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Galaxias2000
(@galaxias2000)
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Presumed you mean crashed into another ship? Was the video any help? Any performance issue (like being too fast) with gamepad? Here you might find v102 beta patch a help.

Yeah, I do ask lots of questions


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Geraldine
(@geraldine)
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Galaxias2000 wrote:
Didn't want it on for too long .. it's a bit of a teaser 😉 Anyone interested can always find the site in a jiffy.

You're right it has generated a bit of interest. Not as much as spacesimcentral though.

Trust me on this Galaxias, put a proper link up and maybe a little about the game too. Remember your advertising your game, make it easy for people to get at it. Also glad you found the SSC helpful too. Oh, there is a beta patch? Good! I will try that too. As for the game pad, I don't use that mainly because I always played the original Elite with a keyboard still do in fact and Oolite too. Could give it a try though I suppose.


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Galaxias2000
(@galaxias2000)
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Thanks for your sound advice, Geraldine. When I can I shall prepare a new vid without jerky movements (not sure how yet - my PC is too slow I think). Show some cosmetic impovements, snatches of missions perhaps and an intro describing the game.


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Geraldine
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No worries Galaxias 🙂

Yes that sounds a lot better, show off some of the games highlights, ships ect.


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IronHound
(@ironhound)
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I tried the game, but without a gamepad, the title was unreasonably jerky. Its not really playable with a mouse and keyboard. I'll look around for a spare gamepad in the meantime. (Im sure I have one stashed away somewhere.)


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Galaxias2000
(@galaxias2000)
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Welcome to Galaxias Ironhound

I think by title you must mean screen directional movement?

A really useful key to know about is the damper key - CTRL. This reduces roll and pitch rate and ... with the latest patch ... speed too. There's a damper button using a gamepad too.

For keyboard players you can adjust delay and repeat rate from the Launchpad.

For mouse players a request has been made to make the right mouse button kill roll and picth and re-centre. This will be implemented in a new patch available shortly (within days)


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Galaxias2000
(@galaxias2000)
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This post about saving game limitations is no longer relevant and has been removed.


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Galaxias2000
(@galaxias2000)
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Just thought you might like to know version 1.0.2 is ready and downloadable.

# Can now use "damper" on keyboard or gamepad for fine tuning velocity

# Station and Shuttle now respond (strenuously) to ANY form of attack

# Keyboard handling adjusted to accomodate low delay settings

# Mouse switch added to Launchpad for mouse control (roll,pitch, left-click laser, right-click kill roll-pitch)

# The mouse switch also supports inverted roll, inverted pitch and inverted roll and pitch

# If you abandon docking having passed the "From Space" waypoint the docking port is locked up - fixed

# Sound effect added when you enter a planet's atmosphere

# Demo changed to provide full functionality with one exception (saving games)

# Nebula images replaced by space dust

# Language selection added to Launchpad.

# French version is available but is not complete (missions not yet translated)

# Short-cut to user guide added to start menu.


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Geraldine
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Another update Galaxias?

Good, and a nice list of changes too. Very good idea to open up the demo version. Now people can really start to see your games features. But please think about the nav buoys at the docking way points?


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Galaxias2000
(@galaxias2000)
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Re: Nav bouys and docking. I have made a subtle little change which I believe is quite effective.

The target cross-hair changes and goes yellow when an object or ship is in target. I have extended that to inlucde waypoints. This gives a secondaty visual signal that you are "on target" and is suprisingly useful. Dunno why I didn't think of it before.


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Geraldine
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Good Galaxias

It's important that the game player gets feedback from the game. A changing cross-hair will help do that when you enter combat or starting a docking run.


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Galaxias2000
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I have created a couple of new videos. One intended to show more of the game's features and the other to replace the docking instructions video which will be removed from the website.

Galaxias Highlights

Galaxias First Flight


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Galaxias2000
(@galaxias2000)
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V1.0.3 now available for download. I hope you all approve of the list of changes.

* Can now save games if no hostile action is in progress.

* Messages added on start up and successful saving.

* Target cross-hair now illumates when "on target" with wayoint

* Pause Game function broken by keyboard changes in v1.0.2 - fixed

* Third type of space station (the Royale) added

* Docking port allocation (near or far) now random

* Mouse support added to Navigation, Market and Equipment screens

* Keyboard, Gamepad and Mouse operations harmonised

* Explosion code optimised and variety added.

* Stars are now "animated".

* French translation now complete (but no doubt far from perfect).


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Galaxias2000
(@galaxias2000)
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Well this is a bit embarrassing really .... 😳

Just one day after releasing v1.0.3 I finally found a solution to allow multiple simultaneous key presses to work.

Since I know there are keyboard users keen to have this I decided to release 104beta1 patch straight-away.


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starlord
(@starlord)
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Galaxias: I speak english and french fluently! I can have a look at your translation if you want! Provided you send me text files to explore as I don't have any machine capable of running galaxias...


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Galaxias2000
(@galaxias2000)
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Hi Starlord

Thanks for your offer of help. It's much appreciated.

Expect a message off-forum.


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starlord
(@starlord)
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Excellent! I'll get back to you after my exams!


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PTerSonoJak
(@ptersonojak)
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Joined: 13 years ago
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Sorry for English, I read well but write poorly, Google transalate helps a bit

I like this game. I spent hours with. I prefer to play with a gamepad

I did the mission colony and the planet is colonized but I'm not sure I have complete

They say there will be a lucrative business but there is no a space station so I can not dock?

I feel that I missed something!


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Galaxias2000
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Like the name reference. 😀

Don't think I'm giving too much away by advising you go to Aeusi2 first and get something to sell, It takes time to build a space station.


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starlord
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Ok I've tried the game, but as I expected, it doen't work on my working rig... Might there be anyway to give me text files I can translate/check out for you?


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BrianRubin
(@brianrubin)
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This looks like a really cool game, so now I have to give it a whirl. 🙂


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Galaxias2000
(@galaxias2000)
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To Starlord:

I sent a message off-forum, in essence it said if you drop me your email address via support@jexea.co.uk I can send some text files. What system do you have?

To All:

Is anyone running on Wndows7? Yes, I know it's not mentioned as supported but in fact it will run if you install in WindowsXP compatibility mode .. that is you change the self-extracting exe file BEFORE installing ... afterwards is too late.

The reason I ask is that my testing has been limited to a rather low spec minimum windows7 system and so I don't have confidence to claim that it's supported.


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PTerSonoJak
(@ptersonojak)
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About the mission colony: I went back to the system Aeusi and the space station was there.

After a little trade I have finished the mission. Thankyou.

I also did the mission planetoid and it is quite difficult even in easy mode .. after several attempts I succeeded

My advice is to approach near the planetoid. This is more efficient.


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Galaxias2000
(@galaxias2000)
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Dear All

Galaxias 1.0.4 has now been released. Here are the details.

* Required to uninstall any previous version. This does not remove saved games.

* IMPORTANT!! Saved Games are not backwards compatible and need to be removed.

* Missions and secrets flags reorganised to ensure future saved game compatibility

* Supplied with low resolution planet bitmaps to reduce the package size.

* High resolution planet bitmaps can be downloaded separately.

* Supports multiple simulataneous keypresses

* Can now target any star on the Navigation screen by a mouse click

* Ships or planets behind a star were masked out - fixed

* Abandoning certain missions caused inconsistency - fixed

* Could get stuck on the End Game display - fixed

* Added rear tractor beam which can be used for towing objects

* Ships can become "derelict" and can be towed to a planet to earn a salvage bonus

* New object added - Comets - which can be towed to water-starved planets for a bonus

* Colour Depth and Frame Rate indicator added to Launchpad

* New mission to "develop" a planet

* Added Radar and Navigation to equipment that can fail

* Added Asteroid Belts, Comet Clusters and Ship Graveyards

* Now tracks what you paid for merchanise and displays a paid column on the Market screen

* Added legal status with consequences on how the police behave

* French translation corrections


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PTerSonoJak
(@ptersonojak)
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First I intall the latest version and I see no difference .. maybe later.

Thank you for having converted the saved missions for me - otherwise I would not install.

I hope it does not reoccur.

I wrote this note to say that the mission Dominion is great. This is my favorite.

The secret is to preserve the navy vessels. I played it several times and it unrolls never in the same way.

I have noticed something special about Erota in Beta Verde 2 sector. It is a good place to mine asteroids.

Also on the anarchy planets you get one good is always cheap


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