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Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS

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New update.

 

 

Only 4 days left and still under the half way make, just spotted that you can download the prototype http://www.voiddestroyer.com/VD2Prototype.html


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chaosavy
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For those still on the fence - the KS is soon ending -

 

To nudge you a bit here's a new trailer:

 

 

 


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great vid. 😎 😎


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Geraldine
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I agree and keeping my fingers crossed for you Paul. The game totally deserves to meet it's funding goal and I hope it does.


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Four and half grand in the next 54 hours not impossible to do just needs a push.


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Alas it's commiserations, but it was a good shot at it and hopefully we will see the game on Steams early access at some point.


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Geraldine
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Sad about this But I do hope Paul will continue with development as his game looked great!


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Good news it will continue.

 

 

Hey guys...

Success isn't a straight line. If I didn't try - then I would have have regretted it.

First the basics - for those unfamiliar with what happens when a Kickstarter doesn't reach its funding goal - no funds are taken from you and I'm under no obligation to delivery the rewards.

Most importantly - the project will continue. Not reaching the goal means that I will be more stressed financially, but I will continue to self fund the project. It might mean that I will slow down in terms of spending, but because most of the work is on my side, that aspect shouldn't be impacted.

Gratefully - I'm sincerely honored by your pledges. All I have - now - are your words of encouragement. That support is incredible - I loved hearing from you, how you were looking forward to part 2, and how you enjoyed part 1. Even during writing this I've gotten several - "what's next?" and "keep it up" messages. Don't be strangers.

Some of you suggested going the PayPal route - to address this - Kickstarter has a great open/public platform. Its great to be able to refer to it - in cases of dispute its all written and public. So for this reason I don't want to go the PayPal route.

Some of you suggested a IndieGoGo flexible funding campaign - where if the goal isn't met, whatever the pledged funds still get transferred. In the last few days - I thought that if I did a $1 Kickstarter campaign (which is basically the same thing as flexible funding) I'd be happy with $6k. But at the same time - I feel a sense of relief that this campaign is finally over. The stress of the likelihood of not reaching the goal is a great thing to finally have off my shoulders. Being able to move on is a good feeling. The other issue with another KS campaign - is that there is a cost to promises on my side and having a minimum level to meet those promises/obligations is a good deal for both parties (myself included). But what do you guys think? It costs me nothing to start up another campaign with a $1 goal - and if I were to do this, I'd have it run for a week or less - too stressful otherwise.

So what's next - I'll continue working towards a Steam Early Access release. And when that's close - I'll need a good core group of testers... so if nothing else changes I think the best place to look would be here, with you guys.

Its not a bad thing to get a dose of humility - once in a while. And its not a bad thing to test my "eternal optimist" stance. I hope that if anyone feels sad about this Kickstarter - that you picture me in my robe making myself crapes for breakfast (which I perfected - if I do say so myself) then walking down a few stairs to begin my day - I'm lucky.

Paul

PS: Don't be strangers 🙂

PPS: The best way to keep up with the project might be here - Link

 

Look forward to seeing the game on Steams early access, now that I have worked out how to buy games on Steam.


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New dev blog for the game.

 

 

And the Steam link http://store.steampowered.com//app/369530 in case you can't see it in the post above, looks like it will hit early access in the 1st quarter of 2016.


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New vid about some of the features.

 

 

  • Mission difficulty can be changed the the player changing the risk/reward structure
  • Player can hire ships (combat and non-combat) 
  • Comms system
  • Piracy and ransom
  • Hope to release a demo soon
  • Hope to launch on Steam's Early Access within 2 months

 


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Dev vid 2 and a demo of the game is now available on Steam http://store.steampowered.com//app/369530

 

 

Here's a summary of the vid talking about the demo demo:

 

  • Demo is a content cut version of the current (pre-alpha) build
  • Only fighter ships available for purchase (and a very limited selection of these)
  • Only 3 missions available (civilian faction)
  • Factions cut and map cut
  • Has tutorials
  • Aprox 2-3 hours of game play
  • Feedback appreciated!
  • Letting your friends know appreciated!

Here's a summary of the vid talking about Early Access plans:

  • Early Access planned within 2 months.
  • Focus now is on polish and additional missions
  • Missions most needed - bounty hunter and pirate faction.

Hope you check the demo out. Hope you leave some feedback and hope to see you on Early Access.

Paul

PS: If you happen to be able to record and post to YouTube - it would be awesome if you could do that as it woudl help me greatly with the new player experience.

PPS: If not - and you are willing for me to watch you play over Skype screen sharing - that's cool too! Friend me on Steam and we'll go from there.

 


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New dev video out and you will still be getting the blue background.

 


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chaosavy
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Hey guys - Void Destroyer 2 is prepping for its Early Access release (hope to see you there!).

 

New Trailer:

 

 

Lots of new info in this Steam announcement post:  http://steamcommunity.com/games/369530/announcements/detail/805405792412406082


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Look forward to seeing it.

 

 

 

 


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Nice surprise as the game has just been released early on Steams EA  http://store.steampowered.com/app/369530/?snr=1_5_1100__1100 


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chaosavy
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Thanks for getting here before me 🙂


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McAule
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Game is coming up nicely I see 😉


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New dev update video.

 


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Another dev video.

 


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New dev video.

 


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dev video out.

 


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Look like void destroyer 2 has been getting plenty of updates https://store.steampowered.com/news/?appids=369530


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DarkOne
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I will admit that VD2 certainly fell off my radar because it has been in early access roughly 2yrs. It does look great compared to 2016 version I remember. Early access can build a following, but it can also be harmful for the game as well. I think early access should be restricted to a game that has less than a year of development left.

But I hope Chaosavy stays at it and gets this game to a complete state and I will look at Void Destroyer again.


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Game still being actively work on and I just had a quick play around with and it looking good. 😎 

Should be a new video soon about the latest updates but in the meantime here the vid from a couple of months ago.


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And the next one is up, must find some time to have a play around with this, as I said I like what I seen of so far.


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