looks they changing at the end of the year.
http://www.gamasutra.com/view/news/3697 ... ra+News%29
I think this will be one of the better MMO's out there and definitely worth a try for everyone especially with all of the content additions they have made over the past 2yrs. I very much look forward to this and would much rather play a F2P Star Trek Online than Black Prophecy.
Finally have a date..... January 17, 2012
Well STO went F2P today as promised and you can download the client and play. I will re-activate my account and see what improvements they have done since season 1.
Let us know if you want a wing man DarkOne 🙂
Downloading the client now and hope to be playing this weekend if I'm lucky, have to write a review I have been delaying first.
I was thinking about getting back into this a little. I managed to hit the level cap when last I played (many many months ago), but the ground combat and quite a few other things convinced me not to resubscribe.
Not too sure it will be worth the download, but I admit I kind of miss the space combat portion. I hope they didn't erase my old character. 😆
The whole client for me download in about 1.5hrs. i haven't played much yet it seems my weekdays are so short.
played the game alot some months back got to level 50, im very good at the game, if i say so myself lol.....
love the space combat, all the noobs go flying in guns blazing and wonder why they die alot, people if you are going to play this watch out for the borg, they are deadly 😆
I played it too, nice game.
Good feeling, music, sounds etc almost like you are in that tv show or movie.
But its more for singleplayer as i can see. Like an interactive movie.
Ok you can PvP but i don't see point.
Maybe if somebody implement similar concept but with more Eve-like, more sandbox style it would be really good.
Developers were too busy making stories, maybe is better to give players reason to stay in game after they hit max-level or finish all stories.
Also more trade and more possibilities to build permanent structures on land and space etc.
Permanent live universe not instanced.
Hope somebody will see that people want that.
Regardless of all the work that went into it, I think this is a case in point of how NOT to make a MMO.
I wouldn't say its a terrible MMO DiabloTigerSix, it could have some better aspects. But overall it has improved greatly over the beta. Things I would have changed would make the combat be from the bridge like in the show and not 3rd person view. I like the away missions because that's where all the action happened.
Also more trade and more possibilities to build permanent structures on land and space etc.
Permanent live universe not instanced.
Agree. Cryptic should have made this a live universe, so when a federation ship crossed into enemy space that one ship could start a whole war on the server. Make actions count in a game.
Yes, that's only one of many problems. After playing Star Trek: Bridge Commander (2002) and Star Trek: Klingon Academy (2000), it's difficult to be impressed by STO's goofy combat mechanics. Considering ST:Legacy and ST: DAC, I'm starting to see a trend here - space combat in ST games is getting more and more lame with every new release.
I'm also missing some bigger purpose of playing the game. The impression of a living&changing universe isn't really there. EVE almost nailed it, but failed in many areas too. And yes, I have high requirements for MMO's because I believe if something is to steal a good chunk of your life, it should be worth it in every aspect.
I'll just leave this here...