To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
I've just merged the station screen rewrite. It'll be build 20131229 which should be available in about an hour.
Functionally its pretty much the same, though a few things have moved. Its also all written in Lua and thus easily editable and scriptable.
Feedback welcome 🙂
Thank goodness I hit problems updating Mod DB last night. I would have hated to miss this update. Nice work Robn! :girlcrazy:
I think I may have found a little bug (likely one you already know about but just in case), I cant manually refuel my ship's inter-planetary drive. I had not noticed this before because I always had enough money for the docking fees, which does automatically re-fuel the ship. This time though I flew with a full hold of goodies using up all my money in the starting game. Apart from that I love it! The new UI is great Robn. :girlcrazy: I am going to upload it later today.
Refuelling is working fine here. Its also probably nothing to do with this stuff; the refuel button is in the info screens.
There's a few bugs fixed on master, the most serious of which being a fix for save crashing the game under some situations. I'll have a 20131230 build with the fixes up in about an hour. You might want to wait for that before uploading to ModDB.
Just got it Robn and testing now...
Yes the bug is still there, no matter, it's not important, beginning 20131230 upload. :girlcrazy: