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Besides monthly games you also get access to over 60 free games in their library


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  • in reply to: Starpoint Gemini 3 #113547
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    Keymaster

    Nooooooooooooooooooooooooooooooooooooooo. 🙂

    I’m not a fan of that control method, granted it works well in Everspace, but that game is not an open world game and is level based with a very small play area.

    So in less you intension is do something similar to Everspace game design you may want to think about the control of ship some more.




    A bunch of classics here on the cheap if you get them all in one bundle

    in reply to: No Man's Sky #113546
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    Keymaster

    They have announced that they are adding Vulkan support to the game https://www.nomanssky.com/2019/04/vulkan-update/ At the present it’s on the Experimental branch of the game, but will be making it way to the main one.

    in reply to: Welcome To The Future #113543
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    Keymaster

    Noticed that they now have a website https://moonmengames.com/#home not much on it, but hopefully we will see more from then over the rest of the year.

    in reply to: Interstellar Prime #113542
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    Keymaster

    Amazingly they have hit their target on Sat, well done and lets hope the roll the game out soon.

    in reply to: Starpoint Gemini 3 #113541
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    Keymaster

    No worries.

    Just to clarify, When you say the WASD method, do you mean tapping the “w” will increase the ships speed and the S key will slow the ship down.

    Or are you referring to the Everspace flight model, where the “w” has to be kept pressed down to move the ship forward.

    in reply to: Stellar Tactics #113002
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    Keymaster

    Short vid on the next update about the trade net.

    https://www.youtube.com/watch?v=H3nHqWRliVc
    in reply to: GODZILLA: KING OF THE MONSTERS #113001
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    Keymaster

    Looking forward to seeing this as I always enjoy the big G films, even the terrible 1970’s ones.

    in reply to: Welcome To The Future #113000
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    Keymaster

    Some more test footage, looks like it’s shaping up pretty good.

    https://www.youtube.com/watch?v=mFygPqSpRGo
    in reply to: Star Wars Jedi: Fallen Order #112999
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    Keymaster

    At last single player StarWars game 🙂

    Should have a console by the time this come out, as I’m not messing about with the EA store.

    in reply to: Star Wars Vader Immortal #112998
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    Keymaster

    Looks a bit like Alien isolation, if you are being stalked by Vader in the game.

    in reply to: Starpoint Gemini 3 #112990
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    Keymaster

    Are you using a controlled throttle for the speed of the ship and not that really annoying “W” key method , where you have to keep the “W” key pressed down to move forward.

    Also did not notice a radar in the cockpit, hope that circle overlay seen in the game footage is a temp.

    in reply to: Chris Roberts Star Citizen #112978
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    Keymaster

    Any chance of bringing back pages to the forum D1 where we used to have 15 or 20 post per page.

    I been very impressed with what they are trying to do, but I have not had the disappointment of trying to play the game.

    As for Squadron 42 I thought that would have been out by now, looked like they were close to releasing it a couple years ago. Get the feeling it suffered fome feature creep same as the main game.

    in reply to: Starpoint Gemini 3 #112977
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    Keymaster

    Like the tune in the vid who’s doing the music, in house or are you licencing it?.

    Going to have any destructible asteroids in the game, like the ones in Everspace or No mans sky which you can blow chunks off or holes in.

    in reply to: Mugalo! #112967
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    Keymaster

    Welcome to the forums Mugalo.

    Battlestar Galactica a great show and you will be in for quite a ride binge watching it all.

    in reply to: Chris Roberts Star Citizen #112964
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    Keymaster

    I don’t think they will ever finish it, more like a continuous WIP.

    I might actually get around to down loading it one day but still on the look out for a single player with this sort of detail in it.

    Maybe Starfield will be it as Bethesda have the deep pockets required to spend on this type of detail in a game.

    Edit I change the title of this thread, as it’s not really a new game now.

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