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space exploration game wanted


rotationvector
(@rotationvector)
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Joined: 13 years ago
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Hello to everyone here.

I would like to get some recommendations for a space sim that has these characteristics:

1) primarily a sim that emphasizes space exploration (in contrast to economics and warfare)

2) has a lot of worlds to explore. Something in excess of a thousand worlds.

Now, I have played Noctis IV so you don't have to recommend that.

A top-down view type game would be perfectly acceptable too.

Thanks.


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DarkOne
(@sscadmin)
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Pinback
(@pinback)
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No trading and no fighting.

Space Engine.

http://spaceengine.org/index/en/0-8

and celestia

http://www.shatters.net/celestia/


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rotationvector
(@rotationvector)
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Thank you DarkOne and PINBACK.

Space Engine looks particularly awesome. Unfortunately my notebook computer does not have the required graphics capability. *dreaming of buying a true gaming pc*


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Grimm
(@grimm)
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You may also try Pioneer. As far as i know you will not encounter any combat in the actual build of the game if you don't want to.

Orbiter is also a non-combat, non-trade game but learning to fly the spacecrafts can take some time.


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Torric
(@torric)
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How about Shores of Hazeron?

You can play as explorer... if you don't mind that your helmsman sundives every other star you come across...^^


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SpaceRider
(@spacerider)
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Hi RotationVector,

you might want to take a look on "Serpens Sector":

http://www.metalbeetle.com/spaceexploration/

I did not try it myself yet but it looks like an interesting space exploration and research game. It is Java-based and seems not to need a powerful graphics card.

Regards

SpaceRider


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rotationvector
(@rotationvector)
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Posts: 3
Topic starter  

Thank you Grimm, Torric and SpaceRider for your suggestions. I've taken a look at them all.

Pioneer definitely looks promising. I may download it soon.


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Brianetta
(@brianetta)
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rotationvector wrote:
Pioneer definitely looks promising. I may download it soon.

Now is the time. Its development is advanced enough to give you a good handle on the game, but not so advanced that we can't take ideas on board. It's good. I'm proud to be on board.


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