To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
https://www.youtube.com/watch?v=3NOY7_u0DfM
Today, CCP Games released 'Onslaught', the newest expansion to EVE Online, the deep and uniquely player-driven spaceship MMO game. A free update, EVE Online: Onslaught invites players of all experience levels to explore the dangerous and isolated Abyssal Deadspace together in cooperative play. This high-risk, high-reward gameplay offers new weapons and technologies to obtain, including blueprints for two powerful and exotic ships. The expansion also adds new Upwell navigation structures, allowing players to jump between two points in space and forge their own faster-than-light travel networks. In addition, EVE Online: Onslaught introduces the highly-anticipated Activity Tracker, transforming the way all players are able to navigate their personal journey within EVE's persistent, living universe.
"EVE is best played with friends, so with EVE Online: Onslaught our goal has been to provide thrilling co-op gameplay for our community to experience in the Abyss," said Bergur Finnbogason, EVE Online's Creative Director. "It's not only a race against time and increasingly difficult enemies, but now capsuleers will also have to focus on keeping each other alive, assisting however they can. We're especially eager to see our players diving into Abyssal Deadspace's new PvP arena where two ships enter, one ship leaves!"
"EVE Online has always been about putting control in the hands of our players," said CCP's CEO Hilmar V. Pétursson. "With capsuleers now able to build their own highway networks between the stars coupled with our use of Abyssal space as an incubator for some of our wilder ideas, after 15 years and over 40 expansions we still find creating new ways for our players to shape EVE's sophisticated virtual world as they see fit very inspiring."
The new version of Abyssal Deadspace now allows for co-operative PvE gameplay, with players able to bring two other pilots into the fray. Players can choose from any combination of three frigates to fight new hostile NPCs, scavenge materials and earn valuable rewards together. Difficulty tiers have been adjusted to accommodate the increase in players within the Abyss, but pilots will still need to avoid venturing away from stable pockets of space for too long or risk being destroyed. Pilots who make it to the end of their journeys may now come across an optional gate they can enter to fight in arena-style 1v1 PvP combat against others who have achieved the same feat. Players will have to risk everything to survive these encounters - only the victors will return intact, having plundered their opponent's haul.