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Ideas for Civilian Ships?

(@incognito)
Eminent Member

So I tinker with some sci-fi/space opera ideas now and than (sometimes trying to make them in Space Engineers). Military stuff is usually pretty easy, I like to translate modern naval/air force classes to space equivalents, which is the norm for many games and settings.

 

But I've been trying to come up with a sort of comprehensive list of everyday/civilian ships one might bump into out in galaxy, what their role and purpose is so I thought I'd ask you guys for ideas and suggestions. So far my list consists of the following.

 

Shuttles: Generally some of smallest civilian ships, around the scale of a typical starfighter or slightly bigger. Used to ferry small amounts of passengers or goods, usually within a single system or a few closely linked systems. Can include more impressive corporate/private shuttles for the wealthy to tote around in, medical 'ambulance' shuttles, and military supply and landing shuttles.

 

Utility Craft: Again small craft on the scale similar to shuttles. These are used for a number of industrial/engineering tasks.  Mining craft will be loaded on a transport and will launch out to mine asteroids, taking their load back to the main transport. Construction and repair craft are similar, returning to a central transport for materials, as do salvaging craft (which I probably pretty similar in form to construction and repair craft).

 

Tugs: Equivalent to a modern tug. Used to tow stranded ships. Range in size from sometihng comparable to a corvette up to a frigate.

 

Transports & Freighters: The equivalent of modern cargo ships/merchantmen. Transports are smaller ships, comparable in size to a military corvette up to a frigate. Freighters generally much large on a comparable scale to a military cruiser and some close to size of a dreadnought. Passenger Liners could also fall under this, but carry people more than cargo.

 

Industrial Ships: Effectively space-borne mobile factories and refineries ... occasionally refitted freighters.

 

Yachts: Flashy private vessels for touting around the galaxy and possibly holding fancy parties. Range in size from a large shuttle up to a small frigate.

 

Space Racer: Sort of like a stripped down starfighter, used for high-speed sports racing.

 

Survey & Science Ships: Space-borne research facilities, usually used on long expeditions into outer regions to study various new planets/spacial anomalies and the like.

 

Police Cutter: Sort of military-lite ship used for law-enforcement, slightly smaller than a military corvette.

 

Other things that come to mind: Lighters, Couriers, Casino/Pleasure Ships.

 

Anything obvious I'm missing?

 

Edit: Oh and my sense of scale tends to go as follows - Starfighter > Shuttle > Corvette > Frigate > Destroyer > Cruiser > Dreadnought

Quote
Topic starter Posted : June 26, 2016 00:43
(@pinback)
99 Star General

Maybe a cargo loader/unloader in small utility craft, manned or robotic otherwise you seem to have all it pretty much coverd.

ReplyQuote
Posted : June 27, 2016 09:40
spaceship-buran
(@spaceship-buran)
Eminent Member

Hello, what about barge which need a tug? Or refuelling ship?

 

This post was modified 3 years ago 2 times by spaceship-buran

С уважением / With respect
spaceship-buran

ReplyQuote
Posted : July 5, 2022 13:32
(@sahikha56)
New Member

just make it a setting with enable/disable and "scaling" you can tell it to create just 1-2 ships no matter what, more ships dependign on how much trade value is movign through the system, or proportional to the % of your trade value that is in the system.

This post was modified 2 years ago by sahikha56
This post was modified 2 years ago by DarkOne
ReplyQuote
Posted : June 2, 2023 00:47
classyk
(@classyk)
Estimable Member

Colony/terraforming ships?

ReplyQuote
Posted : February 8, 2024 03:52
(@impeccabledamage)
New Member

Expanded Civilian Ship Types

  1. Barges: Bulk goods carriers, often towed by tugs.
  2. Colony Ships: Large vessels for transporting settlers and equipment to new worlds.
  3. Mobile Habitats: Semi-permanent living spaces for miners, researchers, or explorers.
  4. Hospital Ships: Mobile medical centers for disaster relief or remote colonies.
  5. Courier Ships: Fast vessels for high-priority deliveries, data, or intelligence.
This post was modified 2 months ago 2 times by DarkOne
ReplyQuote
Posted : November 28, 2024 02:59
(@janepinkman)
New Member

Posted by: @impeccabledamage

Expanded Civilian Ship Types

  1. Barges: Bulk goods carriers, often towed by tugs.
  2. Colony Ships: Large vessels for transporting settlers and equipment to new worlds.
  3. Mobile Habitats: Semi-permanent living spaces for miners, researchers, or explorers.
  4. Hospital Ships: Mobile medical centers for disaster relief or remote colonies.
  5. Courier Ships: Fast vessels for high-priority deliveries, data, or intelligence.

oh thanks, it helps me

 

This post was modified 4 weeks ago by janepinkman
ReplyQuote
Posted : December 26, 2024 03:20