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SolCommand
(@solcommand)
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Cheers guys 🙂 I'm working on a number of other models but I decided I'd take the weekend off, so next week I should post something new, dunno what exactly, it could be a space station, a planetary base, a ship or a hairdryer 🙂

s20dan wrote:

I hope you don't mind me raiding your blogspot hehe

Well, that's what it is there for, so feel free to raid it. Also know that if you need to do edits to the models to better fit your style, you can do so.


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Chebar
(@chebar)
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i vote for the hairdryer


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SolCommand
(@solcommand)
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😀 That can prove to be more challenging than a ship


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s2odan
(@s2odan)
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Hi Solcommand,

I decided I would go with the Uberport design from your 2009 folder for now. I was wondering if perhaps you had any textures for this beast?

I'm also going to have to add an opening to the model somewere and would you have any preferences for where that should be?

Heres a pic in pioneer model viewer 🙂

[Image Removed]

Its just a wip so I haven't added transparancy to the domes yet. Looks like smoothing hasbeen lost too, I'll be sure to add that back in.


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SolCommand
(@solcommand)
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Hey man

I don't have any textures made for this station. I did had plans to make a cool texture for it when I was still working on one of the Freelancer mods but because the mod died, so did the "texture project". Unfortunately I can't do a texture now either, cause I'm currently working on a new game which requires all my attention.

As for the hangar, it's your choice mate, whatever fits your game better. My original plan was to make a few very small hangars somewhere on the central tower so as to make the entire station look huge ... many km wide & high hehe.


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s2odan
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Quote:
As for the hangar, it's your choice mate, whatever fits your game better. My original plan was to make a few very small hangars somewhere on the central tower so as to make the entire station look huge ... many km wide & high hehe.

Good idea, see your idea was better than mine, Im glad I asked now 😀

A shame about lack of textures as thats got to be my least experienced area of modelling. I seem to recall in one of your previous posts or perhaps on your blog you mentioned how it was only relatvely recently that you had really nailed down the texturing (I think 🙂 ) So would you have any tips or perhaps guides you were reading at the time when this revelation occured? 😀

As if I texture this, I would like to do it some justice. Also I might be able to improve my own models 😎

Thanks btw. Its very good of you to offer your models up the way you do.


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SolCommand
(@solcommand)
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😉

Hey guys, here's a new model i just finished. It's a planetary docking gate.

Enjoy

http://solcommand.blogspot.com/2011/01/ ... e-ge1.html

Docking%20gate%20GE1%20preview.jpg


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SolCommand
(@solcommand)
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A small cargo container / box.

http://solcommand.blogspot.com/2011/01/ ... -unit.html

Cargo_container1%20PREVIEW.jpg


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Chebar
(@chebar)
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very nice, is there a blow dryer in one of those boxes?


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SolCommand
(@solcommand)
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Nope, not in this one


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JGZinv
(@jgzinv)
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A nice box SC... but no obvious link or file on the blog.

Did manage to eventually find it though.

Have you thought about making a full hanger before? You've got boxes and tubes, roid bases, etc, but

no hanger for doing interior cut scenes and the like.

Oh and hi from FringeSpace again. 🙂


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SolCommand
(@solcommand)
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At some point I'll be making something like that but not right now as I've got a few other projects lined up.


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SolCommand
(@solcommand)
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Hey guys,

I'd need a bit of help with one of the projects I'm working on. If you've got some time, can you please link here some pics with concept art (or whatever) of space debris / junk, stuff that you'd find floating around in space inside debris fields.

Cheers.


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JGZinv
(@jgzinv)
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Tachyon has a standardized set of space junk, but there's a fair amount of it.

Would you like pics of that? Can't say it would hurt to have more "junk" laying around. 😕


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SolCommand
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Sure, if you can get a few pics it would be great.

Thanks.


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Pinback
(@pinback)
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Nothing in http://conceptships.blogspot.com/

Couple of bit in Deviant art

http://browse.deviantart.com/?qh=&secti ... s#/d2j01ji

http://browse.deviantart.com/?qh=&secti ... s#/d1gf4fl

IIRC there a lot of space junk floating around in spaceforce.


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JGZinv
(@jgzinv)
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I forgot to link my PSD...

http://files.fringespace.org/jgz/spacejunk.psd


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SolCommand
(@solcommand)
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Thanks guys 😉


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SolCommand
(@solcommand)
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Hey guys

I made a redesign of an older model of mine for someone, called Xarian Fighter. Basically I made the model very low poly and also applied a texture on it. Unfortunately the project was ended prematurely because of a problem I have with my pc for the past week which is preventing me from finishing the texture. Anyway, if you like the ship, use it and have fun.

http://solcommand.blogspot.com/2011/03/ ... er-15.html

Cya


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SolCommand
(@solcommand)
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I've done another redesign of an older model called "Kece Industrial Facility".

3924 polys

http://solcommand.blogspot.com/2011/03/ ... ility.html

Enjoy


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Chebar
(@chebar)
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very nice, I need to make some base looking stuff.


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DarkOne
(@sscadmin)
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I like that 3rd pic on that page with the base nice detail.


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SolCommand
(@solcommand)
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Hey guys, just letting you know I'm back and I'll probably start making new models soon enough so ... I'll see you around 😉


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DarkOne
(@sscadmin)
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Hey SolCommand glad to have you back from that long deep space mission, thought you ran out of O2 being gone that long 🙂


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SolCommand
(@solcommand)
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Here's an older model of mine. Found it on my hard drive a few days ago, made a few changes here and there so now it is ready for download.

Enjoy.

http://solcommand.blogspot.com/2011/11/ ... ation.html

konostationpic.jpg


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