I'm getting better at this modeling lark.
I've got a naked neolite-seq sidewinder. Thanks to deepseaweed going to have a go at templates later, but here is the model for anyone interested
I'm getting better at this modeling lark.
I've got a naked neolite-seq sidewinder. Thanks to deepseaweed going to have a go at templates later, but here is the model for anyone interested
I'm glad you enjoy modeling. I never tried Wings3d's exporters but suggest that you don't triangulate the models you upload. This step can be done just before importing it to a game engine. Collada (.dae) seems be a good format for exchanging objects.
EDIT: do always use your modelers native format and just export .obj, .dae, etc. Don't throw away your original files!