To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
Hi there,
I was wondering if there is any way to change their masses without recompilng the whole game?
I have edited my favourite ship's lua file (Wave, if you want to know) so it has now hull and fuel tank mass set to 0t.
Ship is most efficient (hyperspace range) with 9t military fuel with Military class-3 hyperdrive, autopilot and atmospheric shielding (in other words - with 27t all-up weight it has now 208.3 ly range).
And I want more! 😀 So I came up with the idea of having 0t all-up weight, so I should get then some enormous range, unless the game crashes (maybe it should be 1t, so range would not go to infinity - right?).
Why? I just want to explore some distant systemz and don't worry for the fuel or finding bases to refuel. Normal hyperdrives which can scoop for fuel are not an option, because they don't have so great a range as military ones, not to mention that fuel scooping is time consuming.
So, what do you think about this? Can it be done without recompiling stuff?
brianetta did once a experiment in this direction, but i didn't think he used only a script, i'm not sure.
if just for the case of getting nowhere, i would edit a savegame and use a weapon as hyperdrive :banghead:
[attachment=2235:Bildschirmfoto 2013-09-17 um 16.16.34.jpg]
[attachment=2236:Bildschirmfoto 2013-09-17 um 16.18.24.jpg]
[attachment=2237:Bildschirmfoto 2013-09-17 um 16.21.27.jpg]
except that you will have to refuel water, you need no fuel the hyperdrive
[attachment=2239:Bildschirmfoto 2013-09-17 um 16.22.43.jpg]
[attachment=2238:Bildschirmfoto 2013-09-17 um 16.22.13.jpg]
as a hint:
a class1 hypedrive has the hexadecimal value of 34,
the fitted "17MW Mining Blast Cannon" = 48
you find the adress of your hyperdrive best if you compare two savestates
in a hexeditor and/or search for your ships registration number.
Great! I think I will go that way 🙂 Thanks.