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Pioneer turns my laptops screen black


topcat5665
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When I try to run Pioneer on my macbook late 2007 running 32 bit windows 7 home premium, once it has loaded the whole screen goes completely. On my Dell Dimension C521 it works fine, so I don't really know why it won't work on my macbook.


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Brianetta
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Logged as issue 67 on the Github issue tracker. This is probably a hardware compatibility issue. What graphics hardware does your Macbook use? Are you running up to date signed drivers?


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 Anonymous
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topcat5665 wrote:
When I try to run Pioneer on my macbook late 2007 running 32 bit windows 7 home premium, once it has loaded the whole screen goes completely. On my Dell Dimension C521 it works fine, so I don't really know why it won't work on my macbook.

On a side note, when alpha 10 is released (soooooon) there should be a native port so you can run pioneer within MacOSX. 🙂


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topcat5665
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Philbywhizz wrote:
topcat5665 wrote:
When I try to run Pioneer on my macbook late 2007 running 32 bit windows 7 home premium, once it has loaded the whole screen goes completely. On my Dell Dimension C521 it works fine, so I don't really know why it won't work on my macbook.

On a side note, when alpha 10 is released (soooooon) there should be a native port so you can run pioneer within MacOSX. 🙂

Thats good, I don't like booting into windows 😀


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 Anonymous
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topcat5665 wrote:
Thats good, I don't like booting into windows 😀

Alpha10 has now been released with a native OSX port. You should give it a go.. I'd be interested in some feedback for it.

Cheers,

Phil.


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topcat5665
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Philbywhizz wrote:
topcat5665 wrote:
Thats good, I don't like booting into windows 😀

Alpha10 has now been released with a native OSX port. You should give it a go.. I'd be interested in some feedback for it.

Cheers,

Phil.

I am downloading it now 😀


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topcat5665
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Philbywhizz wrote:
topcat5665 wrote:
Thats good, I don't like booting into windows 😀

Alpha10 has now been released with a native OSX port. You should give it a go.. I'd be interested in some feedback for it.

Cheers,

Phil.

Odd, it seems that whenever I try and enter a star port, it comes up with errors, it said something about a loop... But docking with planets is fine.


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robn
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topcat5665 wrote:
Odd, it seems that whenever I try and enter a star port, it comes up with errors, it said something about a loop... But docking with planets is fine.

If you can post the exact text of the error it will help a lot.


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topcat5665
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robn wrote:
topcat5665 wrote:
Odd, it seems that whenever I try and enter a star port, it comes up with errors, it said something about a loop... But docking with planets is fine.

If you can post the exact text of the error it will help a lot.

Its not just starports, its randomly when I enter a starport or spaceport. I often get an error that looks like a certain file is missing, as it gives a system path. My most recent error with one of my saves is:

Can' query game state when game is not started.

A side note:

I love they way the earth looks now, it looks like the atmosphere has been greatly improved.


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robn
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topcat5665 wrote:
Can' query game state when game is not started.

That's a script error. There should be a line or two before that that in particular will have a "SomeFile.lua:123" reference. That's what I need. Also if you can reproduce it reliably from one of the start points, please provide steps. This looks like it should be a simple error to track down, though I'm not sure why it hasn't been seen before.


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topcat5665
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robn wrote:
topcat5665 wrote:
Can' query game state when game is not started.

That's a script error. There should be a line or two before that that in particular will have a "SomeFile.lua:123" reference. That's what I need. Also if you can reproduce it reliably from one of the start points, please provide steps. This looks like it should be a simple error to track down, though I'm not sure why it hasn't been seen before.

Maybe it is because not many people use OSX...

Anyway, I will note down the error now.

Also, guided missiles cause the game to crash.


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topcat5665
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robn wrote:
topcat5665 wrote:
Can' query game state when game is not started.

That's a script error. There should be a line or two before that that in particular will have a "SomeFile.lua:123" reference. That's what I need. Also if you can reproduce it reliably from one of the start points, please provide steps. This looks like it should be a simple error to track down, though I'm not sure why it hasn't been seen before.

Here is the save error:

Error: data/modules/deliverpackage.lua Can't query game state when game is not started

Stack traceback:


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robn
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topcat5665 wrote:
Maybe it is because not many people use OSX...

I'm only aware of one person other than you, and that's Philbywhizz, who did the port, and he hasn't seen these problems either.

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Also, guided missiles cause the game to crash.

The only missile-related crash we're currently aware of is issue #59. Does it seem like that? Otherwise, can you please describe the steps to repeat it?


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topcat5665
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robn wrote:
topcat5665 wrote:
Maybe it is because not many people use OSX...

I'm only aware of one person other than you, and that's Philbywhizz, who did the port, and he hasn't seen these problems either.

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Also, guided missiles cause the game to crash.

The only missile-related crash we're currently aware of is issue #59. Does it seem like that? Otherwise, can you please describe the steps to repeat it?

When I go to the missile section and click on the missile icon that fires the missile, it will instantly crash pioneer. I don't get an error report apart from the apple one. And I am on a macbook running 10.6 snow leopard with an intel GMA X3100 graphics card (its not that bad!) and 1GB of ram.


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robn
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topcat5665 wrote:
When I go to the missile section and click on the missile icon that fires the missile, it will instantly crash pioneer. I don't get an error report apart from the apple one.

That sounds like #59. Thanks for confirming. I'll be sure to take a look at it this week.


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 Anonymous
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LUA scripting error aside, I'm pleased to see another osx user that has been able to run pioneer successfully. 🙂


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