Notifications
Clear all

X series first impressions *spoiler alert*

Page 4 / 4

DarkOne
(@sscadmin)
Supreme Dark Emperor Admin
Joined: 8 years ago
Posts: 7865
 

With all these fixes X-R should be coming alone nicely, if I see this on Steam sale this summer I might execute before the 1yr anniversary 🙂

 

I was pretty impressed with the 2.0 reviews that came out recently, so Egosoft is doing a lot of hard work.


ReplyQuote
robske
(@robske)
Warrant Officer Registered
Joined: 7 years ago
Posts: 395
Topic starter  

I had expected them to follow this path, they did exactly the same with X3 reunion 🙂 I still got the disc i pre-ordered and it had a separate disc included with the first patch 😀


ReplyQuote
Dem
 Dem
(@dem)
Petty Officer Registered
Joined: 14 years ago
Posts: 21
 

Srry but don't belive the hype-

 

Won't play it till patch 5.0


ReplyQuote
robske
(@robske)
Warrant Officer Registered
Joined: 7 years ago
Posts: 395
Topic starter  

I played it quite a bunch, its improved a lot, but i still miss proper endgame content: ie stuff to do after the storyline.

 

I hope either egosoft or modders add it in. And then I am pointing to stuff like Race Response Fleets, sector takeover, wars, etc.


ReplyQuote
robske
(@robske)
Warrant Officer Registered
Joined: 7 years ago
Posts: 395
Topic starter  
2.50 Pre-Public Beta Changelog

2.50 Pre-Public Beta Changelog

• New Feature: New side-bar based main menu (with option for legacy main menu.)

• New Feature: External camera view.

• New Feature: Free look in cockpit.

• New Feature: New shipyards for small and medium sized ships.

• Added respawning of specialists with increasing hire fees.

• Added incoming remotely ordered wares to item trader menu.

• Added auto-refuel setting.

• Added small ship traders.

• Added primary shields to large ships which did not already have them.

• Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion.

• Added ability to replace destroyed CVs so that station construction can can continue.

• Added event monitor display to drone control mode.

• Improved event monitor with "picture-in-picture" mode.

• Improved hacking gameplay.

• Improved engine animation and effects.

• Improved ship AI behaviour in numerous situations.

• Improved generation of mission enemies.

• Improved mission target indicator to point always to the closest mission target.

• Improved trade offers menu (shopping list is included in ship cargo).

• Improved docking behaviour of drones.

• Improved build tree menu user experience.

• Improved several mission briefings.

• Improved Open Comm Link menu in legacy main menu.

• Improved rendering of distant objects to reduce flickering slightly.

• Improved Mission Bar so it no longer obstructs menus.

• Fixed player ship cover faction not being reset from Xenon after plot.

• Fixed several plot and other mission issues.

• Fixed player ship slowing down when a menu is opened in a highway.

• Fixed left mouse clicks not closing ability/interact menus in some cases.

• Fixed double clicks on current target not always opening interact menu.

• Fixed stuck scroll-bar when returning to a previous menu.

• Fixed various other issues with UI and targeting behaviour.

• Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done.

• Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update).

• Fixed upgrade resources being counted twice for building.

• Fixed upgrade level rounding issues resulting in incorrect upgrade counts.

• Fixed an issue with station expansions not completing out-of-sector.

• Fixed multiple ship dealers per platform.

• Fixed escort ships disappearing after loading a savegame.

• Fixed a pathing issue for ships flying to stations.

• Fixed an issue with gas collectors not collecting.

• Fixed production module animations being stuck after having been out-of-sector.

• Fixed problems with transport drones not picking up containers.

• Fixed drones failing to get a new commander if theirs is destroyed.

• Fixed ability to comm from a remote control drone using the "C" shortcut.

• Fixed stuck shift keys when alt-tabbing or changing window focus.

• Fixed inconsistent upgrade counts between encyclopedia and ship dealer.

• Fixed player ship selectable in Assign to Commander conversation.

• Fixed managers pestering the player for money.

• Fixed stuck trade offers and refunded money to all participants.

• Fixed excessively bright lights on certain objects.

• Fixed problem involving disappearing wares.

• Fixed input actions and states mapped to axis on joystick 3-8 not working.

• Fixed several of the most common causes of crashes.

• Fixed mining drones not picking up asteroids in some cases.

• Fixed rare cases of hotkey buttons not working.

• Fixed occasional freeze when opening the options menu.

• Fixed ships getting stuck waiting for drones.

• Fixed some ships not shooting at large objects.

• Fixed certain invisible ship/station components being selectable as target.

• Various optimisations resulting in performance improvements.


ReplyQuote
Pinback
(@pinback)
99 Star General Site Moderator
Joined: 7 years ago
Posts: 9079
 

About time they got around to putting the free look in the cockpit and more external views which should have been in their from the start.


ReplyQuote
robske
(@robske)
Warrant Officer Registered
Joined: 7 years ago
Posts: 395
Topic starter  

Yep that's also sth i posted on the x rebirth forums on steam 😉


ReplyQuote
Page 4 / 4