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Stellar Wanderer for PC announcement


c0mas
(@c0mas)
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Joined: 5 years ago
Posts: 127
Topic starter  

Hey folks! I have just launched our game's steam page 😀 and we could use all the "wish-listing" and "following" you can give it 😉 I'ts an open world spacesim with RPG elements, 10+ hours of play to complete the main story and lots of things to do in the open-world universe 😀Β 

There is more info and some cute screenshots on the steam page:

https://store.steampowered.com/app/1401630/Stellar_Wanderer/

And here is short launch trailer πŸ˜‰

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Cody
 Cody
(@cody)
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Cool! Hope it goes well for you!

The variables vary too much, and the constants aren't as constant as they seem.


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c0mas
(@c0mas)
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Topic starter  

@cody Thank you! 😀 We'll have a demo soon!

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Pinback
(@pinback)
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Posts: 8363
 

On the wish list and a very Freelancer looking game.


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c0mas
(@c0mas)
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Yes, hopefully you'll find it as a mix between Freelancer and Privateer πŸ™‚

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DarkOne
(@sscadmin)
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Been a while @c0mas πŸ˜‰

Is this a direct port of the mobile game or is there any extra's the PC version will have over the mobile one?


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c0mas
(@c0mas)
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@sscadmin Hi DarkOne, indeed ... time passes incredibly fast πŸ™‚

It will have some extra features, starting with antialiasing :-), but the ones that will be felt a lot are on the control side since the PC is giving us a lot more options. The story will be the same, but we have a few features we experimented with and is likely that some will be released first on the PC.

There is also a map extension in work ... and that might also be ready just in time πŸ™‚


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Pinback
(@pinback)
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Will we get a radar? and I look forward to seeing the demo.


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c0mas
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Topic starter  

For now there is the radar in cockpit mode, but we’re looking to enable it on third person as well πŸ™‚ (since there is a lot pf space on the screen on PC πŸ™‚ )

Still the game can be played without it πŸ™‚

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