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Viewing 15 posts - 1 through 15 (of 189 total)

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  • in reply to: “Phoenix” (former Sputnik) #110893
    Gernot66
    Gernot66
    Participant

    sorry geraldine for being so “unattentive”.

    the past couple of months i stayed on “AtariAge”, thus you know because if my Intellivision, i tok it to my mothers flat to play some games.
    i oredered me a “LTO Flash!” card on which i can pull quadruple of the amount of games which exist at all for this console.

    the progress the homebrew developers made in the past two years is enormous, there have been created a lot of new games, mostly thanks to a BASIC SDK.

    the Inty eats up all of my time recently, and >200 games are a lot to try out… i don’t know where to start, if not with one i already know.

    A lot of kind ppl, and stuff to create from my side as well, i’m up to create box arts for games which never will be released on a cartridge.
    but the shit looks good on the computer if all games have their own boxes.

    something in topic of SSC (while not especially Pioneer, i thought about to open a thread for vintage space games)

    Do you know the “RCA Studio II programmer”
    it was a fail as console and hit the marked in 1978 when atari started out, unfortunately it’s only b&w and the games shedule is quite short (13).
    there was later derivates of this machine “in color”.

    one dev. (decle) automated the conversion of the machine language written games to a “Studio II” emulator, a emulator to use on a vintage console, quite uncommon.
    (he even made a more uncommon “simulator” of a absolutely rare system the “Unisonic Champion 1127”, it’s colored (wow!) but the games are even less, five officially published, almost all are card games and the controller of this console has only two buttons to control the games, “yes” & “no” (and a reset button, very useful to have it on the controller).

    however the most debated game is “Star Wars” i guess, it wasn’t released for the “Studio II” but for the systems based on the same processor which came after it (clones of, such as the “Hanimex MPT-02” read here: http://studioii.wikia.com/wiki/RCA_Studio_II_Wiki )

    Debated was for sure that this can’t be a official “star wars” title, but the game is cool for this age, you fly a X-Wing in a dogfight against a Tie-fighter. they are to recognize as the ships by the (quite rough) shape.

    however i like the game, even if it’s far to easy, but it’s a space game and a star-wars title from the early early 80’s and that’s quite something.

    the emulator to really try out the “MPC-02” or “Studio II” would be “Emma O2” which runs all of the “superchip” based consoles and computers.
    freaking enough to dig such out and create emulators, even more freaking to create homebrews for it, which exist, up to a sort of Pac-Man as far as it’s to recognize that it is “pac-man” or “space invaders” the graphics of the superchip are supercheap.
    and such is the developers handbook titled “the cheap graphics computer”.

    but i like the “StudioVision” best it emulates the “Studio II” on my Intellivision.
    https://picload.org/image/dddwoaca/svm203c_starwars.png

    in reply to: “Phoenix” (former Sputnik) #110896
    Gernot66
    Gernot66
    Participant

    ok this one i can see, strange.

    let’s try it again (i hope you don’t mind, last try)

    or do you have to author my entries? i’m confused, total confusion, argh….

    sorry that i was a little unattentive in the past, i stayed at “AtariAge”.
    i moved my Intellivision to my mothers flat to play the few old games i have…

    visited “AtariAge” and got stuck there.

    i ordered me a “flash rom” cartridge (LTO Flash!, LTO is “Left Turn Only” in other terms Joe Zbiciak who startet this Intellivision mess we have today).
    it can hold quadruple of the amount of games ever was made including all homebrews (some Megabytes).
    LTO also released “Christmas Carol vs. the Ghost of Christmas” published in 2014 i guess, made free to obtain this year (written by some other fellow).
    also his “Space Patrol” (Moon Patrol clone) is now free to obtain.
    “Christmas Carol” i guess you will like, just because it’s one of the fewer games with a female protagonist.
    i like it because it’s a well made homebrew which tops most of the official releases from back then, it’s a damned good game.
    while it seems to be popular amongst inty devs to use female characters, just to be the opposite of the rest.
    we intellivisionairies was and are still different ppl. we have to, we are used to play with a disc as controller 😉

    one of my best liked “homebrews” is the “XBox One Simulator” (short: XBoneS)
    certainly you can’t…. on an inty, ts.
    it’s a demo of some sort, but cool, “wait for downloading 80GB” “wait” and “wait again” at the end comes the message:
    “don’t you miss the old days of plug and play?”
    “Intellivision, the revolution has started now!”

    to get a little more serious, but not to much.
    there have been many homebrews released since i left the forum in 2015, mostly thanks to “nanochess'” IntyBASIC SDK.

    but some still find it interesting to get into machine code.
    “decle” is one and he automated the process to convert “RCA Studio II” games for the Intellivision.
    The very first emulator for a 80’s console which emulates a commercial not successful console.

    the fitting emulator for Windows would be “Emma O2” which emulates all of the “superchip” consoles or computers.
    for further trivia of the “Studio II” and its clones (Hanimex MPT-02 in example)
    http://studioii.wikia.com/wiki/RCA_Studio_II_Wiki

    Superchip?
    they ment “super cheap”, as stated in the devs manual, “a cheap graphics computer guide”.

    However one Game from the MPT-02, it produced colored screens compared to the b&w Studio II, fits to the topic here.
    “Star Wars” fits certainly as a sort of “Space Sim”.

    It’s a extremely simple dogfight between a X-wing and a Tie fighter.
    you don’t have to shoot only to aim (onboard firing computers, yeah! this tin can in the back has to do something).

    but it moves me, how simple it is ever.

    of course it can’t be a official “Star Wars” release, everybody is concerned about this.
    nonetheless the game is titled “Star Wars” and the ships, as rough as the graphics are, are easy to identify.

    here’s my self made instruction booklet for the special Intellivision conversion:
    https://www.dropbox.com/s/tw74mq21sue7ev0/SVM203C_StarWars.pdf?dl=0

    “Studio II” itself had two space related games – sorry three.

    Space War

    which is one game for a single player and one for two players, in general you control ballistic missiles to shoot on alien ships.
    (horizontal intercept – vertical intercept)

    another one comes with the classic “gunfight” game for a single player, and “Moonship battle” which is unfortunately only for two players.
    it’s similar to gunfight one could say, two “Moonships” (what a great term) battle each other “in a fight to the dead”.
    (one is a upright triangle, the other is a upside down triangle, space ship design of 1978)

    enough of advertising “AtariAge”,
    now i return there and advertise Space Sim Central on AtariAge.

    i guess “Space Shuttle” a unfinished game for the intellivision i presented already once.
    however i guess i will open here a topic especially for vintage space games or simulations.
    “Space Shuttle” can be seen as a Space Sim.
    A quite similar game has been released for the Atari2600, both leak of a real gameplay, i watched a review of it last week,
    this dude stated that he loved it as a child even when it’s not a game in the common sense, but it boosts your imagination.
    as a child (in the 80’s), and of this i’m certain, you will feel to be for real in a space shuttle, especially with a buddy aside.

    Both are simple the same, in the Atari version you have to lift off, lay in a curse and manage to onboard a sattelite.
    In the unfinished Inty version, you don’t have to lift off, manage your curse more intelligent i feel (on a second screen, a map so to say) and even onboard a satellite (i can’t speak for the atari version, but to onboard the satellite isn’t so easy for the Inty version).
    “Space Debris ahead! Watch out!”
    don’t stay to long in orbit or you run out of fuel and have to land (it lands automatically if the fuel runs out or when the mission was successful).

    Overall i feel it’s not such a bad attempt to make a real Space Sim for the 80’s, that it has no action or doesn’t count points plays no role for this game, you complete a mission and that’s it, that’s the goal.
    the mission is not to blast some evil mothership from the skies, it’s a typical Shuttle Mission, onboard a sattelite to repair it.
    thus it is a real Space Sim.

    alternateîve box art for “Star Wars”:

    in reply to: “Phoenix” (former Sputnik) #110894
    Gernot66
    Gernot66
    Participant

    certainly in like curtis mayfield

    (space sim central acts strange, i submitted a post and it’s nowhere to see)

    now i have to type the shit again. (edit: it was my fault)

    sorry that i was a little unattentive in the past, i stayed at “AtariAge”.
    i moved my Intellivision to my mothers flat to play the few old games i have…

    visited “AtariAge” and got stuck there.

    i ordered me a “flash rom” cartridge (LTO Flash!, LTO is “Left Turn Only” in other terms Joe Zbiciak who startet this Intellivision mess we have today).
    it can hold quadruple of the amount of games ever was made including all homebrews (some Megabytes).
    LTO also released “Christmas Carol vs. the Ghost of Christmas” published in 2014 i guess, made free to obtain this year (written by some other fellow).
    also his “Space Patrol” (Moon Patrol clone) is now free to obtain.
    “Christmas Carol” i guess you will like, just because it’s one of the fewer games with a female protagonist.
    i like it because it’s a well made homebrew which tops most of the official releases from back then, it’s a damned good game.
    while it seems to be popular amongst inty devs to use female characters, just to be the opposite of the rest.
    we intellivisionairies was and are still different ppl. we have to, we are used to play with a disc as controller 😉

    one of my best liked “homebrews” is the “XBox One Simulator” (short: XBoneS)
    certainly you can’t…. on an inty, ts.
    it’s a demo of some sort, but cool, “wait for downloading 80GB” “wait” and “wait again” at the end comes the message:
    “don’t you miss the old days of plug and play?”
    “Intellivision, the revolution has started now!”

    to get a little more serious, but not to much.
    there have been many homebrews released since i left the forum in 2015, mostly thanks to “nanochess'” IntyBASIC SDK.

    but some still find it interesting to get into machine code.
    “decle” is one and he automated the process to convert “RCA Studio II” games for the Intellivision.
    The very first emulator for a 80’s console which emulates a commercial not successful console.

    the fitting emulator for Windows would be “Emma O2” which emulates all of the “superchip” consoles or computers.
    for further trivia of the “Studio II” and its clones (Hanimex MPT-02 in example)
    http://studioii.wikia.com/wiki/RCA_Studio_II_Wiki

    Superchip?
    they ment “super cheap”, as stated in the devs manual, “a cheap graphics computer guide”.

    However one Game from the MPT-02, it produced colored screens compared to the b&w Studio II, fits to the topic here.
    “Star Wars” fits certainly as a sort of “Space Sim”.

    It’s a extremely simple dogfight between a X-wing and a Tie fighter.
    you don’t have to shoot only to aim (onboard firing computers, yeah! this tin can in the back has to do something).

    but it moves me, how simple it is ever.

    of course it can’t be a official “Star Wars” release, everybody is concerned about this.
    nonetheless the game is titled “Star Wars” and the ships, as rough as the graphics are, are easy to identify.

    here’s my self made instruction booklet for the special Intellivision conversion:
    https://www.dropbox.com/s/tw74mq21sue7ev0/SVM203C_StarWars.pdf?dl=0

    “Studio II” itself had two space related games – sorry three.

    Space War

    which is one game for a single player and one for two players, in general you control ballistic missiles to shoot on alien ships.
    (horizontal intercept – vertical intercept)

    another one comes with the classic “gunfight” game for a single player, and “Moonship battle” which is unfortunately only for two players.
    it’s similar to gunfight one could say, two “Moonships” (what a great term) battle each other “in a fight to the dead”.
    (one is a upright triangle, the other is a upside down triangle, space ship design of 1978)

    enough of advertising “AtariAge”,
    now i return there and advertise Space Sim Central on AtariAge.

    i guess “Space Shuttle” a unfinished game for the intellivision i presented already once.
    however i guess i will open here a topic especially for vintage space games or simulations.
    “Space Shuttle” can be seen as a Space Sim.
    A quite similar game has been released for the Atari2600, both leak of a real gameplay, i watched a review of it last week,
    this dude stated that he loved it as a child even when it’s not a game in the common sense, but it boosts your imagination.
    as a child (in the 80’s), and of this i’m certain, you will feel to be for real in a space shuttle, especially with a buddy aside.

    Both are simple the same, in the Atari version you have to lift off, lay in a curse and manage to onboard a sattelite.
    In the unfinished Inty version, you don’t have to lift off, manage your curse more intelligent i feel (on a second screen, a map so to say) and even onboard a satellite (i can’t speak for the atari version, but to onboard the satellite isn’t so easy for the Inty version).
    “Space Debris ahead! Watch out!”
    don’t stay to long in orbit or you run out of fuel and have to land (it lands automatically if the fuel runs out or when the mission was successful).

    Overall i feel it’s not such a bad attempt to make a real Space Sim for the 80’s, that it has no action or doesn’t count points plays no role for this game, you complete a mission and that’s it, that’s the goal.
    the mission is not to blast some evil mothership from the skies, it’s a typical Shuttle Mission, onboard a sattelite to repair it.
    thus it is a real Space Sim.

    alternateîve box art for “Star Wars”:

    in reply to: “Phoenix” (former Sputnik) #110895
    Gernot66
    Gernot66
    Participant

    Geraldine
    can you please PM me?
    i noticed that you posted something but i can neither see my posts or yours.

    either i’m doing something wrong or i don’t know…

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110717
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships

    alternative ships

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110716
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    this is the folder containing the models (it didn’t worked with files)
    FFED3D new and alternative models

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110715
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110714
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    2016-12-31_new_ships_gernot66.zip

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110713
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    https://www.dropbox.com/s/rzsubnfu5jygm0m/2016-12-31_new_ships_gernot66.zip

    alternative ships 2016-12-31
    alternative ships

    https://www.dropbox.com/s/4vs15vl4zhzmd71/2016-12-31_alternative_ships_gernot66.zip

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110712
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    2016-12-31_new_ships_gernot66.zip

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110711
    Gernot66
    Gernot66
    Participant

    sorry for the test, but it didn’t worked for a couple of times.
    let’s hope it works this time

    i couldn’t upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
    it’s exactly the same what i linked before from my onedrive.

    here are the links to the new and alternative ships in the state of januar¥ 2017

    new ships 2016-12-31
    new ships

    2016-12-31_new_ships_gernot66.zip

    alternative ships 2016-12-31
    alternative ships

    alternative_ships_gernot66.zip

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110709
    Gernot66
    Gernot66
    Participant
    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110708
    Gernot66
    Gernot66
    Participant

    the files seems to big for the wp file manager (?)
    because of this i uploaded them to dropbox

    these are the new ships for FFED3D (january 2017)

    new_ships_gernot66.zip

    these are some replacements which you can use by choice (january 2017)

    alternative_ships_gernot66.zip

    in reply to: New Ship Models for FFED3D AJ by Potsmoke (Gernot) #110706
    Gernot66
    Gernot66
    Participant

    i can’t upload the files to the WP file manager, they are probably to big (?)
    however i uploaded them now to dropbox.

    new ships are ships which are new to FFED3D, there is a more detailed description in the zipfile
    Hawk Kestrel Krait Gecko Cobra MK I Transporter ,Turret

    2016-12-31_new_ships_gernot66

    alternative ships are replacements for ships already existing in FFED3D, there is a more detailed description in the zipfile
    use this models by choice
    Missile, IP Shuttle Eagle LRF, MKII, MKIII Sidewinder Merlin Viper MKII (alternative design) Constrictor Imp. Courier / Trader ECM, Naval ECM, Scanner

    2016-12-31_alternative_ships_gernot66

    in reply to: Pioneer Musical Appreciation Society #110690
    Gernot66
    Gernot66
    Participant

    prepare for lift-off

    Brian Bennett ‎– Voyage

    https://youtu.be/LKbk2ak0CQs

    Stringtronics – Mindbender

    https://youtu.be/WDsyzMy4ZXc

    Ferrante & Teicher – Soundproof

    https://youtu.be/0zoGG3uSjZI

    for fitting pictures run pioneer space sim 😉

Viewing 15 posts - 1 through 15 (of 189 total)