Search found 46 matches

by SuperbatPrime
Sat Nov 24, 2012 10:33 am
Forum: Oolite
Topic: Oolite Screenshots
Replies: 240
Views: 33386

RE: Oolite Screenshots

<t>I'm not crazy about the drive plumes, the look is cool but the streaming motion doesn't do it for me.I did post about it on the BB's Progress thread... which is why I'm hiding out here, but I had to be honest.Now the lasers on the other hand are unbelievably good, just as good as many AAA games ...
by SuperbatPrime
Wed Nov 21, 2012 5:17 pm
Forum: Oolite
Topic: Whats going on in your Ooniverse?
Replies: 26
Views: 4387

RE: Whats going on in your Ooniverse?

You mentioned in your post about the Green Gecko OXP that the fight lasted like an hour, I know that ship was a special case but that really made me think.Like if I sign up for a Random Hit or Tough Guys drops some brigand in my lap and I get a fight like that, I'll be over the moon.
by SuperbatPrime
Wed Nov 21, 2012 4:02 pm
Forum: Oolite
Topic: Whats going on in your Ooniverse?
Replies: 26
Views: 4387

RE: Whats going on in your Ooniverse?

<t>Today I'm retiring my current (first and only) pilot, Commander Cain.He has amassed a total of 146 kills, while not a massive amount the issue is perhaps only maybe the first 20 feel legit.I have piled on so many OXPs that give me an edge in combat over npcs who are already not much of a threat ...
by SuperbatPrime
Sun Nov 18, 2012 5:57 pm
Forum: General Chat
Topic: 2045: A New Era for Humanity
Replies: 16
Views: 1418

RE: 2045: A New Era for Humanity

<t><br/>
'Straker' wrote:<br/>
Hmmm,It's actually quite difficult to forecast what will happen amongst science & technology next year, let alone 30 years.Especially when you learn about ground breaking stuff popping up via unplanned/accidental/lucky research.<br/>
Heh, you can probably predict the ...
by SuperbatPrime
Sat Nov 17, 2012 6:20 pm
Forum: General Chat
Topic: 2045: A New Era for Humanity
Replies: 16
Views: 1418

RE: 2045: A New Era for Humanity

<t>Singularity stuff with regards to mind/machine uploading and whatnot always reminds me of the Star Trek episode where they discuss the idea that the transporter actually kills you... and just produces an exact copy on the other side.The same question sort of hangs over the technologically induced ...
by SuperbatPrime
Thu Nov 15, 2012 1:49 pm
Forum: SSC Administration
Topic: SpaceSimCentral Opinions
Replies: 140
Views: 14885

RE: SpaceSimCentral Opinions

<t><br/>
'Cody' wrote: Java is an easily exploitable security risk<br/>
Not wishing to add to the derailment (a bad habit I picked up from some forum not far away from here <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_razz.gif[/url] class='bbc_emoticon' alt=':P' /> j ...
by SuperbatPrime
Wed Nov 14, 2012 2:06 pm
Forum: Outer Space and Astronomy
Topic: Interesting new space propulsion tech
Replies: 1
Views: 800

RE: Interesting new space propulsion tech

<t>I say that's the coolest use of kickstarter ever... It says they reached their funding goal, so where's my electric plasma spaceship?<img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_razz.gif[/url] class='bbc_emoticon' alt=':P' />But I also think it's a disgrace that ...
by SuperbatPrime
Tue Nov 13, 2012 1:13 pm
Forum: SSC Administration
Topic: SpaceSimCentral Opinions
Replies: 140
Views: 14885

RE: SpaceSimCentral Opinions


'Geraldine' wrote:
have you updated flash player ect?
Turns out it was the realplayer download and record function messing things up... how and why I have no clue but I terminated with extreme prejudice.Issue resolved, huzzah!
by SuperbatPrime
Tue Nov 13, 2012 12:46 pm
Forum: Pioneer
Topic: Alpha 28 released
Replies: 75
Views: 8028

RE: Alpha 28 released

<r><br/>
'Geraldine' wrote:<br/>
Y'know what that looks like? It looks like there are cities down there lit up for the night! Even bugs can be cool in Pioneer <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//cool.gif[/url] class='bbc_emoticon' alt='<EMOJI seq="1f192" tseq ...
by SuperbatPrime
Tue Nov 13, 2012 3:26 am
Forum: SSC Administration
Topic: SpaceSimCentral Opinions
Replies: 140
Views: 14885

RE: SpaceSimCentral Opinions

<t>Yo I'm very happy with the site and service.There's no way I'd be able to track down and compile such a massive list of games for myself so SSC is a valuable resource, when I choose a game I want to be sure it's the best possible choice for me as I like to play a game until it has literally ...
by SuperbatPrime
Tue Nov 13, 2012 2:58 am
Forum: Introduce Yourself to SSC
Topic: Greetings
Replies: 12
Views: 776

RE: Greetings

<t><br/>
'PINBACK' wrote:<br/>
we do seem to be in a renaissance of space sim at the moment.<br/>
We sure do, let's hope it's a symptom of a shift in society at large back towards looking to the stars.People playing space sims means people thinking about space means... ah, I dare not hope.Welcome ...
by SuperbatPrime
Tue Nov 13, 2012 2:51 am
Forum: Introduce Yourself to SSC
Topic: Some things never get old, do they?
Replies: 6
Views: 669

RE: Some things never get old, do they?

<t>Fellow beam weapon appreciator I salute you!Dave. you're good... I really wanted to know more about that firefly incident lol.Do you have any stuff published on the web we could read? I enjoy reading stories by players, their work is motivated by passion for the genre alone, rather than the ...
by SuperbatPrime
Mon Nov 12, 2012 10:45 pm
Forum: Sci-Fi Movies and Television
Topic: Alien Prequels now Prometheus
Replies: 42
Views: 3422

RE: Alien Prequels now Prometheus

<t>A lot of people didn't like it.It does take a bit of work from the viewer in order to "get" a lot of things and there are (on purpose imo) many loose ends that never get tied up... at least in this cut.The directors cut will expand a lot of things (the scene where David speaks to the 'Jockey' in ...
by SuperbatPrime
Mon Nov 12, 2012 12:37 am
Forum: Pioneer
Topic: Alpha 28 released
Replies: 75
Views: 8028

RE: Alpha 28 released

The new UI aesthetic is lovely guys, the title screen looks very slick, very polished style can't wait to see it implemented across all the menus.
by SuperbatPrime
Sun Nov 11, 2012 9:35 pm
Forum: Elite: Dangerous
Topic: Elite 4 - On Kickstarter?
Replies: 4
Views: 995

RE: Elite 4 - On Kickstarter?

[url]http://spacesimcentral.com/forum/topic/3083-elite-dangerous/[/url] up*
by SuperbatPrime
Sun Nov 11, 2012 2:12 pm
Forum: Sci-Fi Movies and Television
Topic: The Dark Knight Rises
Replies: 6
Views: 922

RE: The Dark Knight Rises

<t>Hm.Well it's over.It was quite a journey.Look at my username, this was personal to me.Nolan fixed the franchise, returned credibility to Batman on screen for that I am grateful.However, this was not the Batman tirlogy we deserved... but it was the one we needed.... sorry had to lol.They were ...
by SuperbatPrime
Sun Nov 11, 2012 1:52 pm
Forum: Sci-Fi Movies and Television
Topic: Judge Dredd Film
Replies: 21
Views: 1253

RE: Judge Dredd Film

<t>Well... It came and went but the DVD should be out sooner rather than later.It was in a word... AWESOME!2000AD meets arthouse indie flick.It utterly erased the sins of the Stallone version (in which he plays a character unknown to me, even though everyone in the movie calls him Dredd >.>)This ...
by SuperbatPrime
Sun Nov 11, 2012 1:28 pm
Forum: Starshatter
Topic: Starshatter Downloads
Replies: 44
Views: 6014

RE: Starshatter Downloads

Just adding my voice to this.DL died at 133mb.Haven't had any issues with other DLs from SSC.
by SuperbatPrime
Sat Nov 10, 2012 11:49 pm
Forum: Pioneer
Topic: !! Pioneer Question Time !! - Ask them here
Replies: 1291
Views: 146174

RE: !! Pioneer Question Time !! - Ask them here

It's cool now, a rebind, restart, rebind back to tab seems to have solved it (most likely the restart did the job).Just some hiccup I guess, may well have been on my end.
by SuperbatPrime
Sat Nov 10, 2012 10:00 pm
Forum: Pioneer
Topic: !! Pioneer Question Time !! - Ask them here
Replies: 1291
Views: 146174

RE: !! Pioneer Question Time !! - Ask them here

Is there a way to clear labels, tags, names etc from the screen?Controls list says Tab to "toggle HUD mode" but that doesn't seem to change anything I can see.

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