Notifications
Clear all

Alpha 12 released

Page 2 / 2

s2odan
(@s2odan)
Captain Registered
Joined: 15 years ago
Posts: 1212
 

anything in stderr.txt or stdout.txt?


ReplyQuote
OSH
 OSH
(@osh)
Master Chief Registered
Joined: 7 years ago
Posts: 116
 
Code:
GL_ARB_point_sprite: Yes
attempt to redefine model mini_ant
attempt to redefine model maxi_ant
attempt to redefine model antenna_1
attempt to redefine model antenna_2
attempt to redefine model f3k_top_0
attempt to redefine model arco01_rot
attempt to redefine model arco_01
Could not load data/icons/volume_unmuted.png

Code:
SDL_GetVideoInfo says 32 bpp
GLSL shaders on.
HDR lighting enabled.
REMEMBER TO PORT ship6model!!!
ShipType: 26 ships with tag 'ship'
ShipType: 1 ships with tag 'static_ship'
ShipType: 4 ships with tag 'missile'
one at a time? no
airport_1: 1 docking ports
one at a time? no
ground_station_1: 1 docking ports
one at a time? no
ground_station_2: 2 docking ports
one at a time? no
ground_station_3: 3 docking ports
one at a time? no
ground_station_4: 4 docking ports
one at a time? no
mushroom_station: 2 docking ports
one at a time? yes
big_crappy_spacestation: 4 docking ports
one at a time? no
nice_spacestation: 1 docking ports
2 orbital station types and 6 surface station types.

ReplyQuote
s2odan
(@s2odan)
Captain Registered
Joined: 15 years ago
Posts: 1212
 

right there: Could not load data/icons/volume_unmuted.png

You just need a small icon file in its place for now. It will probably do the same for muted too.


ReplyQuote
OSH
 OSH
(@osh)
Master Chief Registered
Joined: 7 years ago
Posts: 116
 

And volume_muted.png is missing too. Well, it'as better, but not so good, as I wish. Time to buy Athlon X2...


ReplyQuote
s2odan
(@s2odan)
Captain Registered
Joined: 15 years ago
Posts: 1212
 

http://www.ebuyer.com/product/232825

and this as well:

http://www.ebuyer.com/product/234790

Would get you pretty much sorted for not too much cash... of course you could go all out and get a quad for more future proofing 🙂

http://www.ebuyer.com/product/158333

😉

The dual core one there would probably be almost comparable to a low-end i7 for running pioneer, that is until some better threading code is introduced, then the i7 would eat it for breakfast 🙂


ReplyQuote
OSH
 OSH
(@osh)
Master Chief Registered
Joined: 7 years ago
Posts: 116
 

I have buy dual-core AMD, because my motherboard supports only AM2/AM2+ socket...


ReplyQuote
s2odan
(@s2odan)
Captain Registered
Joined: 15 years ago
Posts: 1212
 

Well you know the answer to that then eh? Get another one for 30 quid 😉

Only you can decide if its worth it.


ReplyQuote
OSH
 OSH
(@osh)
Master Chief Registered
Joined: 7 years ago
Posts: 116
 

I think the best option will be AMD Athlonâ„¢ 64 X2 Dual-Core Windsor F3 - 3 GHz.


ReplyQuote
fluffyfreak
(@fluffyfreak)
Captain Registered
Joined: 7 years ago
Posts: 1306
 

http://en.wikipedia.org/wiki/Socket_AM2%2B

According to that you might be able to use AM3 CPUs, most AM3 CPUs should work on AM2+ motherboards, but AM2+ won't work on AM3 (due to not having DDR3 controller).

Also there are quad core AMD CPUs, such as http://www.amazon.co.uk/AMD-Phenom-2-5GHz-Quad-Core-Processor/dp/B003RXLJI4/ref=sr_1_19?s=computers&ie=UTF8&qid=1310721159&sr=1-19 but damn AM2+ specific CPUs are getting hard to find.

Quite an upgrade to play one open source game that's still in Alpha 😀


ReplyQuote
Luomu
(@luomu)
Master Chief Registered
Joined: 13 years ago
Posts: 131
 

I run this on a single-core 2.3ghz laptop with Radeon HD4200 just fine, so I would say getting "1-2 fps" is a bug somewhere.

Logged on tracker as issue 302


ReplyQuote
Robsoie
(@robsoie)
Petty Officer Registered
Joined: 13 years ago
Posts: 22
 

Hello, i'm experiencing troubles with the autopilot in this latest Pioneer version, so i would like to know if it is a bug or something i am forgetting to setup before :

-Starting on Sol, taking off

-Selecting Barnard's Star , then Hyperspace

-Once arriving, i select one of the 2 stations/prisons available on the system.

-I call the selected station and i select either autopilot option ("dock to station" or "go to station vicinity")

-Waiting until i'm arriving near the station.

-The ship does not stop (if selected vicinity) and does not try to dock (if selected to dock) but will go and collide with the station, leading to exploding and dying every single time i try this.


ReplyQuote
Brianetta
(@brianetta)
Commander Registered
Joined: 13 years ago
Posts: 863
 

Robsoie, that's a known issue. You can follow its progress here:

https://github.com/pioneerspacesim/pioneer/issues/60

It isn't an immediate priority (developers are a finite resource), but it will be dealt with in time. Until then, you can overcome this by keeping an eye on what your autopilot is doing in that system. If it approaches the back of the station, switch to manual control. Fly around to the front of the station, and ask your ship to try docking again. Or, dock manually - it's fun.

On the positive side, as far as we're aware this problem is isolated to Barnard's Star alone, which is currently the only system where starports directly orbit a star.


ReplyQuote
Robsoie
(@robsoie)
Petty Officer Registered
Joined: 13 years ago
Posts: 22
 

Thank you for the link, i didn't noticed there was a bug tracker, good to see it's a bug as i was thinking i was forgetting something before starting the autopilot and couldn't find what it was.


ReplyQuote
Page 2 / 2