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eran100
(@eran100)
Petty Officer Registered
Joined: 12 years ago
Posts: 43
 
'walterar' wrote:

"[background=rgb(33, 47, 58)]there isent a mod that does in the front view a like control panel?"[/background]

Where?

idk 0_0


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walterar
(@walterar)
Commander Registered
Joined: 7 years ago
Posts: 980
 

[background=rgb(33, 47, 58)]idk 0_0 = 32[/background][background=rgb(33, 47, 58)] [/background][background=rgb(33, 47, 58)] <img src="' http://spacesimcentral.com/forum/public/style_emoticons//preved.gi f"' class='bbc_emoticon' alt='' />[/background]


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DarkOne
(@sscadmin)
Supreme Dark Emperor Admin
Joined: 8 years ago
Posts: 7867
 

Sorry I forgot about this post, you can include anything you want in the mod/file description and it should be posted with the auto post. But it would be the responsibility of the poster to make sure that this txt is there. The download system doesn't have a templating system if that is what you are getting at. I might just turn it on and make something for Pioneer just to see how it works.


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baobobafet
(@baobobafet)
Master Chief Registered
Joined: 12 years ago
Posts: 109
 

Hi all, can someone add this mod to the list.

screenshot-20120921-153114_zps71ed10ac.png

Tranquility Base, the Moon's most visited city, known as home of the Lunar Smithsonian. It's elaborate celebrations in restaging the event's of mankind's first ventures

off world onto another are a spectacle of stellar proportions that are not to be missed.

Tranquility Base has become the legendary place where terrans from across the galaxy congregate to pay homage to the greatest space pioneers and expeditions of history.

Relive the experience of humankind's first voyage to the lunar surface.

You are tasked to fly a working reproduction of the original LEM from Gates Spaceport down to the Tranquility Base landing pad as part of the commemorating cerimony.

Good Luck Pilot!

(Note: the LEM should be available in all shipyards but is only designed for limited spaceflight and low lunar style gravities)

Flying the Lunar Excursion Module is like balancing a broomstick on it's end.

Make a few saves in critical places - so you don't get too frustrated, practice and patience. Slow and easy wins the race.

Best way I've found to fly the LEM over terrain is from external view. Use the F1 key to set view to the view that does NOT allow sidereal views.

- (no need to complicate things).

I have found this view to be a reliable vantage to pilot the LEM.

It allows (when set properly) quick side to side view scans to check the LEMs relative bank angles at any time. Set zoom level to your preference.

If launching from Lunar surface, maintain thrust after launch begins using the main thruster until you are at desired altitude.

If you don't want to have to balance the LEM manually you can turn on Autospeed and set to zero.

Auto Speed set at zero is probably the easiest way to insure safe maneuvering - but is also less challenging.

Before landing you should at least turn manual back on for the last few feet before touchdown. Also don't forget to keep your landing gear icon in down mode.

Auto speed can be useful if you want to travel over a larger area of terrain but don't want to spend a lots of time tending to your ship's orientation and altitude.

Things that need fixing:

The LEM flys backwards - thrusters need to be re-addressed to solve this - but at least you get to look at the pretty side <img src="' http://spacesimcentral.com/forum/public/style_emoticons//wink3.gi f"' class='bbc_emoticon' alt=';)' />

The normal forward and rear views keys do not correspond to the front or rear view of the LEM, so these views will not be so useful.

An autopilot will probably not work - but I have not tested this since it sort of misses the point of this mod.

ie: Manualy controlling and landing the LEM.

The LEM is meant for low gravity environments and so doesn't cope well with higher than Lunar type gravities.

The LEM has no atmospheric shield so burning up durring planetfall on some low gravity atmosphere rich world could occur.

Exiting Gates Starport safely:

This is a work around to exit the (classic Elite style) spacestation. (also the shape of Gates Starport in Alpha26)

Use the exit the station function as normal - once the docking sequence abandons you in the docking bay and gives you back manual control,

immediately put the Auto speed function on and set it to zero speed. (Allow the station door to close) Now creep up to the station exit door as best you can

(despite any weird graphical issues, caused by the station revolving around you) using only your small forward thrusters. Once nearer the door you should

be safely out of the sweet spot that would otherwise tractor you back inside the space station. Now apply again for docking clearance and the door will once

more open allowing you to apply your small forward thrusters to safely leave the station's docking bay.

At this point you can orient the LEM as you wish, pick a direction and fire up the main engine.

Control of the LEM's direction is best determined from a camera view directly behind the main engine. Positioning and maneuvering the LEM from this angle

- takes some getting used to. (having auto speed on here may be helpful)

The main engine allows you to traverse larger distances faster.

You will be reliant on it's thrust to cover the major distance between Gates starport and that of the Moon.

In Dedication to Neil Armstrong, Buzz Aldrin, Micheal Collins and to all those who more than dared dream of landing a man on the surface of the moon.

enjoy,

baobobafet

[attachment=1436:Ships-Apollo-Eagle-LEM-Pioneer-a26-V1.zip]


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baobobafet
(@baobobafet)
Master Chief Registered
Joined: 12 years ago
Posts: 109
 

Just a tiny update that adds some extra info in the zip's txt file.


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Marcel
(@marcel)
Captain Registered
Joined: 7 years ago
Posts: 1188
 

This looks promising baobobafet! I'll try it out soon. Right now it's getting late and I'm kind of drunk. It was a fun party. <img src="' http://spacesimcentral.com/forum/public/style_emoticons//drinks.gi f"' class='bbc_emoticon' alt='' /> Anyway, I suggest you add it to the Downloads area above.


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baobobafet
(@baobobafet)
Master Chief Registered
Joined: 12 years ago
Posts: 109
 

Thanks Marcel, It's up there now - btw nice to have your beautiful landing pads for the LEM to land on <img src="' http://spacesimcentral.com/forum/public/style_emoticons//good.gi f"' class='bbc_emoticon' alt='' />


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Geraldine
(@geraldine)
Rear Admiral Registered
Joined: 7 years ago
Posts: 3457
 

@ baobobafet

Great work there getting the model to work within Pioneer. That screen shot is going on ModDB! <img src="' http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gi f"' class='bbc_emoticon' alt='' />


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Marcel
(@marcel)
Captain Registered
Joined: 7 years ago
Posts: 1188
 

"Tranquility Base? This is LEM, the Eagle has landed - on Europa!"

[attachment=1438:screenshot-20120922-181840.png]

I launched from Clarke's Station and did it on manual. Col. Armstrong would have loved doing that I'm sure, and would have loved having that much fuel to burn! <img src="' http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gi f"' class='bbc_emoticon' alt='' />

Update - I thought I'd mention that I made it back to Clarke's Station, also on manual the whole way. My experience with Orbiter was invaluable here. Pioneer is actually much easier, especially when you're within 1000km of the station and your frame of reference makes it seem as though you're in the same orbit. Orbiter simulates a separate orbit for objects no matter how close they are so there's all kinds of drift issues to deal with. I can see this sort of thing being done in 3200 as a kind of sport, similar to the way people still use sailboats today.


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 Anonymous
Joined: 54 years ago
Posts: 0
 
'Adie123' wrote:

Goods.zip (higher Resolution) v1.1_Adie123 http://spacesimcentr...e/947-goodszip/ added 27 Aug 2012*

How do I install it? I tried copying the zip file in ~/.pioneer/mods (like I do with the other mods), and extracting its content, but it didn't work.


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 Anonymous
Joined: 54 years ago
Posts: 0
 

Thank you Aide123 <img src="' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gi f"' class='bbc_emoticon' alt=':)' />


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Marcel
(@marcel)
Captain Registered
Joined: 7 years ago
Posts: 1188
 

Adie123, before I 'installed' your icons I um, modded it into a mod for my own use. I decided I should share it. It makes it easier for folks to try them out, although once they do they probably won't want to chance them back anyway.

[attachment=1440:goods_mod.zip]


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baobobafet
(@baobobafet)
Master Chief Registered
Joined: 12 years ago
Posts: 109
 

Adie123:

I made a new hiRes icon for computers. I use it along with your well detailed icon set <img src="' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gi f"' class='bbc_emoticon' alt=':)' /> Here is the link - if you want to use it in your set, feel free.

http://www.mediafire.com/?dlhwhfhp21ydx43


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