Transcendence 1.0 i...
 
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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Transcendence 1.0 is released

DarkOne
(@sscadmin)
Illustrious Member Admin

I have known about this game for a few years now and it has been progressing nicely over the past 6 months with a lot of RC releases and fixes ( http://www.neurohack.com/transcendence/ ... story.html). Transcendence is a game like Naev or 3030 Deathwar and other top down games. I like playing this game because it is large in size and actually well done with the missions and there is a a few mods for the game as well. So give it a try and let us know what you think of it.

You can find the latest version here: http://neurohack.com/transcendence/Downloads.html

Here is a good site for mods for Transcendence: http://xelerus.de/index.php?s=mods

Features:

Quote:
Explore dozens of randomly generated star systems. No two games are ever the same.

Fight over a hundred different kinds of enemy ships and stations, each with distinct abilities.

Loot wreckage to obtain more powerful weapons, armor, and shields. Or purchase them at dozens of different friendly stations.

Escort transports for Korolov Shipping, smuggle illegal items for the Black Market, or join the Commonwealth Fleet and fight against the Ares Orthodoxy.

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Topic starter Posted : March 12, 2010 20:15
DarkOne
(@sscadmin)
Illustrious Member Admin

Yeah if you played .99c release and then 1.0 (10 builds) you can see all the differences and gameplay. The game is more polished and some nice mod framework put in to make it easier to mod Transcendence. Put in on the machine and will enjoy playing it for a while, that second video is sick... there is a hell of a lot of things firing at him.

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Topic starter Posted : March 13, 2010 07:14
(@songbird)
Trusted Member

Ya whooped me by an Hour!

**mumbles to self**

Must be gettin' slow with age...

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Posted : March 13, 2010 18:48
DarkOne
(@sscadmin)
Illustrious Member Admin

Transcendence 1.01 is released and here is the release notes:

Quote:

* Fixed bug in which not enough memory is allocated to save system. [Thanks to Eric James]

* Fixed a crash when Salvager tries to dock with a destroyed object. [Thanks to namer4]

* Fixed a crash when zoanthrope is killed by its own follower. [Thanks to darksider]

* Added (sysCalcFireSolution).

* Fixed bug in which installing armor at Ringers checked credits instead of rin. [Thanks to Salvagebot 1.0]

* Fixed bug causing "Nil is under attack" message. [Thanks to raelz]

* Fixed a problem in which Kate hates the player if she gates out. [Thanks to Xephyr and Bobby]

* If player saves Antarctica and gates, Antarctica should count as 'escaped'. [Thanks to Shrike]

* 'W' should not select disabled weapons. [Thanks to Manekineko]

* In Heretic, fixed description of manipulators after they're disabled. [Thanks to Shrike]

* #335: If player has disposable launcher, Raisu should give launcher (instead of missiles). [Thanks to Nate879]

* #333: Superfreighter should have piracy-check code. [Thanks to sdw195]

* In Heretic, if Xenophobe ark wreck is destroyed, mission should fail. [Thanks to Ho'okoa]

* Typo: "Have you every..." -> "Have you ever..." [Thanks to Ho'okoa]

If you haven't given this game a test drive you should.

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Topic starter Posted : April 16, 2010 21:46