To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
Hi,
A set of new models will be released these will mostly be space stations and derelict ships that will be in the nebular clouds and sun coronas. These areas of the game will no longer allow hyperjumping into or outof so only warp drive will be available. at a restricted speed.
Special missions will be crafted to explore sectors of these areas for loot able derelict ships, Loot will contain mostly weapons and tech units that will not be available to purchase at bases.
Other missions promising to reveal hidden space stations and jump holes will also be available in and around clouds and other Debret fields.
Mining these areas will be made harder with the restriction on hyperjumping and the obvious increase risk from pirate ships.
A general upgrade of rendering debret fields is to be introduced probably utilizing interpolating skyboxes and impostors.
Other items on the todo list are available here http://www.ssisgame.co.uk/fairspace/theplan
Regards
Bobalot
Just want to say that Im impresed whit your game! Keep whit the great work!
P.S. I want to suggest abouth the mining:
For now mining its how to say, to simple, I suggest to make it more like in EVE or somthing even better!
I will be werry happy to see in game a more realistic docking, like in Elite: Frontier style!
Mining is being made more difficult by the ban on hyper jumping into and out of th e minable zones, Players will have to fly at minimum warp to locate areas to mine. I'm also adding some AI specific events for miners to make it more dangerous, This is something a bigger game population would solve as some players would wish to loot or tax miners.
I will take on board your comments about docking, I didn't want to have a queue system particularly with the volume of players that are supported.
Thanks for the feedback.
Regards
Bobalot.