Just finished coding in the basics for the military outpost, here's a screenshot for you to enjoy:
Testing crowded sectors 🙂
Good looking screenshots, shield effects are nice. Is there plans for destructible sections of ships and stations to show critical damage?
looks very promising ...
Good looking screenshots, shield effects are nice. Is there plans for destructible sections of ships and stations to show critical damage?
We have looked at that, including things like mesh deformation and damage decal's - the general consensus is that we'll work to get the gameplay and storytelling mechanics firm, raise some funding and then get some professionals in to look at those sorts of things which we consider are finishing touches.
looks very promising ...
Thanks 🙂 spotted you on IndieDB also - feel free to hit us up with some questions.