From: http://www.spacepiratesandzombies.com/f ... =20&t=2316
Version 1.009 (Halloween Mod)
Added Mod system groundwork
Added Halloween Mod
Added - Spooky front end music
Added - Themed Radio chatter
Added - Trick or Treat mechanic based on size and type of station
Added - Base defense spinner weapons (will import to main game)
Added - Critter Storm on Trick or Treat Fail
Added - Experimental weapons test (spinners) on Trick or Treat fail
Added - Pumpkins (Asteroids), Flaming Poop (Artifacts), Candy (Rez)
Added - Ghosty explosions
Added - Spectral faces in nebula weather
Added - Costumes for Don, Carl, Elsa
Added - Webbed up Motherships
Added - Mining asteroid to pumpkin patch abomination.
Changed Point defense fires faster
Changed Critters 10% slower
Fixed Large scale optimization pass (Chapters 3/4 should have improved performance)
Fixed Armor tutorial shows up now
Fixed Point defense better at targeting and killing critters
Fixed Drones optimized
Fixed Drone reaction time improved
Fixed Cascading explosions shorten if the FPS gets to low.
There will be a v 1.010 on Steam Nov 1. This will turn off the default Halloween active mode. Shortly after that we will release v 1.011 which is a real patch again that will fix more bugs. That will be launched on all distributors simultaneously.
We hope everyone enjoys the Halloween mod, and remember you can turn it off on the setup screen when you start the game if you wish.