only ran on 16 bit computers, very expensive back then in comparison to the likes of the Intellivision. That it also had procedural generated dungeons also, perhaps brings it even with Dungeon Master when I think about it! Yes very impressed with that Gernot, a real gem you found there. ๐Ÿ™‚

    in reply to: Space Battles and other exotic things from the past #111248
    GeraldineGeraldine
    Participant

    Still, from a historical point of view, it’s important to see where we were to understand better where we are going. ๐Ÿ˜‰

    in reply to: Space Battles and other exotic things from the past #111244
    GeraldineGeraldine
    Participant

    Wow Gernot, this stuff goes way back, to the very beginning no less. It’s interesting to think that many of these games and the systems they ran on are real museum pieces now. The dawn of computer entertainment. I do oftentimes wonder what the creators of those 8 gems like Scramble, Asteroids and, my favorite, Defender think about today’s games. I wonder if any foresaw that one day games would look so life like and have really complex game mechanics? From small 8 bit acorns grow massive AAA games of today. ๐Ÿ™‚

    in reply to: SpaceSimCentral Maintenance Area #111228
    GeraldineGeraldine
    Participant

    Is it just me or is the SSC coming back to life again? In anycase it’s a great thing to see D1 ๐Ÿ™‚

    in reply to: Old timer from the old days. #111227
    GeraldineGeraldine
    Participant

    Well, hello there. ๐Ÿ˜‰

    in reply to: SpaceSimCentral Maintenance Area #111226
    GeraldineGeraldine
    Participant

    Yaay! o/

    in reply to: Rivers, canyons and cliffs #111225
    GeraldineGeraldine
    Participant

    Great to see the progress you are making here Nevil. I am still amazed at the freighter video you did back in 2016! ๐Ÿ™‚

Viewing 20 posts - 1 through 20 (of 2,983 total)