To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
G'day. My name is Matt and I've recently released a game for Android mobiles called "Star Dancer - Cinematic Space Battles For Mobile".
It is a strategy game for up to 5 players (2 in the lite version) similar to Risk in that you have territory (planets) and fight battles which are in glorious 3d.
The battles are precalculated based on your flight settings for your ships (Behaviours) as well as your Research settings.
It works on most modern mobile phones (Android 4.2 onwards) that have a Quad Core processor and at least 512MB of RAM.
I've linked a bunch of screenshots below. Feel free to discuss the game here if you have any questions.
I hope you enjoy my game, I've put a fair amount of work into it over the course of this year.
The link is here: https://play.google.com/store/apps/details?id=com.lloydm.geosword
My channel also has youtube videos of the game in action.
https://www.youtube.com/channel/UCb8KUkKI4bt2zoe8Gdcq12w
Best regards, Matt
Additional in game help has now been added (much requested feature).
Additional Variety in the Camera Angles is present as well now.
And here is a video of the game in action:
In Game Screens:
AI:
Fleets:
Research:
Ships:
Campaign Map:
Tips and Info:
Help:
What, all this effort, and no responses at all? Shocking 🙂
Well done Matt, looks impressive. I'll have to give it a try!
auryx
You look good through a crosshair.
Thanks Auryx...hope you enjoy it.
Game looks great Matty77, any plans of having a lite free version so people can checkout the game before buying the full version?
Thanks sscadmin - yes there is a free lite version (you can see it on the google play page). The lite version has two players maximum, two fleets and 6 planets. Those are the main differences. There are no ads in either version. Link is this https://play.google.com/store/apps/details?id=com.lloydm.geoswordlite
There have been a number of enhancements (and the odd bug fix) since i last wrote here....
These include:
Offline quick battle mode.
Pilot chatter and sound effects added to battle (there was already music)
User can move camera in pause mode now (adds a bit of interactivity to the battle mode)
Shaders and explosions tweaked and improved.
Minor bug fixes (no show stoppers just some minor annoyances)
Current version is 1.26a for the lite version and 1.26 for the full version.
Personally I love space battles and so I can sit there and watch battle after battle on my phone....quite nice. The load times are a little lengthy but its worth it.
Generally feedback has been positive and reviews/ratings on the play store mostly good.
Recent addition is engine flare from the fighters and bombers:
As developer of Star Dancer I'm more than happy to field questions either at my email address contactus@mattiesgames.com or here about the game.
The game has had predominantly good ratings and reviews (mostly 5 star from people from all over the world) although the actual numbers are quite low at this stage. Unfortunately there was a single 1 star rating with no review so I was unable to address whatever may have been that user's concerns. However, as stated - the feedback has been overwhelmingly positive for the game.
It is quite different from most games and that may be a little disconcerting at first but if you enjoy watching action packed space battles on your hand held device (like I do) then it's perfect for a quick battle on the bus as you watch the ships blast each other to smithereens in space.
I do have a little more work to do on the sound effects since the sound effects are inconsistent across devices - on some of them the volume is too low for the pilot chatter. I may have to look into how to address this. As well as loading times - they can be long in complex battles.
The actual graphics scale with the power of the device. Low spec devices use lower resolution textures and a less detailed background nebula to ensure a high frame rate. Although - on extremely low spec devices it is difficult to make it run smoothly (by really low spec I mean those ultra cheap 7" tablets you find in department stores)
Nice series of updates Matt. :good:
And remember you will always have the satisfaction of having created it.