Forum Replies Created

Viewing 15 posts - 1 through 15 (of 43 total)



Humble Book Bundle ends on 9/11/2019


  • Author
    Posts
  • in reply to: !! Pioneer Question Time !! – Ask them here #74817
    Avatarmatthewfarmery
    Participant

    yeah that would be a good idea, might be worth adding that to the issue tracker 😉




    Humble Book Bundle ends on 9/11/2019


    in reply to: !! Pioneer Question Time !! – Ask them here #74812
    Avatarmatthewfarmery
    Participant
    s2odan wrote:
    fluffyfreak wrote:
    Right now it’s as though the human race has spread out amongst the stars and then almost died out! 😆

    Right now they are all waiting at home for Elite 4

    then they will be in for a very long wait, you will have better chance waiting for pioneer to finished then seeing an elite 4 😀

    in reply to: !! Pioneer Question Time !! – Ask them here #74809
    Avatarmatthewfarmery
    Participant

    yes I understand what you mean, some of the dealines do seem to be very strict, however there might be a few reasons for this, one is that the game is still in alpha, and B the game isn’t really in SP balancing, I think once the game is in beta, stuff like this can be worked on, the other problem is, there are too few populated stars, which doesn’t help matters either, but again this will probably change later once factions and other stuff get added,

    the last thing, is the ship size, hyperdrive and weight of the ship, (how much its carrying) also milatary drives are faster, (but have pros can cons for using them) I think once the game is in beta and SP balancing gets underway stuff will change or be refined farther, as the game is still not really in a playable state at the moment, well you can play it, but theres not much to do in game, unless you do get a bigger ship / faster,

    Im sure this will change, but the game is still very early, you have to remember that

    in reply to: Pioneer Alpha 15 released #84017
    Avatarmatthewfarmery
    Participant

    there were problems with the suns at great distances, as they didn’t show up very well or in some cases not at all, so a halo effect was readded to help counter this, still the suns do look great once you get clsose to them mind

    in reply to: Congratulations and Profiling! #83803
    Avatarmatthewfarmery
    Participant

    Ive also noticed that the prelease build that was added in the last MSVSC fix ups, has also got really slow too, still a bit faster then the debug build is is horribly slow, but the prelease is certainly slowed down a lot since then, and sol when stardreaming (when it doesn’t crash) is horrible slow

    so to find this cause of the slowdown would help testing the debug and prelease builds a lot better, I do have a good system, and even that doesn’t really help much, so on low end systems it would be horrible

    in reply to: Translators? #83779
    Avatarmatthewfarmery
    Participant

    ive edtied my text, I suggest you use PsPad, it has native unicode support and is free, and does support many languages, as this is for translation work, then that would be a better choice

    in reply to: Translators? #83777
    Avatarmatthewfarmery
    Participant

    some editors are very bad for doing this, notepad is one such editor, if you want a good editor, try notepad+ [url=http://notepad-plus-plus.org”>http://notepad-plus-plus.org or my own favourite, Notetab <a class="postlink" href="http://www.notetab.com/]http://www.notetab.com/[/url] (there is a free edition that works nicely)

    either of those editors will work, but yes there are more, but the above are what I recommend

    edit

    forget notetab, its not a fully fledge unicode editor,

    this might be a better choice and free

    http://www.pspad.com/

    in reply to: About a bugfix #83872
    Avatarmatthewfarmery
    Participant

    nice work as always 😎

    in reply to: Nightly builds #79029
    Avatarmatthewfarmery
    Participant

    Brianetta’s drive servicing script works a treat, been testing it for a while and works really well, you can go up to around the two year mark (game time) without needing a drive servicing, but I wouldn’t go any higher, otherwise you end up with scrap instead of hyperdrive , so its a great edition to the game,

    I already added a feature request for enhancements to the script, but was Brianetta#s idea to enhance the script in the first place, but anyway, hope some or all of the requests get added

    as for the star terrain, look utter awesome, nice job to all those that worked on this, as you can also crash into stars, would be nice if stars slowly rotated and maybe change colour a bit to make them a bit more life like, but the changes do make stars more interesting to look at and worth the effort of having them in

    nice job all around, the game is certainly getting better

    in reply to: Chocolate flavoured galaxy #72378
    Avatarmatthewfarmery
    Participant
    Subzeroplainzero wrote:
    robn wrote:
    Fyi, star terrains just hit master and will be in the next nightly build and of course alpha 15 (due 14 October).

    That’s the day I’m getting married! Sorry, Robn.. I can’t promise I’ll be able to try the alpha out that night, but I’ll try 😆 😆

    congrats, hope it goes well

    in reply to: !! Pioneer Question Time !! – Ask them here #74778
    Avatarmatthewfarmery
    Participant

    have you looked at what pioneer looks like at the moment? it looks pretty damn epic if you ask me, and the very high settings, you need a pretty high end rig to play this game, due to the fracture generation and other things

    the game is still in alpha, but a lot is planned already, there is a lot of chatting in the irc channel that anyone is free to join and join in. everything from missions, to a more dynamic universe, to having fleets and more,, they all been discussed and the direction on which the game is going will outshine the original frontier by miles,

    yes there are bugs, yes there are feature requests, and the community of this game is growing, for me personally, Im a new member here but already learnt, (thanks some members) learnt to compile from source so I can run a debbuger, so I can help track down game problems, and have found a few, but Im just one member of many, who is willing to help, the dev community is strong and always open to new ideas

    your post sounds like you not really looked at the latest stable build or the bug tracker or even the forum posts

    so I think you will find that, you idea of expending the game, adding missions and more, is already been discussed, won’t happen for a while, but it will! but things are happening, a new alpha build is released on the second Friday of every month, and each build is getting more added, what’s more, the game will is mainly for unix and windows users, but thanks to Philbywhizz, there is a reworked mac installer that might make it into alpha 15

    so before you think you can do any better, take a look around the forum and the bug tracker and the release notes of the versions, maybe then you will see, that the game is going to be very big, and a lot, lot better in time

    edit

    as the game is still in alpha, your probably better off looking else where, you should look at the outerra engine, or a commercial procedural engine, rather then then pioneer

    the game is under the GPL licence

    http://www.gnu.org/copyleft/gpl.html

    When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.

    in reply to: !! Pioneer Question Time !! – Ask them here #74773
    Avatarmatthewfarmery
    Participant

    you could try this

    I have been trading and there are problems at this time, at least in some systems, not really checked every single one mind

    viewtopic.php?f=35&t=2365

    while that does work, those systems are bugged, with a very annoying tradeship error

    https://github.com/pioneerspacesim/pioneer/issues/513

    so right now, some systems aren’t good for trading full stop, I’ve not traded in the same system, but I guess that is possible, but I would be careful at this moment in time, I should have mentioned this in my other post

    as long as you don’t save and load, (at least in the windows build) the game is stable, as I was able too last night nearly do two game years worth of trading,

    however due to another annoying, bug

    https://github.com/pioneerspacesim/pioneer/issues/60

    this got me

    so my best advice is, get to the medium distance to the station and manually fly the ship in, some ships seem more effected then others, and also seems to be different stations, / orbits that seem to effect this

    but anyway, trading is possible like I said, just a few very annoying bugs to watch out for when you do trade,

    in reply to: !! Pioneer Question Time !! – Ask them here #74771
    Avatarmatthewfarmery
    Participant

    I asked if it was possible, and told it was 😀

    but anyway, the ship prices need to come down a tad, but I have traded for a while, so getting a sidewinder is possible through trader the normal way,

    in reply to: !! Pioneer Question Time !! – Ask them here #74769
    Avatarmatthewfarmery
    Participant

    it does take a while, but it can be done, and I have done it, but I know what you mean, however this kind of thing can be worked out later, when the game gets balance testing

    if you want to cheat, (for testing purposes) press control and m, just keep doing that until you have money

    but yeah, the ship prices are a bit high, but Im sure it will be sorted in due time 😀

    in reply to: Wanted: new screenshots #81854
    Avatarmatthewfarmery
    Participant

    wow nice

Viewing 15 posts - 1 through 15 (of 43 total)