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Mouse+thrusters=spinning


Luovahulluus
(@luovahulluus)
Crewman Registered
Joined: 8 years ago
Posts: 2
Topic starter  

Hello everyone! I don't know if this is a place to ask this, but I couldn't find a better place, nor did I find anything using google.

 

If I apply maneuvering thrusters with engines on manual mode, even the smallest mouse movement makes my ship sometimes turn tens of degrees. If I'm firing at the same time, it's even worse. If maneuvering in combat, sometimes it also seems like I jump to another location/time. Any solutions? (I already tried to unplug my joystic.)

 

I use Win8, the FFED3D Ittiz Version 3 and FFED3DAJ 1.09b.


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AndyJ
(@andyj)
Senior Chief Registered
Joined: 6 years ago
Posts: 90
 

Hi Luovahulluus

 

Does the game play smoothly? what machine/graphics card specs are you running on?

 

Unfortunately I'm not on Win8 to say if it may make any difference, but this isn't an issue that I've heard of before...

I can only think that either the game is struggling and the frame-rate is very low - you can check it by pressing 'F' in a cockpit view.

Or perhaps you've a very sensitive mouse? You could try editing ffed3daj.cfg, find the [MOUSE] section and decrease the value of 'sensitivity' from 100. (this is an original JJFFE setting)

By the way, you shouldn't need to disconnect your joystick unless you've set 'enabled=1' in the [JOYSTICK] section of the .cfg file. By default it's disabled and won't be polled.

 

Cheers

AndyJ


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ollobrain
(@ollobrain)
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Joined: 12 years ago
Posts: 564
 

give pioneer ag o


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Luovahulluus
(@luovahulluus)
Crewman Registered
Joined: 8 years ago
Posts: 2
Topic starter  

The game plays smoothly, no problems with the frame rate. I have a 64 bit Athlon 3700+ with 2GB of RAM and an Ati Radeon 3800.

 

My mouse sensitivity is set to 70 and the joystic was disabled from the .cfg. Some Google result was talking about spinning with a joystic connected so I figured I'd try to disconnect it. Made no difference.

 

I have no problems aiming when I don't use the thrusters. The game goes crazy only with them. I've had a couple of fights with my Imperial Courier against an Imperial Explorer, and I think it would really help to be able to maneuver 🙂


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AndyJ
(@andyj)
Senior Chief Registered
Joined: 6 years ago
Posts: 90
 

hmmm... strange. I've had a quick play with a Courier and a Viper to check that the thrusters fire (you can see them on that model) and all seems ok... can circle an asteroid without issue and seems ok in battle mode too.

 

I can only think it's some keyboard related issue... have you remapped the keys in the .cfg file at all or are the thrusters still assigned to the numeric pad?

There's a known issue on some laptops, such as my Acer, where it's keyboard driver prevents certain keys working - maybe this is something similar - I'm presuming that you're running on a PC, or are you playing on a laptop? And are you using any external key-mapping software?

 

Your original comment about feeling that you are sometimes jumping to another time/location makes me wonder if you're triggering the stardreamer time-control and accelerating time. Are you using the number keys above QWERTY rather than those on the numberpad?

If you are using the numberpad keys though (which are the correct thruster keys) perhaps you could check if the time acceleration icon changes when it goes weird? You might need to switch the left console out of combat mode to navigation mode to be sure.

 

Otherwise, I'm afraid I'm at a loss. If nothing above might indicate a cause and you have the patience, perhaps you could try JJFFE and/or GLFFE and see if the issue happens in these too?

I'll ask over on the Frontier forums if anyone else has had this issue if you like, but I probably would have heard about it by now if it was a general issue ... it's most likely a case of narrowing down something that might be specific to your setup...


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