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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Void Destroyer - fly like X-Wing - command like Homeworld

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(@chaosavy)
Trusted Member

Hey guys - I have a thread here, but now that the game is gone "Kickstarter" I don't know if posting it in the free section still applies.

 

Anyway - I've been coding away at a "game of my dreams" for 4 years now and reached the Kickstarter and Greenlight stage. I got the idea to combine a space sim with real time strategy - with the aim of giving the player a unique gaming experience - you can fly a ship and you can command your forces - so you can do it all - which is how I like my games - with lots of options 🙂 I always thought that in other space sims the player was too low on the totem pole - I wanted to be both the pilot and the commander, and here we are.

 

 

 

 

Kickstarter: http://www.kickstarter.com/projects/1718477862/void-destroyer

Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=146068036

 

I hope that you guys check the project out, post any questions/feedback, and tell anyone who might be interested about the project.

 

 

Here are some screen shots:

iter16-1-small.png

 

iter16-2-small.png

 

thanks!

 

Paul

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Topic starter Posted : May 30, 2013 19:46
(@Anonymous)
New Member

Candy Backer Level!

 

I want the Paul Experience, but I can't afford $125!

 

Do you mind sharing which candies are involved, or is that a trade secret?

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Posted : May 30, 2013 20:18
(@solcommand)
Prominent Member

Nice ! I wish you all the luck in the world with the KS mate, you and the game sure deserve this kind of recognition.

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Posted : May 31, 2013 00:10
(@wiredmark)
Eminent Member

Hi Paul,

Your dedication to Void Destroyer has been a real inspiration, it helped me believe in my own work on UNION.

I hope your Kickstarter is a huge success and I will be backing and following it closely.

All the best,

Mark

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Posted : May 31, 2013 00:29
(@chaosavy)
Trusted Member

I'll have to create a list of the Candy backer candies - maybe post a photo. You are the 2nd person to comment on pledge amount for it so maybe I'll add a lower candy backer tier 🙂

 

Thanks guys for the help!

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Topic starter Posted : May 31, 2013 02:36
DarkOne
(@sscadmin)
Illustrious Member Admin

I did post a little something on SSC's steam group as well on both Void Destroyer and GoD Factory: Wingmen. Both of these kickstarters need to be successful.

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Posted : May 31, 2013 06:31
(@pinback)
99 Star General

Pledged,best of luck with the Kickstarter Paul

 

It's a very modest 20,000 so I would think you have a very good chance of hitting your target and keep hitting these game sites.

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Posted : May 31, 2013 07:02
(@cruisin1500)
Estimable Member

I am backing you, just not decided on the tier yet. Soon! 🙂

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Posted : May 31, 2013 08:17
(@chaosavy)
Trusted Member

Thanks guys!

 

The 20k goal is an honest number, I thought about it for a long time. That's a good minimum figure to get us to release. Keep in mind that it is only for art assets, so potentially it may seem small due to that.

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Topic starter Posted : May 31, 2013 09:43
(@captainkal)
Prominent Member

I am a backer now!!!!! :spiteful:  :spiteful:

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Posted : May 31, 2013 11:08
(@chaosavy)
Trusted Member

Thanks!

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Topic starter Posted : June 1, 2013 05:18
(@pinback)
99 Star General

Doing well not far off the half way mark now, lots of updates from Chaosavy as well.

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Posted : June 4, 2013 12:30
(@chaosavy)
Trusted Member

Yeah its going very well - the enthusiasm is great. Not much media coverage yet.

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Topic starter Posted : June 4, 2013 15:03
DarkOne
(@sscadmin)
Illustrious Member Admin

Almost at 50% Chaosavy, not bad for a few short days. I hope the momentum keeps up, any new updates surprises planned for the kickstarter to help with the hype level? I'm not sure on the process since I haven't used their site to upload anything, but have you thought about uploading your game trailer to gametrailers.com? They have a pretty decent following.

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Posted : June 5, 2013 03:48
(@chaosavy)
Trusted Member

That's a great idea - I'll check that out.

 

 

The near future plan is - I'll be making two more vids - one a trailer featuring combat and highlighting how it looks and feels. And another more talky video talking about the physics engine and decisions involved and benefits etc.

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Topic starter Posted : June 5, 2013 05:20
(@pinback)
99 Star General

Like the way you have done the updates as a diary of the game.

 

You should get a mention on RPS when they do their Kickstarter roundup at the weekend.

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Posted : June 5, 2013 07:17
(@chaosavy)
Trusted Member

Glad you like the history posts. I hope to merge the players, the game and me heh

 

 

Yeah I emailed them about it - fingers crossed.

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Topic starter Posted : June 5, 2013 07:53
(@pinback)
99 Star General

Congrats Chaosavy over the half way mark. :drinks:

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Posted : June 5, 2013 13:02
(@chaosavy)
Trusted Member

Thanks - space sim fans are a great bunch.

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Topic starter Posted : June 6, 2013 05:49
(@pinback)
99 Star General

Pic of how the backer names will appear in game.

 

backerPerk_zpsf22c4a85.png

 

10 Star General Pinback may be a bit too long.

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Posted : June 7, 2013 11:25
(@pinback)
99 Star General

Great update from Chaosavy about the art style in the game.

 

defenseFinal.png

But - it wasn't what we agreed to. I thought he would create a simpler style. Slaor countered that he felt that the simpler style was too simple and conflicted with some of his artistic aesthetic. This style was great - so I thought - hey I have an artist, the more excited he is, the more he enjoys his work, the better the project is off. Lets let him do his thing.

So to sum up: the current game art style has many benefits. It is unique (in space sims especially). It is lower cost (the texture files can be smaller) in terms of performance. The texture files can be re-used, from small ships to large, meaning less time spent making new ones. Texturing is simpler and more forgiving. Best of all it looks great.

Its always good when a direction you take has many benefits, and this one certainly has many them.

 

 

Really dose give the game a unique looks.

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Posted : June 8, 2013 12:58
(@solcommand)
Prominent Member

Yup, his game assets designs plus their texture are pretty hard to replicate, or better said, pretty hard to match style-wise.  He's got a great thing going on with this game and by the looks of the KS it seems other people noticed that as well.

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Posted : June 8, 2013 22:51
(@pinback)
99 Star General

Void Destroyer get a mention on RPS http://www.rockpapershotgun.com/2013/06/09/kickstarter-katchup-june-9th-2013/#more-155997 on the Kickstart roundup.

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Posted : June 9, 2013 09:49
(@chaosavy)
Trusted Member

Thanks for keeping everyone in the loop!

 

Here's a really cool vid that a one of the backers created.

 

 

 

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Topic starter Posted : June 9, 2013 10:42
(@pinback)
99 Star General

Demo vid showing the new Arena mode.

 

 

And another update pops into the email box.

 

I'm looking for reward suggestions, so if you have any let me know. I'm thinking of offering up naming rights (those appear more popular than I anticipated) - but not increasing the number of current ones. I was thinking of giving naming rights to the command ship's main gun. You guys convinced me to offer two variants of this gun in game. One will be a projectile cannon (with recoil) code name "The Harsh Side of Justice" and the other a beam variant "The Torch" - I think this is a pretty cool naming opportunity. I was thinking of pricing the naming rights to this fairly high to attract some big spenders. What do you guys think? Those of you reading this who aren't backers, feel free to send me a message.

 

 

My usual one a Physical disk version of the game.

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Posted : June 11, 2013 09:32
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