To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
So I found this game while I was bored on the net, and I have to say I'm really interested! It looks awesome! I've already had one of my questions answered(mod tools). I was also wondering would there be a chance that we might be able to see a setting to set the game into a "movie" or "cinematic" mode like in star wars Empire at war? I know it's kinda an extra thing, but with how your game looks now(beautiful) It would be rather awesome to kick back and watch a battle unfold listening to music etc.. Example ->
secondly.. Will there be any form of module damage system? Such as main weapons destroyed, Bridge smashed, Engines damaged/ Destroyed, Shield generator destroyed.. etc?
So I found this game while I was bored on the net, and I have to say I'm really interested! It looks awesome! I've already had one of my questions answered(mod tools). I was also wondering would there be a chance that we might be able to see a setting to set the game into a "movie" or "cinematic" mode like in star wars Empire at war? I know it's kinda an extra thing, but with how your game looks now(beautiful) It would be rather awesome to kick back and watch a battle unfold listening to music etc.. Example ->
secondly.. Will there be any form of module damage system? Such as main weapons destroyed, Bridge smashed, Engines damaged/ Destroyed, Shield generator destroyed.. etc?
Hey there, yep movie/cinematic mode is planned - it's really difficult striking the balance between having the player manage as much of the action as possible or having the game play itself. The transitional orbit camera is a pretty good way to sit back and watch the action also but I will definitely have a think about how I can make it even more cinematic 🙂
Subsystem targeting is implemented for taking out Large and Very Large weapons, Shields and Engines. Because of the amount of ships the player will control I'm unsure as to how much granularity I can get away with here before it turns into a dreaded clickfest but yeah over the next few months we'll see that sort of functionality mature.
Thanks!