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Lord of Rigel: An Upcoming 4x Space Strategy Title

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LordofRigel
(@lordofrigel)
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Joined: 10 years ago
Posts: 5
Topic starter  
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So over the past six months we've been working on a turn based space strategy game in the vein of Stardrive, Endless Space, Galactic Civilizations and Master of Orion called Lord of Rigel. Basically we're taking everything we like, tossing out what we disliked, and really focusing on the end game which is always a bit of a weakness in these sorts of games. Having a Babylon 5 style cold war with two elder species is our answer, basically trying to do what Master of Orion 3 was aiming for with the New Orions and Galactic Council. The big thing separating us from the flock comes down to fleshing out the universe and sticking with turn based tactical (since so many current games have real time or non-interactive cinematic tactical).

We're developing this for PC, Mac OS, and Linux. 

Key Features:

  • Turn based strategic and tactical combat
  • Randomly generated Galaxies with a wide range of customizable parameters
  • 10 Pre-set species with unique characteristics
  • Species customization
  • Minor species, including two Elder races waging a cold war
  • Rich technology tree ranging from lasers to artificial planets and Dyson spheres
  • Fully customizable space ships for waging war
  • Easy to grasp but deep economic system
  • Leaders, either mercenaries or from your empire, who are shaped by their successes and failures.
  • Diplomatic system that is simple, but has considerable depth
  • Several victory conditions including military, diplomatic, and research options.
  • Strategic resources that require unique strategies to acquire, hold, and exploit

Who are we?

Rhombus Studios, a relatively small company in Bellingham WA with a mix of people with industry experience in PC and mobile platforms but this is still a rather ambitious project for us. Past projects team members have done include Diaspora the freeware Battlestar Galactica space sim, Red Front for iOS, Battlestar Galactica Online, pre-production on Crytek games, and film.

What are we currently working on?

First off, a new website with should coincide with the release of a tactical combat demo that will give access to skirmish mode. Skirmish mode is like it is in the Total War games, you get to set up battles. We'll give access to the mid-level techs and two fleets.

Our plan is to have that out and then do a small crowdfunding campaign to help fund some additional features (like iOS and Droid versions which will take some testing and licensing fees) in the game and get the word out.

Sound Track Samples on Soundcloud:
https://soundcloud.com/rhombustudios/sets/lord-of-rigel-original-soundtrack

galgen_win.png

Galaxy Generator Demo: (Old Art but gives a sense of galaxies in the game)
Windows | Mac OS X | Linux

Website (Old, Not being updated until the new one but has some stuff)
http://www.lordofrigel.com

Steam Page

Our steam early concepts page has some concept art up there.

Some wallpapers:
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Humans versus Katraxi

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Human fleet scale (not all ship classes shown)

Screenshot:
tkWr2T9.png

Tactical combat


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auryx
(@auryx)
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Joined: 7 years ago
Posts: 202
 

Sounds good! When do you expect the POC demo to be ready?

 

auryx

You look good through a crosshair.


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LordofRigel
(@lordofrigel)
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Joined: 10 years ago
Posts: 5
Topic starter  

We are hoping to be done coding the demo in about a week or two and then spend about two weeks testing. So maybe a month out. Hopefully less!


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Pinback
(@pinback)
99 Star General Site Moderator
Joined: 7 years ago
Posts: 9066
 

I moved the thread to this forum as it seems more appropriate and you might want to put your website link in the OP as well.


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LordofRigel
(@lordofrigel)
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Joined: 10 years ago
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Topic starter  

Thanks PINBACK for reminding me! Post has been edited.


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auryx
(@auryx)
Warrant Officer Registered
Joined: 7 years ago
Posts: 202
 

This is all looking excellent, and I'm getting excited about it 🙂 Thanks for the updates!

 

auryx

You look good through a crosshair.


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 Anonymous
Joined: 54 years ago
Posts: 0
 
So we have a new article covering planetary production:

 

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Here's the Selach starbase too!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
We have a new article today covering the art direction behind LoR's weapons:

 

Also, we're showing off the Tharrn fighter!

(P3d link of the model)


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 Anonymous
Joined: 54 years ago
Posts: 0
 

We have an article today covering quests in LoR, and how we're approaching them design wise:

http://www.lordofrigel.com/news/design-series-10-quests/

Also the diplomat for our robotic species, the Synth!
Synth-Diplomat-Draft-925x1024.jpg


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 Anonymous
Joined: 54 years ago
Posts: 0
 
Our weekly feature article this time covers espionage!

 

Also, here's a wallpaper showing the different non-energy weapons to scale:

weapons_scale_image.png


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 Anonymous
Joined: 54 years ago
Posts: 0
 
A few things for today, first off is the first entry in our species series videos covering the Katraxi:

 

Our weekly progress update:

 

Also, showing off the Ornithon researcher:

orinthon_researcher.jpg

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DarkOne
(@sscadmin)
Supreme Dark Emperor Admin
Joined: 8 years ago
Posts: 7856
 

Just to let you know your kickstarter is now on the mainpage and good luck 🙂


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 Anonymous
Joined: 54 years ago
Posts: 0
 

Thank you! We have backup plans even if the KS doesn't make it, but we're still hopeful 🙂

 

Anyway today is our "music Monday" with an update on how composing is progressing:

 

Also, showing off a new ambient track!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
For today our species article covers the Rigelans, the Lords of Rigel of the title!

 

Also, the Synth soldier!

synth_soldier2.jpg


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 Anonymous
Joined: 54 years ago
Posts: 0
 
For today we have something a little different, an article on typography in the game!

 

orinthon_scale_image.png

Also showing off the Ornithon fleet to scale!


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 Anonymous
Joined: 54 years ago
Posts: 0
 

We have a new ship design article today, covering the design behind the shadowy Xantus fleet!

http://www.lordofrigel.com/news/ship-design-11-xantus-design/

 

species_wallpaper_xantus.png

A little species summary wallpaper for the Xantus as well!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
Today we have a new game design article, covering the galaxy map:

 

Also we have a new species "summary" pic for the Humans!

species_wallpaper_human.1.png


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 Anonymous
Joined: 54 years ago
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Our latest article covers fleet composition in the game and how we're trying to keep all ship classes relevant:

 

As for something to show, here's the Synth spy!

synth_spy.jpg


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 Anonymous
Joined: 54 years ago
Posts: 0
 

This "music monday" is a new article by our composer covering the music for the two elder species in the game:
http://www.lordofrigel.com/news/composition-series-11-rigelan-and-arcturan-species-tracks/

To go with that a new track!
https://soundcloud.com/rhombustudios/rigel-occupied-2

Also showing off the diplomat for the Bird-Borg Ornithons!
orinthon_diplomat.jpg


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 Anonymous
Joined: 54 years ago
Posts: 0
 
We have a new species article today, this time covering the shapeshifting Xantus:

 

orinthon_soldier.jpg

Also, showing off the Ornithon soldier!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
We have a new ship design article today, this time covering our space bugs the Aranids!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
Our design article for this week covers how we are integrating the plotline into gameplay:

 

ornithoni_species.png

Also here's all of the Ornithon characters. Note that the spies lack the same cybernetic wing packs as the others.


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 Anonymous
Joined: 54 years ago
Posts: 0
 
Today we have a new feature series article covering random events in LoR!

 

Here's the interior of a Dyson sphere too!

dyson_wallpaper.1.png


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 Anonymous
Joined: 54 years ago
Posts: 0
 

For this music Monday, we're releasing one of the Human diplomacy tracks:

https://soundcloud.com/rhombustudios/human-neutral

 

Also a new species video on the Tulocks!


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 Anonymous
Joined: 54 years ago
Posts: 0
 
Our weekly species article this time is covering the Yalkai in a bit more depth:

 

Also, a peak at the Selach starbase in game:

selach_starbase.png


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