To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
The latest development video from us, not recommended if you have a heart condition, definitely recommended if you're looking for a kick!!
There's a hell of a lot of new stuff crammed into this one so expect a full debrief on the blog early next week.
Essentially though apart from the obvious Ship Configurator:
- We have the 3D improvements to the UI, spheres show ranges (Green - deep scan radius, Red - weapons radius, Yellow - status effects radius.)
- Status effects (more info) and scan ranges added.
- A new artist makes his mark with some beautiful background artwork.
- optimizations to turrets go in and fixed weapons get a rewrite - both now using completely simulated projectiles (more info.)
- All factions (all 9 of them) now represented as entities in the alpha.
- Drag selection box rewritten to allow Battlegroup formation moves and grouped Corvette wing moves.
- Enhancements to the fleet UI to support drag selection groupings.
- Game ported to Unity 5.1
Crank it up and enjoy!! (I know my hearts still racing...)